source: mainline/uspace/lib/ui/src/window.c@ c88d7f99

ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since c88d7f99 was 5de852c, checked in by Jiri Svoboda <jiri@…>, 3 years ago

Coordinate keyboard event delivery between application and UI framework

If an application sets its own keyboard event handler, it needs to call
ui_window_def_kbd() to deliver events to the window's UI control tree.
Menubar should be able to capture these events so that they are not
accidentally acted upon by the application keyboard handler.

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File size: 28.0 KB
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1/*
2 * Copyright (c) 2021 Jiri Svoboda
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** @addtogroup libui
30 * @{
31 */
32/**
33 * @file Window
34 */
35
36#include <congfx/console.h>
37#include <display.h>
38#include <errno.h>
39#include <gfx/bitmap.h>
40#include <gfx/context.h>
41#include <gfx/cursor.h>
42#include <gfx/render.h>
43#include <io/kbd_event.h>
44#include <io/pos_event.h>
45#include <mem.h>
46#include <memgfx/memgc.h>
47#include <stdlib.h>
48#include <ui/control.h>
49#include <ui/resource.h>
50#include <ui/ui.h>
51#include <ui/wdecor.h>
52#include <ui/window.h>
53#include "../private/control.h"
54#include "../private/dummygc.h"
55#include "../private/resource.h"
56#include "../private/ui.h"
57#include "../private/wdecor.h"
58#include "../private/window.h"
59
60static void dwnd_close_event(void *);
61static void dwnd_focus_event(void *);
62static void dwnd_kbd_event(void *, kbd_event_t *);
63static void dwnd_pos_event(void *, pos_event_t *);
64static void dwnd_resize_event(void *, gfx_rect_t *);
65static void dwnd_unfocus_event(void *);
66
67static display_wnd_cb_t dwnd_cb = {
68 .close_event = dwnd_close_event,
69 .focus_event = dwnd_focus_event,
70 .kbd_event = dwnd_kbd_event,
71 .pos_event = dwnd_pos_event,
72 .resize_event = dwnd_resize_event,
73 .unfocus_event = dwnd_unfocus_event
74};
75
76static void wd_close(ui_wdecor_t *, void *);
77static void wd_move(ui_wdecor_t *, void *, gfx_coord2_t *);
78static void wd_resize(ui_wdecor_t *, void *, ui_wdecor_rsztype_t,
79 gfx_coord2_t *);
80static void wd_set_cursor(ui_wdecor_t *, void *, ui_stock_cursor_t);
81
82static ui_wdecor_cb_t wdecor_cb = {
83 .close = wd_close,
84 .move = wd_move,
85 .resize = wd_resize,
86 .set_cursor = wd_set_cursor
87};
88
89static void ui_window_invalidate(void *, gfx_rect_t *);
90static void ui_window_update(void *);
91static errno_t ui_window_cursor_get_pos(void *, gfx_coord2_t *);
92static errno_t ui_window_cursor_set_pos(void *, gfx_coord2_t *);
93static errno_t ui_window_cursor_set_visible(void *, bool);
94
95/** Window memory GC callbacks */
96static mem_gc_cb_t ui_window_mem_gc_cb = {
97 .invalidate = ui_window_invalidate,
98 .update = ui_window_update,
99 .cursor_get_pos = ui_window_cursor_get_pos,
100 .cursor_set_pos = ui_window_cursor_set_pos,
101 .cursor_set_visible = ui_window_cursor_set_visible
102};
103
104static void ui_window_app_invalidate(void *, gfx_rect_t *);
105static void ui_window_app_update(void *);
106
107/** Application area memory GC callbacks */
108static mem_gc_cb_t ui_window_app_mem_gc_cb = {
109 .invalidate = ui_window_app_invalidate,
110 .update = ui_window_app_update
111};
112
113static void ui_window_expose_cb(void *);
114
115/** Initialize window parameters structure.
