source: mainline/uspace/srv/fb/fb.c@ b888d5f

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since b888d5f was 7ce3cb2, checked in by Jiri Svoboda <jirik.svoboda@…>, 16 years ago

Define wchar_t in userspace. Use it in fb and console.

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File size: 39.5 KB
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1/*
2 * Copyright (c) 2008 Martin Decky
3 * Copyright (c) 2006 Jakub Vana
4 * Copyright (c) 2006 Ondrej Palkovsky
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 *
11 * - Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * - Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * - The name of the author may not be used to endorse or promote products
17 * derived from this software without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31/**
32 * @defgroup fb Graphical framebuffer
33 * @brief HelenOS graphical framebuffer.
34 * @ingroup fbs
35 * @{
36 */
37
38/** @file
39 */
40
41#include <stdlib.h>
42#include <unistd.h>
43#include <string.h>
44#include <ddi.h>
45#include <sysinfo.h>
46#include <align.h>
47#include <as.h>
48#include <ipc/fb.h>
49#include <ipc/ipc.h>
50#include <ipc/ns.h>
51#include <ipc/services.h>
52#include <kernel/errno.h>
53#include <kernel/genarch/fb/visuals.h>
54#include <console/color.h>
55#include <console/style.h>
56#include <async.h>
57#include <bool.h>
58
59#include "font-8x16.h"
60#include "fb.h"
61#include "main.h"
62#include "../console/screenbuffer.h"
63#include "ppm.h"
64
65#include "pointer.xbm"
66#include "pointer_mask.xbm"
67
68#define DEFAULT_BGCOLOR 0xf0f0f0
69#define DEFAULT_FGCOLOR 0x000000
70
71#define MAX_ANIM_LEN 8
72#define MAX_ANIMATIONS 4
73#define MAX_PIXMAPS 256 /**< Maximum number of saved pixmaps */
74#define MAX_VIEWPORTS 128 /**< Viewport is a rectangular area on the screen */
75
76/** Function to render a pixel from a RGB value. */
77typedef void (*rgb_conv_t)(void *, uint32_t);
78
79/** Function to draw a glyph. */
80typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
81 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
82
83struct {
84 uint8_t *fb_addr;
85
86 unsigned int xres;
87 unsigned int yres;
88
89 unsigned int scanline;
90 unsigned int glyphscanline;
91
92 unsigned int pixelbytes;
93 unsigned int glyphbytes;
94
95 rgb_conv_t rgb_conv;
96} screen;
97
98/** Backbuffer character cell. */
99typedef struct {
100 uint32_t glyph;
101 uint32_t fg_color;
102 uint32_t bg_color;
103} bb_cell_t;
104
105typedef struct {
106 bool initialized;
107 unsigned int x;
108 unsigned int y;
109 unsigned int width;
110 unsigned int height;
111
112 /* Text support in window */
113 unsigned int cols;
114 unsigned int rows;
115
116 /*
117 * Style and glyphs for text printing
118 */
119
120 /** Current attributes. */
121 attr_rgb_t attr;
122
123 /** Pre-rendered mask for rendering glyphs. Different viewports
124 * might use different drawing functions depending on whether their
125 * scanlines are aligned on a word boundary.*/
126 uint8_t *glyphs;
127
128 uint8_t *bgpixel;
129
130 /** Glyph drawing function for this viewport. */
131 dg_t dglyph;
132
133 /* Auto-cursor position */
134 bool cursor_active;
135 unsigned int cur_col;
136 unsigned int cur_row;
137 bool cursor_shown;
138
139 /* Back buffer */
140 bb_cell_t *backbuf;
141 unsigned int bbsize;
142} viewport_t;
143
144typedef struct {
145 bool initialized;
146 bool enabled;
147 unsigned int vp;
148
149 unsigned int pos;
150 unsigned int animlen;
151 unsigned int pixmaps[MAX_ANIM_LEN];
152} animation_t;
153
154static animation_t animations[MAX_ANIMATIONS];
155static bool anims_enabled;
156
157typedef struct {
158 unsigned int width;
159 unsigned int height;
160 uint8_t *data;
161} pixmap_t;
162
163static pixmap_t pixmaps[MAX_PIXMAPS];
164static viewport_t viewports[128];
165
166static bool client_connected = false; /**< Allow only 1 connection */
167
168static uint32_t color_table[16] = {
169 [COLOR_BLACK] = 0x000000,
170 [COLOR_BLUE] = 0x0000f0,
171 [COLOR_GREEN] = 0x00f000,
172 [COLOR_CYAN] = 0x00f0f0,
173 [COLOR_RED] = 0xf00000,
174 [COLOR_MAGENTA] = 0xf000f0,
175 [COLOR_YELLOW] = 0xf0f000,
176 [COLOR_WHITE] = 0xf0f0f0,
177
178 [8 + COLOR_BLACK] = 0x000000,
179 [8 + COLOR_BLUE] = 0x0000ff,
180 [8 + COLOR_GREEN] = 0x00ff00,
181 [8 + COLOR_CYAN] = 0x00ffff,
182 [8 + COLOR_RED] = 0xff0000,
183 [8 + COLOR_MAGENTA] = 0xff00ff,
184 [8 + COLOR_YELLOW] = 0xffff00,
185 [8 + COLOR_WHITE] = 0xffffff,
186};
187
188static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189static int rgb_from_style(attr_rgb_t *rgb, int style);
190static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191 ipcarg_t bg_color, ipcarg_t flags);
192
193static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194 ipcarg_t bg_color, ipcarg_t attr);
195
196static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197 uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
198static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199 uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
200
201static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202 unsigned int row);
203
204
