-- -- Copyright (c) 2010 Jiri Svoboda -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- -- o Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- o Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- o The name of the author may not be used to endorse or promote products -- derived from this software without specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR -- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES -- OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. -- IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, -- INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT -- NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF -- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- class EnumDemo is fun Main(), static is var color : ChessColor; Console.WriteLine("Set color to ChessColor.Black."); color = ChessColor.Black; Console.Write("Test color == ChessColor.Black.. "); if color == ChessColor.Black then Console.WriteLine("True - OK"); else Console.WriteLine("False - Fail!"); raise new Error.Base(); end Console.Write("Test color != ChessColor.Black.. "); if color != ChessColor.Black then Console.WriteLine("True - Fail!"); raise new Error.Base(); else Console.WriteLine("False - OK"); end Console.Write("Test color == ChessColor.White.. "); if color == ChessColor.White then Console.WriteLine("True - Fail!"); raise new Error.Base(); else Console.WriteLine("False - OK"); end Console.Write("Test color != ChessColor.White.. "); if color != ChessColor.White then Console.WriteLine("True - OK"); else Console.WriteLine("False - Fail!"); raise new Error.Base(); end Console.WriteLine("Success"); -- Test enum declared in non-CSI scope var ptype : ChessPiece; ptype = ChessPiece.King; end -- Enumerated type declared inside a class enum ChessColor is White; Black; end end -- Enumerated type declared outside any class enum ChessPiece is King; Queen; Bishop; Knight; Rook; Pawn; end