1 | /* $OpenBSD: tetris.c,v 1.21 2006/04/20 03:24:12 ray Exp $ */
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2 | /* $NetBSD: tetris.c,v 1.2 1995/04/22 07:42:47 cgd Exp $ */
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3 |
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4 | /*-
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5 | * Copyright (c) 1992, 1993
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6 | * The Regents of the University of California. All rights reserved.
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7 | *
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8 | * This code is derived from software contributed to Berkeley by
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9 | * Chris Torek and Darren F. Provine.
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10 | *
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11 | * Redistribution and use in source and binary forms, with or without
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12 | * modification, are permitted provided that the following conditions
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13 | * are met:
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14 | * 1. Redistributions of source code must retain the above copyright
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15 | * notice, this list of conditions and the following disclaimer.
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16 | * 2. Redistributions in binary form must reproduce the above copyright
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17 | * notice, this list of conditions and the following disclaimer in the
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18 | * documentation and/or other materials provided with the distribution.
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19 | * 3. Neither the name of the University nor the names of its contributors
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20 | * may be used to endorse or promote products derived from this software
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21 | * without specific prior written permission.
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22 | *
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23 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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24 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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25 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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26 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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27 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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28 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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29 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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30 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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31 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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32 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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33 | * SUCH DAMAGE.
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34 | *
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35 | * @(#)tetris.c 8.1 (Berkeley) 5/31/93
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36 | */
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37 |
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38 | /** @addtogroup tetris Tetris
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39 | * @brief Tetris ported from OpenBSD
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40 | * @{
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41 | */
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42 | /** @file
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43 | */
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44 |
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45 | #ifndef lint
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46 | static const char copyright[] =
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47 | "@(#) Copyright (c) 1992, 1993\n\
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48 | The Regents of the University of California. All rights reserved.\n";
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49 | #endif /* not lint */
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50 |
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51 | /*
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52 | * Tetris (or however it is spelled).
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53 | */
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54 |
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55 | #include <sys/time.h>
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56 | #include <sys/types.h>
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57 |
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58 | #include <err.h>
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59 | #include <stdio.h>
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60 | #include <stdlib.h>
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61 | #include <string.h>
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62 | #include <unistd.h>
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63 |
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64 | #include "input.h"
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65 | #include "scores.h"
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66 | #include "screen.h"
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67 | #include "tetris.h"
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68 |
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69 | cell board[B_SIZE];
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70 | int Rows, Cols;
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71 | const struct shape *curshape;
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72 | const struct shape *nextshape;
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73 | long fallrate;
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74 | int score;
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75 | //gid_t gid, egid;
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76 | char key_msg[100];
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77 | int showpreview, classic;
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78 |
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79 | static void elide(void);
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80 | static void setup_board(void);
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81 | const struct shape *randshape(void);
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82 | void onintr(int);
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83 | void usage(void);
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84 |
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85 | /*
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86 | * Set up the initial board. The bottom display row is completely set,
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87 | * along with another (hidden) row underneath that. Also, the left and
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88 | * right edges are set.
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89 | */
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90 | static void
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91 | setup_board(void)
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92 | {
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93 | int i;
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94 | cell *p;
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95 |
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96 | p = board;
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97 | for (i = B_SIZE; i; i--)
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98 | *p++ = i <= (2 * B_COLS) || (i % B_COLS) < 2;
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99 | }
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100 |
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101 | /*
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102 | * Elide any full active rows.
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103 | */
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104 | static void
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105 | elide(void)
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106 | {
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107 | int rows = 0;
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108 | int i, j, base;
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109 | cell *p;
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110 |
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111 | for (i = A_FIRST; i < A_LAST; i++) {
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112 | base = i * B_COLS + 1;
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113 | p = &board[base];
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114 | for (j = B_COLS - 2; *p++ != 0;) {
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115 | if (--j <= 0) {
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116 | /* this row is to be elided */
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117 | rows++;
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118 | memset(&board[base], 0, B_COLS - 2);
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119 | scr_update();
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120 | tsleep();
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121 | while (--base != 0)
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122 | board[base + B_COLS] = board[base];
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123 | scr_update();
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124 | tsleep();
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125 | break;
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126 | }
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127 | }
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128 | }
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129 | switch (rows) {
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130 | case 1:
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131 | score += 10;
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132 | break;
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133 | case 2:
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134 | score += 30;
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135 | break;
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136 | case 3:
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137 | score += 70;
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138 | break;
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139 | case 4:
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140 | score += 150;
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141 | break;
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142 | default:
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143 | break;
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144 | }
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145 | }
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146 |
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147 | const struct shape *
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148 | randshape(void)
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149 | {
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150 | const struct shape *tmp;
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151 | int i, j;
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152 |
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153 | tmp = &shapes[random() % 7];
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154 | j = random() % 4;
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155 | for (i = 0; i < j; i++)
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156 | tmp = &shapes[classic? tmp->rotc : tmp->rot];
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157 | return (tmp);
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158 | }
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159 |
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160 | static void srandomdev(void)
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161 | {
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162 | struct timeval tv;
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163 |
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164 | gettimeofday(&tv, NULL);
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165 | srandom(tv.tv_sec + tv.tv_usec / 100000);
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166 | }
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167 |
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168 | static void tetris_menu_draw(int level)
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169 | {
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170 | clear_screen();
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171 | moveto(5,10);
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172 | puts("Tetris\n\n");