205#define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206#define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207#define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1))
208
209#define COL2X(col) ((col) * FONT_WIDTH)
210#define ROW2Y(row) ((row) * FONT_SCANLINES)
211
212#define X2COL(x) ((x) / FONT_WIDTH)
213#define Y2ROW(y) ((y) / FONT_SCANLINES)
214
215#define FB_POS(x, y) ((y) * screen.scanline + (x) * screen.pixelbytes)
216#define BB_POS(vport, col, row) ((row) * vport->cols + (col))
217#define GLYPH_POS(glyph, y, cursor) (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
219
220/** ARGB 8:8:8:8 conversion
221 *
222 */
223static void rgb_0888(void *dst, uint32_t rgb)
224{
225 *((uint32_t *) dst) = rgb & 0xffffff;
226}
227
228
229/** ABGR 8:8:8:8 conversion
230 *
231 */
232static void bgr_0888(void *dst, uint32_t rgb)
233{
234 *((uint32_t *) dst)
235 = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236}
237
238
239/** RGB 8:8:8 conversion
240 *
241 */
242static void rgb_888(void *dst, uint32_t rgb)
243{
244 ((uint8_t *) dst)[0] = BLUE(rgb, 8);
245 ((uint8_t *) dst)[1] = GREEN(rgb, 8);
246 ((uint8_t *) dst)[2] = RED(rgb, 8);
247}
248
249
250/** BGR 8:8:8 conversion
251 *
252 */
253static void bgr_888(void *dst, uint32_t rgb)
254{
255 ((uint8_t *) dst)[0] = RED(rgb, 8);
256 ((uint8_t *) dst)[1] = GREEN(rgb, 8);
257 ((uint8_t *) dst)[2] = BLUE(rgb, 8);
258}
259
260
261/** RGB 5:5:5 conversion
262 *
263 */
264static void rgb_555(void *dst, uint32_t rgb)
265{
266 *((uint16_t *) dst)
267 = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
268}
269
270
271/** RGB 5:6:5 conversion
272 *
273 */
274static void rgb_565(void *dst, uint32_t rgb)
275{
276 *((uint16_t *) dst)
277 = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
278}
279
280
281/** RGB 3:2:3
282 *
283 */
284static void rgb_323(void *dst, uint32_t rgb)
285{
286 *((uint8_t *) dst)
287 = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
288}
289
290/** Draw a filled rectangle.
291 *
292 * @note Need real implementation that does not access VRAM twice.
293 */
294static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
295 unsigned int y1, uint32_t color)
296{
297 unsigned int x, y;
298 unsigned int copy_bytes;
299
300 uint8_t *sp, *dp;
301 uint8_t cbuf[4];
302
303 if (y0 >= y1 || x0 >= x1) return;
304 screen.rgb_conv(cbuf, color);
305
306 sp = &screen.fb_addr[FB_POS(x0, y0)];
307 dp = sp;
308
309 /* Draw the first line. */
310 for (x = x0; x < x1; x++) {
311 memcpy(dp, cbuf, screen.pixelbytes);
312 dp += screen.pixelbytes;
313 }
314
315 dp = sp + screen.scanline;
316 copy_bytes = (x1 - x0) * screen.pixelbytes;
317
318 /* Draw the remaining lines by copying. */
319 for (y = y0 + 1; y < y1; y++) {
320 memcpy(dp, sp, copy_bytes);
321 dp += screen.scanline;
322 }
323}
324
325/** Redraw viewport.
326 *
327 * @param vport Viewport to redraw
328 *
329 */
330static void vport_redraw(viewport_t *vport)
331{
332 unsigned int row, col;
333
334 for (row = 0; row < vport->rows; row++) {
335 for (col = 0; col < vport->cols; col++) {
336 draw_vp_glyph(vport, false, col, row);
337 }
338 }
339
340 if (COL2X(vport->cols) < vport->width) {
341 draw_filled_rect(
342 vport->x + COL2X(vport->cols), vport->y,
343 vport->x + vport->width, vport->y + vport->height,
344 vport->attr.bg_color);
345 }
346
347 if (ROW2Y(vport->rows) < vport->height) {
348 draw_filled_rect(
349 vport->x, vport->y + ROW2Y(vport->rows),
350 vport->x + vport->width, vport->y + vport->height,
351 vport->attr.bg_color);
352 }
353}
354
355static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
356 uint32_t bg_color)
357{
358 unsigned i;
359
360 for (i = 0; i < len; i++) {
361 backbuf[i].glyph = 0;
362 backbuf[i].fg_color = fg_color;
363 backbuf[i].bg_color = bg_color;
364 }
365}
366
367/** Clear viewport.
368 *
369 * @param vport Viewport to clear
370 *
371 */
372static void vport_clear(viewport_t *vport)
373{
374 backbuf_clear(vport->backbuf, vport->cols * vport->rows,
375 vport->attr.fg_color, vport->attr.bg_color);
376 vport_redraw(vport);
377}
378
379/** Scroll viewport by the specified number of lines.
380 *
381 * @param vport Viewport to scroll
382 * @param lines Number of lines to scroll
383 *
384 */
385static void vport_scroll(viewport_t *vport, int lines)
386{
387 unsigned int row, col;
388 unsigned int x, y;
389 uint8_t glyph;
390 uint32_t fg_color;
391 uint32_t bg_color;
392 bb_cell_t *bbp, *xbp;
393
394 /*
395 * Redraw.
396 */
397
398 y = vport->y;
399 for (row = 0; row < vport->rows; row++) {
400 x = vport->x;
401 for (col = 0; col < vport->cols; col++) {
402 if ((row + lines >= 0) && (row + lines < vport->rows)) {
403 xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
404 bbp = &vport->backbuf[BB_POS(vport, col, row)];
405
406 glyph = xbp->glyph;
407 fg_color = xbp->fg_color;
408 bg_color = xbp->bg_color;
409
410 if (bbp->glyph == glyph &&
411 bbp->fg_color == xbp->fg_color &&
412 bbp->bg_color == xbp->bg_color) {
413 x += FONT_WIDTH;
414 continue;
415 }
416 } else {
417 glyph = 0;
418 fg_color = vport->attr.fg_color;
419 bg_color = vport->attr.bg_color;
420 }
421
422 (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
423 fg_color, bg_color);
424 x += FONT_WIDTH;
425 }
426 y += FONT_SCANLINES;
427 }
428
429 /*
430 * Scroll backbuffer.