116 *
117 * Window parameters structure must always be initialized using this function
118 * first. By default, the window will be decorated. To get a non-decorated
119 * window, one needs to clear ui_wds_decorated
120 * (e.g. params->style &= ~ui_wds_decorated).
121 *
122 * @param params Window parameters structure
123 */
124void ui_wnd_params_init(ui_wnd_params_t *params)
125{
126 memset(params, 0, sizeof(ui_wnd_params_t));
127
128 /* Make window decorated by default. */
129 params->style = ui_wds_decorated;
130}
131
132/** Compute where window should be placed on the screen.
133 *
134 * This only applies to windows that do not use default placement or
135 * if we are running in full-screen mode.
136 *
137 * @param window Window
138 * @param drect Display rectangle
139 * @param params Window parameters
140 * @param pos Place to store position of top-left corner
141 */
142static void ui_window_place(ui_window_t *window, gfx_rect_t *drect,
143 ui_wnd_params_t *params, gfx_coord2_t *pos)
144{
145 gfx_coord2_t dims;
146
147 assert(params->placement != ui_wnd_place_default ||
148 ui_is_fullscreen(window->ui));
149
150 pos->x = 0;
151 pos->y = 0;
152
153 switch (params->placement) {
154 case ui_wnd_place_default:
155 assert(ui_is_fullscreen(window->ui));
156 /* Center window */
157 gfx_rect_dims(&params->rect, &dims);
158 pos->x = (drect->p0.x + drect->p1.x) / 2 - dims.x / 2;
159 pos->y = (drect->p0.y + drect->p1.y) / 2 - dims.y / 2;
160 break;
161 case ui_wnd_place_top_left:
162 case ui_wnd_place_full_screen:
163 pos->x = drect->p0.x - params->rect.p0.x;
164 pos->y = drect->p0.y - params->rect.p0.y;
165 break;
166 case ui_wnd_place_top_right:
167 pos->x = drect->p1.x - params->rect.p1.x;
168 pos->y = drect->p0.y - params->rect.p0.y;
169 break;
170 case ui_wnd_place_bottom_left:
171 pos->x = drect->p0.x - params->rect.p0.x;
172 pos->y = drect->p1.y - params->rect.p1.y;
173 break;
174 case ui_wnd_place_bottom_right:
175 pos->x = drect->p1.x - params->rect.p1.x;
176 pos->y = drect->p1.y - params->rect.p1.y;
177 break;
178 case ui_wnd_place_popup:
179 /* Place popup window below parent rectangle */
180 pos->x = params->prect.p0.x;
181 pos->y = params->prect.p1.y;
182 break;
183 }
184}
185
186/** Create new window.
187 *
188 * @param ui User interface
189 * @param params Window parameters
190 * @param rwindow Place to store pointer to new window
191 * @return EOK on success or an error code
192 */
193errno_t ui_window_create(ui_t *ui, ui_wnd_params_t *params,
194 ui_window_t **rwindow)
195{
196 ui_window_t *window;
197 display_info_t info;
198 gfx_coord2_t scr_dims;
199 display_wnd_params_t dparams;
200 gfx_context_t *gc = NULL;
201 ui_resource_t *res = NULL;
202 ui_wdecor_t *wdecor = NULL;
203 dummy_gc_t *dgc = NULL;
204 gfx_bitmap_params_t bparams;
205 gfx_bitmap_alloc_t alloc;
206 gfx_bitmap_t *bmp = NULL;
207 gfx_coord2_t off;
208 mem_gc_t *memgc = NULL;
209 xlate_gc_t *xgc = NULL;
210 errno_t rc;
211
212 window = calloc(1, sizeof(ui_window_t));
213 if (window == NULL)
214 return ENOMEM;
215
216 window->ui = ui;
217
218 display_wnd_params_init(&dparams);
219 dparams.rect = params->rect;
220 /* Only allow making the window larger */
221 gfx_rect_dims(&params->rect, &dparams.min_size);
222
