source: mainline/uspace/srv/fb/fb.c@ 96a2e45

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 96a2e45 was 6cd3e8a, checked in by Jiri Svoboda <jirik.svoboda@…>, 17 years ago

Remove delta-redrawing. (At least until someone can figure out how to do it properly).

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File size: 38.8 KB
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1/*
2 * Copyright (c) 2008 Martin Decky
3 * Copyright (c) 2006 Jakub Vana
4 * Copyright (c) 2006 Ondrej Palkovsky
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 *
11 * - Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * - Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * - The name of the author may not be used to endorse or promote products
17 * derived from this software without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31/**
32 * @defgroup fb Graphical framebuffer
33 * @brief HelenOS graphical framebuffer.
34 * @ingroup fbs
35 * @{
36 */
37
38/** @file
39 */
40
41#include <stdlib.h>
42#include <unistd.h>
43#include <string.h>
44#include <ddi.h>
45#include <sysinfo.h>
46#include <align.h>
47#include <as.h>
48#include <ipc/fb.h>
49#include <ipc/ipc.h>
50#include <ipc/ns.h>
51#include <ipc/services.h>
52#include <kernel/errno.h>
53#include <kernel/genarch/fb/visuals.h>
54#include <console/color.h>
55#include <console/style.h>
56#include <async.h>
57#include <bool.h>
58
59#include "font-8x16.h"
60#include "fb.h"
61#include "main.h"
62#include "../console/screenbuffer.h"
63#include "ppm.h"
64
65#include "pointer.xbm"
66#include "pointer_mask.xbm"
67
68#define DEFAULT_BGCOLOR 0xf0f0f0
69#define DEFAULT_FGCOLOR 0x000000
70
71#define MAX_ANIM_LEN 8
72#define MAX_ANIMATIONS 4
73#define MAX_PIXMAPS 256 /**< Maximum number of saved pixmaps */
74#define MAX_VIEWPORTS 128 /**< Viewport is a rectangular area on the screen */
75
76/** Function to render a pixel from a RGB value. */
77typedef void (*rgb_conv_t)(void *, uint32_t);
78
79/** Function to draw a glyph. */
80typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
81 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
82
83struct {
84 uint8_t *fb_addr;
85
86 unsigned int xres;
87 unsigned int yres;
88
89 unsigned int scanline;
90 unsigned int glyphscanline;
91
92 unsigned int pixelbytes;
93 unsigned int glyphbytes;
94
95 rgb_conv_t rgb_conv;
96} screen;
97
98/** Backbuffer character cell. */
99typedef struct {
100 uint8_t glyph;
101 uint32_t fg_color;
102 uint32_t bg_color;
103} bb_cell_t;
104
105typedef struct {
106 bool initialized;
107 unsigned int x;
108 unsigned int y;
109 unsigned int width;
110 unsigned int height;
111
112 /* Text support in window */
113 unsigned int cols;
114 unsigned int rows;
115
116 /*
117 * Style and glyphs for text printing
118 */
119
120 /** Current attributes. */
121 attr_rgb_t attr;
122
123 /** Pre-rendered mask for rendering glyphs. Different viewports
124 * might use different drawing functions depending on whether their
125 * scanlines are aligned on a word boundary.*/
126 uint8_t *glyphs;
127
128 uint8_t *bgpixel;
129
130 /** Glyph drawing function for this viewport. */
131 dg_t dglyph;
132
133 /* Auto-cursor position */
134 bool cursor_active;
135 unsigned int cur_col;
136 unsigned int cur_row;
137 bool cursor_shown;
138
139 /* Back buffer */
140 bb_cell_t *backbuf;
141 unsigned int bbsize;
142} viewport_t;
143
144typedef struct {
145 bool initialized;
146 bool enabled;
147 unsigned int vp;
148
149 unsigned int pos;
150 unsigned int animlen;
151 unsigned int pixmaps[MAX_ANIM_LEN];
152} animation_t;
153
154static animation_t animations[MAX_ANIMATIONS];
155static bool anims_enabled;
156
157typedef struct {
158 unsigned int width;
159 unsigned int height;
160 uint8_t *data;
161} pixmap_t;
162
163static pixmap_t pixmaps[MAX_PIXMAPS];
164static viewport_t viewports[128];
165
166static bool client_connected = false; /**< Allow only 1 connection */
167
168static uint32_t color_table[16] = {
169 [COLOR_BLACK] = 0x000000,
170 [COLOR_BLUE] = 0x0000f0,
171 [COLOR_GREEN] = 0x00f000,
172 [COLOR_CYAN] = 0x00f0f0,
173 [COLOR_RED] = 0xf00000,
174 [COLOR_MAGENTA] = 0xf000f0,
175 [COLOR_YELLOW] = 0xf0f000,
176 [COLOR_WHITE] = 0xf0f0f0,
177
178 [8 + COLOR_BLACK] = 0x000000,
179 [8 + COLOR_BLUE] = 0x0000ff,
180 [8 + COLOR_GREEN] = 0x00ff00,
181 [8 + COLOR_CYAN] = 0x00ffff,
182 [8 + COLOR_RED] = 0xff0000,
183 [8 + COLOR_MAGENTA] = 0xff00ff,
184 [8 + COLOR_YELLOW] = 0xffff00,
185 [8 + COLOR_WHITE] = 0xffffff,
186};
187
188static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189static int rgb_from_style(attr_rgb_t *rgb, int style);
190static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191 ipcarg_t bg_color, ipcarg_t flags);
192
193static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194 ipcarg_t bg_color, ipcarg_t attr);
195
196static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
198static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
200
201static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202 unsigned int row);
203
204
205#define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206#define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207#define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1))