431 */
432
433 if (lines > 0) {
434 memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
435 vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
436 backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
437 vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
438 } else {
439 memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
440 vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
441 backbuf_clear(vport->backbuf, - vport->cols * lines,
442 vport->attr.fg_color, vport->attr.bg_color);
443 }
444}
445
446/** Render glyphs
447 *
448 * Convert glyphs from device independent font
449 * description to current visual representation.
450 *
451 * @param vport Viewport
452 *
453 */
454static void render_glyphs(viewport_t* vport)
455{
456 unsigned int glyph;
457
458 for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
459 unsigned int y;
460
461 for (y = 0; y < FONT_SCANLINES; y++) {
462 unsigned int x;
463
464 for (x = 0; x < FONT_WIDTH; x++) {
465 screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
466 (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
467 ? 0xffffff : 0x000000);
468
469 screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
470 (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
471 ? 0x000000 : 0xffffff);
472 }
473 }
474 }
475
476 screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
477}
478
479
480/** Create new viewport
481 *
482 * @param x Origin of the viewport (x).
483 * @param y Origin of the viewport (y).
484 * @param width Width of the viewport.
485 * @param height Height of the viewport.
486 *
487 * @return New viewport number.
488 *
489 */
490static int vport_create(unsigned int x, unsigned int y,
491 unsigned int width, unsigned int height)
492{
493 unsigned int i;
494
495 for (i = 0; i < MAX_VIEWPORTS; i++) {
496 if (!viewports[i].initialized)
497 break;
498 }
499 if (i == MAX_VIEWPORTS)
500 return ELIMIT;
501
502 unsigned int cols = width / FONT_WIDTH;
503 unsigned int rows = height / FONT_SCANLINES;
504 unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
505 unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
506 unsigned int word_size = sizeof(unsigned long);
507
508 bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
509 if (!backbuf)
510 return ENOMEM;
511
512 uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
513 if (!glyphs) {
514 free(backbuf);
515 return ENOMEM;
516 }
517
518 uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
519 if (!bgpixel) {
520 free(glyphs);
521 free(backbuf);
522 return ENOMEM;
523 }
524
525 backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
526 memset(glyphs, 0, glyphsize);
527 memset(bgpixel, 0, screen.pixelbytes);
528
529 viewports[i].x = x;
530 viewports[i].y = y;
531 viewports[i].width = width;
532 viewports[i].height = height;
533
534 viewports[i].cols = cols;
535 viewports[i].rows = rows;
536
537 viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
538 viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
539
540 viewports[i].glyphs = glyphs;
541 viewports[i].bgpixel = bgpixel;
542
543 /*
544 * Conditions necessary to select aligned version:
545 *
546 * - word size is divisible by pixelbytes
547 * - cell scanline size is divisible by word size
548 * - cell scanlines are word-aligned
549 */
550 if ((word_size % screen.pixelbytes) == 0 &&
551 (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
552 (x * screen.pixelbytes) % word_size == 0 &&
553 screen.scanline % word_size == 0) {
554
555 viewports[i].dglyph = draw_glyph_aligned;
556 } else {
557 viewports[i].dglyph = draw_glyph_fallback;
558 }
559
560 viewports[i].cur_col = 0;
561 viewports[i].cur_row = 0;
562 viewports[i].cursor_active = false;
563 viewports[i].cursor_shown = false;
564
565 viewports[i].bbsize = bbsize;
566 viewports[i].backbuf = backbuf;
567
568 viewports[i].initialized = true;
569
570 render_glyphs(&viewports[i]);
571
572 return i;
573}
574
575
576/** Initialize framebuffer as a chardev output device
577 *
578 * @param addr Address of the framebuffer
579 * @param xres Screen width in pixels
580 * @param yres Screen height in pixels
581 * @param visual Bits per pixel (8, 16, 24, 32)
582 * @param scan Bytes per one scanline
583 *
584 */
585static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
586 unsigned int scan, unsigned int visual)
587{
588 switch (visual) {
589 case VISUAL_INDIRECT_8:
590 screen.rgb_conv = rgb_323;
591 screen.pixelbytes = 1;
592 break;
593 case VISUAL_RGB_5_5_5:
594 screen.rgb_conv = rgb_555;
595 screen.pixelbytes = 2;
596 break;
597 case VISUAL_RGB_5_6_5:
598 screen.rgb_conv = rgb_565;
599 screen.pixelbytes = 2;
600 break;
601 case VISUAL_RGB_8_8_8:
602 screen.rgb_conv = rgb_888;
603 screen.pixelbytes = 3;
604 break;
605 case VISUAL_BGR_8_8_8:
606 screen.rgb_conv = bgr_888;
607 screen.pixelbytes = 3;
608 break;
609 case VISUAL_RGB_8_8_8_0:
610 screen.rgb_conv = rgb_888;
611 screen.pixelbytes = 4;
612 break;
613 case VISUAL_RGB_0_8_8_8:
614 screen.rgb_conv = rgb_0888;
615 screen.pixelbytes = 4;
616 break;
617 case VISUAL_BGR_0_8_8_8:
618 screen.rgb_conv = bgr_0888;
619 screen.pixelbytes = 4;
620 break;
621 default:
622 return false;
623 }
624
625 screen.fb_addr = (unsigned char *) addr;
626 screen.xres = xres;
627 screen.yres = yres;
628 screen.scanline = scan;
629
630 screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
631 screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
632
633 /* Create first viewport */
634 vport_create(0, 0, xres, yres);
635
636 return true;
637}
638
639
640/** Draw a glyph, takes advantage of alignment.
641 *
642 * This version can only be used if the following conditions are met:
643 *
644 * - word size is divisible by pixelbytes
645 * - cell scanline size is divisible by word size
646 * - cell scanlines are word-aligned
647 *
648 * It makes use of the pre-rendered mask to process (possibly) several
649 * pixels at once (word size / pixelbytes pixels at a time are processed)
650 * making it very fast. Most notably this version is not applicable at 24 bits
651 * per pixel.
652 *
653 * @param x x coordinate of top-left corner on screen.
654 * @param y y coordinate of top-left corner on screen.