223 if ((params->flags & ui_wndf_popup) != 0)
224 dparams.flags |= wndf_popup;
225
226 if (ui->display != NULL) {
227 if (params->placement != ui_wnd_place_default) {
228 rc = display_get_info(ui->display, &info);
229 if (rc != EOK)
230 goto error;
231 }
232
233 if (params->placement == ui_wnd_place_full_screen) {
234 /* Make window the size of the screen */
235 gfx_rect_dims(&info.rect, &scr_dims);
236 gfx_coord2_add(&dparams.rect.p0, &scr_dims,
237 &dparams.rect.p1);
238 }
239
240 if (params->placement != ui_wnd_place_default) {
241 /* Set initial display window position */
242 ui_window_place(window, &info.rect, params,
243 &dparams.pos);
244
245 dparams.flags |= wndf_setpos;
246 }
247
248 rc = display_window_create(ui->display, &dparams, &dwnd_cb,
249 (void *) window, &window->dwindow);
250 if (rc != EOK)
251 goto error;
252
253 rc = display_window_get_gc(window->dwindow, &gc);
254 if (rc != EOK)
255 goto error;
256 } else if (ui->console != NULL) {
257 gc = console_gc_get_ctx(ui->cgc);
258
259 if (params->placement == ui_wnd_place_full_screen) {
260 /* Make window the size of the screen */
261 gfx_rect_dims(&ui->rect, &scr_dims);
262 gfx_coord2_add(&dparams.rect.p0, &scr_dims,
263 &dparams.rect.p1);
264 (void) console_set_caption(ui->console,
265 params->caption);
266 }
267 } else {
268 /* Needed for unit tests */
269 rc = dummygc_create(&dgc);
270 if (rc != EOK)
271 goto error;
272
273 gc = dummygc_get_ctx(dgc);
274 }
275
276#ifdef CONFIG_UI_CS_RENDER
277 /* Create window bitmap */
278 gfx_bitmap_params_init(&bparams);
279#ifndef CONFIG_WIN_DOUBLE_BUF
280 /* Console does not support direct output */
281 if (ui->display != NULL)
282 bparams.flags |= bmpf_direct_output;
283#endif
284
285 /* Move rectangle so that top-left corner is 0,0 */
286 gfx_rect_rtranslate(&dparams.rect.p0, &dparams.rect, &bparams.rect);
287
288 rc = gfx_bitmap_create(gc, &bparams, NULL, &bmp);
289 if (rc != EOK)
290 goto error;
291
292 /* Create memory GC */
293 rc = gfx_bitmap_get_alloc(bmp, &alloc);
294 if (rc != EOK) {
295 gfx_bitmap_destroy(window->app_bmp);
296 return rc;
297 }
298
299 rc = mem_gc_create(&bparams.rect, &alloc, &ui_window_mem_gc_cb,
300 (void *) window, &memgc);
301 if (rc != EOK) {
302 gfx_bitmap_destroy(window->app_bmp);
303 return rc;
304 }
305
306 window->bmp = bmp;
307 window->mgc = memgc;
308 window->gc = mem_gc_get_ctx(memgc);
309 window->realgc = gc;
310 (void) off;
311#else
312 /* Server-side rendering */
313
314 /* Full-screen mode? */
315 if (ui->display == NULL) {
316 /* Create translating GC to translate window contents */
317 off.x = 0;
318 off.y = 0;
319 rc = xlate_gc_create(&off, gc, &xgc);
320 if (rc != EOK)
321 goto error;
322
323 window->xgc = xgc;
324 window->gc = xlate_gc_get_ctx(xgc);
325 window->realgc = gc;
326 } else {
327 window->gc = gc;
328 }
329
330 (void) ui_window_mem_gc_cb;
331 (void) alloc;
332 (void) bparams;
333#endif
334 if (ui->display == NULL) {
335 ui_window_place(window, &ui->rect, params, &window->dpos);
336
337 if (window->xgc != NULL)
338 xlate_gc_set_off(window->xgc, &window->dpos);
339 }
340
341 rc = ui_resource_create(window->gc, ui_is_textmode(ui), &res);
342 if (rc != EOK)
343 goto error;
344
345 rc = ui_wdecor_create(res, params->caption, params->style, &wdecor);
