1 | /* $OpenBSD: scores.c,v 1.11 2006/04/20 03:25:36 ray Exp $ */
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2 | /* $NetBSD: scores.c,v 1.2 1995/04/22 07:42:38 cgd Exp $ */
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3 |
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4 | /*-
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5 | * Copyright (c) 1992, 1993
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6 | * The Regents of the University of California. All rights reserved.
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7 | *
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8 | * This code is derived from software contributed to Berkeley by
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9 | * Chris Torek and Darren F. Provine.
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10 | *
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11 | * Redistribution and use in source and binary forms, with or without
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12 | * modification, are permitted provided that the following conditions
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13 | * are met:
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14 | * 1. Redistributions of source code must retain the above copyright
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15 | * notice, this list of conditions and the following disclaimer.
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16 | * 2. Redistributions in binary form must reproduce the above copyright
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17 | * notice, this list of conditions and the following disclaimer in the
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18 | * documentation and/or other materials provided with the distribution.
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19 | * 3. Neither the name of the University nor the names of its contributors
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20 | * may be used to endorse or promote products derived from this software
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21 | * without specific prior written permission.
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22 | *
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23 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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24 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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25 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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26 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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27 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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28 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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29 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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30 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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31 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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32 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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33 | * SUCH DAMAGE.
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34 | *
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35 | * @(#)scores.c 8.1 (Berkeley) 5/31/93
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36 | */
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37 |
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38 | /*
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39 | * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
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40 | * modified 22 January 1992, to limit the number of entries any one
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41 | * person has.
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42 | *
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43 | * Major whacks since then.
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44 | */
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45 | #include <errno.h>
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46 | #include <err.h>
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47 | #include <fcntl.h>
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48 | #include <pwd.h>
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49 | #include <stdio.h>
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50 | #include <stdlib.h>
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51 | #include <string.h>
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52 | #include <time.h>
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53 | #include <term.h>
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54 | #include <unistd.h>
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55 | #include <sys/param.h>
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56 | #include <sys/stat.h>
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57 | #include <sys/types.h>
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58 |
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59 | #include "pathnames.h"
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60 | #include "screen.h"
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61 | #include "scores.h"
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62 | #include "tetris.h"
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63 |
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64 | /*
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65 | * Within this code, we can hang onto one extra "high score", leaving
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66 | * room for our current score (whether or not it is high).
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67 | *
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68 | * We also sometimes keep tabs on the "highest" score on each level.
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69 | * As long as the scores are kept sorted, this is simply the first one at
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70 | * that level.
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71 | */
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72 | #define NUMSPOTS (MAXHISCORES + 1)
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73 | #define NLEVELS (MAXLEVEL + 1)
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74 |
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75 | static time_t now;
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76 | static int nscores;
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77 | static int gotscores;
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78 | static struct highscore scores[NUMSPOTS];
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79 |
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80 | static int checkscores(struct highscore *, int);
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81 | static int cmpscores(const void *, const void *);
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82 | static void getscores(FILE **);
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83 | static void printem(int, int, struct highscore *, int, const char *);
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84 | static char *thisuser(void);
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85 |
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86 | /*
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87 | * Read the score file. Can be called from savescore (before showscores)
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88 | * or showscores (if savescore will not be called). If the given pointer
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89 | * is not NULL, sets *fpp to an open file pointer that corresponds to a
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90 | * read/write score file that is locked with LOCK_EX. Otherwise, the
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91 | * file is locked with LOCK_SH for the read and closed before return.
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92 | *
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93 | * Note, we assume closing the stdio file releases the lock.