208
209#define COL2X(col) ((col) * FONT_WIDTH)
210#define ROW2Y(row) ((row) * FONT_SCANLINES)
211
212#define X2COL(x) ((x) / FONT_WIDTH)
213#define Y2ROW(y) ((y) / FONT_SCANLINES)
214
215#define FB_POS(x, y) ((y) * screen.scanline + (x) * screen.pixelbytes)
216#define BB_POS(vport, col, row) ((row) * vport->cols + (col))
217#define GLYPH_POS(glyph, y, cursor) (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
219
220/** ARGB 8:8:8:8 conversion
221 *
222 */
223static void rgb_0888(void *dst, uint32_t rgb)
224{
225 *((uint32_t *) dst) = rgb & 0xffffff;
226}
227
228
229/** ABGR 8:8:8:8 conversion
230 *
231 */
232static void bgr_0888(void *dst, uint32_t rgb)
233{
234 *((uint32_t *) dst)
235 = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236}
237
238
239/** BGR 8:8:8 conversion
240 *
241 */
242static void rgb_888(void *dst, uint32_t rgb)
243{
244#if defined(FB_INVERT_ENDIAN)
245 ((uint8_t *) dst)[0] = RED(rgb, 8);
246 ((uint8_t *) dst)[1] = GREEN(rgb, 8);
247 ((uint8_t *) dst)[2] = BLUE(rgb, 8);
248#else
249 ((uint8_t *) dst)[0] = BLUE(rgb, 8);
250 ((uint8_t *) dst)[1] = GREEN(rgb, 8);
251 ((uint8_t *) dst)[2] = RED(rgb, 8);
252#endif
253}
254
255
256/** RGB 5:5:5 conversion
257 *
258 */
259static void rgb_555(void *dst, uint32_t rgb)
260{
261 *((uint16_t *) dst)
262 = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
263}
264
265
266/** RGB 5:6:5 conversion
267 *
268 */
269static void rgb_565(void *dst, uint32_t rgb)
270{
271 *((uint16_t *) dst)
272 = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
273}
274
275
276/** RGB 3:2:3
277 *
278 */
279static void rgb_323(void *dst, uint32_t rgb)
280{
281 *((uint8_t *) dst)
282 = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
283}
284
285/** Draw a filled rectangle.
286 *
287 * @note Need real implementation that does not access VRAM twice.
288 */
289static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
290 unsigned int y1, uint32_t color)
291{
292 unsigned int x, y;
293 unsigned int copy_bytes;
294
295 uint8_t *sp, *dp;
296 uint8_t cbuf[4];
297
298 if (y0 >= y1 || x0 >= x1) return;
299 screen.rgb_conv(cbuf, color);
300
301 sp = &screen.fb_addr[FB_POS(x0, y0)];
302 dp = sp;
303
304 /* Draw the first line. */
305 for (x = x0; x < x1; x++) {
306 memcpy(dp, cbuf, screen.pixelbytes);
307 dp += screen.pixelbytes;
308 }
309
310 dp = sp + screen.scanline;
311 copy_bytes = (x1 - x0) * screen.pixelbytes;
312
313 /* Draw the remaining lines by copying. */
314 for (y = y0 + 1; y < y1; y++) {
315 memcpy(dp, sp, copy_bytes);
316 dp += screen.scanline;
317 }
318}
319
320/** Redraw viewport.
321 *
322 * @param vport Viewport to redraw
323 *
324 */
325static void vport_redraw(viewport_t *vport)
326{
327 unsigned int row, col;
328
329 for (row = 0; row < vport->rows; row++) {
330 for (col = 0; col < vport->cols; col++) {
331 draw_vp_glyph(vport, false, col, row);
332 }
333 }
334
335 if (COL2X(vport->cols) < vport->width) {
336 draw_filled_rect(
337 vport->x + COL2X(vport->cols), vport->y,
338 vport->x + vport->width, vport->y + vport->height,
339 vport->attr.bg_color);
340 }
341
342 if (ROW2Y(vport->rows) < vport->height) {
343 draw_filled_rect(
344 vport->x, vport->y + ROW2Y(vport->rows),
345 vport->x + vport->width, vport->y + vport->height,
346 vport->attr.bg_color);
347 }
348}
349
350static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
351 uint32_t bg_color)
352{
353 unsigned i;
354
355 for (i = 0; i < len; i++) {
356 backbuf[i].glyph = 0;
357 backbuf[i].fg_color = fg_color;
358 backbuf[i].bg_color = bg_color;
359 }
360}
361
362/** Clear viewport.
363 *
364 * @param vport Viewport to clear
365 *
366 */
367static void vport_clear(viewport_t *vport)
368{
369 backbuf_clear(vport->backbuf, vport->cols * vport->rows,
370 vport->attr.fg_color, vport->attr.bg_color);
371 vport_redraw(vport);
372}
373
374/** Scroll viewport by the specified number of lines.
375 *
376 * @param vport Viewport to scroll
377 * @param lines Number of lines to scroll
378 *
379 */
380static void vport_scroll(viewport_t *vport, int lines)
381{
382 unsigned int row, col;
383 unsigned int x, y;
384 uint8_t glyph;
385 uint32_t fg_color;
386 uint32_t bg_color;
387 bb_cell_t *bbp, *xbp;
388
389 /*
390 * Redraw.
391 */
392
393 y = vport->y;
394 for (row = 0; row < vport->rows; row++) {
395 x = vport->x;
396 for (col = 0; col < vport->cols; col++) {
397 if ((row + lines >= 0) && (row + lines < vport->rows)) {
398 xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
399 bbp = &vport->backbuf[BB_POS(vport, col, row)];
400
401 glyph = xbp->glyph;
402 fg_color = xbp->fg_color;
403 bg_color = xbp->bg_color;
404
405 if (bbp->glyph == glyph &&
406 bbp->fg_color == xbp->fg_color &&
407 bbp->bg_color == xbp->bg_color) {
408 x += FONT_WIDTH;
409 continue;
410 }
411 } else {
412 glyph = 0;
413 fg_color = vport->attr.fg_color;
414 bg_color = vport->attr.bg_color;
415 }
416
417 (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
418 fg_color, bg_color);
419 x += FONT_WIDTH;
420 }
421 y += FONT_SCANLINES;
422 }
423
424 /*
425 * Scroll backbuffer.
