| 1 | /*
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| 2 | * Copyright (c) 2005 Josef Cejka
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| 3 | * All rights reserved.
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| 4 | *
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| 5 | * Redistribution and use in source and binary forms, with or without
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| 6 | * modification, are permitted provided that the following conditions
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| 7 | * are met:
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| 8 | *
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| 9 | * - Redistributions of source code must retain the above copyright
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| 10 | * notice, this list of conditions and the following disclaimer.
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| 11 | * - Redistributions in binary form must reproduce the above copyright
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| 12 | * notice, this list of conditions and the following disclaimer in the
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| 13 | * documentation and/or other materials provided with the distribution.
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| 14 | * - The name of the author may not be used to endorse or promote products
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| 15 | * derived from this software without specific prior written permission.
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| 16 | *
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| 17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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| 18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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| 19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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| 20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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| 21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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| 22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| 23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| 24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 27 | */
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| 28 |
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| 29 | /** @addtogroup softfloat
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| 30 | * @{
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| 31 | */
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| 32 | /** @file
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| 33 | */
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| 34 |
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| 35 | #include "sftypes.h"
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| 36 | #include "conversion.h"
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| 37 | #include "comparison.h"
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| 38 | #include "common.h"
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| 39 |
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| 40 | float64 convertFloat32ToFloat64(float32 a)
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| 41 | {
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| 42 | float64 result;
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| 43 | uint64_t frac;
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| 44 |
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| 45 | result.parts.sign = a.parts.sign;
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| 46 | result.parts.fraction = a.parts.fraction;
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| 47 | result.parts.fraction <<= (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE );
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| 48 |
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| 49 | if ((isFloat32Infinity(a))||(isFloat32NaN(a))) {
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| 50 | result.parts.exp = 0x7FF;
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| 51 | /* TODO; check if its correct for SigNaNs*/
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| 52 | return result;
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| 53 | };
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| 54 |
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| 55 | result.parts.exp = a.parts.exp + ( (int)FLOAT64_BIAS - FLOAT32_BIAS );
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| 56 | if (a.parts.exp == 0) {
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| 57 | /* normalize denormalized numbers */
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| 58 |
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| 59 | if (result.parts.fraction == 0ll) { /* fix zero */
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| 60 | result.parts.exp = 0ll;
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| 61 | return result;
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| 62 | }
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| 63 |
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| 64 | frac = result.parts.fraction;
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| 65 |
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| 66 | while (!(frac & (0x10000000000000ll))) {
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| 67 | frac <<= 1;
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| 68 | --result.parts.exp;
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| 69 | };
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| 70 |
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| 71 | ++result.parts.exp;
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| 72 | result.parts.fraction = frac;
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| 73 | };
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| 74 |
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| 75 | return result;
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| 76 |
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| 77 | }
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| 78 |
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| 79 | float32 convertFloat64ToFloat32(float64 a)
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| 80 | {
