1 | /*
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2 | * Copyright (C) 2006 Jakub Jermar
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /**
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30 | * @file bitmap.c
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31 | * @brief Implementation of bitmap ADT.
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32 | *
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33 | * This file implements bitmap ADT and provides functions for
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34 | * setting and clearing ranges of bits.
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35 | */
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36 |
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37 | #include <adt/bitmap.h>
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38 | #include <typedefs.h>
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39 | #include <arch/types.h>
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40 | #include <align.h>
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41 | #include <debug.h>
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42 | #include <macros.h>
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43 |
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44 | #define ALL_ONES 0xff
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45 | #define ALL_ZEROES 0x00
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46 |
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47 | /** Initialize bitmap.
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48 | *
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49 | * No portion of the bitmap is set or cleared by this function.
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50 | *
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51 | * @param bitmap Bitmap structure.
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52 | * @param map Address of the memory used to hold the map.
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53 | * @param bits Number of bits stored in bitmap.
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54 | */
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55 | void bitmap_initialize(bitmap_t *bitmap, __u8 *map, count_t bits)
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56 | {
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57 | bitmap->map = map;
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58 | bitmap->bits = bits;
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59 | }
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60 |
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61 | /** Set range of bits.
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62 | *
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63 | * @param bitmap Bitmap structure.
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64 | * @param start Starting bit.
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65 | * @param bits Number of bits to set.
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66 | */
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67 | void bitmap_set_range(bitmap_t *bitmap, index_t start, count_t bits)
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68 | {
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69 | index_t i;
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70 | index_t aligned_start;
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71 | count_t lub; /* leading unaligned bits */
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72 | count_t amb; /* aligned middle bits */
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73 | count_t tab; /* trailing aligned bits */
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74 |
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75 | ASSERT(start + bits <= bitmap->bits);
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76 |
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77 | aligned_start = ALIGN_UP(start, 8);
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78 | lub = min(aligned_start - start, bits);
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79 | amb = bits > lub ? bits - lub : 0;
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80 | tab = amb % 8;
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81 |
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82 | if (lub) {
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83 | /*
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84 | * Make sure to set any leading unaligned bits.
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85 | */
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86 | bitmap->map[start / 8] |= ~((1 << (8 - lub)) - 1);
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87 | }
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88 | for (i = 0; i < amb / 8; i++) {
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89 | /*
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90 | * The middle bits can be set byte by byte.
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91 | */
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92 | bitmap->map[aligned_start / 8 + i] = ALL_ONES;
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93 | }
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94 | if (tab) {
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95 | /*
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96 | * Make sure to set any trailing aligned bits.
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97 | */
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98 | bitmap->map[aligned_start / 8 + i] |= (1 << tab) - 1;
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99 | }
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100 |
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101 | }
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102 |
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103 | /** Clear range of bits.
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104 | *
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105 | * @param bitmap Bitmap structure.
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106 | * @param start Starting bit.
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107 | * @param bits Number of bits to clear.
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108 | */
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109 | void bitmap_clear_range(bitmap_t *bitmap, index_t start, count_t bits)
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110 | {
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111 | index_t i;
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112 | index_t aligned_start;
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113 | count_t lub; /* leading unaligned bits */
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114 | count_t amb; /* aligned middle bits */
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115 | count_t tab; /* trailing aligned bits */
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116 |
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117 | ASSERT(start + bits <= bitmap->bits);
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118 |
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119 | aligned_start = ALIGN_UP(start, 8);
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120 | lub = min(aligned_start - start, bits);
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121 | amb = bits > lub ? bits - lub : 0;
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122 | tab = amb % 8;
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123 |
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124 | if (lub) {
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125 | /*
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126 | * Make sure to clear any leading unaligned bits.
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127 | */
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128 | bitmap->map[start / 8] &= (1 << (8 - lub)) - 1;
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129 | }
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130 | for (i = 0; i < amb / 8; i++) {
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131 | /*
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132 | * The middle bits can be cleared byte by byte.
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133 | */
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134 | bitmap->map[aligned_start / 8 + i] = ALL_ZEROES;
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135 | }
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136 | if (tab) {
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137 | /*
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138 | * Make sure to clear any trailing aligned bits.
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139 | */
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140 | bitmap->map[aligned_start / 8 + i] &= ~((1 << tab) - 1);
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141 | }
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142 |
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143 | }
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144 |
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145 | /** Copy portion of one bitmap into another bitmap.
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146 | *
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147 | * @param dst Destination bitmap.
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148 | * @param src Source bitmap.
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149 | * @param bits Number of bits to copy.
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150 | */
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151 | void bitmap_copy(bitmap_t *dst, bitmap_t *src, count_t bits)
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152 | {
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153 | index_t i;
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154 |
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155 | ASSERT(bits <= dst->bits);
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156 | ASSERT(bits <= src->bits);
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157 |
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158 | for (i = 0; i < bits / 8; i++)
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159 | dst->map[i] = src->map[i];
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160 |
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161 | if (bits % 8) {
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162 | bitmap_clear_range(dst, i * 8, bits % 8);
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163 | dst->map[i] |= src->map[i] & ((1 << (bits % 8)) - 1);
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164 | }
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165 | }
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