426 */
427
428 if (lines > 0) {
429 memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
430 vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
431 backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
432 vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
433 } else {
434 memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
435 vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
436 backbuf_clear(vport->backbuf, - vport->cols * lines,
437 vport->attr.fg_color, vport->attr.bg_color);
438 }
439}
440
441/** Render glyphs
442 *
443 * Convert glyphs from device independent font
444 * description to current visual representation.
445 *
446 * @param vport Viewport
447 *
448 */
449static void render_glyphs(viewport_t* vport)
450{
451 unsigned int glyph;
452
453 for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
454 unsigned int y;
455
456 for (y = 0; y < FONT_SCANLINES; y++) {
457 unsigned int x;
458
459 for (x = 0; x < FONT_WIDTH; x++) {
460 screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
461 (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
462 ? 0xffffff : 0x000000);
463
464 screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
465 (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
466 ? 0x000000 : 0xffffff);
467 }
468 }
469 }
470
471 screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
472}
473
474
475/** Create new viewport
476 *
477 * @param x Origin of the viewport (x).
478 * @param y Origin of the viewport (y).
479 * @param width Width of the viewport.
480 * @param height Height of the viewport.
481 *
482 * @return New viewport number.
483 *
484 */
485static int vport_create(unsigned int x, unsigned int y,
486 unsigned int width, unsigned int height)
487{
488 unsigned int i;
489
490 for (i = 0; i < MAX_VIEWPORTS; i++) {
491 if (!viewports[i].initialized)
492 break;
493 }
494 if (i == MAX_VIEWPORTS)
495 return ELIMIT;
496
497 unsigned int cols = width / FONT_WIDTH;
498 unsigned int rows = height / FONT_SCANLINES;
499 unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
500 unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
501 unsigned int word_size = sizeof(unsigned long);
502
503 bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
504 if (!backbuf)
505 return ENOMEM;
506
507 uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
508 if (!glyphs) {
509 free(backbuf);
510 return ENOMEM;
511 }
512
513 uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
514 if (!bgpixel) {
515 free(glyphs);
516 free(backbuf);
517 return ENOMEM;
518 }
519
520 backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
521 memset(glyphs, 0, glyphsize);
522 memset(bgpixel, 0, screen.pixelbytes);
523
524 viewports[i].x = x;
525 viewports[i].y = y;
526 viewports[i].width = width;
527 viewports[i].height = height;
528
529 viewports[i].cols = cols;
530 viewports[i].rows = rows;
531
532 viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
533 viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
534
535 viewports[i].glyphs = glyphs;
536 viewports[i].bgpixel = bgpixel;
537
538 /*
539 * Conditions necessary to select aligned version:
540 *
541 * - word size is divisible by pixelbytes
542 * - cell scanline size is divisible by word size
543 * - cell scanlines are word-aligned
544 */
545 if ((word_size % screen.pixelbytes) == 0 &&
546 (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
547 (x * screen.pixelbytes) % word_size == 0 &&
548 screen.scanline % word_size == 0) {
549
550 viewports[i].dglyph = draw_glyph_aligned;
551 } else {
552 viewports[i].dglyph = draw_glyph_fallback;
553 }
554
555 viewports[i].cur_col = 0;
556 viewports[i].cur_row = 0;
557 viewports[i].cursor_active = false;
558 viewports[i].cursor_shown = false;
559
560 viewports[i].bbsize = bbsize;
561 viewports[i].backbuf = backbuf;
562
563 viewports[i].initialized = true;
564
565 render_glyphs(&viewports[i]);
566
567 return i;
568}
569
570
571/** Initialize framebuffer as a chardev output device
572 *
573 * @param addr Address of the framebuffer
574 * @param xres Screen width in pixels
575 * @param yres Screen height in pixels
576 * @param visual Bits per pixel (8, 16, 24, 32)
577 * @param scan Bytes per one scanline
578 *
579 */
580static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
581 unsigned int scan, unsigned int visual)
582{
583 switch (visual) {
584 case VISUAL_INDIRECT_8:
585 screen.rgb_conv = rgb_323;
586 screen.pixelbytes = 1;
587 break;
588 case VISUAL_RGB_5_5_5:
589 screen.rgb_conv = rgb_555;
590 screen.pixelbytes = 2;
591 break;
592 case VISUAL_RGB_5_6_5:
593 screen.rgb_conv = rgb_565;
594 screen.pixelbytes = 2;
595 break;
596 case VISUAL_RGB_8_8_8:
597 screen.rgb_conv = rgb_888;
598 screen.pixelbytes = 3;
599 break;
600 case VISUAL_RGB_8_8_8_0:
601 screen.rgb_conv = rgb_888;
602 screen.pixelbytes = 4;
603 break;
604 case VISUAL_RGB_0_8_8_8:
605 screen.rgb_conv = rgb_0888;
606 screen.pixelbytes = 4;
607 break;
608 case VISUAL_BGR_0_8_8_8:
609 screen.rgb_conv = bgr_0888;
610 screen.pixelbytes = 4;
611 break;
612 default:
613 return false;
614 }
615
616 screen.fb_addr = (unsigned char *) addr;
617 screen.xres = xres;
618 screen.yres = yres;
619 screen.scanline = scan;
620
621 screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
622 screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
623
624 /* Create first viewport */
625 vport_create(0, 0, xres, yres);
626
627 return true;
628}
629
630
631/** Draw a glyph, takes advantage of alignment.
632 *
633 * This version can only be used if the following conditions are met:
634 *
635 * - word size is divisible by pixelbytes
636 * - cell scanline size is divisible by word size
637 * - cell scanlines are word-aligned
638 *
639 * It makes use of the pre-rendered mask to process (possibly) several
640 * pixels at once (word size / pixelbytes pixels at a time are processed)
641 * making it very fast. Most notably this version is not applicable at 24 bits
642 * per pixel.