346 if (rc != EOK)
347 goto error;
348
349 ui_wdecor_set_rect(wdecor, &dparams.rect);
350 ui_wdecor_set_cb(wdecor, &wdecor_cb, (void *) window);
351 ui_wdecor_paint(wdecor);
352
353 ui_resource_set_expose_cb(res, ui_window_expose_cb, (void *) window);
354
355 window->rect = dparams.rect;
356 window->res = res;
357 window->wdecor = wdecor;
358 window->cursor = ui_curs_arrow;
359 window->placement = params->placement;
360 *rwindow = window;
361
362 list_append(&window->lwindows, &ui->windows);
363 return EOK;
364error:
365 if (wdecor != NULL)
366 ui_wdecor_destroy(wdecor);
367 if (res != NULL)
368 ui_resource_destroy(res);
369 if (memgc != NULL)
370 mem_gc_delete(memgc);
371 if (xgc != NULL)
372 xlate_gc_delete(xgc);
373 if (bmp != NULL)
374 gfx_bitmap_destroy(bmp);
375 if (dgc != NULL)
376 dummygc_destroy(dgc);
377 free(window);
378 return rc;
379}
380
381/** Destroy window.
382 *
383 * @param window Window or @c NULL
384 */
385void ui_window_destroy(ui_window_t *window)
386{
387 ui_t *ui;
388
389 if (window == NULL)
390 return;
391
392 ui = window->ui;
393
394 list_remove(&window->lwindows);
395 ui_control_destroy(window->control);
396 ui_wdecor_destroy(window->wdecor);
397 ui_resource_destroy(window->res);
398 if (0 && window->app_mgc != NULL)
399 mem_gc_delete(window->app_mgc);
400 if (0 && window->app_bmp != NULL)
401 gfx_bitmap_destroy(window->app_bmp);
402 if (window->mgc != NULL) {
403 mem_gc_delete(window->mgc);
404 window->gc = NULL;
405 }
406 if (window->bmp != NULL)
407 gfx_bitmap_destroy(window->bmp);
408 if (window->dwindow != NULL)
409 display_window_destroy(window->dwindow);
410
411 free(window);
412
413 /* Need to repaint if windows are emulated */
414 if (ui_is_fullscreen(ui)) {
415 ui_paint(ui);
416 }
417
418 if (ui->console != NULL &&
419 window->placement == ui_wnd_place_full_screen) {
420 (void) console_set_caption(ui->console, "");
421 }
422}
423
424/** Add control to window.
425 *
426 * Only one control can be added to a window. If more than one control
427 * is added, the results are undefined.
428 *
429 * @param window Window
430 * @param control Control
431 * @return EOK on success, ENOMEM if out of memory
432 */
433void ui_window_add(ui_window_t *window, ui_control_t *control)
434{
435 assert(window->control == NULL);
436
437 window->control = control;
438 control->elemp = (void *) window;
439}
440
441/** Remove control from window.
442 *
443 * @param window Window
444 * @param control Control
445 */
446void ui_window_remove(ui_window_t *window, ui_control_t *control)
447{
448 assert(window->control == control);
449 assert((ui_window_t *) control->elemp == window);
450
451 window->control = NULL;
452 control->elemp = NULL;
453}
454
455/** Get active window (only valid in fullscreen mode).
456 *
457 * @param ui User interface
458 * @return Active window
459 */
460ui_window_t *ui_window_get_active(ui_t *ui)
461{
462 link_t *link;
463
464 link = list_last(&ui->windows);
465 if (link == NULL)
466 return NULL;
467
468 return list_get_instance(link, ui_window_t, lwindows);
469}
470
471/** Resize/move window.
472 *
473 * Resize window to the dimensions of @a rect. If @a rect.p0 is not 0,0,
474 * the top-left corner of the window will move on the screen accordingly.