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173 |
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174 | moveto(8,10);
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175 | printf("Level = %d (press keys 1 - 9 to change)",level);
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176 | moveto(9,10);
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177 | printf("Preview is %s (press 'p' to change)", (showpreview?"on ":"off"));
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178 | moveto(12,10);
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179 | printf("Press 'h' to show hiscore table.");
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180 | moveto(13,10);
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181 | printf("Press 's' to start game.");
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182 | moveto(14,10);
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183 | printf("Press 'q' to quit game.");
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184 | moveto(20,10);
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185 | printf("In game controls:");
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186 | moveto(21,0);
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187 | puts(key_msg);
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188 | }
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189 |
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190 | static int tetris_menu(int *level)
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191 | {
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192 | static int firstgame = 1;
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193 | int i;
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194 | /* if (showpreview == 0)
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195 | (void)printf("Your score: %d point%s x level %d = %d\n",
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196 | score, score == 1 ? "" : "s", level, score * level);
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197 | else {
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198 | (void)printf("Your score: %d point%s x level %d x preview penalty %0.3f = %d\n",
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199 | score, score == 1 ? "" : "s", level, (double)PRE_PENALTY,
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200 | (int)(score * level * PRE_PENALTY));
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201 | score = score * PRE_PENALTY;
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202 | }
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203 | savescore(level);
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204 |
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205 | showscores(level);
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206 |
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207 | printf("\nHit 's' to new game, 'q' to quit.\n");
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208 | */
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209 | tetris_menu_draw(*level);
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210 | while (1) {
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211 |
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212 | i = getchar();
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213 |
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214 | switch(i) {
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215 | case 'p':
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216 | showpreview = !showpreview;
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217 | moveto(9,21);
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218 | if (showpreview)
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219 | printf("on ");
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220 | else
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221 | printf("off");
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222 |
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223 | break;
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224 | case 'h':
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225 | showscores(firstgame);
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226 | tetris_menu_draw(*level);
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227 | break;
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228 | case 's':
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229 | firstgame = 0;
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230 | return 1;
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231 | case 'q':
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232 | return 0;
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233 | case '1':
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234 | case '2':
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235 | case '3':
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236 | case '4':
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237 | case '5':
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238 | case '6':
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239 | case '7':
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240 | case '8':
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241 | case '9':
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242 | *level = i - '0';
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243 | moveto(8,18);
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244 | printf("%d", *level);
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245 | break;
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246 | }
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247 | }
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248 |
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249 | }
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250 |
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251 | int
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252 | main(int argc, char *argv[])
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253 | {
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254 | int pos, c;
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255 | char *keys;
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256 | int level = 2;
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257 | char key_write[6][10];
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258 | int i, j;
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259 |
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260 | keys = "jkl pq";
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261 |
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262 | // gid = getgid();
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263 | // egid = getegid();
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264 | // setegid(gid);
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265 |
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266 | classic = 0;
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267 | showpreview = 1;
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268 |
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269 | /* while ((ch = getopt(argc, argv, "ck:l:ps")) != -1) */
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270 | /* switch(ch) { */
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271 | /* case 'c': */
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272 | /* /\* */
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273 | /* * this means: */
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274 | /* * - rotate the other way; */
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275 | /* * - no reverse video. */
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276 | /* *\/ */
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277 | /* classic = 1; */
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278 | /* break; */
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279 | /* case 'k': */
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280 | /* if (strlen(keys = optarg) != 6) */
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281 | /* usage(); */
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282 | /* break; */
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283 | /* case 'l': */
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284 | /* level = (int)strtonum(optarg, MINLEVEL, MAXLEVEL, */
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285 | /* &errstr); */
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286 | /* if (errstr) */
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287 | /* errx(1, "level must be from %d to %d", */
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288 | /* MINLEVEL, MAXLEVEL); */
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289 | /* break; */
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290 | /* case 'p': */
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291 | /* showpreview = 1; */
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292 | /* break; */
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293 | /* case 's': */
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294 | /* showscores(0); */
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295 | /* exit(0); */
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296 | /* default: */
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297 | /* usage(); */
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298 | /* } */
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299 |
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300 | /* argc -= optind; */
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301 | /* argv += optind; */
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302 |
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303 | /* if (argc) */
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304 | /* usage(); */
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305 |
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306 |
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307 |
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308 | for (i = 0; i <= 5; i++) {
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309 | for (j = i+1; j <= 5; j++) {
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310 | if (keys[i] == keys[j])
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311 | errx(1, "duplicate command keys specified.");
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312 | }
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313 | if (keys[i] == ' ')
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314 | strncpy(key_write[i], "<space>", sizeof key_write[i]);
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315 | else {
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316 | key_write[i][0] = keys[i];
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317 | key_write[i][1] = '\0';
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318 | }
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319 | }
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320 |
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321 | snprintf(key_msg, sizeof key_msg,
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322 | "%s - left %s - rotate %s - right %s - drop %s - pause %s - quit",
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323 | key_write[0], key_write[1], key_write[2], key_write[3],
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324 | key_write[4], key_write[5]);
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325 |
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326 | scr_init();
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327 | initscores();
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328 | while (tetris_menu(&level)) {
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329 | fallrate = 1000000 / level;
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330 |
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331 | scr_clear();
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332 | setup_board();
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333 |
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334 | srandomdev();
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335 | scr_set();
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336 |
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337 | pos = A_FIRST*B_COLS + (B_COLS/2)-1;
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338 | nextshape = randshape();
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339 | curshape = randshape();
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340 |
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341 | scr_msg(key_msg, 1);
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342 |
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343 | for (;;) {
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344 | place(curshape, pos, 1);
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345 | scr_update();
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346 | place(curshape, pos, 0);
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347 | c = tgetchar();
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348 | if (c < 0) {
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349 | /*
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350 | * Timeout. Move down if possible.