643 *
644 * @param x x coordinate of top-left corner on screen.
645 * @param y y coordinate of top-left corner on screen.
646 * @param cursor Draw glyph with cursor
647 * @param glyphs Pointer to font bitmap.
648 * @param glyph Code of the glyph to draw.
649 * @param fg_color Foreground color.
650 * @param bg_color Backgroudn color.
651 */
652static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
653 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
654{
655 unsigned int i, yd;
656 unsigned long fg_buf, bg_buf;
657 unsigned long *maskp, *dp;
658 unsigned long mask;
659 unsigned int ww, d_add;
660
661 /*
662 * Prepare a pair of words, one filled with foreground-color
663 * pattern and the other filled with background-color pattern.
664 */
665 for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
666 screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
667 fg_color);
668 screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
669 bg_color);
670 }
671
672
673 /* Pointer to the current position in the mask. */
674 maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
675
676 /* Pointer to the current position on the screen. */
677 dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
678
679 /* Width of the character cell in words. */
680 ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
681
682 /* Offset to add when moving to another screen scanline. */
683 d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
684
685 for (yd = 0; yd < FONT_SCANLINES; yd++) {
686 /*
687 * Now process the cell scanline, combining foreground
688 * and background color patters using the pre-rendered mask.
689 */
690 for (i = 0; i < ww; i++) {
691 mask = *maskp++;
692 *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
693 }
694
695 /* Move to the beginning of the next scanline of the cell. */
696 dp = (unsigned long *) ((uint8_t *) dp + d_add);
697 }
698}
699
700/** Draw a glyph, fallback version.
701 *
702 * This version does not make use of the pre-rendered mask, it uses
703 * the font bitmap directly. It works always, but it is slower.
704 *
705 * @param x x coordinate of top-left corner on screen.
706 * @param y y coordinate of top-left corner on screen.
707 * @param cursor Draw glyph with cursor
708 * @param glyphs Pointer to font bitmap.
709 * @param glyph Code of the glyph to draw.
710 * @param fg_color Foreground color.
711 * @param bg_color Backgroudn color.
712 */
713void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
714 uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
715{
716 unsigned int i, j, yd;
717 uint8_t fg_buf[4], bg_buf[4];
718 uint8_t *dp, *sp;
719 unsigned int d_add;
720 uint8_t b;
721
722 /* Pre-render 1x the foreground and background color pixels. */
723 if (cursor) {
724 screen.rgb_conv(fg_buf, bg_color);
725 screen.rgb_conv(bg_buf, fg_color);
726 } else {
727 screen.rgb_conv(fg_buf, fg_color);
728 screen.rgb_conv(bg_buf, bg_color);
729 }
730
731 /* Pointer to the current position on the screen. */
732 dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
733
734 /* Offset to add when moving to another screen scanline. */
735 d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
736
737 for (yd = 0; yd < FONT_SCANLINES; yd++) {
738 /* Byte containing bits of the glyph scanline. */
739 b = fb_font[glyph * FONT_SCANLINES + yd];
740
741 for (i = 0; i < FONT_WIDTH; i++) {
742 /* Choose color based on the current bit. */
743 sp = (b & 0x80) ? fg_buf : bg_buf;
744
745 /* Copy the pixel. */
746 for (j = 0; j < screen.pixelbytes; j++) {
747 *dp++ = *sp++;
748 }
749
750 /* Move to the next bit. */
751 b = b << 1;
752 }
753
754 /* Move to the beginning of the next scanline of the cell. */
755 dp += d_add;
756 }
757}
758
759/** Draw glyph at specified position in viewport.
760 *
761 * @param vport Viewport identification
762 * @param cursor Draw glyph with cursor
763 * @param col Screen position relative to viewport
764 * @param row Screen position relative to viewport
765 *
766 */
767static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
768 unsigned int row)
769{
770 unsigned int x = vport->x + COL2X(col);
771 unsigned int y = vport->y + ROW2Y(row);
772
773 uint8_t glyph;
774 uint32_t fg_color;
775 uint32_t bg_color;
776
777 glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
778 fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
779 bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
780
781 (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
782 fg_color, bg_color);
783}
784
785/** Hide cursor if it is shown
786 *
787 */
788static void cursor_hide(viewport_t *vport)
789{
790 if ((vport->cursor_active) && (vport->cursor_shown)) {
791 draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
792 vport->cursor_shown = false;
793 }
794}
795
796
797/** Show cursor if cursor showing is enabled
798 *
799 */
800static void cursor_show(viewport_t *vport)
801{
802 /* Do not check for cursor_shown */
803 if (vport->cursor_active) {
804 draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
805 vport->cursor_shown = true;
806 }
807}
808
809
810/** Invert cursor, if it is enabled
811 *
812 */
813static void cursor_blink(viewport_t *vport)
814{
815 if (vport->cursor_shown)