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| 81 | float32 result;
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| 82 | int32_t exp;
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| 83 | uint64_t frac;
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| 84 |
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| 85 | result.parts.sign = a.parts.sign;
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| 86 |
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| 87 | if (isFloat64NaN(a)) {
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| 88 |
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| 89 | result.parts.exp = 0xFF;
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| 90 |
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| 91 | if (isFloat64SigNaN(a)) {
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| 92 | result.parts.fraction = 0x400000; /* set first bit of fraction nonzero */
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| 93 | return result;
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| 94 | }
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| 95 |
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| 96 | result.parts.fraction = 0x1; /* fraction nonzero but its first bit is zero */
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| 97 | return result;
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| 98 | };
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| 99 |
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| 100 | if (isFloat64Infinity(a)) {
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| 101 | result.parts.fraction = 0;
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| 102 | result.parts.exp = 0xFF;
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| 103 | return result;
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| 104 | };
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| 105 |
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| 106 | exp = (int)a.parts.exp - FLOAT64_BIAS + FLOAT32_BIAS;
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| 107 |
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| 108 | if (exp >= 0xFF) {
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| 109 | /*FIXME: overflow*/
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| 110 | result.parts.fraction = 0;
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| 111 | result.parts.exp = 0xFF;
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| 112 | return result;
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| 113 |
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| 114 | } else if (exp <= 0 ) {
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| 115 |
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| 116 | /* underflow or denormalized */
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| 117 |
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| 118 | result.parts.exp = 0;
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| 119 |
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| 120 | exp *= -1;
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| 121 | if (exp > FLOAT32_FRACTION_SIZE ) {
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| 122 | /* FIXME: underflow */
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| 123 | result.parts.fraction = 0;
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| 124 | return result;
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| 125 | };
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| 126 |
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| 127 | /* denormalized */
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| 128 |
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| 129 | frac = a.parts.fraction;
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| 130 | frac |= 0x10000000000000ll; /* denormalize and set hidden bit */
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| 131 |
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| 132 | frac >>= (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE + 1);
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| 133 |
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| 134 | while (exp > 0) {
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| 135 | --exp;
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| 136 | frac >>= 1;
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| 137 | };
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| 138 | result.parts.fraction = frac;
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| 139 |
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| 140 | return result;
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| 141 | };
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| 142 |
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| 143 | result.parts.exp = exp;
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| 144 | result.parts.fraction = a.parts.fraction >> (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE);
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| 145 | return result;
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| 146 | }
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| 147 |
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| 148 |
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| 149 | /** Helping procedure for converting float32 to uint32
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| 150 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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| 151 | * @return unsigned integer
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| 152 | */
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| 153 | static uint32_t _float32_to_uint32_helper(float32 a)
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| 154 | {
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| 155 | uint32_t frac;
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| 156 |
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| 157 | if (a.parts.exp < FLOAT32_BIAS) {
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| 158 | /*TODO: rounding*/
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| 159 | return 0;
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| 160 | }
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| 161 |
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| 162 | frac = a.parts.fraction;
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| 163 |