475 *
476 * @param window Window
477 * @param rect Rectangle
478 *
479 * @return EOK on success or an error code
480 */
481errno_t ui_window_resize(ui_window_t *window, gfx_rect_t *rect)
482{
483 gfx_coord2_t offs;
484 gfx_rect_t nrect;
485 gfx_rect_t arect;
486 gfx_bitmap_t *app_bmp = NULL;
487 gfx_bitmap_t *win_bmp = NULL;
488 gfx_bitmap_params_t app_params;
489 gfx_bitmap_params_t win_params;
490 gfx_bitmap_alloc_t app_alloc;
491 gfx_bitmap_alloc_t win_alloc;
492 errno_t rc;
493
494 /*
495 * Move rect so that p0=0,0 - keep window's coordinate system origin
496 * locked to top-left corner of the window.
497 */
498 offs = rect->p0;
499 gfx_rect_rtranslate(&offs, rect, &nrect);
500
501 /* mgc != NULL iff client-side rendering */
502 if (window->mgc != NULL) {
503#ifdef CONFIG_WIN_DOUBLE_BUF
504 /*
505 * Create new window bitmap in advance. If direct mapping,
506 * will need do it after resizing the window.
507 */
508 assert(window->bmp != NULL);
509 gfx_bitmap_params_init(&win_params);
510 win_params.rect = nrect;
511
512 rc = gfx_bitmap_create(window->realgc, &win_params, NULL,
513 &win_bmp);
514 if (rc != EOK)
515 goto error;
516
517 rc = gfx_bitmap_get_alloc(win_bmp, &win_alloc);
518 if (rc != EOK)
519 goto error;
520#endif
521 }
522
523 /* Application area GC? */
524 if (window->app_gc != NULL) {
525 /* Resize application bitmap */
526 assert(window->app_bmp != NULL);
527
528 gfx_bitmap_params_init(&app_params);
529
530 /*
531 * The bitmap will have the same dimensions as the
532 * application rectangle, but start at 0,0.
533 */
534 ui_wdecor_app_from_rect(window->wdecor->style, &nrect, &arect);
535 gfx_rect_rtranslate(&arect.p0, &arect, &app_params.rect);
536
537 rc = gfx_bitmap_create(window->gc, &app_params, NULL,
538 &app_bmp);
539 if (rc != EOK)
540 goto error;
541
542 rc = gfx_bitmap_get_alloc(app_bmp, &app_alloc);
543 if (rc != EOK)
544 goto error;
545 }
546
547 /* dwindow can be NULL in case of unit tests */
548 if (window->dwindow != NULL) {
549 rc = display_window_resize(window->dwindow, &offs, &nrect);
550 if (rc != EOK)
551 goto error;
552 }
553
554 /* Client side rendering? */
555 if (window->mgc != NULL) {
556#ifndef CONFIG_WIN_DOUBLE_BUF
557 /* Window is resized, now we can map the window bitmap again */
558 gfx_bitmap_params_init(&win_params);
559 win_params.flags |= bmpf_direct_output;
560 win_params.rect = nrect;
561
562 rc = gfx_bitmap_create(window->realgc, &win_params, NULL,
563 &win_bmp);
564 if (rc != EOK)
565 goto error;
566
567 rc = gfx_bitmap_get_alloc(win_bmp, &win_alloc);
568 if (rc != EOK)
569 goto error;
570#endif
571
572 mem_gc_retarget(window->mgc, &win_params.rect, &win_alloc);
573
574 gfx_bitmap_destroy(window->bmp);
575 window->bmp = win_bmp;
576 }
577
578 ui_wdecor_set_rect(window->wdecor, &nrect);
579 ui_wdecor_paint(window->wdecor);
580 gfx_update(window->gc);
581
582 /* Application area GC? */
583 if (window->app_gc != NULL) {
584 mem_gc_retarget(window->app_mgc, &app_params.rect, &app_alloc);
585
586 gfx_bitmap_destroy(window->app_bmp);
587 window->app_bmp = app_bmp;
588 }
589
590 return EOK;
591error:
592 if (app_bmp != NULL)
593 gfx_bitmap_destroy(app_bmp);
594 if (win_bmp != NULL)
595 gfx_bitmap_destroy(win_bmp);
596 return rc;
597}
598
599/** Set window callbacks.
