[e9a3c52] | 1 | /* $OpenBSD: scores.c,v 1.11 2006/04/20 03:25:36 ray Exp $ */
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| 2 | /* $NetBSD: scores.c,v 1.2 1995/04/22 07:42:38 cgd Exp $ */
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| 3 |
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| 4 | /*-
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| 5 | * Copyright (c) 1992, 1993
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| 6 | * The Regents of the University of California. All rights reserved.
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| 7 | *
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| 8 | * This code is derived from software contributed to Berkeley by
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| 9 | * Chris Torek and Darren F. Provine.
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| 10 | *
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| 11 | * Redistribution and use in source and binary forms, with or without
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| 12 | * modification, are permitted provided that the following conditions
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| 13 | * are met:
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| 14 | * 1. Redistributions of source code must retain the above copyright
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| 15 | * notice, this list of conditions and the following disclaimer.
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| 16 | * 2. Redistributions in binary form must reproduce the above copyright
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| 17 | * notice, this list of conditions and the following disclaimer in the
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| 18 | * documentation and/or other materials provided with the distribution.
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| 19 | * 3. Neither the name of the University nor the names of its contributors
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| 20 | * may be used to endorse or promote products derived from this software
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| 21 | * without specific prior written permission.
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| 22 | *
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| 23 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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| 24 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| 25 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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| 26 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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| 27 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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| 28 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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| 29 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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| 30 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| 31 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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| 32 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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| 33 | * SUCH DAMAGE.
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| 34 | *
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| 35 | * @(#)scores.c 8.1 (Berkeley) 5/31/93
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| 36 | */
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| 37 |
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[b2951e2] | 38 | /** @addtogroup tetris
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| 39 | * @{
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| 40 | */
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| 41 | /** @file
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| 42 | */
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| 43 |
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[e9a3c52] | 44 | /*
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| 45 | * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
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| 46 | * modified 22 January 1992, to limit the number of entries any one
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| 47 | * person has.
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| 48 | *
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| 49 | * Major whacks since then.
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| 50 | */
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| 51 | #include <errno.h>
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[c0e674a] | 52 | /* #include <err.h> */
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| 53 | /* #include <fcntl.h> */
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| 54 | /* #include <pwd.h> */
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[9996ed5] | 55 | #include <stdio.h>
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[c0e674a] | 56 | /* #include <stdlib.h> */
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[9996ed5] | 57 | #include <string.h>
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[c0e674a] | 58 | /* #include <time.h> */
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| 59 | /* #include <term.h> */
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| 60 | /* #include <unistd.h> */
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| 61 | /* #include <sys/param.h> */
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| 62 | /* #include <sys/stat.h> */
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| 63 | /* #include <sys/types.h> */
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[e9a3c52] | 64 |
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| 65 | #include "pathnames.h"
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| 66 | #include "screen.h"
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| 67 | #include "tetris.h"
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[c0e674a] | 68 | #include "scores.h"
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[e9a3c52] | 69 |
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| 70 | /*
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| 71 | * Within this code, we can hang onto one extra "high score", leaving
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| 72 | * room for our current score (whether or not it is high).
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| 73 | *
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| 74 | * We also sometimes keep tabs on the "highest" score on each level.
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| 75 | * As long as the scores are kept sorted, this is simply the first one at
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| 76 | * that level.