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| 164 | frac |= FLOAT32_HIDDEN_BIT_MASK;
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| 165 | /* shift fraction to left so hidden bit will be the most significant bit */
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| 166 | frac <<= 32 - FLOAT32_FRACTION_SIZE - 1;
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| 167 |
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| 168 | frac >>= 32 - (a.parts.exp - FLOAT32_BIAS) - 1;
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| 169 | if ((a.parts.sign == 1) && (frac != 0)) {
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| 170 | frac = ~frac;
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| 171 | ++frac;
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| 172 | }
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| 173 |
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| 174 | return frac;
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| 175 | }
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| 176 |
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| 177 | /* Convert float to unsigned int32
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| 178 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 179 | * - now its the biggest or the smallest int
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| 180 | */
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| 181 | uint32_t float32_to_uint32(float32 a)
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| 182 | {
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| 183 | if (isFloat32NaN(a)) {
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| 184 | return MAX_UINT32;
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| 185 | }
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| 186 |
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| 187 | if (isFloat32Infinity(a) || (a.parts.exp >= (32 + FLOAT32_BIAS))) {
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| 188 | if (a.parts.sign) {
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| 189 | return MIN_UINT32;
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| 190 | }
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| 191 | return MAX_UINT32;
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| 192 | }
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| 193 |
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| 194 | return _float32_to_uint32_helper(a);
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| 195 | }
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| 196 |
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| 197 | /* Convert float to signed int32
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| 198 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 199 | * - now its the biggest or the smallest int
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| 200 | */
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| 201 | int32_t float32_to_int32(float32 a)
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| 202 | {
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| 203 | if (isFloat32NaN(a)) {
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| 204 | return MAX_INT32;
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| 205 | }
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| 206 |
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| 207 | if (isFloat32Infinity(a) || (a.parts.exp >= (32 + FLOAT32_BIAS))) {
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| 208 | if (a.parts.sign) {
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| 209 | return MIN_INT32;
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| 210 | }
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| 211 | return MAX_INT32;
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| 212 | }
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| 213 | return _float32_to_uint32_helper(a);
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| 214 | }
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| 215 |
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| 216 |
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| 217 | /** Helping procedure for converting float64 to uint64
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| 218 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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| 219 | * @return unsigned integer
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| 220 | */
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| 221 | static uint64_t _float64_to_uint64_helper(float64 a)
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| 222 | {
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| 223 | uint64_t frac;
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| 224 |
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| 225 | if (a.parts.exp < FLOAT64_BIAS) {
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| 226 | /*TODO: rounding*/
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| 227 | return 0;
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| 228 | }
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| 229 |
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| 230 | frac = a.parts.fraction;
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| 231 |
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| 232 | frac |= FLOAT64_HIDDEN_BIT_MASK;
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| 233 | /* shift fraction to left so hidden bit will be the most significant bit */
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| 234 | frac <<= 64 - FLOAT64_FRACTION_SIZE - 1;
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| 235 |
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| 236 | frac >>= 64 - (a.parts.exp - FLOAT64_BIAS) - 1;
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| 237 | if ((a.parts.sign == 1) && (frac != 0)) {
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| 238 | frac = ~frac;
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| 239 | ++frac;
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| 240 | }
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| 241 |
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| 242 | return frac;
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| 243 | }
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| 244 |
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| 245 | /* Convert float to unsigned int64
