source: mainline/generic/src/mm/frame.c@ cf585c9

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since cf585c9 was 328f2934, checked in by Sergey Bondari <bondari@…>, 20 years ago

Buddy allocator for physical memory complete implementation.
Tested on IA32, AMD64, MIPS32. RWLock Test #5 is not passed.
NOTE: Other architectures could be broken (but should not be)

  • Property mode set to 100644
File size: 11.4 KB
Line 
1/*
2 * Copyright (C) 2001-2004 Jakub Jermar
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#include <typedefs.h>
30#include <arch/types.h>
31#include <mm/heap.h>
32#include <mm/frame.h>
33#include <mm/vm.h>
34#include <panic.h>
35#include <debug.h>
36#include <list.h>
37#include <synch/spinlock.h>
38#include <arch/asm.h>
39#include <arch.h>
40#include <print.h>
41
42spinlock_t zone_head_lock; /**< this lock protects zone_head list */
43link_t zone_head; /**< list of all zones in the system */
44
45region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
46count_t zone_blacklist_count = 0;
47
48static struct buddy_system_operations zone_buddy_system_operations = {
49 .find_buddy = zone_buddy_find_buddy,
50 .bisect = zone_buddy_bisect,
51 .coalesce = zone_buddy_coalesce,
52 .set_order = zone_buddy_set_order,
53 .get_order = zone_buddy_get_order,
54 .mark_busy = zone_buddy_mark_busy,
55};
56
57/** Initialize physical memory management
58 *
59 * Initialize physical memory managemnt.
60 */
61void frame_init(void)
62{
63 if (config.cpu_active == 1) {
64 zone_init();
65 frame_region_not_free(config.base, config.base + config.kernel_size + CONFIG_STACK_SIZE);
66 }
67
68 frame_arch_init();
69}
70
71/** Allocate a frame
72 *
73 * Allocate a frame of physical memory.
74 *
75 * @param flags Flags for host zone selection and address processing.
76 *
77 * @return Allocated frame.
78 */
79__address frame_alloc(int flags, __u8 order)
80{
81 ipl_t ipl;
82 link_t *cur, *tmp;
83 zone_t *z;
84 zone_t *zone = NULL;
85 frame_t *frame = NULL;
86 __address v;
87
88loop:
89 ipl = interrupts_disable();
90 spinlock_lock(&zone_head_lock);
91
92 /*
93 * First, find suitable frame zone.
94 */
95 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
96 z = list_get_instance(cur, zone_t, link);
97
98 spinlock_lock(&z->lock);
99
100 /* Check if the zone has 2^order frames area available */
101 if (buddy_system_can_alloc(z->buddy_system, order)) {
102 zone = z;
103 break;
104 }
105
106 spinlock_unlock(&z->lock);
107 }
108
109 if (!zone) {
110 if (flags & FRAME_PANIC)
111 panic("Can't allocate frame.\n");
112
113 /*
114 * TODO: Sleep until frames are available again.
115 */
116 spinlock_unlock(&zone_head_lock);
117 interrupts_restore(ipl);
118
119 panic("Sleep not implemented.\n");
120 goto loop;
121 }
122
123
124 /* Allocate frames from zone buddy system */
125 cur = buddy_system_alloc(zone->buddy_system, order);
126
127 /* frame will be actually a first frame of the block */
128 frame = list_get_instance(cur, frame_t, buddy_link);
129
130 /* get frame address */
131 v = FRAME2ADDR(zone, frame);
132
133 if (flags & FRAME_KA)
134 v = PA2KA(v);
135
136 spinlock_unlock(&zone->lock);
137 spinlock_unlock(&zone_head_lock);
138 interrupts_restore(ipl);
139 return v;
140
141}
142
143/** Free a frame.
144 *
145 * Find respective frame structrue for supplied addr.
146 * Decrement frame reference count.
147 * If it drops to zero, move the frame structure to free list.
148 *
149 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
150 */
151void frame_free(__address addr)
152{
153 ipl_t ipl;
154 link_t *cur;
155 zone_t *z;
156 zone_t *zone = NULL;
157 frame_t *frame;
158 ASSERT(addr % FRAME_SIZE == 0);
159
160 ipl = interrupts_disable();
161 spinlock_lock(&zone_head_lock);
162
163 /*
164 * First, find host frame zone for addr.