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| 77 | */
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| 78 | #define NUMSPOTS (MAXHISCORES + 1)
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| 79 | #define NLEVELS (MAXLEVEL + 1)
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| 80 |
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[c0e674a] | 81 | /* static time_t now; */
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| 82 | /* static int nscores; */
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| 83 | /* static int gotscores; */
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| 84 | /* static struct highscore scores[NUMSPOTS]; */
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[9996ed5] | 85 | static struct highscore scores[NUMSPOTS];
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[e9a3c52] | 86 |
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[c0e674a] | 87 | /* static int checkscores(struct highscore *, int); */
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| 88 | /* static int cmpscores(const void *, const void *); */
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| 89 | /* static void getscores(FILE **); */
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| 90 | /* static void printem(int, int, struct highscore *, int, const char *); */
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| 91 | /* static char *thisuser(void); */
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[e9a3c52] | 92 |
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[9996ed5] | 93 | void showscores(int firstgame)
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| 94 | {
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| 95 | int i;
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| 96 |
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| 97 | clear_screen();
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| 98 | moveto(10, 0);
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| 99 | printf("\tRank \tLevel \tName\t points\n");
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| 100 | printf("\t========================================================\n");
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| 101 | for (i = 0; i < NUMSPOTS - 1; i++) {
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| 102 | printf("\t%6d %6d %-16s %20d\n", i+1, scores[i].hs_level, scores[i].hs_name, scores[i].hs_score);
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| 103 | }
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| 104 | if (!firstgame) {
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| 105 | printf("\t========================================================\n");
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| 106 | printf("\t Last %6d %-16s %20d\n", scores[NUMSPOTS - 1].hs_level, scores[NUMSPOTS - 1].hs_name, scores[NUMSPOTS - 1].hs_score);
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| 107 | }
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| 108 | printf("\n\n\n\n\tPress any key to return to main menu.");
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| 109 | getchar();
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| 110 | }
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| 111 |
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| 112 | /** Copy from hiscore table score with index src to dest
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| 113 | *
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| 114 | */
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| 115 | static void copyhiscore(int dest, int src)
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| 116 | {
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| 117 | strcpy(scores[dest].hs_name, scores[src].hs_name);
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| 118 | scores[dest].hs_score = scores[src].hs_score;
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| 119 | scores[dest].hs_level = scores[src].hs_level;
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| 120 | }
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| 121 |
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| 122 | void insertscore(int score, int level)
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| 123 | {
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| 124 | int i,j;
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| 125 | int key;
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| 126 |
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| 127 |
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| 128 | clear_screen();
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| 129 | moveto(10 , 10);
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| 130 | puts("Insert your name: ");
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| 131 | strncpy(scores[NUMSPOTS - 1].hs_name, "Player", MAXLOGNAME);
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| 132 | i = 6;
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| 133 |
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| 134 | moveto(10 , 28);
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| 135 | printf("%s%.*s",scores[NUMSPOTS - 1].hs_name,MAXLOGNAME-i,"........................................");
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| 136 | key = getchar();
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| 137 | while(key != '\n') {
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| 138 | if (key == '\b') {
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| 139 | if (i > 0)
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| 140 | scores[NUMSPOTS - 1].hs_name[--i] = '\0';
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| 141 | } else {
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| 142 | if (i < (MAXLOGNAME - 1))
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| 143 | scores[NUMSPOTS - 1].hs_name[i++] = key;
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| 144 | scores[NUMSPOTS - 1].hs_name[i] = '\0';
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| 145 | }
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| 146 |
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| 147 | moveto(10 , 28);
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| 148 | printf("%s%.*s",scores[NUMSPOTS - 1].hs_name,MAXLOGNAME-i,"........................................");
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| 149 |
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| 150 | key = getchar();
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| 151 | }
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| 152 |
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| 153 | scores[NUMSPOTS - 1].hs_score = score;
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| 154 | scores[NUMSPOTS - 1].hs_level = level;
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| 155 |
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| 156 | i = NUMSPOTS-1;
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| 157 | while ((i > 0) && (scores[i - 1].hs_score < score))
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| 158 | i--;
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| 159 |
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| 160 | for (j = NUMSPOTS - 2; j > i; j--) {
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| 161 | copyhiscore(j,j-1);
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| 162 | }
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| 163 | copyhiscore(i, NUMSPOTS - 1);
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| 164 | }
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| 165 |
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| 166 | void initscores(void)
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| 167 | {
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| 168 | int i;
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| 169 | for(i = 0; i < NUMSPOTS; i++) {
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| 170 | strncpy(scores[i].hs_name, "HelenOS Team", MAXLOGNAME);
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| 171 | scores[i].hs_score = (NUMSPOTS - i) * 200;
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| 172 | scores[i].hs_level = (i + 1 > MAXLEVEL?MAXLEVEL:i + 1);
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| 173 | }
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| 174 | }
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| 175 |
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[e9a3c52] | 176 | /*
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| 177 | * Read the score file. Can be called from savescore (before showscores)
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| 178 | * or showscores (if savescore will not be called). If the given pointer
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| 179 | * is not NULL, sets *fpp to an open file pointer that corresponds to a
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| 180 | * read/write score file that is locked with LOCK_EX. Otherwise, the
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| 181 | * file is locked with LOCK_SH for the read and closed before return.
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| 182 | *
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| 183 | * Note, we assume closing the stdio file releases the lock.
