/* * Copyright (c) 2008 Martin Decky * Copyright (c) 2006 Jakub Vana * Copyright (c) 2006 Ondrej Palkovsky * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @defgroup fb Graphical framebuffer * @brief HelenOS graphical framebuffer. * @ingroup fbs * @{ */ /** @file */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "font-8x16.h" #include "fb.h" #include "main.h" #include "../console/screenbuffer.h" #include "ppm.h" #include "pointer.xbm" #include "pointer_mask.xbm" #define DEFAULT_BGCOLOR 0xf0f0f0 #define DEFAULT_FGCOLOR 0x000000 #define GLYPH_UNAVAIL '?' #define MAX_ANIM_LEN 8 #define MAX_ANIMATIONS 4 #define MAX_PIXMAPS 256 /**< Maximum number of saved pixmaps */ #define MAX_VIEWPORTS 128 /**< Viewport is a rectangular area on the screen */ /** Function to render a pixel from a RGB value. */ typedef void (*rgb_conv_t)(void *, uint32_t); /** Function to render a bit mask. */ typedef void (*mask_conv_t)(void *, bool); /** Function to draw a glyph. */ typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor, uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color); struct { uint8_t *fb_addr; unsigned int xres; unsigned int yres; unsigned int scanline; unsigned int glyphscanline; unsigned int pixelbytes; unsigned int glyphbytes; /** Pre-rendered mask for rendering glyphs. Specific for the visual. */ uint8_t *glyphs; rgb_conv_t rgb_conv; mask_conv_t mask_conv; } screen; /** Backbuffer character cell. */ typedef struct { uint32_t glyph; uint32_t fg_color; uint32_t bg_color; } bb_cell_t; typedef struct { bool initialized; unsigned int x; unsigned int y; unsigned int width; unsigned int height; /* Text support in window */ unsigned int cols; unsigned int rows; /* * Style and glyphs for text printing */ /** Current attributes. */ attr_rgb_t attr; uint8_t *bgpixel; /** * Glyph drawing function for this viewport. Different viewports * might use different drawing functions depending on whether their * scanlines are aligned on a word boundary. */ dg_t dglyph; /* Auto-cursor position */ bool cursor_active; unsigned int cur_col; unsigned int cur_row; bool cursor_shown; /* Back buffer */ bb_cell_t *backbuf; unsigned int bbsize; } viewport_t; typedef struct { bool initialized; bool enabled; unsigned int vp; unsigned int pos; unsigned int animlen; unsigned int pixmaps[MAX_ANIM_LEN]; } animation_t; static animation_t animations[MAX_ANIMATIONS]; static bool anims_enabled; typedef struct { unsigned int width; unsigned int height; uint8_t *data; } pixmap_t; static pixmap_t pixmaps[MAX_PIXMAPS]; static viewport_t viewports[128]; static bool client_connected = false; /**< Allow only 1 connection */ static uint32_t color_table[16] = { [COLOR_BLACK] = 0x000000, [COLOR_BLUE] = 0x0000f0, [COLOR_GREEN] = 0x00f000, [COLOR_CYAN] = 0x00f0f0, [COLOR_RED] = 0xf00000, [COLOR_MAGENTA] = 0xf000f0, [COLOR_YELLOW] = 0xf0f000, [COLOR_WHITE] = 0xf0f0f0, [8 + COLOR_BLACK] = 0x000000, [8 + COLOR_BLUE] = 0x0000ff, [8 + COLOR_GREEN] = 0x00ff00, [8 + COLOR_CYAN] = 0x00ffff, [8 + COLOR_RED] = 0xff0000, [8 + COLOR_MAGENTA] = 0xff00ff, [8 + COLOR_YELLOW] = 0xffff00, [8 + COLOR_WHITE] = 0xffffff, }; static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a); static int rgb_from_style(attr_rgb_t *rgb, int style); static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color, ipcarg_t bg_color, ipcarg_t flags); static int fb_set_color(viewport_t *vport, ipcarg_t fg_color, ipcarg_t bg_color, ipcarg_t attr); static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor, uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color); static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor, uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color); static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col, unsigned int row); #define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1)) #define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1)) #define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1)) #define COL2X(col) ((col) * FONT_WIDTH) #define ROW2Y(row) ((row) * FONT_SCANLINES) #define X2COL(x) ((x) / FONT_WIDTH) #define Y2ROW(y) ((y) / FONT_SCANLINES) #define FB_POS(x, y) ((y) * screen.scanline + (x) * screen.pixelbytes) #define BB_POS(vport, col, row) ((row) * vport->cols + (col)) #define GLYPH_POS(glyph, y, cursor) (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline) /** ARGB 8:8:8:8 conversion * */ static void rgb_0888(void *dst, uint32_t rgb) { *((uint32_t *) dst) = rgb & 0x00ffffff; } static void mask_0888(void *dst, bool mask) { *((uint32_t *) dst) = (mask ? 