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94 | */
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95 | static void
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96 | getscores(FILE **fpp)
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97 | {
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98 | int sd, mint, lck, mask, i;
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99 | char *mstr, *human;
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100 | FILE *sf;
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101 |
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102 | if (fpp != NULL) {
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103 | mint = O_RDWR | O_CREAT;
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104 | mstr = "r+";
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105 | human = "read/write";
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106 | lck = LOCK_EX;
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107 | } else {
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108 | mint = O_RDONLY;
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109 | mstr = "r";
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110 | human = "reading";
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111 | lck = LOCK_SH;
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112 | }
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113 | setegid(egid);
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114 | mask = umask(S_IWOTH);
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115 | sd = open(_PATH_SCOREFILE, mint, 0666);
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116 | (void)umask(mask);
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117 | setegid(gid);
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118 | if (sd < 0) {
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119 | if (fpp == NULL) {
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120 | nscores = 0;
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121 | return;
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122 | }
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123 | err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
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124 | }
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125 | setegid(egid);
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126 | if ((sf = fdopen(sd, mstr)) == NULL)
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127 | err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
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128 | setegid(gid);
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129 |
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130 | /*
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131 | * Grab a lock.
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132 | */
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133 | if (flock(sd, lck))
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134 | warn("warning: score file %s cannot be locked",
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135 | _PATH_SCOREFILE);
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136 |
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137 | nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
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138 | if (ferror(sf))
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139 | err(1, "error reading %s", _PATH_SCOREFILE);
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140 | for (i = 0; i < nscores; i++)
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141 | if (scores[i].hs_level < MINLEVEL ||
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142 | scores[i].hs_level > MAXLEVEL)
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143 | errx(1, "scorefile %s corrupt", _PATH_SCOREFILE);
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144 |
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145 | if (fpp)
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146 | *fpp = sf;
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147 | else
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148 | (void)fclose(sf);
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149 | }
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150 |
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151 | void
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152 | savescore(int level)
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153 | {
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154 | struct highscore *sp;
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155 | int i;
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156 | int change;
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157 | FILE *sf;
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158 | const char *me;
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159 |
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160 | getscores(&sf);
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161 | gotscores = 1;
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162 | (void)time(&now);
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163 |
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164 | /*
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165 | * Allow at most one score per person per level -- see if we
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166 | * can replace an existing score, or (easiest) do nothing.
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167 | * Otherwise add new score at end (there is always room).
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168 | */
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169 | change = 0;
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170 | me = thisuser();
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171 | for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
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172 | if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
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173 | continue;
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174 | if (score > sp->hs_score) {
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175 | (void)printf("%s bettered %s %d score of %d!\n",
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176 | "\nYou", "your old level", level,
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177 | sp->hs_score * sp->hs_level);
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178 | sp->hs_score = score; /* new score */
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179 | sp->hs_time = now; /* and time */
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180 | change = 1;
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181 | } else if (score == sp->hs_score) {
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182 | (void)printf("%s tied %s %d high score.\n",
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183 | "\nYou", "your old level", level);
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184 | sp->hs_time = now; /* renew it */
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185 | change = 1; /* gotta rewrite, sigh */
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186 | } /* else new score < old score: do nothing */
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187 | break;
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188 | }
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189 | if (i >= nscores) {
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190 | strlcpy(sp->hs_name, me, sizeof sp->hs_name);
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191 | sp->hs_level = level;
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192 | sp->hs_score = score;
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193 | sp->hs_time = now;
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194 | nscores++;
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195 | change = 1;
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196 | }
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197 |
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198 | if (change) {
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199 | /*
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200 | * Sort & clean the scores, then rewrite.
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201 | */
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202 | nscores = checkscores(scores, nscores);
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203 | rewind(sf);
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204 | if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores ||
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205 | fflush(sf) == EOF)
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206 | warnx("error writing %s: %s\n\t-- %s",
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207 | _PATH_SCOREFILE, strerror(errno),
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208 | "high scores may be damaged");
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209 | }
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210 | (void)fclose(sf); /* releases lock */
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211 | }
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212 |
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213 | /*
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214 | * Get login name, or if that fails, get something suitable.
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215 | * The result is always trimmed to fit in a score.