600 *
601 * @param window Window
602 * @param cb Window callbacks
603 * @param arg Callback argument
604 */
605void ui_window_set_cb(ui_window_t *window, ui_window_cb_t *cb, void *arg)
606{
607 window->cb = cb;
608 window->arg = arg;
609}
610
611/** Change window caption.
612 *
613 * @param window Window
614 * @param caption New caption
615 *
616 * @return EOK on success or an error code
617 */
618errno_t ui_window_set_caption(ui_window_t *window, const char *caption)
619{
620 return ui_wdecor_set_caption(window->wdecor, caption);
621}
622
623/** Get window's containing UI.
624 *
625 * @param window Window
626 * @return Containing UI
627 */
628ui_t *ui_window_get_ui(ui_window_t *window)
629{
630 return window->ui;
631}
632
633/** Get UI resource from window.
634 *
635 * @param window Window
636 * @return UI resource
637 */
638ui_resource_t *ui_window_get_res(ui_window_t *window)
639{
640 return window->res;
641}
642
643/** Get window GC.
644 *
645 * @param window Window
646 * @return GC (relative to window)
647 */
648gfx_context_t *ui_window_get_gc(ui_window_t *window)
649{
650 return window->gc;
651}
652
653/** Get window position.
654 *
655 * @param window Window
656 * @param pos Place to store position
657 * @return EOK on success or an error code
658 */
659errno_t ui_window_get_pos(ui_window_t *window, gfx_coord2_t *pos)
660{
661 errno_t rc;
662
663 if (window->dwindow != NULL) {
664 rc = display_window_get_pos(window->dwindow, pos);
665 if (rc != EOK)
666 return rc;
667 } else {
668 *pos = window->dpos;
669 }
670
671 return EOK;
672}
673
674/** Get window application area GC
675 *
676 * @param window Window
677 * @param rgc Place to store GC (relative to application area)
678 * @return EOK on success or an error code
679 */
680errno_t ui_window_get_app_gc(ui_window_t *window, gfx_context_t **rgc)
681{
682 gfx_bitmap_params_t params;
683 gfx_bitmap_alloc_t alloc;
684 gfx_rect_t rect;
685 mem_gc_t *memgc;
686 errno_t rc;
687
688 if (window->app_gc == NULL) {
689 assert(window->app_bmp == NULL);
690
691 gfx_bitmap_params_init(&params);
692
693 /*
694 * The bitmap will have the same dimensions as the
695 * application rectangle, but start at 0,0.
696 */
697 ui_window_get_app_rect(window, &rect);
698 gfx_rect_rtranslate(&rect.p0, &rect, &params.rect);
699
700 rc = gfx_bitmap_create(window->gc, &params, NULL,
701 &window->app_bmp);
702 if (rc != EOK)
703 return rc;
704
705 rc = gfx_bitmap_get_alloc(window->app_bmp, &alloc);
706 if (rc != EOK) {
707 gfx_bitmap_destroy(window->app_bmp);
708 return rc;
709 }
710
711 rc = mem_gc_create(&params.rect, &alloc,
712 &ui_window_app_mem_gc_cb, (void *) window, &memgc);
713 if (rc != EOK) {
714 gfx_bitmap_destroy(window->app_bmp);
715 return rc;
716 }
717
718 window->app_mgc = memgc;
719 window->app_gc = mem_gc_get_ctx(memgc);
720 }
721
722 *rgc = window->app_gc;
723 return EOK;
724}
725
726/** Get window application rectangle
727 *
728 * @param window Window
729 * @param rect Place to store application rectangle
730 */
731void ui_window_get_app_rect(ui_window_t *window, gfx_rect_t *rect)
732{
733 ui_wdecor_geom_t geom;
734
735 ui_wdecor_get_geom(window->wdecor, &geom);
736 *rect = geom.app_area_rect;
737}
738
739/** Set cursor when pointer is hovering over a control.