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| 184 | */
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[c0e674a] | 185 | /* static void */
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| 186 | /* getscores(FILE **fpp) */
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| 187 | /* { */
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| 188 | /* int sd, mint, lck, mask, i; */
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| 189 | /* char *mstr, *human; */
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| 190 | /* FILE *sf; */
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| 191 |
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| 192 | /* if (fpp != NULL) { */
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| 193 | /* mint = O_RDWR | O_CREAT; */
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| 194 | /* mstr = "r+"; */
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| 195 | /* human = "read/write"; */
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| 196 | /* lck = LOCK_EX; */
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| 197 | /* } else { */
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| 198 | /* mint = O_RDONLY; */
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| 199 | /* mstr = "r"; */
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| 200 | /* human = "reading"; */
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| 201 | /* lck = LOCK_SH; */
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| 202 | /* } */
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| 203 | /* setegid(egid); */
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| 204 | /* mask = umask(S_IWOTH); */
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| 205 | /* sd = open(_PATH_SCOREFILE, mint, 0666); */
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| 206 | /* (void)umask(mask); */
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| 207 | /* setegid(gid); */
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| 208 | /* if (sd < 0) { */
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| 209 | /* if (fpp == NULL) { */
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| 210 | /* nscores = 0; */
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| 211 | /* return; */
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| 212 | /* } */
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| 213 | /* err(1, "cannot open %s for %s", _PATH_SCOREFILE, human); */
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| 214 | /* } */
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| 215 | /* setegid(egid); */
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| 216 | /* if ((sf = fdopen(sd, mstr)) == NULL) */
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| 217 | /* err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human); */
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| 218 | /* setegid(gid); */
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| 219 |
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| 220 | /* /\* */
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| 221 | /* * Grab a lock. */
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| 222 | /* *\/ */
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| 223 | /* if (flock(sd, lck)) */
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| 224 | /* warn("warning: score file %s cannot be locked", */
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| 225 | /* _PATH_SCOREFILE); */
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| 226 |
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| 227 | /* nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf); */
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| 228 | /* if (ferror(sf)) */
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| 229 | /* err(1, "error reading %s", _PATH_SCOREFILE); */
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| 230 | /* for (i = 0; i < nscores; i++) */
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| 231 | /* if (scores[i].hs_level < MINLEVEL || */
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| 232 | /* scores[i].hs_level > MAXLEVEL) */
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| 233 | /* errx(1, "scorefile %s corrupt", _PATH_SCOREFILE); */
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| 234 |
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| 235 | /* if (fpp) */
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| 236 | /* *fpp = sf; */
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| 237 | /* else */
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| 238 | /* (void)fclose(sf); */
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| 239 | /* } */
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[e9a3c52] | 240 |
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| 241 | void
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| 242 | savescore(int level)
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| 243 | {
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[c0e674a] | 244 | return;
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[e9a3c52] | 245 | }
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[c0e674a] | 246 | /* struct highscore *sp; */
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| 247 | /* int i; */
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| 248 | /* int change; */
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| 249 | /* FILE *sf; */
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| 250 | /* const char *me; */
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| 251 |
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| 252 | /* getscores(&sf); */
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| 253 | /* gotscores = 1; */
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| 254 | /* (void)time(&now); */
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| 255 |
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| 256 | /* /\* */
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| 257 | /* * Allow at most one score per person per level -- see if we */
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| 258 | /* * can replace an existing score, or (easiest) do nothing. */
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| 259 | /* * Otherwise add new score at end (there is always room). */
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| 260 | /* *\/ */
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| 261 | /* change = 0; */
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| 262 | /* me = thisuser(); */
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| 263 | /* for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) { */
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| 264 | /* if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0) */
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| 265 | /* continue; */
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| 266 | /* if (score > sp->hs_score) { */
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| 267 | /* (void)printf("%s bettered %s %d score of %d!\n", */
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| 268 | /* "\nYou", "your old level", level, */
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| 269 | /* sp->hs_score * sp->hs_level); */
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| 270 | /* sp->hs_score = score; /\* new score *\/ */
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| 271 | /* sp->hs_time = now; /\* and time *\/ */
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| 272 | /* change = 1; */
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| 273 | /* } else if (score == sp->hs_score) { */
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| 274 | /* (void)printf("%s tied %s %d high score.\n", */