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| 246 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 247 | * - now its the biggest or the smallest int
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| 248 | */
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| 249 | uint64_t float64_to_uint64(float64 a)
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| 250 | {
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| 251 | if (isFloat64NaN(a)) {
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| 252 | return MAX_UINT64;
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| 253 | }
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| 254 |
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| 255 | if (isFloat64Infinity(a) || (a.parts.exp >= (64 + FLOAT64_BIAS))) {
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| 256 | if (a.parts.sign) {
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| 257 | return MIN_UINT64;
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| 258 | }
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| 259 | return MAX_UINT64;
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| 260 | }
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| 261 |
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| 262 | return _float64_to_uint64_helper(a);
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| 263 | }
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| 264 |
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| 265 | /* Convert float to signed int64
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| 266 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 267 | * - now its the biggest or the smallest int
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| 268 | */
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| 269 | int64_t float64_to_int64(float64 a)
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| 270 | {
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| 271 | if (isFloat64NaN(a)) {
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| 272 | return MAX_INT64;
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| 273 | }
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| 274 |
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| 275 | if (isFloat64Infinity(a) || (a.parts.exp >= (64 + FLOAT64_BIAS))) {
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| 276 | if (a.parts.sign) {
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| 277 | return MIN_INT64;
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| 278 | }
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| 279 | return MAX_INT64;
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| 280 | }
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| 281 | return _float64_to_uint64_helper(a);
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| 282 | }
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| 283 |
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| 284 |
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| 285 |
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| 286 |
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| 287 |
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| 288 | /** Helping procedure for converting float32 to uint64
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| 289 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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| 290 | * @return unsigned integer
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| 291 | */
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| 292 | static uint64_t _float32_to_uint64_helper(float32 a)
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| 293 | {
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| 294 | uint64_t frac;
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| 295 |
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| 296 | if (a.parts.exp < FLOAT32_BIAS) {
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| 297 | /*TODO: rounding*/
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| 298 | return 0;
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| 299 | }
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| 300 |
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| 301 | frac = a.parts.fraction;
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| 302 |
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| 303 | frac |= FLOAT32_HIDDEN_BIT_MASK;
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| 304 | /* shift fraction to left so hidden bit will be the most significant bit */
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| 305 | frac <<= 64 - FLOAT32_FRACTION_SIZE - 1;
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| 306 |
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| 307 | frac >>= 64 - (a.parts.exp - FLOAT32_BIAS) - 1;
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| 308 | if ((a.parts.sign == 1) && (frac != 0)) {
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| 309 | frac = ~frac;
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| 310 | ++frac;
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| 311 | }
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| 312 |
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| 313 | return frac;
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| 314 | }
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| 315 |
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| 316 | /* Convert float to unsigned int64
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| 317 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 318 | * - now its the biggest or the smallest int
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| 319 | */
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| 320 | uint64_t float32_to_uint64(float32 a)
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| 321 | {
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| 322 | if (isFloat32NaN(a)) {
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| 323 | return MAX_UINT64;
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| 324 | }
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| 325 |
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| 326 | if (isFloat32Infinity(a) || (a.parts.exp >= (64 + FLOAT32_BIAS))) {
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| 327 | if (a.parts.sign) {
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| 328 | return MIN_UINT64;