816 cursor_hide(vport);
817 else
818 cursor_show(vport);
819}
820
821
822/** Draw character at given position relative to viewport
823 *
824 * @param vport Viewport identification
825 * @param c Character to draw
826 * @param col Screen position relative to viewport
827 * @param row Screen position relative to viewport
828 *
829 */
830static void draw_char(viewport_t *vport, uint8_t c, unsigned int col, unsigned int row)
831{
832 bb_cell_t *bbp;
833
834 /* Do not hide cursor if we are going to overwrite it */
835 if ((vport->cursor_active) && (vport->cursor_shown) &&
836 ((vport->cur_col != col) || (vport->cur_row != row)))
837 cursor_hide(vport);
838
839 bbp = &vport->backbuf[BB_POS(vport, col, row)];
840 bbp->glyph = c;
841 bbp->fg_color = vport->attr.fg_color;
842 bbp->bg_color = vport->attr.bg_color;
843
844 draw_vp_glyph(vport, false, col, row);
845
846 vport->cur_col = col;
847 vport->cur_row = row;
848
849 vport->cur_col++;
850 if (vport->cur_col >= vport->cols) {
851 vport->cur_col = 0;
852 vport->cur_row++;
853 if (vport->cur_row >= vport->rows)
854 vport->cur_row--;
855 }
856
857 cursor_show(vport);
858}
859
860
861/** Draw text data to viewport
862 *
863 * @param vport Viewport id
864 * @param data Text data fitting exactly into viewport
865 *
866 */
867static void draw_text_data(viewport_t *vport, keyfield_t *data)
868{
869 unsigned int i;
870 bb_cell_t *bbp;
871 attrs_t *a;
872 attr_rgb_t rgb;
873
874 for (i = 0; i < vport->cols * vport->rows; i++) {
875 unsigned int col = i % vport->cols;
876 unsigned int row = i / vport->cols;
877
878 bbp = &vport->backbuf[BB_POS(vport, col, row)];
879 uint8_t glyph = bbp->glyph;
880
881 a = &data[i].attrs;
882 rgb_from_attr(&rgb, a);
883
884 bbp->glyph = data[i].character;
885 bbp->fg_color = rgb.fg_color;
886 bbp->bg_color = rgb.bg_color;
887
888 draw_vp_glyph(vport, false, col, row);
889 }
890 cursor_show(vport);
891}
892
893
894static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
895{
896 int pm = *((int *) data);
897 pixmap_t *pmap = &pixmaps[pm];
898 unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
899
900 screen.rgb_conv(&pmap->data[pos], color);
901}
902
903
904static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
905{
906 viewport_t *vport = (viewport_t *) data;
907 unsigned int dx = vport->x + x;
908 unsigned int dy = vport->y + y;
909
910 screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
911}
912
913
914/** Return first free pixmap
915 *
916 */
917static int find_free_pixmap(void)
918{
919 unsigned int i;
920
921 for (i = 0; i < MAX_PIXMAPS; i++)
922 if (!pixmaps[i].data)
923 return i;
924
925 return -1;
926}
927
928
929/** Create a new pixmap and return appropriate ID
930 *
931 */
932static int shm2pixmap(unsigned char *shm, size_t size)
933{
934 int pm;
935 pixmap_t *pmap;
936
937 pm = find_free_pixmap();
938 if (pm == -1)
939 return ELIMIT;
940
941 pmap = &pixmaps[pm];
942
943 if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
944 return EINVAL;
945
946 pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
947 if (!pmap->data)
948 return ENOMEM;
949
950 ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
951
952 return pm;
953}
954
955
956/** Handle shared memory communication calls
957 *
958 * Protocol for drawing pixmaps:
959 * - FB_PREPARE_SHM(client shm identification)
960 * - IPC_M_AS_AREA_SEND
961 * - FB_DRAW_PPM(startx, starty)
962 * - FB_DROP_SHM
963 *
964 * Protocol for text drawing
965 * - IPC_M_AS_AREA_SEND
966 * - FB_DRAW_TEXT_DATA
967 *
968 * @param callid Callid of the current call
969 * @param call Current call data
970 * @param vp Active viewport
971 *
972 * @return false if the call was not handled byt this function, true otherwise
973 *
974 * Note: this function is not threads safe, you would have
975 * to redefine static variables with __thread
976 *
977 */
978static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
979{
980 static keyfield_t *interbuffer = NULL;
981 static size_t intersize = 0;
982
983 static unsigned char *shm = NULL;
984 static ipcarg_t shm_id = 0;
985 static size_t shm_size;
986
987 bool handled = true;
988 int retval = EOK;
989 viewport_t *vport = &viewports[vp];
990 unsigned int x;
991 unsigned int y;
992
993 switch (IPC_GET_METHOD(*call)) {
994 case IPC_M_SHARE_OUT:
995 /* We accept one area for data interchange */
996 if (IPC_GET_ARG1(*call) == shm_id) {
997 void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
998 shm_size = IPC_GET_ARG2(*call);
999 if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1000 shm = dest;
1001 else
1002 shm_id = 0;
1003
1004 if (shm[0] != 'P')
1005 return false;
1006
1007 return true;
1008 } else {
1009 intersize = IPC_GET_ARG2(*call);
1010 receive_comm_area(callid, call, (void *) &interbuffer);
1011 }
1012 return true;
1013 case FB_PREPARE_SHM:
1014 if (shm_id)
1015 retval = EBUSY;
1016 else
1017 shm_id = IPC_GET_ARG1(*call);
1018 break;
1019
1020 case FB_DROP_SHM:
1021 if (shm) {
1022 as_area_destroy(shm);
1023 shm = NULL;
1024 }
1025 shm_id = 0;
1026 break;
1027
1028 case FB_SHM2PIXMAP:
1029 if (!shm) {
1030 retval = EINVAL;
1031 break;
1032 }
1033 retval = shm2pixmap(shm, shm_size);
1034 break;
1035 case FB_DRAW_PPM:
1036 if (!shm) {