655 * @param cursor Draw glyph with cursor
656 * @param glyphs Pointer to font bitmap.
657 * @param glyph Code of the glyph to draw.
658 * @param fg_color Foreground color.
659 * @param bg_color Backgroudn color.
660 */
661static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
662 uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
663{
664 unsigned int i, yd;
665 unsigned long fg_buf, bg_buf;
666 unsigned long *maskp, *dp;
667 unsigned long mask;
668 unsigned int ww, d_add;
669
670 /* Check glyph range. */
671 if (glyph >= FONT_GLYPHS)
672 return;
673
674 /*
675 * Prepare a pair of words, one filled with foreground-color
676 * pattern and the other filled with background-color pattern.
677 */
678 for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
679 screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
680 fg_color);
681 screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
682 bg_color);
683 }
684
685 /* Pointer to the current position in the mask. */
686 maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
687
688 /* Pointer to the current position on the screen. */
689 dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
690
691 /* Width of the character cell in words. */
692 ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
693
694 /* Offset to add when moving to another screen scanline. */
695 d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
696
697 for (yd = 0; yd < FONT_SCANLINES; yd++) {
698 /*
699 * Now process the cell scanline, combining foreground
700 * and background color patters using the pre-rendered mask.
701 */
702 for (i = 0; i < ww; i++) {
703 mask = *maskp++;
704 *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
705 }
706
707 /* Move to the beginning of the next scanline of the cell. */
708 dp = (unsigned long *) ((uint8_t *) dp + d_add);
709 }
710}
711
712/** Draw a glyph, fallback version.
713 *
714 * This version does not make use of the pre-rendered mask, it uses
715 * the font bitmap directly. It works always, but it is slower.
716 *
717 * @param x x coordinate of top-left corner on screen.
718 * @param y y coordinate of top-left corner on screen.
719 * @param cursor Draw glyph with cursor
720 * @param glyphs Pointer to font bitmap.
721 * @param glyph Code of the glyph to draw.
722 * @param fg_color Foreground color.
723 * @param bg_color Backgroudn color.
724 */
725void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
726 uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
727{
728 unsigned int i, j, yd;
729 uint8_t fg_buf[4], bg_buf[4];
730 uint8_t *dp, *sp;
731 unsigned int d_add;
732 uint8_t b;
733
734 /* Check glyph range. */
735 if (glyph >= FONT_GLYPHS)
736 return;
737
738 /* Pre-render 1x the foreground and background color pixels. */
739 if (cursor) {
740 screen.rgb_conv(fg_buf, bg_color);
741 screen.rgb_conv(bg_buf, fg_color);
742 } else {
743 screen.rgb_conv(fg_buf, fg_color);
744 screen.rgb_conv(bg_buf, bg_color);
745 }
746
747 /* Pointer to the current position on the screen. */
748 dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
749
750 /* Offset to add when moving to another screen scanline. */
751 d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
752
753 for (yd = 0; yd < FONT_SCANLINES; yd++) {
754 /* Byte containing bits of the glyph scanline. */
755 b = fb_font[glyph * FONT_SCANLINES + yd];
756
757 for (i = 0; i < FONT_WIDTH; i++) {
758 /* Choose color based on the current bit. */
759 sp = (b & 0x80) ? fg_buf : bg_buf;
760
761 /* Copy the pixel. */
762 for (j = 0; j < screen.pixelbytes; j++) {
763 *dp++ = *sp++;
764 }
765
766 /* Move to the next bit. */
767 b = b << 1;
768 }
769
770 /* Move to the beginning of the next scanline of the cell. */
771 dp += d_add;
772 }
773}
774
775/** Draw glyph at specified position in viewport.
776 *
777 * @param vport Viewport identification
778 * @param cursor Draw glyph with cursor
779 * @param col Screen position relative to viewport
780 * @param row Screen position relative to viewport
781 *
782 */
783static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
784 unsigned int row)
785{
786 unsigned int x = vport->x + COL2X(col);
787 unsigned int y = vport->y + ROW2Y(row);
788
789 uint32_t glyph;
790 uint32_t fg_color;
791 uint32_t bg_color;
792
793 glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
794 fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
795 bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
796
797 (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
798 fg_color, bg_color);
799}
800
801/** Hide cursor if it is shown
802 *
803 */
804static void cursor_hide(viewport_t *vport)
805{
806 if ((vport->cursor_active) && (vport->cursor_shown)) {
807 draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
808 vport->cursor_shown = false;
809 }
810}
811
812
813/** Show cursor if cursor showing is enabled
814 *
815 */
816static void cursor_show(viewport_t *vport)
817{
818 /* Do not check for cursor_shown */
819 if (vport->cursor_active) {
820 draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
821 vport->cursor_shown = true;
822 }
823}
824
825
826/** Invert cursor, if it is enabled
827 *
828 */
829static void cursor_blink(viewport_t *vport)
830{
831 if (vport->cursor_shown)
832 cursor_hide(vport);
833 else
834 cursor_show(vport);
835}
836
837
838/** Draw character at given position relative to viewport
839 *
840 * @param vport Viewport identification
841 * @param c Character to draw
842 * @param col Screen position relative to viewport
843 * @param row Screen position relative to viewport
844 *
845 */
846static void draw_char(viewport_t *vport, wchar_t c, unsigned int col, unsigned int row)
847{
848 bb_cell_t *bbp;
849
850 /* Do not hide cursor if we are going to overwrite it */
851 if ((vport->cursor_active) && (vport->cursor_shown) &&
852 ((vport->cur_col != col) || (vport->cur_row != row)))
853 cursor_hide(vport);
854
855 bbp = &vport->backbuf[BB_POS(vport, col, row)];
856 bbp->glyph = (uint32_t) c;
857 bbp->fg_color = vport->attr.fg_color;
858 bbp->bg_color = vport->attr.bg_color;
859
860 draw_vp_glyph(vport, false, col, row);
861
862 vport->cur_col = col;
863 vport->cur_row = row;
864
865 vport->cur_col++;
866 if (vport->cur_col >= vport->cols) {
867 vport->cur_col = 0;
868 vport->cur_row++;
869 if (vport->cur_row >= vport->rows)
870 vport->cur_row--;
871 }
872
873 cursor_show(vport);
874}
875
876/** Draw text data to viewport.