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216 | */
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217 | static char *
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218 | thisuser(void)
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219 | {
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220 | const char *p;
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221 | struct passwd *pw;
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222 | static char u[sizeof(scores[0].hs_name)];
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223 |
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224 | if (u[0])
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225 | return (u);
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226 | p = getlogin();
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227 | if (p == NULL || *p == '\0') {
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228 | pw = getpwuid(getuid());
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229 | if (pw != NULL)
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230 | p = pw->pw_name;
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231 | else
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232 | p = " ???";
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233 | }
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234 | strlcpy(u, p, sizeof(u));
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235 | return (u);
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236 | }
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237 |
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238 | /*
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239 | * Score comparison function for qsort.
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240 | *
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241 | * If two scores are equal, the person who had the score first is
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242 | * listed first in the highscore file.
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243 | */
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244 | static int
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245 | cmpscores(const void *x, const void *y)
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246 | {
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247 | const struct highscore *a, *b;
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248 | long l;
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249 |
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250 | a = x;
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251 | b = y;
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252 | l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
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253 | if (l < 0)
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254 | return (-1);
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255 | if (l > 0)
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256 | return (1);
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257 | if (a->hs_time < b->hs_time)
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258 | return (-1);
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259 | if (a->hs_time > b->hs_time)
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260 | return (1);
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261 | return (0);
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262 | }
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263 |
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264 | /*
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265 | * If we've added a score to the file, we need to check the file and ensure
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266 | * that this player has only a few entries. The number of entries is
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267 | * controlled by MAXSCORES, and is to ensure that the highscore file is not
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268 | * monopolised by just a few people. People who no longer have accounts are
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269 | * only allowed the highest score. Scores older than EXPIRATION seconds are
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270 | * removed, unless they are someone's personal best.
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271 | * Caveat: the highest score on each level is always kept.
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272 | */
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273 | static int
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274 | checkscores(struct highscore *hs, int num)
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275 | {
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276 | struct highscore *sp;
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277 | int i, j, k, numnames;
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278 | int levelfound[NLEVELS];
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279 | struct peruser {
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280 | char *name;
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281 | int times;
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282 | } count[NUMSPOTS];
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283 | struct peruser *pu;
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284 |
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285 | /*
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286 | * Sort so that highest totals come first.
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287 | *
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288 | * levelfound[i] becomes set when the first high score for that
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289 | * level is encountered. By definition this is the highest score.
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290 | */
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291 | qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
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292 | for (i = MINLEVEL; i < NLEVELS; i++)
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293 | levelfound[i] = 0;
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294 | numnames = 0;
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295 | for (i = 0, sp = hs; i < num;) {
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296 | /*
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297 | * This is O(n^2), but do you think we care?
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298 | */
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299 | for (j = 0, pu = count; j < numnames; j++, pu++)
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300 | if (strcmp(sp->hs_name, pu->name) == 0)
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301 | break;
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302 | if (j == numnames) {
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303 | /*
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304 | * Add new user, set per-user count to 1.
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305 | */
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306 | pu->name = sp->hs_name;
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307 | pu->times = 1;
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308 | numnames++;
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309 | } else {
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310 | /*
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311 | * Two ways to keep this score:
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312 | * - Not too many (per user), still has acct, &
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313 | * score not dated; or
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314 | * - High score on this level.
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315 | */
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316 | if ((pu->times < MAXSCORES &&
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317 | getpwnam(sp->hs_name) != NULL &&
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318 | sp->hs_time + EXPIRATION >= now) ||
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319 | levelfound[sp->hs_level] == 0)
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320 | pu->times++;
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321 | else {
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322 | /*
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323 | * Delete this score, do not count it,
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324 | * do not pass go, do not collect $200.
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325 | */
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326 | num--;
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327 | for (k = i; k < num; k++)
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328 | hs[k] = hs[k + 1];
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329 | continue;
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330 | }
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331 | }
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332 | levelfound[sp->hs_level] = 1;
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333 | i++, sp++;
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334 | }
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335 | return (num > MAXHISCORES ? MAXHISCORES : num);
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336 | }
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337 |
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338 | /*
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339 | * Show current scores. This must be called after savescore, if
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340 | * savescore is called at all, for two reasons:
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341 | * - Showscores munches the time field.