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| 275 | /* "\nYou", "your old level", level); */
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| 276 | /* sp->hs_time = now; /\* renew it *\/ */
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| 277 | /* change = 1; /\* gotta rewrite, sigh *\/ */
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| 278 | /* } /\* else new score < old score: do nothing *\/ */
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| 279 | /* break; */
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| 280 | /* } */
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| 281 | /* if (i >= nscores) { */
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| 282 | /* strlcpy(sp->hs_name, me, sizeof sp->hs_name); */
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| 283 | /* sp->hs_level = level; */
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| 284 | /* sp->hs_score = score; */
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| 285 | /* sp->hs_time = now; */
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| 286 | /* nscores++; */
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| 287 | /* change = 1; */
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| 288 | /* } */
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| 289 |
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| 290 | /* if (change) { */
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| 291 | /* /\* */
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| 292 | /* * Sort & clean the scores, then rewrite. */
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| 293 | /* *\/ */
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| 294 | /* nscores = checkscores(scores, nscores); */
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| 295 | /* rewind(sf); */
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| 296 | /* if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores || */
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| 297 | /* fflush(sf) == EOF) */
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| 298 | /* warnx("error writing %s: %s\n\t-- %s", */
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| 299 | /* _PATH_SCOREFILE, strerror(errno), */
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| 300 | /* "high scores may be damaged"); */
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| 301 | /* } */
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| 302 | /* (void)fclose(sf); /\* releases lock *\/ */
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| 303 | /* } */
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[e9a3c52] | 304 |
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| 305 | /*
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| 306 | * Get login name, or if that fails, get something suitable.
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| 307 | * The result is always trimmed to fit in a score.
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| 308 | */
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[c0e674a] | 309 | /* static char * */
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| 310 | /* thisuser(void) */
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| 311 | /* { */
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| 312 | /* const char *p; */
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| 313 | /* struct passwd *pw; */
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| 314 | /* static char u[sizeof(scores[0].hs_name)]; */
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| 315 |
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| 316 | /* if (u[0]) */
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| 317 | /* return (u); */
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| 318 | /* p = getlogin(); */
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| 319 | /* if (p == NULL || *p == '\0') { */
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| 320 | /* pw = getpwuid(getuid()); */
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| 321 | /* if (pw != NULL) */
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| 322 | /* p = pw->pw_name; */
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| 323 | /* else */
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| 324 | /* p = " ???"; */
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| 325 | /* } */
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| 326 | /* strlcpy(u, p, sizeof(u)); */
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| 327 | /* return (u); */
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| 328 | /* } */
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[e9a3c52] | 329 |
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| 330 | /*
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| 331 | * Score comparison function for qsort.
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| 332 | *
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| 333 | * If two scores are equal, the person who had the score first is
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| 334 | * listed first in the highscore file.
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| 335 | */
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[c0e674a] | 336 | /* static int */
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| 337 | /* cmpscores(const void *x, const void *y) */
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| 338 | /* { */
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| 339 | /* const struct highscore *a, *b; */
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| 340 | /* long l; */
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| 341 |
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| 342 | /* a = x; */
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| 343 | /* b = y; */
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| 344 | /* l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score; */
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| 345 | /* if (l < 0) */
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| 346 | /* return (-1); */
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| 347 | /* if (l > 0) */
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| 348 | /* return (1); */
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| 349 | /* if (a->hs_time < b->hs_time) */
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| 350 | /* return (-1); */
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| 351 | /* if (a->hs_time > b->hs_time) */
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| 352 | /* return (1); */
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| 353 | /* return (0); */
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| 354 | /* } */
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[e9a3c52] | 355 |
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| 356 | /*
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| 357 | * If we've added a score to the file, we need to check the file and ensure
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| 358 | * that this player has only a few entries. The number of entries is
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| 359 | * controlled by MAXSCORES, and is to ensure that the highscore file is not
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| 360 | * monopolised by just a few people. People who no longer have accounts are
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| 361 | * only allowed the highest score. Scores older than EXPIRATION seconds are
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| 362 | * removed, unless they are someone's personal best.
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| 363 | * Caveat: the highest score on each level is always kept.