877 *
878 * @param vport Viewport id
879 * @param data Text data.
880 * @param x Leftmost column of the area.
881 * @param y Topmost row of the area.
882 * @param w Number of rows.
883 * @param h Number of columns.
884 */
885static void draw_text_data(viewport_t *vport, keyfield_t *data, unsigned int x,
886 unsigned int y, unsigned int w, unsigned int h)
887{
888 unsigned int i, j;
889 bb_cell_t *bbp;
890 attrs_t *a;
891 attr_rgb_t rgb;
892
893 for (j = 0; j < h; j++) {
894 for (i = 0; i < w; i++) {
895 unsigned int col = x + i;
896 unsigned int row = y + j;
897
898 bbp = &vport->backbuf[BB_POS(vport, col, row)];
899 uint32_t glyph = bbp->glyph;
900
901 a = &data[j * w + i].attrs;
902 rgb_from_attr(&rgb, a);
903
904 bbp->glyph = data[j * w + i].character;
905 bbp->fg_color = rgb.fg_color;
906 bbp->bg_color = rgb.bg_color;
907
908 draw_vp_glyph(vport, false, col, row);
909 }
910 }
911 cursor_show(vport);
912}
913
914
915static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
916{
917 int pm = *((int *) data);
918 pixmap_t *pmap = &pixmaps[pm];
919 unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
920
921 screen.rgb_conv(&pmap->data[pos], color);
922}
923
924
925static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
926{
927 viewport_t *vport = (viewport_t *) data;
928 unsigned int dx = vport->x + x;
929 unsigned int dy = vport->y + y;
930
931 screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
932}
933
934
935/** Return first free pixmap
936 *
937 */
938static int find_free_pixmap(void)
939{
940 unsigned int i;
941
942 for (i = 0; i < MAX_PIXMAPS; i++)
943 if (!pixmaps[i].data)
944 return i;
945
946 return -1;
947}
948
949
950/** Create a new pixmap and return appropriate ID
951 *
952 */
953static int shm2pixmap(unsigned char *shm, size_t size)
954{
955 int pm;
956 pixmap_t *pmap;
957
958 pm = find_free_pixmap();
959 if (pm == -1)
960 return ELIMIT;
961
962 pmap = &pixmaps[pm];
963
964 if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
965 return EINVAL;
966
967 pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
968 if (!pmap->data)
969 return ENOMEM;
970
971 ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
972
973 return pm;
974}
975
976
977/** Handle shared memory communication calls
978 *
979 * Protocol for drawing pixmaps:
980 * - FB_PREPARE_SHM(client shm identification)
981 * - IPC_M_AS_AREA_SEND
982 * - FB_DRAW_PPM(startx, starty)
983 * - FB_DROP_SHM
984 *
985 * Protocol for text drawing
986 * - IPC_M_AS_AREA_SEND
987 * - FB_DRAW_TEXT_DATA
988 *
989 * @param callid Callid of the current call
990 * @param call Current call data
991 * @param vp Active viewport
992 *
993 * @return false if the call was not handled byt this function, true otherwise
994 *
995 * Note: this function is not threads safe, you would have
996 * to redefine static variables with __thread
997 *
998 */
999static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1000{
1001 static keyfield_t *interbuffer = NULL;
1002 static size_t intersize = 0;
1003
1004 static unsigned char *shm = NULL;
1005 static ipcarg_t shm_id = 0;
1006 static size_t shm_size;
1007
1008 bool handled = true;
1009 int retval = EOK;
1010 viewport_t *vport = &viewports[vp];
1011 unsigned int x;
1012 unsigned int y;
1013 unsigned int w;
1014 unsigned int h;
1015
1016 switch (IPC_GET_METHOD(*call)) {
1017 case IPC_M_SHARE_OUT:
1018 /* We accept one area for data interchange */
1019 if (IPC_GET_ARG1(*call) == shm_id) {
1020 void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1021 shm_size = IPC_GET_ARG2(*call);
1022 if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1023 shm = dest;
1024 else
1025 shm_id = 0;
1026
1027 if (shm[0] != 'P')
1028 return false;
1029
1030 return true;
1031 } else {
1032 intersize = IPC_GET_ARG2(*call);
1033 receive_comm_area(callid, call, (void *) &interbuffer);
1034 }
1035 return true;
1036 case FB_PREPARE_SHM:
1037 if (shm_id)
1038 retval = EBUSY;
1039 else
1040 shm_id = IPC_GET_ARG1(*call);
1041 break;
1042
1043 case FB_DROP_SHM:
1044 if (shm) {
1045 as_area_destroy(shm);
1046 shm = NULL;
1047 }
1048 shm_id = 0;
1049 break;
1050
1051 case FB_SHM2PIXMAP:
1052 if (!shm) {
1053 retval = EINVAL;
1054 break;
1055 }
1056 retval = shm2pixmap(shm, shm_size);
1057 break;
1058 case FB_DRAW_PPM:
1059 if (!shm) {
1060 retval = EINVAL;
1061 break;
1062 }
1063 x = IPC_GET_ARG1(*call);
1064 y = IPC_GET_ARG2(*call);
1065
1066 if ((x > vport->width) || (y > vport->height)) {
1067 retval = EINVAL;
1068 break;
1069 }
1070
1071 ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1072 IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1073 break;
1074 case FB_DRAW_TEXT_DATA:
1075 x = IPC_GET_ARG1(*call);
1076 y = IPC_GET_ARG2(*call);
1077 w = IPC_GET_ARG3(*call);
1078 h = IPC_GET_ARG4(*call);
1079 if (!interbuffer) {
1080 retval = EINVAL;
1081 break;
1082 }
1083 if (x + w > vport->cols || y + h > vport->rows) {
1084 retval = EINVAL;
1085 break;
1086 }
1087 if (intersize < w * h * sizeof(*interbuffer)) {
1088 retval = EINVAL;
1089 break;
1090 }