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342 | * - Even if that were not the case, a new score must be recorded
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343 | * before it can be shown anyway.
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344 | */
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345 | void
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346 | showscores(int level)
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347 | {
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348 | struct highscore *sp;
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349 | int i, n, c;
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350 | const char *me;
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351 | int levelfound[NLEVELS];
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352 |
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353 | if (!gotscores)
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354 | getscores((FILE **)NULL);
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355 | (void)printf("\n\t\t Tetris High Scores\n");
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356 |
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357 | /*
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358 | * If level == 0, the person has not played a game but just asked for
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359 | * the high scores; we do not need to check for printing in highlight
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360 | * mode. If SOstr is null, we can't do highlighting anyway.
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361 | */
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362 | me = level && SOstr ? thisuser() : NULL;
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363 |
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364 | /*
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365 | * Set times to 0 except for high score on each level.
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366 | */
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367 | for (i = MINLEVEL; i < NLEVELS; i++)
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368 | levelfound[i] = 0;
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369 | for (i = 0, sp = scores; i < nscores; i++, sp++) {
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370 | if (levelfound[sp->hs_level])
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371 | sp->hs_time = 0;
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372 | else {
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373 | sp->hs_time = 1;
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374 | levelfound[sp->hs_level] = 1;
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375 | }
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376 | }
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377 |
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378 | /*
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379 | * Page each screenful of scores.
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380 | */
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381 | for (i = 0, sp = scores; i < nscores; sp += n) {
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382 | n = 20;
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383 | if (i + n > nscores)
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384 | n = nscores - i;
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385 | printem(level, i + 1, sp, n, me);
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386 | if ((i += n) < nscores) {
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387 | (void)printf("\nHit RETURN to continue.");
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388 | (void)fflush(stdout);
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389 | while ((c = getchar()) != '\n')
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390 | if (c == EOF)
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391 | break;
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392 | (void)printf("\n");
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393 | }
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394 | }
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395 |
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396 | if (nscores == 0)
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397 | printf("\t\t\t - none to date.\n");
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398 | }
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399 |
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400 | static void
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401 | printem(int level, int offset, struct highscore *hs, int n, const char *me)
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402 | {
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403 | struct highscore *sp;
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404 | int row, highlight, i;
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405 | char buf[100];
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406 | #define TITLE "Rank Score Name (points/level)"
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407 | #define TITL2 "=========================================================="
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408 |
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409 | printf("%s\n%s\n", TITLE, TITL2);
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410 |
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411 | highlight = 0;
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412 |
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413 | for (row = 0; row < n; row++) {
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414 | sp = &hs[row];
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415 | (void)snprintf(buf, sizeof(buf),
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416 | "%3d%c %6d %-31s (%6d on %d)\n",
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417 | row + offset, sp->hs_time ? '*' : ' ',
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418 | sp->hs_score * sp->hs_level,
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419 | sp->hs_name, sp->hs_score, sp->hs_level);
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420 | /* Print leaders every three lines */
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421 | if ((row + 1) % 3 == 0) {
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422 | for (i = 0; i < sizeof(buf); i++)
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423 | if (buf[i] == ' ')
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424 | buf[i] = '_';
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425 | }
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426 | /*
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427 | * Highlight if appropriate. This works because
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428 | * we only get one score per level.
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429 | */
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430 | if (me != NULL &&
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431 | sp->hs_level == level &&
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432 | sp->hs_score == score &&
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433 | strcmp(sp->hs_name, me) == 0) {
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434 | putpad(SOstr);
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435 | highlight = 1;
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436 | }
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437 | (void)printf("%s", buf);
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438 | if (highlight) {
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439 | putpad(SEstr);
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440 | highlight = 0;
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441 | }
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442 | }
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443 | }
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