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| 364 | */
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[c0e674a] | 365 | /* static int */
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| 366 | /* checkscores(struct highscore *hs, int num) */
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| 367 | /* { */
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| 368 | /* struct highscore *sp; */
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| 369 | /* int i, j, k, numnames; */
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| 370 | /* int levelfound[NLEVELS]; */
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| 371 | /* struct peruser { */
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| 372 | /* char *name; */
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| 373 | /* int times; */
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| 374 | /* } count[NUMSPOTS]; */
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| 375 | /* struct peruser *pu; */
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| 376 |
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| 377 | /* /\* */
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| 378 | /* * Sort so that highest totals come first. */
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| 379 | /* * */
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| 380 | /* * levelfound[i] becomes set when the first high score for that */
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| 381 | /* * level is encountered. By definition this is the highest score. */
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| 382 | /* *\/ */
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| 383 | /* qsort((void *)hs, nscores, sizeof(*hs), cmpscores); */
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| 384 | /* for (i = MINLEVEL; i < NLEVELS; i++) */
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| 385 | /* levelfound[i] = 0; */
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| 386 | /* numnames = 0; */
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| 387 | /* for (i = 0, sp = hs; i < num;) { */
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| 388 | /* /\* */
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| 389 | /* * This is O(n^2), but do you think we care? */
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| 390 | /* *\/ */
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| 391 | /* for (j = 0, pu = count; j < numnames; j++, pu++) */
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| 392 | /* if (strcmp(sp->hs_name, pu->name) == 0) */
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| 393 | /* break; */
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| 394 | /* if (j == numnames) { */
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| 395 | /* /\* */
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| 396 | /* * Add new user, set per-user count to 1. */
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| 397 | /* *\/ */
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| 398 | /* pu->name = sp->hs_name; */
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| 399 | /* pu->times = 1; */
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| 400 | /* numnames++; */
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| 401 | /* } else { */
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| 402 | /* /\* */
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| 403 | /* * Two ways to keep this score: */
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| 404 | /* * - Not too many (per user), still has acct, & */
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| 405 | /* * score not dated; or */
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| 406 | /* * - High score on this level. */
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| 407 | /* *\/ */
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| 408 | /* if ((pu->times < MAXSCORES && */
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| 409 | /* getpwnam(sp->hs_name) != NULL && */
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| 410 | /* sp->hs_time + EXPIRATION >= now) || */
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| 411 | /* levelfound[sp->hs_level] == 0) */
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| 412 | /* pu->times++; */
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| 413 | /* else { */
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| 414 | /* /\* */
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| 415 | /* * Delete this score, do not count it, */
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| 416 | /* * do not pass go, do not collect $200. */
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| 417 | /* *\/ */
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| 418 | /* num--; */
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| 419 | /* for (k = i; k < num; k++) */
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| 420 | /* hs[k] = hs[k + 1]; */
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| 421 | /* continue; */
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| 422 | /* } */
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| 423 | /* } */
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| 424 | /* levelfound[sp->hs_level] = 1; */
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| 425 | /* i++, sp++; */
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| 426 | /* } */
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| 427 | /* return (num > MAXHISCORES ? MAXHISCORES : num); */
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| 428 | /* } */
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[e9a3c52] | 429 |
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| 430 | /*
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| 431 | * Show current scores. This must be called after savescore, if
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| 432 | * savescore is called at all, for two reasons:
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| 433 | * - Showscores munches the time field.
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| 434 | * - Even if that were not the case, a new score must be recorded
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| 435 | * before it can be shown anyway.
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| 436 | */
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[9996ed5] | 437 | /*
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[e9a3c52] | 438 | void
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| 439 | showscores(int level)
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| 440 | {
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[c0e674a] | 441 | return;
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[e9a3c52] | 442 | }
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[9996ed5] | 443 | */
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[c0e674a] | 444 | /* struct highscore *sp; */