1091 draw_text_data(vport, interbuffer, x, y, w, h);
1092 break;
1093 default:
1094 handled = false;
1095 }
1096
1097 if (handled)
1098 ipc_answer_0(callid, retval);
1099 return handled;
1100}
1101
1102
1103static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1104{
1105 unsigned int width = vport->width;
1106 unsigned int height = vport->height;
1107
1108 if (width + vport->x > screen.xres)
1109 width = screen.xres - vport->x;
1110 if (height + vport->y > screen.yres)
1111 height = screen.yres - vport->y;
1112
1113 unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1114 unsigned int realheight = pmap->height <= height ? pmap->height : height;
1115
1116 unsigned int srcrowsize = vport->width * screen.pixelbytes;
1117 unsigned int realrowsize = realwidth * screen.pixelbytes;
1118
1119 unsigned int y;
1120 for (y = 0; y < realheight; y++) {
1121 unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1122 memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1123 }
1124}
1125
1126
1127/** Save viewport to pixmap
1128 *
1129 */
1130static int save_vp_to_pixmap(viewport_t *vport)
1131{
1132 int pm;
1133 pixmap_t *pmap;
1134
1135 pm = find_free_pixmap();
1136 if (pm == -1)
1137 return ELIMIT;
1138
1139 pmap = &pixmaps[pm];
1140 pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1141 if (!pmap->data)
1142 return ENOMEM;
1143
1144 pmap->width = vport->width;
1145 pmap->height = vport->height;
1146
1147 copy_vp_to_pixmap(vport, pmap);
1148
1149 return pm;
1150}
1151
1152
1153/** Draw pixmap on screen
1154 *
1155 * @param vp Viewport to draw on
1156 * @param pm Pixmap identifier
1157 *
1158 */
1159static int draw_pixmap(int vp, int pm)
1160{
1161 pixmap_t *pmap = &pixmaps[pm];
1162 viewport_t *vport = &viewports[vp];
1163
1164 unsigned int width = vport->width;
1165 unsigned int height = vport->height;
1166
1167 if (width + vport->x > screen.xres)
1168 width = screen.xres - vport->x;
1169 if (height + vport->y > screen.yres)
1170 height = screen.yres - vport->y;
1171
1172 if (!pmap->data)
1173 return EINVAL;
1174
1175 unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1176 unsigned int realheight = pmap->height <= height ? pmap->height : height;
1177
1178 unsigned int srcrowsize = vport->width * screen.pixelbytes;
1179 unsigned int realrowsize = realwidth * screen.pixelbytes;
1180
1181 unsigned int y;
1182 for (y = 0; y < realheight; y++) {
1183 unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1184 memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1185 }
1186
1187 return EOK;
1188}
1189
1190
1191/** Tick animation one step forward
1192 *
1193 */
1194static void anims_tick(void)
1195{
1196 unsigned int i;
1197 static int counts = 0;
1198
1199 /* Limit redrawing */
1200 counts = (counts + 1) % 8;
1201 if (counts)
1202 return;
1203
1204 for (i = 0; i < MAX_ANIMATIONS; i++) {
1205 if ((!animations[i].animlen) || (!animations[i].initialized) ||
1206 (!animations[i].enabled))
1207 continue;
1208
1209 draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1210 animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1211 }
1212}
1213
1214
1215static unsigned int pointer_x;
1216static unsigned int pointer_y;
1217static bool pointer_shown, pointer_enabled;
1218static int pointer_vport = -1;
1219static int pointer_pixmap = -1;
1220
1221
1222static void mouse_show(void)
1223{
1224 int i, j;
1225 int visibility;
1226 int color;
1227 int bytepos;
1228
1229 if ((pointer_shown) || (!pointer_enabled))
1230 return;
1231
1232 /* Save image under the pointer. */
1233 if (pointer_vport == -1) {
1234 pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1235 if (pointer_vport < 0)
1236 return;
1237 } else {
1238 viewports[pointer_vport].x = pointer_x;
1239 viewports[pointer_vport].y = pointer_y;
1240 }
1241
1242 if (pointer_pixmap == -1)
1243 pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1244 else
1245 copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1246
1247 /* Draw mouse pointer. */
1248 for (i = 0; i < pointer_height; i++)
1249 for (j = 0; j < pointer_width; j++) {
1250 bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1251 visibility = pointer_mask_bits[bytepos] &
1252 (1 << (j % 8));
1253 if (visibility) {
1254 color = pointer_bits[bytepos] &
1255 (1 << (j % 8)) ? 0 : 0xffffff;
1256 if (pointer_x + j < screen.xres && pointer_y +
1257 i < screen.yres)
1258 putpixel(&viewports[0], pointer_x + j,
1259 pointer_y + i, color);
1260 }
1261 }
1262 pointer_shown = 1;
1263}
1264
1265
1266static void mouse_hide(void)
1267{
1268 /* Restore image under the pointer. */
1269 if (pointer_shown) {
1270 draw_pixmap(pointer_vport, pointer_pixmap);
1271 pointer_shown = 0;
1272 }
1273}
1274
1275
1276static void mouse_move(unsigned int x, unsigned int y)
1277{
1278 mouse_hide();
1279 pointer_x = x;
1280 pointer_y = y;
1281 mouse_show();
1282}
1283
1284
1285static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1286{
1287 bool handled = true;
1288 int retval = EOK;
1289 int i, nvp;
1290 int newval;
1291
1292 switch (IPC_GET_METHOD(*call)) {
1293 case FB_ANIM_CREATE:
1294 nvp = IPC_GET_ARG1(*call);
1295 if (nvp == -1)
1296 nvp = vp;
1297 if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1298 !viewports[nvp].initialized) {
1299 retval = EINVAL;
1300 break;
1301 }
1302 for (i = 0; i < MAX_ANIMATIONS; i++) {
1303 if (!animations[i].initialized)
1304 break;
1305 }
1306 if (i == MAX_ANIMATIONS) {
1307 retval = ELIMIT;
1308 break;
1309 }
1310 animations[i].initialized = 1;
1311 animations[i].animlen = 0;
1312 animations[i].pos = 0;
1313 animations[i].enabled = 0;
1314 animations[i].vp = nvp;
1315 retval = i;
1316 break;
1317 case FB_ANIM_DROP:
1318 i = IPC_GET_ARG1(*call);
1319 if (i >= MAX_ANIMATIONS || i < 0) {
1320 retval = EINVAL;
1321 break;
1322 }
1323 animations[i].initialized = 0;
1324 break;
1325 case FB_ANIM_ADDPIXMAP:
1326 i = IPC_GET_ARG1(*call);
1327 if (i >= MAX_ANIMATIONS || i < 0 ||
1328 !animations[i].initialized) {
1329 retval = EINVAL;
1330 break;
1331 }
1332 if (animations[i].animlen == MAX_ANIM_LEN) {
1333 retval = ELIMIT;
1334 break;
1335 }
1336 newval = IPC_GET_ARG2(*call);
1337 if (newval < 0 || newval > MAX_PIXMAPS ||
1338 !pixmaps[newval].data) {
1339 retval = EINVAL;
1340 break;
1341 }
1342 animations[i].pixmaps[animations[i].animlen++] = newval;
1343 break;
1344 case FB_ANIM_CHGVP:
1345 i = IPC_GET_ARG1(*call);
1346 if (i >= MAX_ANIMATIONS || i < 0) {
1347 retval = EINVAL;
1348 break;
1349 }
1350 nvp = IPC_GET_ARG2(*call);
1351 if (nvp == -1)
1352 nvp = vp;
1353 if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1354 !viewports[nvp].initialized) {
1355 retval = EINVAL;
1356 break;
1357 }
1358 animations[i].vp = nvp;
1359 break;
1360 case FB_ANIM_START:
1361 case FB_ANIM_STOP:
1362 i = IPC_GET_ARG1(*call);
1363 if (i >= MAX_ANIMATIONS || i < 0) {
1364 retval = EINVAL;
1365 break;
1366 }
1367 newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1368 if (newval ^ animations[i].enabled) {
1369 animations[i].enabled = newval;
1370 anims_enabled += newval ? 1 : -1;
1371 }
1372 break;
1373 default:
1374 handled = 0;
1375 }
1376 if (handled)
1377 ipc_answer_0(callid, retval);
1378 return handled;
1379}
1380
1381
1382/** Handler for messages concerning pixmap handling
1383 *
1384 */
1385static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1386{
1387 bool handled = true;
1388 int retval = EOK;
1389 int i, nvp;
1390
1391 switch (IPC_GET_METHOD(*call)) {
1392 case FB_VP_DRAW_PIXMAP:
1393 nvp = IPC_GET_ARG1(*call);
1394 if (nvp == -1)
1395 nvp = vp;
1396 if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1397 !viewports[nvp].initialized) {
1398 retval = EINVAL;
1399 break;
1400 }
1401 i = IPC_GET_ARG2(*call);
1402 retval = draw_pixmap(nvp, i);
1403 break;
1404 case FB_VP2PIXMAP:
1405 nvp = IPC_GET_ARG1(*call);
1406 if (nvp == -1)
1407 nvp = vp;
1408 if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1409 !viewports[nvp].initialized)
1410 retval = EINVAL;
1411 else
1412 retval = save_vp_to_pixmap(&viewports[nvp]);
1413 break;
1414 case FB_DROP_PIXMAP:
1415 i = IPC_GET_ARG1(*call);
1416 if (i >= MAX_PIXMAPS) {
1417 retval = EINVAL;
1418 break;
1419 }
1420 if (pixmaps[i].data) {
1421 free(pixmaps[i].data);
1422 pixmaps[i].data = NULL;
1423 }
1424 break;
1425 default:
1426 handled = 0;
1427 }
1428
1429 if (handled)
1430 ipc_answer_0(callid, retval);
1431 return handled;
1432
1433}
1434
1435static int rgb_from_style(attr_rgb_t *rgb, int style)
1436{
1437 switch (style) {
1438 case STYLE_NORMAL:
1439 rgb->fg_color = color_table[COLOR_BLACK];
1440 rgb->bg_color = color_table[COLOR_WHITE];
1441 break;
1442 case STYLE_EMPHASIS:
1443 rgb->fg_color = color_table[COLOR_RED];
1444 rgb->bg_color = color_table[COLOR_WHITE];
1445 break;
1446 default:
1447 return EINVAL;
1448 }
1449
1450 return EOK;
1451}
1452
1453static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1454 ipcarg_t bg_color, ipcarg_t flags)
1455{
1456 fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1457 bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1458
1459 rgb->fg_color = color_table[fg_color];
1460 rgb->bg_color = color_table[bg_color];
1461
1462 return EOK;
1463}
1464
1465static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1466{
1467 int rc;
1468
1469 switch (a->t) {
1470 case at_style:
1471 rc = rgb_from_style(rgb, a->a.s.style);
1472 break;
1473 case at_idx:
1474 rc = rgb_from_idx(rgb, a->a.i.fg_color,
1475 a->a.i.bg_color, a->a.i.flags);
1476 break;
1477 case at_rgb:
1478 *rgb = a->a.r;
1479 rc = EOK;
1480 break;
1481 }
1482
1483 return rc;
1484}
1485
1486static int fb_set_style(viewport_t *vport, ipcarg_t style)
1487{
1488 return rgb_from_style(&vport->attr, (int) style);
1489}
1490
1491static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1492 ipcarg_t bg_color, ipcarg_t flags)
1493{
1494 return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1495}
1496
1497/** Function for handling connections to FB
1498 *
1499 */
1500static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1501{
1502 unsigned int vp = 0;
1503 viewport_t *vport = &viewports[vp];
1504
1505 if (client_connected) {