1037 retval = EINVAL;
1038 break;
1039 }
1040 x = IPC_GET_ARG1(*call);
1041 y = IPC_GET_ARG2(*call);
1042
1043 if ((x > vport->width) || (y > vport->height)) {
1044 retval = EINVAL;
1045 break;
1046 }
1047
1048 ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1049 IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1050 break;
1051 case FB_DRAW_TEXT_DATA:
1052 if (!interbuffer) {
1053 retval = EINVAL;
1054 break;
1055 }
1056 if (intersize < vport->cols * vport->rows * sizeof(*interbuffer)) {
1057 retval = EINVAL;
1058 break;
1059 }
1060 draw_text_data(vport, interbuffer);
1061 break;
1062 default:
1063 handled = false;
1064 }
1065
1066 if (handled)
1067 ipc_answer_0(callid, retval);
1068 return handled;
1069}
1070
1071
1072static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1073{
1074 unsigned int width = vport->width;
1075 unsigned int height = vport->height;
1076
1077 if (width + vport->x > screen.xres)
1078 width = screen.xres - vport->x;
1079 if (height + vport->y > screen.yres)
1080 height = screen.yres - vport->y;
1081
1082 unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1083 unsigned int realheight = pmap->height <= height ? pmap->height : height;
1084
1085 unsigned int srcrowsize = vport->width * screen.pixelbytes;
1086 unsigned int realrowsize = realwidth * screen.pixelbytes;
1087
1088 unsigned int y;
1089 for (y = 0; y < realheight; y++) {
1090 unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1091 memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1092 }
1093}
1094
1095
1096/** Save viewport to pixmap
1097 *
1098 */
1099static int save_vp_to_pixmap(viewport_t *vport)
1100{
1101 int pm;
1102 pixmap_t *pmap;
1103
1104 pm = find_free_pixmap();
1105 if (pm == -1)
1106 return ELIMIT;
1107
1108 pmap = &pixmaps[pm];
1109 pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1110 if (!pmap->data)
1111 return ENOMEM;
1112
1113 pmap->width = vport->width;
1114 pmap->height = vport->height;
1115
1116 copy_vp_to_pixmap(vport, pmap);
1117
1118 return pm;
1119}
1120
1121
1122/** Draw pixmap on screen
1123 *
1124 * @param vp Viewport to draw on
1125 * @param pm Pixmap identifier
1126 *
1127 */
1128static int draw_pixmap(int vp, int pm)
1129{
1130 pixmap_t *pmap = &pixmaps[pm];
1131 viewport_t *vport = &viewports[vp];
1132
1133 unsigned int width = vport->width;
1134 unsigned int height = vport->height;
1135
1136 if (width + vport->x > screen.xres)
1137 width = screen.xres - vport->x;
1138 if (height + vport->y > screen.yres)
1139 height = screen.yres - vport->y;
1140
1141 if (!pmap->data)
1142 return EINVAL;
1143
1144 unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1145 unsigned int realheight = pmap->height <= height ? pmap->height : height;
1146
1147 unsigned int srcrowsize = vport->width * screen.pixelbytes;
1148 unsigned int realrowsize = realwidth * screen.pixelbytes;
1149
1150 unsigned int y;
1151 for (y = 0; y < realheight; y++) {
1152 unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1153 memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1154 }
1155
1156 return EOK;
1157}
1158
1159
1160/** Tick animation one step forward
1161 *
1162 */
1163static void anims_tick(void)
1164{
1165 unsigned int i;
1166 static int counts = 0;
1167
1168 /* Limit redrawing */
1169 counts = (counts + 1) % 8;
1170 if (counts)
1171 return;
1172
1173 for (i = 0; i < MAX_ANIMATIONS; i++) {
1174 if ((!animations[i].animlen) || (!animations[i].initialized) ||
1175 (!animations[i].enabled))
1176 continue;
1177
1178 draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1179 animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1180 }
1181}
1182
1183
1184static unsigned int pointer_x;
1185static unsigned int pointer_y;
1186static bool pointer_shown, pointer_enabled;
1187static int pointer_vport = -1;
1188static int pointer_pixmap = -1;
1189
1190
1191static void mouse_show(void)
1192{
1193 int i, j;
1194 int visibility;
1195 int color;
1196 int bytepos;
1197
1198 if ((pointer_shown) || (!pointer_enabled))
1199 return;
1200
1201 /* Save image under the pointer. */
1202 if (pointer_vport == -1) {
1203 pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1204 if (pointer_vport < 0)
1205 return;
1206 } else {
1207 viewports[pointer_vport].x = pointer_x;
1208 viewports[pointer_vport].y = pointer_y;
1209 }
1210
1211 if (pointer_pixmap == -1)
1212 pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1213 else
1214 copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1215
1216 /* Draw mouse pointer. */
1217 for (i = 0; i < pointer_height; i++)
1218 for (j = 0; j < pointer_width; j++) {
1219 bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1220 visibility = pointer_mask_bits[bytepos] &
1221 (1 << (j % 8));
1222 if (visibility) {
1223 color = pointer_bits[bytepos] &
1224 (1 << (j % 8)) ? 0 : 0xffffff;
1225 if (pointer_x + j < screen.xres && pointer_y +
1226 i < screen.yres)
1227 putpixel(&viewports[0], pointer_x + j,
1228 pointer_y + i, color);
1229 }
1230 }
1231 pointer_shown = 1;
1232}
1233
1234
1235static void mouse_hide(void)
1236{
1237 /* Restore image under the pointer. */
1238 if (pointer_shown) {
1239 draw_pixmap(pointer_vport, pointer_pixmap);
1240 pointer_shown = 0;
1241 }
1242}
1243
1244