0x00ffffff : 0); } /** ABGR 8:8:8:8 conversion * */ static void bgr_0888(void *dst, uint32_t rgb) { *((uint32_t *) dst) = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8); } /** RGB 8:8:8 conversion * */ static void rgb_888(void *dst, uint32_t rgb) { ((uint8_t *) dst)[0] = BLUE(rgb, 8); ((uint8_t *) dst)[1] = GREEN(rgb, 8); ((uint8_t *) dst)[2] = RED(rgb, 8); } static void mask_888(void *dst, bool mask) { if (mask) { ((uint8_t *) dst)[0] = 0xff; ((uint8_t *) dst)[1] = 0xff; ((uint8_t *) dst)[2] = 0xff; } else { ((uint8_t *) dst)[0] = 0; ((uint8_t *) dst)[1] = 0; ((uint8_t *) dst)[2] = 0; } } /** BGR 8:8:8 conversion * */ static void bgr_888(void *dst, uint32_t rgb) { ((uint8_t *) dst)[0] = RED(rgb, 8); ((uint8_t *) dst)[1] = GREEN(rgb, 8); ((uint8_t *) dst)[2] = BLUE(rgb, 8); } /** RGB 5:5:5 conversion * */ static void rgb_555(void *dst, uint32_t rgb) { *((uint16_t *) dst) = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5); } static void mask_555(void *dst, bool mask) { *((uint16_t *) dst) = (mask ? 0x7fff : 0); } /** RGB 5:6:5 conversion * */ static void rgb_565(void *dst, uint32_t rgb) { *((uint16_t *) dst) = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5); } static void mask_565(void *dst, bool mask) { *((uint16_t *) dst) = (mask ? 0xffff : 0); } /** RGB 3:2:3 * */ static void rgb_323(void *dst, uint32_t rgb) { *((uint8_t *) dst) = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3)); } static void mask_323(void *dst, bool mask) { *((uint8_t *) dst) = (mask ? 0xff : 0); } /** Draw a filled rectangle. * * @note Need real implementation that does not access VRAM twice. * */ static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1, unsigned int y1, uint32_t color) { unsigned int x; unsigned int y; unsigned int copy_bytes; uint8_t *sp; uint8_t *dp; uint8_t cbuf[4]; if ((y0 >= y1) || (x0 >= x1)) return; screen.rgb_conv(cbuf, color); sp = &screen.fb_addr[FB_POS(x0, y0)]; dp = sp; /* Draw the first line. */ for (x = x0; x < x1; x++) { memcpy(dp, cbuf, screen.pixelbytes); dp += screen.pixelbytes; } dp = sp + screen.scanline; copy_bytes = (x1 - x0) * screen.pixelbytes; /* Draw the remaining lines by copying. */ for (y = y0 + 1; y < y1; y++) { memcpy(dp, sp, copy_bytes); dp += screen.scanline; } } /** Redraw viewport. * * @param vport Viewport to redraw * */ static void vport_redraw(viewport_t *vport) { unsigned int row; unsigned int col; for (row = 0; row < vport->rows; row++) { for (col = 0; col < vport->cols; col++) { draw_vp_glyph(vport, false, col, row); } } if (COL2X(vport->cols) < vport->width) { draw_filled_rect( vport->x + COL2X(vport->cols), vport->y, vport->x + vport->width, vport->y + vport->height, vport->attr.bg_color); } if (ROW2Y(vport->rows) < vport->height) { draw_filled_rect( vport->x, vport->y + ROW2Y(vport->rows), vport->x + vport->width, vport->y + vport->height, vport->attr.bg_color); } } static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color, uint32_t bg_color) { size_t i; for (i = 0; i < len; i++) { backbuf[i].glyph = 0; backbuf[i].fg_color = fg_color; backbuf[i].bg_color = bg_color; } } /** Clear viewport. * * @param vport Viewport to clear * */ static void vport_clear(viewport_t *vport) { backbuf_clear(vport->backbuf, vport->cols * vport->rows, vport->attr.fg_color, vport->attr.bg_color); vport_redraw(vport); } /** Scroll viewport by the specified number of lines. * * @param vport Viewport to scroll * @param lines Number of lines to scroll * */ static void vport_scroll(viewport_t *vport, int lines) { unsigned int row; unsigned int col; unsigned int x; unsigned int y; uint32_t glyph; uint32_t fg_color; uint32_t bg_color; bb_cell_t *bbp; bb_cell_t *xbp; /* * Redraw. */ y = vport->y; for (row = 0; row < vport->rows; row++) { x = vport->x; for (col = 0; col < vport->cols; col++) { if ((row + lines >= 0) && (row + lines < vport->rows)) { xbp = &vport->backbuf[BB_POS(vport, col, row + lines)]; bbp = &vport->backbuf[BB_POS(vport, col, row)]; glyph = xbp->glyph; fg_color = xbp->fg_color; bg_color = xbp->bg_color; if ((bbp->glyph == glyph) && (bbp->fg_color == xbp->fg_color) && (bbp->bg_color == xbp->bg_color)) { x += FONT_WIDTH; continue; } } else { glyph = 0; fg_color = vport->attr.fg_color; bg_color = vport->attr.bg_color; } (*vport->dglyph)(x, y, false, screen.glyphs, glyph, fg_color, bg_color); x += FONT_WIDTH; } y += FONT_SCANLINES; } /* * Scroll backbuffer. */ if (lines > 0) { memmove(vport->backbuf, vport->backbuf + vport->cols * lines, vport->cols * (vport->rows - lines) * sizeof(bb_cell_t)); backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)], vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color); } else { memmove(vport->backbuf - vport->cols * lines, vport->backbuf, vport->cols * (vport->rows + lines) * sizeof(bb_cell_t)); backbuf_clear(vport->backbuf, - vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color); } } /** Render glyphs * * Convert glyphs from device independent font * description to current visual representation. * */ static void render_glyphs(void) { unsigned int glyph; for (glyph = 0; glyph < FONT_GLYPHS; glyph++) { unsigned int y; for (y = 0; y < FONT_SCANLINES; y++) { unsigned int x; for (x = 0; x < FONT_WIDTH; x++) { screen.mask_conv(&screen.glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes], (fb_font[glyph][y] & (1 << (7 - x))) ? true : false); screen.mask_conv(&screen.glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes], (fb_font[glyph][y] & (1 << (7 - x))) ? false : true); } } } } /** Create new viewport * * @param x Origin of the viewport (x). * @param y Origin of the viewport (y). * @param width Width of the viewport. * @param height Height of the viewport. * * @return New viewport number. * */ static int vport_create(unsigned int x, unsigned int y, unsigned int width, unsigned int height) { unsigned int i; for (i = 0; i < MAX_VIEWPORTS; i++) { if (!viewports[i].initialized) break; } if (i == MAX_VIEWPORTS) return ELIMIT; unsigned int cols = width / FONT_WIDTH; unsigned int rows = height / FONT_SCANLINES; unsigned int bbsize = cols * rows * sizeof(bb_cell_t); unsigned int word_size = sizeof(unsigned long); bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize); if (!backbuf) return ENOMEM; uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes); if (!bgpixel) { free(backbuf); return ENOMEM; } backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR); memset(bgpixel, 0, screen.pixelbytes); viewports[i].x = x; viewports[i].y = y; viewports[i].width = width; viewports[i].height = height; viewports[i].cols = cols; viewports[i].rows = rows; viewports[i].attr.bg_color = DEFAULT_BGCOLOR; viewports[i].attr.fg_color = DEFAULT_FGCOLOR; viewports[i].bgpixel = bgpixel; /* * Conditions necessary to select aligned version: * - word size is divisible by pixelbytes * - cell scanline size is divisible by word size * - cell scanlines are word-aligned * */ if (((word_size % screen.pixelbytes) == 0) && ((FONT_WIDTH * screen.pixelbytes) % word_size == 0) && ((x * screen.pixelbytes) % word_size == 0) && (screen.scanline % word_size == 0)) { viewports[i].dglyph = draw_glyph_aligned; } else { viewports[i].dglyph = draw_glyph_fallback; } viewports[i].cur_col = 0; viewports[i].cur_row = 0; viewports[i].cursor_active = false; viewports[i].cursor_shown = false; viewports[i].bbsize = bbsize; viewports[i].backbuf = backbuf; viewports[i].initialized = true; screen.rgb_conv(viewports[i].bgpixel, viewports[i].attr.bg_color); return i; } /** Initialize framebuffer as a chardev output device * * @param addr Address of the framebuffer * @param xres Screen width in pixels * @param yres Screen height in pixels * @param visual Bits per pixel (8, 16, 24, 32) * @param scan Bytes per one scanline * */ static bool screen_init(void *addr, unsigned int xres, unsigned int yres, unsigned int scan, unsigned int visual) { switch (visual) { case VISUAL_INDIRECT_8: screen.rgb_conv = rgb_323; screen.mask_conv = mask_323; screen.pixelbytes = 1; break; case VISUAL_RGB_5_5_5: screen.rgb_conv = rgb_555; screen.mask_conv = mask_555; screen.pixelbytes = 2; break; case VISUAL_RGB_5_6_5: screen.rgb_conv = rgb_565; screen.mask_conv = mask_565; screen.pixelbytes = 2; break; case VISUAL_RGB_8_8_8: screen.rgb_conv = rgb_888; screen.mask_conv = mask_888; screen.pixelbytes = 3; break; case VISUAL_BGR_8_8_8: screen.rgb_conv = bgr_888; screen.mask_conv = mask_888; screen.pixelbytes = 3; break; case VISUAL_RGB_8_8_8_0: screen.rgb_conv = rgb_888; screen.mask_conv = mask_888; screen.pixelbytes = 4; break; case VISUAL_RGB_0_8_8_8: screen.rgb_conv = rgb_0888; screen.mask_conv = mask_0888; screen.pixelbytes = 4; break; case VISUAL_BGR_0_8_8_8: screen.rgb_conv = bgr_0888; screen.mask_conv = mask_0888; screen.pixelbytes = 4; break; default: return false; } screen.fb_addr = (unsigned char *) addr; screen.xres = xres; screen.yres = yres; screen.scanline = scan; screen.glyphscanline = FONT_WIDTH * screen.pixelbytes; screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES; size_t glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes; uint8_t *glyphs = (uint8_t *) malloc(glyphsize); if (!glyphs) return false; memset(glyphs, 0, glyphsize); screen.glyphs = glyphs; render_glyphs(); /* Create first viewport */ vport_create(0, 0, xres, yres); return true; } /** Draw a glyph, takes advantage of alignment. * * This version can only be used if the following conditions are met: * * - word size is divisible by pixelbytes * - cell scanline size is divisible by word size * - cell scanlines are word-aligned * * It makes use of the pre-rendered mask to process (possibly) several * pixels at once (word size / pixelbytes pixels at a time are processed) * making it very fast. Most notably this version is not applicable at 24 bits * per pixel. * * @param x x coordinate of top-left corner on screen. * @param y y coordinate of top-left corner on screen. * @param cursor Draw glyph with cursor * @param glyphs Pointer to font bitmap. * @param glyph Code of the glyph to draw. * @param fg_color Foreground color. * @param bg_color Backgroudn color. * */ static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor, uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color) { unsigned int i; unsigned int yd; unsigned long fg_buf; unsigned long bg_buf; unsigned long mask; /* * Prepare a pair of words, one filled with foreground-color * pattern and the other filled with background-color pattern. */ for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) { screen.rgb_conv(&((uint8_t *) &fg_buf)[i * screen.pixelbytes], fg_color); screen.rgb_conv(&((uint8_t *) &bg_buf)[i * screen.pixelbytes], bg_color); } /* Pointer to the current position in the mask. */ unsigned long *maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)]; /* Pointer to the current position on the screen. */ unsigned long *dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)]; /* Width of the character cell in words. */ unsigned int ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long); /* Offset to add when moving to another screen scanline. */ unsigned int d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes; for (yd = 0; yd < FONT_SCANLINES; yd++) { /* * Now process the cell scanline, combining foreground * and background color patters using the pre-rendered mask. */ for (i = 0; i < ww; i++) { mask = *maskp++; *dp++ = (fg_buf & mask) | (bg_buf & ~mask); } /* Move to the beginning of the next scanline of the cell. */ dp = (unsigned long *) ((uint8_t *) dp + d_add); } } /** Draw a glyph, fallback version. * * This version does not make use of the pre-rendered mask, it uses * the font bitmap directly. It works always, but it is slower. * * @param x x coordinate of top-left corner on screen. * @param y y coordinate of top-left corner on screen. * @param cursor Draw glyph with cursor * @param glyphs Pointer to font bitmap. * @param glyph Code of the glyph to draw. * @param fg_color Foreground color. * @param bg_color Backgroudn color. * */ void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor, uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color) { unsigned int i; unsigned int j; unsigned int yd; uint8_t fg_buf[4]; uint8_t bg_buf[4]; uint8_t *sp; uint8_t b; /* Pre-render 1x the foreground and background color pixels. */ if (cursor) { screen.rgb_conv(fg_buf, bg_color); screen.rgb_conv(bg_buf, fg_color); } else { screen.rgb_conv(fg_buf, fg_color); screen.rgb_conv(bg_buf, bg_color); } /* Pointer to the current position on the screen. */ uint8_t *dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)]; /* Offset to add when moving to another screen scanline. */ unsigned int d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes; for (yd = 0; yd < FONT_SCANLINES; yd++) { /* Byte containing bits of the glyph scanline. */ b = fb_font[glyph][yd]; for (i = 0; i < FONT_WIDTH; i++) { /* Choose color based on the current bit. */ sp = (b & 0x80) ? fg_buf : bg_buf; /* Copy the pixel. */ for (j = 0; j < screen.pixelbytes; j++) { *dp++ = *sp++; } /* Move to the next bit. */ b = b << 1; } /* Move to the beginning of the next scanline of the cell. */ dp += d_add; } } /** Draw glyph at specified position in viewport. * * @param vport Viewport identification * @param cursor Draw glyph with cursor * @param col Screen position relative to viewport * @param row Screen position relative to viewport * */ static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col, unsigned int row) { unsigned int x = vport->x + COL2X(col); unsigned int y = vport->y + ROW2Y(row); uint32_t glyph = vport->backbuf[BB_POS(vport, col, row)].glyph; uint32_t fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color; uint32_t bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color; (*vport->dglyph)(x, y, cursor, screen.glyphs, glyph, fg_color, bg_color); } /** Hide cursor if it is shown * */ static void cursor_hide(viewport_t *vport) { if ((vport->cursor_active) && (vport->cursor_shown)) { draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row); vport->cursor_shown = false; } } /** Show cursor if cursor showing is enabled * */ static void cursor_show(viewport_t *vport) { /* Do not check for cursor_shown */ if (vport->cursor_active) { draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row); vport->cursor_shown = true; } } /** Invert cursor, if it is enabled * */ static void cursor_blink(viewport_t *vport) { if (vport->cursor_shown) cursor_hide(vport); else cursor_show(vport); } /** Draw character at given position relative to viewport * * @param vport Viewport identification * @param c Character to draw * @param col Screen position relative to viewport * @param row Screen position relative to viewport * */ static void draw_char(viewport_t *vport, wchar_t c, unsigned int col, unsigned int row) { bb_cell_t *bbp; /* Do not hide cursor if we are going to overwrite it */ if ((vport->cursor_active) && (vport->cursor_shown) && ((vport->cur_col != col) || (vport->cur_row != row))) cursor_hide(vport); bbp = &vport->backbuf[BB_POS(vport, col, row)]; bbp->glyph = fb_font_glyph(c); bbp->fg_color = vport->attr.fg_color; bbp->bg_color = vport->attr.bg_color; draw_vp_glyph(vport, false, col, row); vport->cur_col = col; vport->cur_row = row; vport->cur_col++; if (vport->cur_col >= vport->cols) { vport->cur_col = 0; vport->cur_row++; if (vport->cur_row >= vport->rows) vport->cur_row--; } cursor_show(vport); } /** Draw text data to viewport. * * @param vport Viewport id * @param data Text data. * @param x Leftmost column of the area. * @param y Topmost row of the area. * @param w Number of rows. * @param h Number of columns. * */ static void draw_text_data(viewport_t *vport, keyfield_t *data, unsigned int x, unsigned int y, unsigned int w, unsigned int h) { unsigned int i; unsigned int j; bb_cell_t *bbp; attrs_t *a; attr_rgb_t rgb; for (j = 0; j < h; j++) { for (i = 0; i < w; i++) { unsigned int col = x + i; unsigned int row = y + j; bbp = &vport->backbuf[BB_POS(vport, col, row)]; a = &data[j * w + i].attrs; rgb_from_attr(&rgb, a); bbp->glyph = fb_font_glyph(data[j * w + i].character); bbp->fg_color = rgb.fg_color; bbp->bg_color = rgb.bg_color; draw_vp_glyph(vport, false, col, row); } } cursor_show(vport); } static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color) { int pm = *((int *) data); pixmap_t *pmap = &pixmaps[pm]; unsigned int pos = (y * pmap->width + x) * screen.pixelbytes; screen.rgb_conv(&pmap->data[pos], color); } static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color) { viewport_t *vport = (viewport_t *) data; unsigned int dx = vport->x + x; unsigned int dy = vport->y + y; screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color); } /** Return first free pixmap * */ static int find_free_pixmap(void) { unsigned int i; for (i = 0; i < MAX_PIXMAPS; i++) if (!pixmaps[i].data) return i; return -1; } /** Create a new pixmap and return appropriate ID * */ static int shm2pixmap(unsigned char *shm, size_t size) { int pm; pixmap_t *pmap; pm = find_free_pixmap(); if (pm == -1) return ELIMIT; pmap = &pixmaps[pm]; if (ppm_get_data(shm, size, &pmap->width, &pmap->height)) return EINVAL; pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes); if (!pmap->data) return ENOMEM; ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm); return pm; } /** Handle shared memory communication calls * * Protocol for drawing pixmaps: * - FB_PREPARE_SHM(client shm identification) * - IPC_M_AS_AREA_SEND * - FB_DRAW_PPM(startx, starty) * - FB_DROP_SHM * * Protocol for text drawing * - IPC_M_AS_AREA_SEND * - FB_DRAW_TEXT_DATA * * @param callid Callid of the current call * @param call Current call data * @param vp Active viewport * * @return false if the call was not handled byt this function, true otherwise * * Note: this function is not threads safe, you would have * to redefine static variables with __thread * */ static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp) { static keyfield_t *interbuffer = NULL; static size_t intersize = 0; static unsigned char *shm = NULL; static ipcarg_t shm_id = 0; static size_t shm_size; bool handled = true; int retval = EOK; viewport_t *vport = &viewports[vp]; unsigned int x; unsigned int y; unsigned int w; unsigned int h; switch (IPC_GET_METHOD(*call)) { case IPC_M_SHARE_OUT: /* We accept one area for data interchange */ if (IPC_GET_ARG1(*call) == shm_id) { void *dest = as_get_mappable_page(IPC_GET_ARG2(*call)); shm_size = IPC_GET_ARG2(*call); if (!ipc_answer_1(callid, EOK, (sysarg_t) dest)) shm = dest; else shm_id = 0; if (shm[0] != 'P') return false; return true; } else { intersize = IPC_GET_ARG2(*call); receive_comm_area(callid, call, (void *) &interbuffer); } return true; case FB_PREPARE_SHM: if (shm_id) retval = EBUSY; else shm_id = IPC_GET_ARG1(*call); break; case FB_DROP_SHM: if (shm) { as_area_destroy(shm); shm = NULL; } shm_id = 0; break; case FB_SHM2PIXMAP: if (!shm) { retval = EINVAL; break; } retval = shm2pixmap(shm, shm_size); break; case FB_DRAW_PPM: if (!shm) { retval = EINVAL; break; } x = IPC_GET_ARG1(*call); y = IPC_GET_ARG2(*call); if ((x > vport->width) || (y > vport->height)) { retval = EINVAL; break; } ppm_draw(shm, shm_size, IPC_GET_ARG1(*call), IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport); break; case FB_DRAW_TEXT_DATA: x = IPC_GET_ARG1(*call); y = IPC_GET_ARG2(*call); w = IPC_GET_ARG3(*call); h = IPC_GET_ARG4(*call); if (!interbuffer) { retval = EINVAL; break; } if (x + w > vport->cols || y + h > vport->rows) { retval = EINVAL; break; } if (intersize < w * h * sizeof(*interbuffer)) { retval = EINVAL; break; } draw_text_data(vport, interbuffer, x, y, w, h); break; default: handled = false; } if (handled) ipc_answer_0(callid, retval); return handled; } static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap) { unsigned int width = vport->width; unsigned int height = vport->height; if (width + vport->x > screen.xres) width = screen.xres - vport->x; if (height + vport->y > screen.yres) height = screen.yres - vport->y; unsigned int realwidth = pmap->width <= width ? pmap->width : width; unsigned int realheight = pmap->height <= height ? pmap->height : height; unsigned int srcrowsize = vport->width * screen.pixelbytes; unsigned int realrowsize = realwidth * screen.pixelbytes; unsigned int y; for (y = 0; y < realheight; y++) { unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes; memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize); } } /** Save viewport to pixmap * */ static int save_vp_to_pixmap(viewport_t *vport) { int pm; pixmap_t *pmap; pm = find_free_pixmap(); if (pm == -1) return ELIMIT; pmap = &pixmaps[pm]; pmap->data = malloc(screen.pixelbytes * vport->width * vport->height); if (!pmap->data) return ENOMEM; pmap->width = vport->width; pmap->height = vport->height; copy_vp_to_pixmap(vport, pmap); return pm; } /** Draw pixmap on screen * * @param vp Viewport to draw on * @param pm Pixmap identifier * */ static int draw_pixmap(int vp, int pm) { pixmap_t *pmap = &pixmaps[pm]; viewport_t *vport = &viewports[vp]; unsigned int width = vport->width; unsigned int height = vport->height; if (width + vport->x > screen.xres) width = screen.xres - vport->x; if (height + vport->y > screen.yres) height = screen.yres - vport->y; if (!pmap->data) return EINVAL; unsigned int realwidth = pmap->width <= width ? pmap->width : width; unsigned int realheight = pmap->height <= height ? pmap->height : height; unsigned int srcrowsize = vport->width * screen.pixelbytes; unsigned int realrowsize = realwidth * screen.pixelbytes; unsigned int y; for (y = 0; y < realheight; y++) { unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes; memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize); } return EOK; } /** Tick animation one step forward * */ static void anims_tick(void) { unsigned int i; static int counts = 0; /* Limit redrawing */ counts = (counts + 1) % 8; if (counts) return; for (i = 0; i < MAX_ANIMATIONS; i++) { if ((!animations[i].animlen) || (!animations[i].initialized) || (!animations[i].enabled)) continue; draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]); animations[i].pos = (animations[i].pos + 1) % animations[i].animlen; } } static unsigned int pointer_x; static unsigned int pointer_y; static bool pointer_shown, pointer_enabled; static int pointer_vport = -1; static int pointer_pixmap = -1; static void mouse_show(void) { int i, j; int visibility; int color; int bytepos; if ((pointer_shown) || (!pointer_enabled)) return; /* Save image under the pointer. */ if (pointer_vport == -1) { pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height); if (pointer_vport < 0) return; } else { viewports[pointer_vport].x = pointer_x; viewports[pointer_vport].y = pointer_y; } if (pointer_pixmap == -1) pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]); else copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]); /* Draw mouse pointer. */ for (i = 0; i < pointer_height; i++) for (j = 0; j < pointer_width; j++) { bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8; visibility = pointer_mask_bits[bytepos] & (1 << (j % 8)); if (visibility) { color = pointer_bits[bytepos] & (1 << (j % 8)) ? 