1506 ipc_answer_0(iid, ELIMIT);
1507 return;
1508 }
1509
1510 /* Accept connection */
1511 client_connected = true;
1512 ipc_answer_0(iid, EOK);
1513
1514 while (true) {
1515 ipc_callid_t callid;
1516 ipc_call_t call;
1517 int retval;
1518 unsigned int i;
1519 int scroll;
1520 uint32_t glyph;
1521 unsigned int row, col;
1522
1523 if ((vport->cursor_active) || (anims_enabled))
1524 callid = async_get_call_timeout(&call, 250000);
1525 else
1526 callid = async_get_call(&call);
1527
1528 mouse_hide();
1529 if (!callid) {
1530 cursor_blink(vport);
1531 anims_tick();
1532 mouse_show();
1533 continue;
1534 }
1535
1536 if (shm_handle(callid, &call, vp))
1537 continue;
1538
1539 if (pixmap_handle(callid, &call, vp))
1540 continue;
1541
1542 if (anim_handle(callid, &call, vp))
1543 continue;
1544
1545 switch (IPC_GET_METHOD(call)) {
1546 case IPC_M_PHONE_HUNGUP:
1547 client_connected = false;
1548
1549 /* Cleanup other viewports */
1550 for (i = 1; i < MAX_VIEWPORTS; i++)
1551 vport->initialized = false;
1552
1553 /* Exit thread */
1554 return;
1555
1556 case FB_PUTCHAR:
1557 glyph = IPC_GET_ARG1(call);
1558 row = IPC_GET_ARG2(call);
1559 col = IPC_GET_ARG3(call);
1560
1561 if ((col >= vport->cols) || (row >= vport->rows)) {
1562 retval = EINVAL;
1563 break;
1564 }
1565 ipc_answer_0(callid, EOK);
1566
1567 draw_char(vport, glyph, col, row);
1568
1569 /* Message already answered */
1570 continue;
1571 case FB_CLEAR:
1572 vport_clear(vport);
1573 cursor_show(vport);
1574 retval = EOK;
1575 break;
1576 case FB_CURSOR_GOTO:
1577 row = IPC_GET_ARG1(call);
1578 col = IPC_GET_ARG2(call);
1579
1580 if ((col >= vport->cols) || (row >= vport->rows)) {
1581 retval = EINVAL;
1582 break;
1583 }
1584 retval = EOK;
1585
1586 cursor_hide(vport);
1587 vport->cur_col = col;
1588 vport->cur_row = row;
1589 cursor_show(vport);
1590 break;
1591 case FB_CURSOR_VISIBILITY:
1592 cursor_hide(vport);
1593 vport->cursor_active = IPC_GET_ARG1(call);
1594 cursor_show(vport);
1595 retval = EOK;
1596 break;
1597 case FB_GET_CSIZE:
1598 ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1599 continue;
1600 case FB_SCROLL:
1601 scroll = IPC_GET_ARG1(call);
1602 if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1603 retval = EINVAL;
1604 break;
1605 }
1606 cursor_hide(vport);
1607 vport_scroll(vport, scroll);
1608 cursor_show(vport);
1609 retval = EOK;
1610 break;
1611 case FB_VIEWPORT_SWITCH:
1612 i = IPC_GET_ARG1(call);
1613 if (i >= MAX_VIEWPORTS) {
1614 retval = EINVAL;
1615 break;
1616 }
1617 if (!viewports[i].initialized) {
1618 retval = EADDRNOTAVAIL;
1619 break;
1620 }
1621 cursor_hide(vport);
1622 vp = i;
1623 vport = &viewports[vp];
1624 cursor_show(vport);
1625 retval = EOK;
1626 break;
1627 case FB_VIEWPORT_CREATE:
1628 retval = vport_create(IPC_GET_ARG1(call) >> 16,
1629 IPC_GET_ARG1(call) & 0xffff,
1630 IPC_GET_ARG2(call) >> 16,
1631 IPC_GET_ARG2(call) & 0xffff);
1632 break;
1633 case FB_VIEWPORT_DELETE:
1634 i = IPC_GET_ARG1(call);
1635 if (i >= MAX_VIEWPORTS) {
1636 retval = EINVAL;
1637 break;
1638 }
1639 if (!viewports[i].initialized) {
1640 retval = EADDRNOTAVAIL;
1641 break;
1642 }
1643 viewports[i].initialized = false;
1644 if (viewports[i].glyphs)
1645 free(viewports[i].glyphs);
1646 if (viewports[i].bgpixel)
1647 free(viewports[i].bgpixel);
1648 if (viewports[i].backbuf)
1649 free(viewports[i].backbuf);
1650 retval = EOK;
1651 break;
1652 case FB_SET_STYLE:
1653 retval = fb_set_style(vport, IPC_GET_ARG1(call));
1654 break;
1655 case FB_SET_COLOR:
1656 retval = fb_set_color(vport, IPC_GET_ARG1(call),
1657 IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1658 break;
1659 case FB_SET_RGB_COLOR:
1660 vport->attr.fg_color = IPC_GET_ARG1(call);
1661 vport->attr.bg_color = IPC_GET_ARG2(call);
1662 retval = EOK;
1663 break;
1664 case FB_GET_RESOLUTION:
1665 ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1666 continue;
1667 case FB_POINTER_MOVE:
1668 pointer_enabled = true;
1669 mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1670 retval = EOK;
1671 break;
1672 default:
1673 retval = ENOENT;
1674 }
1675 ipc_answer_0(callid, retval);
1676 }
1677}
1678
1679/** Initialization of framebuffer
1680 *
1681 */
1682int fb_init(void)
1683{
1684 async_set_client_connection(fb_client_connection);
1685
1686 void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1687 unsigned int fb_offset = sysinfo_value("fb.offset");
1688 unsigned int fb_width = sysinfo_value("fb.width");
1689 unsigned int fb_height = sysinfo_value("fb.height");
1690 unsigned int fb_scanline = sysinfo_value("fb.scanline");
1691 unsigned int fb_visual = sysinfo_value("fb.visual");
1692
1693 unsigned int fbsize = fb_scanline * fb_height;
1694 void *fb_addr = as_get_mappable_page(fbsize);
1695
1696 if (physmem_map(fb_ph_addr + fb_offset, fb_addr,
1697 ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE) != 0)
1698 return -1;
1699
1700 if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1701 return 0;
1702
1703 return -1;
1704}
1705
1706/**
1707 * @}
1708 */
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