1245static void mouse_move(unsigned int x, unsigned int y)
1246{
1247 mouse_hide();
1248 pointer_x = x;
1249 pointer_y = y;
1250 mouse_show();
1251}
1252
1253
1254static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1255{
1256 bool handled = true;
1257 int retval = EOK;
1258 int i, nvp;
1259 int newval;
1260
1261 switch (IPC_GET_METHOD(*call)) {
1262 case FB_ANIM_CREATE:
1263 nvp = IPC_GET_ARG1(*call);
1264 if (nvp == -1)
1265 nvp = vp;
1266 if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1267 !viewports[nvp].initialized) {
1268 retval = EINVAL;
1269 break;
1270 }
1271 for (i = 0; i < MAX_ANIMATIONS; i++) {
1272 if (!animations[i].initialized)
1273 break;
1274 }
1275 if (i == MAX_ANIMATIONS) {
1276 retval = ELIMIT;
1277 break;
1278 }
1279 animations[i].initialized = 1;
1280 animations[i].animlen = 0;
1281 animations[i].pos = 0;
1282 animations[i].enabled = 0;
1283 animations[i].vp = nvp;
1284 retval = i;
1285 break;
1286 case FB_ANIM_DROP:
1287 i = IPC_GET_ARG1(*call);
1288 if (i >= MAX_ANIMATIONS || i < 0) {
1289 retval = EINVAL;
1290 break;
1291 }
1292 animations[i].initialized = 0;
1293 break;
1294 case FB_ANIM_ADDPIXMAP:
1295 i = IPC_GET_ARG1(*call);
1296 if (i >= MAX_ANIMATIONS || i < 0 ||
1297 !animations[i].initialized) {
1298 retval = EINVAL;
1299 break;
1300 }
1301 if (animations[i].animlen == MAX_ANIM_LEN) {
1302 retval = ELIMIT;
1303 break;
1304 }
1305 newval = IPC_GET_ARG2(*call);
1306 if (newval < 0 || newval > MAX_PIXMAPS ||
1307 !pixmaps[newval].data) {
1308 retval = EINVAL;
1309 break;
1310 }
1311 animations[i].pixmaps[animations[i].animlen++] = newval;
1312 break;
1313 case FB_ANIM_CHGVP:
1314 i = IPC_GET_ARG1(*call);
1315 if (i >= MAX_ANIMATIONS || i < 0) {
1316 retval = EINVAL;
1317 break;
1318 }
1319 nvp = IPC_GET_ARG2(*call);
1320 if (nvp == -1)
1321 nvp = vp;
1322 if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1323 !viewports[nvp].initialized) {
1324 retval = EINVAL;
1325 break;
1326 }
1327 animations[i].vp = nvp;
1328 break;
1329 case FB_ANIM_START:
1330 case FB_ANIM_STOP:
1331 i = IPC_GET_ARG1(*call);
1332 if (i >= MAX_ANIMATIONS || i < 0) {
1333 retval = EINVAL;
1334 break;
1335 }
1336 newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1337 if (newval ^ animations[i].enabled) {
1338 animations[i].enabled = newval;
1339 anims_enabled += newval ? 1 : -1;
1340 }
1341 break;
1342 default:
1343 handled = 0;
1344 }
1345 if (handled)
1346 ipc_answer_0(callid, retval);
1347 return handled;
1348}
1349
1350
1351/** Handler for messages concerning pixmap handling
1352 *
1353 */
1354static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1355{
1356 bool handled = true;
1357 int retval = EOK;
1358 int i, nvp;
1359
1360 switch (IPC_GET_METHOD(*call)) {
1361 case FB_VP_DRAW_PIXMAP:
1362 nvp = IPC_GET_ARG1(*call);
1363 if (nvp == -1)
1364 nvp = vp;
1365 if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1366 !viewports[nvp].initialized) {
1367 retval = EINVAL;
1368 break;
1369 }
1370 i = IPC_GET_ARG2(*call);
1371 retval = draw_pixmap(nvp, i);
1372 break;
1373 case FB_VP2PIXMAP:
1374 nvp = IPC_GET_ARG1(*call);
1375 if (nvp == -1)
1376 nvp = vp;
1377 if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1378 !viewports[nvp].initialized)
1379 retval = EINVAL;
1380 else
1381 retval = save_vp_to_pixmap(&viewports[nvp]);
1382 break;
1383 case FB_DROP_PIXMAP:
1384 i = IPC_GET_ARG1(*call);
1385 if (i >= MAX_PIXMAPS) {
1386 retval = EINVAL;
1387 break;
1388 }
1389 if (pixmaps[i].data) {
1390 free(pixmaps[i].data);
1391 pixmaps[i].data = NULL;
1392 }
1393 break;
1394 default:
1395 handled = 0;
1396 }
1397
1398 if (handled)
1399 ipc_answer_0(callid, retval);
1400 return handled;
1401
1402}
1403
1404static int rgb_from_style(attr_rgb_t *rgb, int style)
1405{
1406 switch (style) {
1407 case STYLE_NORMAL:
1408 rgb->fg_color = color_table[COLOR_BLACK];
1409 rgb->bg_color = color_table[COLOR_WHITE];
1410 break;
1411 case STYLE_EMPHASIS:
1412 rgb->fg_color = color_table[COLOR_RED];
1413 rgb->bg_color = color_table[COLOR_WHITE];
1414 break;
1415 default:
1416 return EINVAL;
1417 }
1418
1419 return EOK;
1420}
1421
1422static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1423 ipcarg_t bg_color, ipcarg_t flags)
1424{
1425 fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1426 bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1427
1428 rgb->fg_color = color_table[fg_color];
1429 rgb->bg_color = color_table[bg_color];
1430
1431 return EOK;
1432}
1433
1434static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1435{
1436 int rc;
1437
1438 switch (a->t) {
1439 case at_style:
1440 rc = rgb_from_style(rgb, a->a.s.style);
1441 break;
1442 case at_idx:
1443 rc = rgb_from_idx(rgb, a->a.i.fg_color,
1444 a->a.i.bg_color, a->a.i.flags);
1445 break;
1446 case at_rgb:
1447 *rgb = a->a.r;
1448 rc = EOK;
1449 break;
1450 }
1451
1452 return rc;
1453}
1454
1455static int fb_set_style(viewport_t *vport, ipcarg_t style)
1456{
1457 return rgb_from_style(&vport->attr, (int) style);
1458}
1459
1460static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1461 ipcarg_t bg_color, ipcarg_t flags)
1462{
1463 return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1464}
1465
1466/** Function for handling connections to FB