0 : 0xffffff; if (pointer_x + j < screen.xres && pointer_y + i < screen.yres) putpixel(&viewports[0], pointer_x + j, pointer_y + i, color); } } pointer_shown = 1; } static void mouse_hide(void) { /* Restore image under the pointer. */ if (pointer_shown) { draw_pixmap(pointer_vport, pointer_pixmap); pointer_shown = 0; } } static void mouse_move(unsigned int x, unsigned int y) { mouse_hide(); pointer_x = x; pointer_y = y; mouse_show(); } static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp) { bool handled = true; int retval = EOK; int i, nvp; int newval; switch (IPC_GET_METHOD(*call)) { case FB_ANIM_CREATE: nvp = IPC_GET_ARG1(*call); if (nvp == -1) nvp = vp; if (nvp >= MAX_VIEWPORTS || nvp < 0 || !viewports[nvp].initialized) { retval = EINVAL; break; } for (i = 0; i < MAX_ANIMATIONS; i++) { if (!animations[i].initialized) break; } if (i == MAX_ANIMATIONS) { retval = ELIMIT; break; } animations[i].initialized = 1; animations[i].animlen = 0; animations[i].pos = 0; animations[i].enabled = 0; animations[i].vp = nvp; retval = i; break; case FB_ANIM_DROP: i = IPC_GET_ARG1(*call); if (i >= MAX_ANIMATIONS || i < 0) { retval = EINVAL; break; } animations[i].initialized = 0; break; case FB_ANIM_ADDPIXMAP: i = IPC_GET_ARG1(*call); if (i >= MAX_ANIMATIONS || i < 0 || !animations[i].initialized) { retval = EINVAL; break; } if (animations[i].animlen == MAX_ANIM_LEN) { retval = ELIMIT; break; } newval = IPC_GET_ARG2(*call); if (newval < 0 || newval > MAX_PIXMAPS || !pixmaps[newval].data) { retval = EINVAL; break; } animations[i].pixmaps[animations[i].animlen++] = newval; break; case FB_ANIM_CHGVP: i = IPC_GET_ARG1(*call); if (i >= MAX_ANIMATIONS || i < 0) { retval = EINVAL; break; } nvp = IPC_GET_ARG2(*call); if (nvp == -1) nvp = vp; if (nvp >= MAX_VIEWPORTS || nvp < 0 || !viewports[nvp].initialized) { retval = EINVAL; break; } animations[i].vp = nvp; break; case FB_ANIM_START: case FB_ANIM_STOP: i = IPC_GET_ARG1(*call); if (i >= MAX_ANIMATIONS || i < 0) { retval = EINVAL; break; } newval = (IPC_GET_METHOD(*call) == FB_ANIM_START); if (newval ^ animations[i].enabled) { animations[i].enabled = newval; anims_enabled += newval ? 1 : -1; } break; default: handled = 0; } if (handled) ipc_answer_0(callid, retval); return handled; } /** Handler for messages concerning pixmap handling * */ static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp) { bool handled = true; int retval = EOK; int i, nvp; switch (IPC_GET_METHOD(*call)) { case FB_VP_DRAW_PIXMAP: nvp = IPC_GET_ARG1(*call); if (nvp == -1) nvp = vp; if (nvp < 0 || nvp >= MAX_VIEWPORTS || !viewports[nvp].initialized) { retval = EINVAL; break; } i = IPC_GET_ARG2(*call); retval = draw_pixmap(nvp, i); break; case FB_VP2PIXMAP: nvp = IPC_GET_ARG1(*call); if (nvp == -1) nvp = vp; if (nvp < 0 || nvp >= MAX_VIEWPORTS || !viewports[nvp].initialized) retval = EINVAL; else retval = save_vp_to_pixmap(&viewports[nvp]); break; case FB_DROP_PIXMAP: i = IPC_GET_ARG1(*call); if (i >= MAX_PIXMAPS) { retval = EINVAL; break; } if (pixmaps[i].data) { free(pixmaps[i].data); pixmaps[i].data = NULL; } break; default: handled = 0; } if (handled) ipc_answer_0(callid, retval); return handled; } static int rgb_from_style(attr_rgb_t *rgb, int style) { switch (style) { case STYLE_NORMAL: rgb->fg_color = color_table[COLOR_BLACK]; rgb->bg_color = color_table[COLOR_WHITE]; break; case STYLE_EMPHASIS: rgb->fg_color = color_table[COLOR_RED]; rgb->bg_color = color_table[COLOR_WHITE]; break; default: return EINVAL; } return EOK; } static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color, ipcarg_t bg_color, ipcarg_t flags) { fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0); bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0); rgb->fg_color = color_table[fg_color]; rgb->bg_color = color_table[bg_color]; return EOK; } static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a) { int rc; switch (a->t) { case at_style: rc = rgb_from_style(rgb, a->a.s.style); break; case at_idx: rc = rgb_from_idx(rgb, a->a.i.fg_color, a->a.i.bg_color, a->a.i.flags); break; case at_rgb: *rgb = a->a.r; rc = EOK; break; } return rc; } static int fb_set_style(viewport_t *vport, ipcarg_t style) { return rgb_from_style(&vport->attr, (int) style); } static int fb_set_color(viewport_t *vport, ipcarg_t fg_color, ipcarg_t bg_color, ipcarg_t flags) { return rgb_from_idx(&vport->attr, fg_color, bg_color, flags); } /** Function for handling connections to FB * */ static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall) { unsigned int vp = 0; viewport_t *vport = &viewports[vp]; if (client_connected) { ipc_answer_0(iid, ELIMIT); return; } /* Accept connection */ client_connected = true; ipc_answer_0(iid, EOK); while (true) { ipc_callid_t callid; ipc_call_t call; int retval; unsigned int i; int scroll; wchar_t ch; unsigned int row, col; if ((vport->cursor_active) || (anims_enabled)) callid = async_get_call_timeout(&call, 250000); else callid = async_get_call(&call); mouse_hide(); if (!callid) { cursor_blink(vport); anims_tick(); mouse_show(); continue; } if (shm_handle(callid, &call, vp)) continue; if (pixmap_handle(callid, &call, vp)) continue; if (anim_handle(callid, &call, vp)) continue; switch (IPC_GET_METHOD(call)) { case IPC_M_PHONE_HUNGUP: client_connected = false; /* Cleanup other viewports */ for (i = 1; i < MAX_VIEWPORTS; i++) vport->initialized = false; /* Exit thread */ return; case FB_PUTCHAR: ch = IPC_GET_ARG1(call); row = IPC_GET_ARG2(call); col = IPC_GET_ARG3(call); if ((col >= vport->cols) || (row >= vport->rows)) { retval = EINVAL; break; } ipc_answer_0(callid, EOK); draw_char(vport, ch, col, row); /* Message already answered */ continue; case FB_CLEAR: vport_clear(vport); cursor_show(vport); retval = EOK; break; case FB_CURSOR_GOTO: row = IPC_GET_ARG1(call); col = IPC_GET_ARG2(call); if ((col >= vport->cols) || (row >= vport->rows)) { retval = EINVAL; break; } retval = EOK; cursor_hide(vport); vport->cur_col = col; vport->cur_row = row; cursor_show(vport); break; case FB_CURSOR_VISIBILITY: cursor_hide(vport); vport->cursor_active = IPC_GET_ARG1(call); cursor_show(vport); retval = EOK; break; case FB_GET_CSIZE: ipc_answer_2(callid, EOK, vport->rows, vport->cols); continue; case FB_SCROLL: scroll = IPC_GET_ARG1(call); if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) { retval = EINVAL; break; } cursor_hide(vport); vport_scroll(vport, scroll); cursor_show(vport); retval = EOK; break; case FB_VIEWPORT_SWITCH: i = IPC_GET_ARG1(call); if (i >= MAX_VIEWPORTS) { retval = EINVAL; break; } if (!viewports[i].initialized) { retval = EADDRNOTAVAIL; break; } cursor_hide(vport); vp = i; vport = &viewports[vp]; cursor_show(vport); retval = EOK; break; case FB_VIEWPORT_CREATE: retval = vport_create(IPC_GET_ARG1(call) >> 16, IPC_GET_ARG1(call) & 0xffff, IPC_GET_ARG2(call) >> 16, IPC_GET_ARG2(call) & 0xffff); break; case FB_VIEWPORT_DELETE: i = IPC_GET_ARG1(call); if (i >= MAX_VIEWPORTS) { retval = EINVAL; break; } if (!viewports[i].initialized) { retval = EADDRNOTAVAIL; break; } viewports[i].initialized = false; if (viewports[i].bgpixel) free(viewports[i].bgpixel); if (viewports[i].backbuf) free(viewports[i].backbuf); retval = EOK; break; case FB_SET_STYLE: retval = fb_set_style(vport, IPC_GET_ARG1(call)); break; case FB_SET_COLOR: retval = fb_set_color(vport, IPC_GET_ARG1(call), IPC_GET_ARG2(call), IPC_GET_ARG3(call)); break; case FB_SET_RGB_COLOR: vport->attr.fg_color = IPC_GET_ARG1(call); vport->attr.bg_color = IPC_GET_ARG2(call); retval = EOK; break; case FB_GET_RESOLUTION: ipc_answer_2(callid, EOK, screen.xres, screen.yres); continue; case FB_POINTER_MOVE: pointer_enabled = true; mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call)); retval = EOK; break; case FB_SCREEN_GRAB: case FB_SCREEN_RELINQUISH: retval = EOK; break; default: retval = ENOENT; } ipc_answer_0(callid, retval); } } /** Initialization of framebuffer * */ int fb_init(void) { async_set_client_connection(fb_client_connection); void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical"); unsigned int fb_offset = sysinfo_value("fb.offset"); unsigned int fb_width = sysinfo_value("fb.width"); unsigned int fb_height = sysinfo_value("fb.height"); unsigned int fb_scanline = sysinfo_value("fb.scanline"); unsigned int fb_visual = sysinfo_value("fb.visual"); unsigned int fbsize = fb_scanline * fb_height; void *fb_addr = as_get_mappable_page(fbsize); if (physmem_map(fb_ph_addr + fb_offset, fb_addr, ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE) != 0) return -1; if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual)) return 0; return -1; } /** * @} */