165 */
166 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
167 z = list_get_instance(cur, zone_t, link);
168
169 spinlock_lock(&z->lock);
170
171 if (IS_KA(addr))
172 addr = KA2PA(addr);
173
174 /*
175 * Check if addr belongs to z.
176 */
177 if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
178 zone = z;
179 break;
180 }
181 spinlock_unlock(&z->lock);
182 }
183
184 ASSERT(zone != NULL);
185
186 frame = ADDR2FRAME(zone, addr);
187
188 ASSERT(frame->refcount);
189
190 if (!--frame->refcount) {
191 buddy_system_free(zone->buddy_system, &frame->buddy_link);
192 }
193
194 spinlock_unlock(&zone->lock);
195
196 spinlock_unlock(&zone_head_lock);
197 interrupts_restore(ipl);
198}
199
200/** Mark frame region not free.
201 *
202 * Mark frame region not free.
203 *
204 * @param start First address.
205 * @param stop Last address.
206 */
207void frame_region_not_free(__address base, size_t size)
208{
209 count_t index;
210 index = zone_blacklist_count++;
211 ASSERT(base % FRAME_SIZE == 0);
212
213 if (size % FRAME_SIZE != 0) {
214 size = size + (FRAME_SIZE - size % FRAME_SIZE);
215 }
216 ASSERT(size % FRAME_SIZE == 0);
217 ASSERT(zone_blacklist_count <= ZONE_BLACKLIST_SIZE);
218 zone_blacklist[index].base = base;
219 zone_blacklist[index].size = size;
220}
221
222
223/** Initialize zonekeeping
224 *
225 * Initialize zonekeeping.
226 */
227void zone_init(void)
228{
229 spinlock_initialize(&zone_head_lock);
230 list_initialize(&zone_head);
231}
232
233
234void zone_create_in_region(__address base, size_t size) {
235 int i;
236 zone_t * z;
237 __address s; size_t sz;
238
239 ASSERT(base % FRAME_SIZE == 0);
240 ASSERT(size % FRAME_SIZE == 0);
241
242 if (!size) return;
243
244 for (i = 0; i < zone_blacklist_count; i++) {
245 if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
246 s = base; sz = zone_blacklist[i].base - base;
247 ASSERT(base != s || sz != size);
248 zone_create_in_region(s, sz);
249
250 s = zone_blacklist[i].base + zone_blacklist[i].size;
251 sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
252 ASSERT(base != s || sz != size);
253 zone_create_in_region(s, sz);
254 return;
255
256 }
257 }
258
259 z = zone_create(base, size, 0);
260
261 if (!z) {
262 panic("Cannot allocate zone (%dB).\n", size);
263 }
264
265 zone_attach(z);
266}
267
268
269
270/** Create frame zone
271 *
272 * Create new frame zone.
273 *
274 * @param start Physical address of the first frame within the zone.
275 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
276 * @param flags Zone flags.
277 *
278 * @return Initialized zone.
279 */
280zone_t * zone_create(__address start, size_t size, int flags)
281{
282 zone_t *z;
283 count_t cnt;
284 int i;
285 __u8 max_order;
286
287 /* hack for bug #10 */
288 // if (start == 0x100000) size -= (FRAME_SIZE * 256);
289
290 // printf("ZONE_CREATE() %X - %X (%d kbytes) \n", start, start+size, size/1024);
291 ASSERT(start % FRAME_SIZE == 0);
292 ASSERT(size % FRAME_SIZE == 0);
293
294 cnt = size / FRAME_SIZE;
295
296 z = (zone_t *) early_malloc(sizeof(zone_t));
297 if (z) {
298 link_initialize(&z->link);
299 spinlock_initialize(&z->lock);
300
301 z->base = start;
302 z->flags = flags;
303
304 z->free_count = cnt;
305 list_initialize(&z->free_head);
306
307 z->busy_count = 0;
308
309 z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
310 if (!z->frames) {
311 early_free(z);
312 return NULL;
313 }
314
315 for (i = 0; i<cnt; i++) {
316 frame_initialize(&z->frames[i], z);
317 list_append(&z->frames[i].link, &z->free_head);
318 }
319
320 /*
321 * Create buddy system for the zone
322 */
323 for (max_order = 0; cnt >> max_order; max_order++);
324 z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
325
326 /* Stuffing frames */
327 for (i = 0; i<cnt; i++) {
328 z->frames[i].refcount = 0;
329 buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
330 }
331 }
332 return z;
333}
334
335/** Attach frame zone
336 *
337 * Attach frame zone to zone list.