1467 *
1468 */
1469static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1470{
1471 unsigned int vp = 0;
1472 viewport_t *vport = &viewports[vp];
1473
1474 if (client_connected) {
1475 ipc_answer_0(iid, ELIMIT);
1476 return;
1477 }
1478
1479 /* Accept connection */
1480 client_connected = true;
1481 ipc_answer_0(iid, EOK);
1482
1483 while (true) {
1484 ipc_callid_t callid;
1485 ipc_call_t call;
1486 int retval;
1487 unsigned int i;
1488 int scroll;
1489 uint8_t glyph;
1490 unsigned int row, col;
1491
1492 if ((vport->cursor_active) || (anims_enabled))
1493 callid = async_get_call_timeout(&call, 250000);
1494 else
1495 callid = async_get_call(&call);
1496
1497 mouse_hide();
1498 if (!callid) {
1499 cursor_blink(vport);
1500 anims_tick();
1501 mouse_show();
1502 continue;
1503 }
1504
1505 if (shm_handle(callid, &call, vp))
1506 continue;
1507
1508 if (pixmap_handle(callid, &call, vp))
1509 continue;
1510
1511 if (anim_handle(callid, &call, vp))
1512 continue;
1513
1514 switch (IPC_GET_METHOD(call)) {
1515 case IPC_M_PHONE_HUNGUP:
1516 client_connected = false;
1517
1518 /* Cleanup other viewports */
1519 for (i = 1; i < MAX_VIEWPORTS; i++)
1520 vport->initialized = false;
1521
1522 /* Exit thread */
1523 return;
1524
1525 case FB_PUTCHAR:
1526 glyph = IPC_GET_ARG1(call);
1527 row = IPC_GET_ARG2(call);
1528 col = IPC_GET_ARG3(call);
1529
1530 if ((col >= vport->cols) || (row >= vport->rows)) {
1531 retval = EINVAL;
1532 break;
1533 }
1534 ipc_answer_0(callid, EOK);
1535
1536 draw_char(vport, glyph, col, row);
1537
1538 /* Message already answered */
1539 continue;
1540 case FB_CLEAR:
1541 vport_clear(vport);
1542 cursor_show(vport);
1543 retval = EOK;
1544 break;
1545 case FB_CURSOR_GOTO:
1546 row = IPC_GET_ARG1(call);
1547 col = IPC_GET_ARG2(call);
1548
1549 if ((col >= vport->cols) || (row >= vport->rows)) {
1550 retval = EINVAL;
1551 break;
1552 }
1553 retval = EOK;
1554
1555 cursor_hide(vport);
1556 vport->cur_col = col;
1557 vport->cur_row = row;
1558 cursor_show(vport);
1559 break;
1560 case FB_CURSOR_VISIBILITY:
1561 cursor_hide(vport);
1562 vport->cursor_active = IPC_GET_ARG1(call);
1563 cursor_show(vport);
1564 retval = EOK;
1565 break;
1566 case FB_GET_CSIZE:
1567 ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1568 continue;
1569 case FB_SCROLL:
1570 scroll = IPC_GET_ARG1(call);
1571 if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1572 retval = EINVAL;
1573 break;
1574 }
1575 cursor_hide(vport);
1576 vport_scroll(vport, scroll);
1577 cursor_show(vport);
1578 retval = EOK;
1579 break;
1580 case FB_VIEWPORT_SWITCH:
1581 i = IPC_GET_ARG1(call);
1582 if (i >= MAX_VIEWPORTS) {
1583 retval = EINVAL;
1584 break;
1585 }
1586 if (!viewports[i].initialized) {
1587 retval = EADDRNOTAVAIL;
1588 break;
1589 }
1590 cursor_hide(vport);
1591 vp = i;
1592 vport = &viewports[vp];
1593 cursor_show(vport);
1594 retval = EOK;
1595 break;
1596 case FB_VIEWPORT_CREATE:
1597 retval = vport_create(IPC_GET_ARG1(call) >> 16,
1598 IPC_GET_ARG1(call) & 0xffff,
1599 IPC_GET_ARG2(call) >> 16,
1600 IPC_GET_ARG2(call) & 0xffff);
1601 break;
1602 case FB_VIEWPORT_DELETE:
1603 i = IPC_GET_ARG1(call);
1604 if (i >= MAX_VIEWPORTS) {
1605 retval = EINVAL;
1606 break;
1607 }
1608 if (!viewports[i].initialized) {
1609 retval = EADDRNOTAVAIL;
1610 break;
1611 }
1612 viewports[i].initialized = false;
1613 if (viewports[i].glyphs)
1614 free(viewports[i].glyphs);
1615 if (viewports[i].bgpixel)
1616 free(viewports[i].bgpixel);
1617 if (viewports[i].backbuf)
1618 free(viewports[i].backbuf);
1619 retval = EOK;
1620 break;
1621 case FB_SET_STYLE:
1622 retval = fb_set_style(vport, IPC_GET_ARG1(call));
1623 break;
1624 case FB_SET_COLOR:
1625 retval = fb_set_color(vport, IPC_GET_ARG1(call),
1626 IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1627 break;
1628 case FB_SET_RGB_COLOR:
1629 vport->attr.fg_color = IPC_GET_ARG1(call);
1630 vport->attr.bg_color = IPC_GET_ARG2(call);
1631 retval = EOK;
1632 break;
1633 case FB_GET_RESOLUTION:
1634 ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1635 continue;
1636 case FB_POINTER_MOVE:
1637 pointer_enabled = true;
1638 mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1639 retval = EOK;
1640 break;
1641 default:
1642 retval = ENOENT;
1643 }
1644 ipc_answer_0(callid, retval);
1645 }
1646}
1647
1648/** Initialization of framebuffer
1649 *
1650 */
1651int fb_init(void)
1652{
1653 async_set_client_connection(fb_client_connection);
1654
1655 void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1656 unsigned int fb_offset = sysinfo_value("fb.offset");
1657 unsigned int fb_width = sysinfo_value("fb.width");
1658 unsigned int fb_height = sysinfo_value("fb.height");
1659 unsigned int fb_scanline = sysinfo_value("fb.scanline");
1660 unsigned int fb_visual = sysinfo_value("fb.visual");
1661
1662 unsigned int fbsize = fb_scanline * fb_height;
1663 void *fb_addr = as_get_mappable_page(fbsize);
1664
1665 physmem_map(fb_ph_addr + fb_offset, fb_addr,
1666 ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE);
1667
1668 if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1669 return 0;
1670
1671 return -1;
1672}
1673
1674/**
1675 * @}
1676 */
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