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| 445 | /* int i, n, c; */
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| 446 | /* const char *me; */
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| 447 | /* int levelfound[NLEVELS]; */
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| 448 |
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| 449 | /* if (!gotscores) */
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| 450 | /* getscores((FILE **)NULL); */
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| 451 | /* (void)printf("\n\t\t Tetris High Scores\n"); */
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| 452 |
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| 453 | /* /\* */
|
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| 454 | /* * If level == 0, the person has not played a game but just asked for */
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| 455 | /* * the high scores; we do not need to check for printing in highlight */
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| 456 | /* * mode. If SOstr is null, we can't do highlighting anyway. */
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| 457 | /* *\/ */
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| 458 | /* me = level && SOstr ? thisuser() : NULL; */
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| 459 |
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| 460 | /* /\* */
|
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| 461 | /* * Set times to 0 except for high score on each level. */
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| 462 | /* *\/ */
|
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| 463 | /* for (i = MINLEVEL; i < NLEVELS; i++) */
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| 464 | /* levelfound[i] = 0; */
|
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| 465 | /* for (i = 0, sp = scores; i < nscores; i++, sp++) { */
|
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| 466 | /* if (levelfound[sp->hs_level]) */
|
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| 467 | /* sp->hs_time = 0; */
|
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| 468 | /* else { */
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| 469 | /* sp->hs_time = 1; */
|
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| 470 | /* levelfound[sp->hs_level] = 1; */
|
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| 471 | /* } */
|
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| 472 | /* } */
|
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| 473 |
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| 474 | /* /\* */
|
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| 475 | /* * Page each screenful of scores. */
|
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| 476 | /* *\/ */
|
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| 477 | /* for (i = 0, sp = scores; i < nscores; sp += n) { */
|
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| 478 | /* n = 20; */
|
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| 479 | /* if (i + n > nscores) */
|
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| 480 | /* n = nscores - i; */
|
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| 481 | /* printem(level, i + 1, sp, n, me); */
|
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| 482 | /* if ((i += n) < nscores) { */
|
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| 483 | /* (void)printf("\nHit RETURN to continue."); */
|
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| 484 | /* (void)fflush(stdout); */
|
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| 485 | /* while ((c = getchar()) != '\n') */
|
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| 486 | /* if (c == EOF) */
|
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| 487 | /* break; */
|
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| 488 | /* (void)printf("\n"); */
|
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| 489 | /* } */
|
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| 490 | /* } */
|
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| 491 |
|
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| 492 | /* if (nscores == 0) */
|
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| 493 | /* printf("\t\t\t - none to date.\n"); */
|
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| 494 | /* } */
|
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| 495 |
|
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| 496 | /* static void */
|
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| 497 | /* printem(int level, int offset, struct highscore *hs, int n, const char *me) */
|
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| 498 | /* { */
|
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| 499 | /* struct highscore *sp; */
|
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| 500 | /* int row, highlight, i; */
|
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| 501 | /* char buf[100]; */
|
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| 502 | /* #define TITLE "Rank Score Name (points/level)" */
|
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| 503 | /* #define TITL2 "==========================================================" */
|
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| 504 |
|
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| 505 | /* printf("%s\n%s\n", TITLE, TITL2); */
|
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| 506 |
|
---|
| 507 | /* highlight = 0; */
|
---|
| 508 |
|
---|
| 509 | /* for (row = 0; row < n; row++) { */
|
---|
| 510 | /* sp = &hs[row]; */
|
---|
| 511 | /* (void)snprintf(buf, sizeof(buf), */
|
---|
| 512 | /* "%3d%c %6d %-31s (%6d on %d)\n", */
|
---|
| 513 | /* row + offset, sp->hs_time ? '*' : ' ', */
|
---|
| 514 | /* sp->hs_score * sp->hs_level, */
|
---|
| 515 | /* sp->hs_name, sp->hs_score, sp->hs_level); */
|
---|
| 516 | /* /\* Print leaders every three lines *\/ */
|
---|
| 517 | /* if ((row + 1) % 3 == 0) { */
|
---|
| 518 | /* for (i = 0; i < sizeof(buf); i++) */
|
---|
| 519 | /* if (buf[i] == ' ') */
|
---|
| 520 | /* buf[i] = '_'; */
|
---|
| 521 | /* } */
|
---|
| 522 | /* /\* */
|
---|
| 523 | /* * Highlight if appropriate. This works because */
|
---|
| 524 | /* * we only get one score per level. */
|
---|
| 525 | /* *\/ */
|
---|
| 526 | /* if (me != NULL && */
|
---|
| 527 | /* sp->hs_level == level && */
|
---|
| 528 | /* sp->hs_score == score && */
|
---|
| 529 | /* strcmp(sp->hs_name, me) == 0) { */
|
---|
| 530 | /* putpad(SOstr); */
|
---|
| 531 | /* highlight = 1; */
|
---|
| 532 | /* } */
|
---|
| 533 | /* (void)printf("%s", buf); */
|
---|
| 534 | /* if (highlight) { */
|
---|
| 535 | /* putpad(SEstr); */
|
---|
| 536 | /* highlight = 0; */
|
---|
| 537 | /* } */
|
---|
| 538 | /* } */
|
---|
| 539 | /* } */
|
---|
[b2951e2] | 540 |
|
---|
| 541 | /** @}
|
---|
| 542 | */
|
---|
| 543 |
|
---|