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| 329 | }
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| 330 | return MAX_UINT64;
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| 331 | }
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| 332 |
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| 333 | return _float32_to_uint64_helper(a);
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| 334 | }
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| 335 |
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| 336 | /* Convert float to signed int64
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| 337 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 338 | * - now its the biggest or the smallest int
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| 339 | */
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| 340 | int64_t float32_to_int64(float32 a)
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| 341 | {
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| 342 | if (isFloat32NaN(a)) {
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| 343 | return MAX_INT64;
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| 344 | }
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| 345 |
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| 346 | if (isFloat32Infinity(a) || (a.parts.exp >= (64 + FLOAT32_BIAS))) {
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| 347 | if (a.parts.sign) {
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| 348 | return (MIN_INT64);
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| 349 | }
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| 350 | return MAX_INT64;
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| 351 | }
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| 352 | return _float32_to_uint64_helper(a);
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| 353 | }
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| 354 |
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| 355 |
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| 356 | /* Convert float64 to unsigned int32
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| 357 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 358 | * - now its the biggest or the smallest int
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| 359 | */
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| 360 | uint32_t float64_to_uint32(float64 a)
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| 361 | {
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| 362 | if (isFloat64NaN(a)) {
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| 363 | return MAX_UINT32;
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| 364 | }
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| 365 |
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| 366 | if (isFloat64Infinity(a) || (a.parts.exp >= (32 + FLOAT64_BIAS))) {
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| 367 | if (a.parts.sign) {
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| 368 | return MIN_UINT32;
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| 369 | }
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| 370 | return MAX_UINT32;
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| 371 | }
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| 372 |
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| 373 | return (uint32_t)_float64_to_uint64_helper(a);
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| 374 | }
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| 375 |
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| 376 | /* Convert float64 to signed int32
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| 377 | * FIXME: Im not sure what to return if overflow/underflow happens
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| 378 | * - now its the biggest or the smallest int
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| 379 | */
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| 380 | int32_t float64_to_int32(float64 a)
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| 381 | {
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| 382 | if (isFloat64NaN(a)) {
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| 383 | return MAX_INT32;
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| 384 | }
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| 385 |
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| 386 | if (isFloat64Infinity(a) || (a.parts.exp >= (32 + FLOAT64_BIAS))) {
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| 387 | if (a.parts.sign) {
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| 388 | return MIN_INT32;
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| 389 | }
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| 390 | return MAX_INT32;
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| 391 | }
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| 392 | return (int32_t)_float64_to_uint64_helper(a);
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| 393 | }
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| 394 |
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| 395 | /** Convert unsigned integer to float32
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| 396 | *
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| 397 | *
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| 398 | */
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| 399 | float32 uint32_to_float32(uint32_t i)
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| 400 | {
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| 401 | int counter;
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| 402 | int32_t exp;
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| 403 | float32 result;
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| 404 |
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| 405 | result.parts.sign = 0;
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| 406 | result.parts.fraction = 0;
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| 407 |
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| 408 | counter = countZeroes32(i);
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| 409 |
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| 410 | exp = FLOAT32_BIAS + 32 - counter - 1;
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| 411 |
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| 412 | if (counter == 32) {