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351 | */
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352 | if (fits_in(curshape, pos + B_COLS)) {
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353 | pos += B_COLS;
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354 | continue;
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355 | }
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356 |
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357 | /*
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358 | * Put up the current shape `permanently',
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359 | * bump score, and elide any full rows.
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360 | */
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361 | place(curshape, pos, 1);
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362 | score++;
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363 | elide();
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364 |
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365 | /*
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366 | * Choose a new shape. If it does not fit,
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367 | * the game is over.
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368 | */
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369 | curshape = nextshape;
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370 | nextshape = randshape();
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371 | pos = A_FIRST*B_COLS + (B_COLS/2)-1;
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372 | if (!fits_in(curshape, pos))
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373 | break;
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374 | continue;
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375 | }
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376 |
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377 | /*
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378 | * Handle command keys.
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379 | */
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380 | if (c == keys[5]) {
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381 | /* quit */
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382 | break;
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383 | }
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384 | if (c == keys[4]) {
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385 | static char msg[] =
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386 | "paused - press RETURN to continue";
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387 |
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388 | place(curshape, pos, 1);
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389 | do {
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390 | scr_update();
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391 | scr_msg(key_msg, 0);
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392 | scr_msg(msg, 1);
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393 | // (void) fflush(stdout);
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394 | } while (rwait((struct timeval *)NULL) == -1);
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395 | scr_msg(msg, 0);
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396 | scr_msg(key_msg, 1);
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397 | place(curshape, pos, 0);
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398 | continue;
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399 | }
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400 | if (c == keys[0]) {
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401 | /* move left */
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402 | if (fits_in(curshape, pos - 1))
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403 | pos--;
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404 | continue;
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405 | }
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406 | if (c == keys[1]) {
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407 | /* turn */
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408 | const struct shape *new = &shapes[
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409 | classic? curshape->rotc : curshape->rot];
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410 |
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411 | if (fits_in(new, pos))
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412 | curshape = new;
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413 | continue;
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414 | }
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415 | if (c == keys[2]) {
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416 | /* move right */
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417 | if (fits_in(curshape, pos + 1))
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418 | pos++;
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419 | continue;
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420 | }
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421 | if (c == keys[3]) {
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422 | /* move to bottom */
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423 | while (fits_in(curshape, pos + B_COLS)) {
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424 | pos += B_COLS;
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425 | score++;
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426 | }
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427 | continue;
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428 | }
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429 | if (c == '\f') {
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430 | scr_clear();
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431 | scr_msg(key_msg, 1);
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432 | }
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433 | }
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434 |
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435 | scr_clear();
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436 | insertscore(score, level);
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437 | score=0;
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438 | }
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439 |
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440 | scr_clear();
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441 | printf("\n\n\n\t\tGame over.\n");
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442 | /*
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443 | while ((i = getchar()) != '\n')
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444 | if (i == EOF)
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445 | break
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446 | */
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447 | scr_end();
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448 |
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449 | return 0;
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450 | }
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451 |
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452 | /* void */
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453 | /* onintr(int signo) */
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454 | /* { */
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455 | /* scr_clear(); /\* XXX signal race *\/ */
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456 | /* scr_end(); /\* XXX signal race *\/ */
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457 | /* _exit(0); */
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458 | /* } */
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459 |
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460 | void
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461 | usage(void)
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462 | {
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463 | (void)fprintf(stderr, "usage: tetris [-ps] [-k keys] [-l level]\n");
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464 | exit(1);
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465 | }
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466 |
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467 | /** @}
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468 | */
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469 |
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