338 *
339 * @param zone Zone to be attached.
340 */
341void zone_attach(zone_t *zone)
342{
343 ipl_t ipl;
344
345 ipl = interrupts_disable();
346 spinlock_lock(&zone_head_lock);
347
348 list_append(&zone->link, &zone_head);
349
350 spinlock_unlock(&zone_head_lock);
351 interrupts_restore(ipl);
352}
353
354/** Initialize frame structure
355 *
356 * Initialize frame structure.
357 *
358 * @param frame Frame structure to be initialized.
359 * @param zone Host frame zone.
360 */
361void frame_initialize(frame_t *frame, zone_t *zone)
362{
363 frame->refcount = 1;
364 frame->buddy_order = 0;
365 link_initialize(&frame->link);
366}
367
368
369/** Buddy system find_buddy implementation
370 *
371 * @param b Buddy system.
372 * @param block Block for which buddy should be found
373 *
374 * @return Buddy for given block if found
375 */
376link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
377 frame_t * frame, * f;
378 zone_t * zone;
379 link_t * cur;
380 count_t index;
381 bool is_left, is_right;
382
383 frame = list_get_instance(block, frame_t, buddy_link);
384 zone = (zone_t *) b->data;
385
386 /*
387 * (FRAME_INDEX % 2^(ORDER+1)) == 0 ===> LEFT BUDDY
388 * (FRAME_INDEX % 2^(ORDER+1)) == 2^(ORDER) ===> RIGHT BUDDY
389 */
390
391 is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
392 is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
393
394 ASSERT((is_left || is_right) && (!is_left || !is_right));
395
396 /*
397 * test left buddy
398 */
399 if (is_left) {
400 index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
401 } else if (is_right) {
402 index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
403 }
404
405 if (FRAME_INDEX_VALID(zone, index)) {
406 if ( zone->frames[index].buddy_order == frame->buddy_order &&
407 zone->frames[index].refcount == 0) {
408 return &zone->frames[index].buddy_link;
409 }
410 }
411
412 return NULL;
413
414}
415
416/** Buddy system bisect implementation
417 *
418 * @param b Buddy system.
419 * @param block Block to bisect
420 *
421 * @return right block
422 */
423link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
424 frame_t * frame_l, * frame_r;
425 frame_l = list_get_instance(block, frame_t, buddy_link);
426 frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
427 return &frame_r->buddy_link;
428}
429
430/** Buddy system coalesce implementation
431 *
432 * @param b Buddy system.
433 * @param block_1 First block
434 * @param block_2 First block's buddy
435 *
436 * @return Coalesced block (actually block that represents lower address)
437 */
438link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
439 frame_t * frame1, * frame2;
440 frame1 = list_get_instance(block_1, frame_t, buddy_link);
441 frame2 = list_get_instance(block_2, frame_t, buddy_link);
442 return frame1 < frame2 ? block_1 : block_2;
443}
444
445/** Buddy system set_order implementation
446 *
447 * @param b Buddy system.
448 * @param block Buddy system block
449 * @param order Order to set
450 */
451void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
452 frame_t * frame;
453 frame = list_get_instance(block, frame_t, buddy_link);
454 frame->buddy_order = order;
455}
456
457/** Buddy system get_order implementation
458 *
459 * @param b Buddy system.
460 * @param block Buddy system block
461 *
462 * @return Order of block
463 */
464__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
465 frame_t * frame;
466 frame = list_get_instance(block, frame_t, buddy_link);
467 return frame->buddy_order;
468}
469
470/** Buddy system mark_busy implementation
471 *
472 * @param b Buddy system
473 * @param block Buddy system block
474 *
475 */
476void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
477 frame_t * frame;
478 frame = list_get_instance(block, frame_t, buddy_link);
479 frame->refcount = 1;
480}
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