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| 413 | result.binary = 0;
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| 414 | return result;
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| 415 | }
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| 416 |
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| 417 | if (counter > 0) {
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| 418 | i <<= counter - 1;
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| 419 | } else {
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| 420 | i >>= 1;
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| 421 | }
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| 422 |
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| 423 | roundFloat32(&exp, &i);
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| 424 |
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| 425 | result.parts.fraction = i >> 7;
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| 426 | result.parts.exp = exp;
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| 427 |
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| 428 | return result;
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| 429 | }
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| 430 |
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| 431 | float32 int32_to_float32(int32_t i)
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| 432 | {
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| 433 | float32 result;
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| 434 |
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| 435 | if (i < 0) {
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| 436 | result = uint32_to_float32((uint32_t)(-i));
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| 437 | } else {
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| 438 | result = uint32_to_float32((uint32_t)i);
|
|---|
| 439 | }
|
|---|
| 440 |
|
|---|
| 441 | result.parts.sign = i < 0;
|
|---|
| 442 |
|
|---|
| 443 | return result;
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 |
|
|---|
| 447 | float32 uint64_to_float32(uint64_t i)
|
|---|
| 448 | {
|
|---|
| 449 | int counter;
|
|---|
| 450 | int32_t exp;
|
|---|
| 451 | uint32_t j;
|
|---|
| 452 | float32 result;
|
|---|
| 453 |
|
|---|
| 454 | result.parts.sign = 0;
|
|---|
| 455 | result.parts.fraction = 0;
|
|---|
| 456 |
|
|---|
| 457 | counter = countZeroes64(i);
|
|---|
| 458 |
|
|---|
| 459 | exp = FLOAT32_BIAS + 64 - counter - 1;
|
|---|
| 460 |
|
|---|
| 461 | if (counter == 64) {
|
|---|
| 462 | result.binary = 0;
|
|---|
| 463 | return result;
|
|---|
| 464 | }
|
|---|
| 465 |
|
|---|
| 466 | /* Shift all to the first 31 bits (31. will be hidden 1)*/
|
|---|
| 467 | if (counter > 33) {
|
|---|
| 468 | i <<= counter - 1 - 32;
|
|---|
| 469 | } else {
|
|---|
| 470 | i >>= 1 + 32 - counter;
|
|---|
| 471 | }
|
|---|
| 472 |
|
|---|
| 473 | j = (uint32_t)i;
|
|---|
| 474 | roundFloat32(&exp, &j);
|
|---|
| 475 |
|
|---|
| 476 | result.parts.fraction = j >> 7;
|
|---|
| 477 | result.parts.exp = exp;
|
|---|
| 478 | return result;
|
|---|
| 479 | }
|
|---|
| 480 |
|
|---|
| 481 | float32 int64_to_float32(int64_t i)
|
|---|
| 482 | {
|
|---|
| 483 | float32 result;
|
|---|
| 484 |
|
|---|
| 485 | if (i < 0) {
|
|---|
| 486 | result = uint64_to_float32((uint64_t)(-i));
|
|---|
| 487 | } else {
|
|---|
| 488 | result = uint64_to_float32((uint64_t)i);
|
|---|
| 489 | }
|
|---|
| 490 |
|
|---|
| 491 | result.parts.sign = i < 0;
|
|---|
| 492 |
|
|---|
| 493 | return result;
|
|---|
| 494 | }
|
|---|
| 495 |
|
|---|
| 496 | /** Convert unsigned integer to float64
|
|---|
| 497 | *
|
|---|
| 498 | *
|
|---|
| 499 | */
|
|---|
| 500 | float64 uint32_to_float64(uint32_t i)
|
|---|
| 501 | {
|
|---|
| 502 | int counter;
|
|---|
| 503 | int32_t exp;
|
|---|
| 504 | float64 result;
|
|---|
| 505 | uint64_t frac;
|
|---|
| 506 |
|
|---|
| 507 | result.parts.sign = 0;
|
|---|
| 508 | result.parts.fraction = 0;
|
|---|
| 509 |
|
|---|
| 510 | counter = countZeroes32(i);
|
|---|
| 511 |
|
|---|
| 512 | exp = FLOAT64_BIAS + 32 - counter - 1;
|
|---|
| 513 |
|
|---|
| 514 | if (counter == 32) {
|
|---|
| 515 | result.binary = 0;
|
|---|
| 516 | return result;
|
|---|
| 517 | }
|
|---|
| 518 |
|
|---|
| 519 | frac = i;
|
|---|
| 520 | frac <<= counter + 32 - 1;
|
|---|
| 521 |
|
|---|
| 522 | roundFloat64(&exp, &frac);
|
|---|
| 523 |
|
|---|
| 524 | result.parts.fraction = frac >> 10;
|
|---|
| 525 | result.parts.exp = exp;
|
|---|
| 526 |
|
|---|
| 527 | return result;
|
|---|
| 528 | }
|
|---|
| 529 |
|
|---|
| 530 | float64 int32_to_float64(int32_t i)
|
|---|
| 531 | {
|
|---|
| 532 | float64 result;
|
|---|
| 533 |
|
|---|
| 534 | if (i < 0) {
|
|---|
| 535 | result = uint32_to_float64((uint32_t)(-i));
|
|---|
| 536 | } else {
|
|---|
| 537 | result = uint32_to_float64((uint32_t)i);
|
|---|
| 538 | }
|
|---|
| 539 |
|
|---|
| 540 | result.parts.sign = i < 0;
|
|---|
| 541 |
|
|---|
| 542 | return result;
|
|---|
| 543 | }
|
|---|
| 544 |
|
|---|
| 545 |
|
|---|
| 546 | float64 uint64_to_float64(uint64_t i)
|
|---|
| 547 | {
|
|---|
| 548 | int counter;
|
|---|
| 549 | int32_t exp;
|
|---|
| 550 | float64 result;
|
|---|
| 551 |
|
|---|
| 552 | result.parts.sign = 0;
|
|---|
| 553 | result.parts.fraction = 0;
|
|---|
| 554 |
|
|---|
| 555 | counter = countZeroes64(i);
|
|---|
| 556 |
|
|---|
| 557 | exp = FLOAT64_BIAS + 64 - counter - 1;
|
|---|
| 558 |
|
|---|
| 559 | if (counter == 64) {
|
|---|
| 560 | result.binary = 0;
|
|---|
| 561 | return result;
|
|---|
| 562 | }
|
|---|
| 563 |
|
|---|
| 564 | if (counter > 0) {
|
|---|
| 565 | i <<= counter - 1;
|
|---|
| 566 | } else {
|
|---|
| 567 | i >>= 1;
|
|---|
| 568 | }
|
|---|
| 569 |
|
|---|
| 570 | roundFloat64(&exp, &i);
|
|---|
| 571 |
|
|---|
| 572 | result.parts.fraction = i >> 10;
|
|---|
| 573 | result.parts.exp = exp;
|
|---|
| 574 | return result;
|
|---|
| 575 | }
|
|---|
| 576 |
|
|---|
| 577 | float64 int64_to_float64(int64_t i)
|
|---|
| 578 | {
|
|---|
| 579 | float64 result;
|
|---|
| 580 |
|
|---|
| 581 | if (i < 0) {
|
|---|
| 582 | result = uint64_to_float64((uint64_t)(-i));
|
|---|
| 583 | } else {
|
|---|
| 584 | result = uint64_to_float64((uint64_t)i);
|
|---|
| 585 | }
|
|---|
| 586 |
|
|---|
| 587 | result.parts.sign = i < 0;
|
|---|
| 588 |
|
|---|
| 589 | return result;
|
|---|
| 590 | }
|
|---|
| 591 |
|
|---|
| 592 | /** @}
|
|---|
| 593 | */
|
|---|