740 *
741 * @param window Window
742 * @param cursor Cursor
743 */
744void ui_window_set_ctl_cursor(ui_window_t *window, ui_stock_cursor_t cursor)
745{
746 display_stock_cursor_t dcursor;
747
748 dcursor = wnd_dcursor_from_cursor(cursor);
749
750 if (window->dwindow != NULL)
751 (void) display_window_set_cursor(window->dwindow, dcursor);
752}
753
754/** Paint window
755 *
756 * @param window Window
757 * @return EOK on success or an error code
758 */
759errno_t ui_window_paint(ui_window_t *window)
760{
761 return ui_window_send_paint(window);
762}
763
764/** Handle window close event. */
765static void dwnd_close_event(void *arg)
766{
767 ui_window_t *window = (ui_window_t *) arg;
768
769 ui_window_send_close(window);
770}
771
772/** Handle window focus event. */
773static void dwnd_focus_event(void *arg)
774{
775 ui_window_t *window = (ui_window_t *) arg;
776
777 if (window->wdecor != NULL) {
778 ui_wdecor_set_active(window->wdecor, true);
779 ui_wdecor_paint(window->wdecor);
780 }
781
782 ui_window_send_focus(window);
783}
784
785/** Handle window keyboard event */
786static void dwnd_kbd_event(void *arg, kbd_event_t *kbd_event)
787{
788 ui_window_t *window = (ui_window_t *) arg;
789
790 (void) window;
791 ui_window_send_kbd(window, kbd_event);
792}
793
794/** Handle window position event */
795static void dwnd_pos_event(void *arg, pos_event_t *event)
796{
797 ui_window_t *window = (ui_window_t *) arg;
798
799 /* Make sure we don't process events until fully initialized */
800 if (window->wdecor == NULL)
801 return;
802
803 ui_wdecor_pos_event(window->wdecor, event);
804 ui_window_send_pos(window, event);
805}
806
807/** Handle window resize event */
808static void dwnd_resize_event(void *arg, gfx_rect_t *rect)
809{
810 ui_window_t *window = (ui_window_t *) arg;
811
812 /* Make sure we don't process events until fully initialized */
813 if (window->wdecor == NULL)
814 return;
815
816 if ((window->wdecor->style & ui_wds_resizable) == 0)
817 return;
818
819 (void) ui_window_resize(window, rect);
820 (void) ui_window_paint(window);
821}
822
823/** Handle window unfocus event. */
824static void dwnd_unfocus_event(void *arg)
825{
826 ui_window_t *window = (ui_window_t *) arg;
827
828 if (window->wdecor != NULL) {
829 ui_wdecor_set_active(window->wdecor, false);
830 ui_wdecor_paint(window->wdecor);
831 }
832
833 ui_window_send_unfocus(window);
834}
835
836/** Window decoration requested window closure.
837 *
838 * @param wdecor Window decoration
839 * @param arg Argument (window)
840 */
841static void wd_close(ui_wdecor_t *wdecor, void *arg)
842{
843 ui_window_t *window = (ui_window_t *) arg;
844
845 ui_window_send_close(window);
846}
847
848/** Window decoration requested window move.
849 *
850 * @param wdecor Window decoration
851 * @param arg Argument (window)
852 * @param pos Position where the title bar was pressed
853 */
854static void wd_move(ui_wdecor_t *wdecor, void *arg, gfx_coord2_t *pos)
855{
856 ui_window_t *window = (ui_window_t *) arg;
857
858 if (window->dwindow != NULL)
859 (void) display_window_move_req(window->dwindow, pos);
860}
861
862/** Window decoration requested window resize.
863 *
864 * @param wdecor Window decoration
865 * @param arg Argument (window)
866 * @param rsztype Resize type
867 * @param pos Position where the button was pressed
868 */
869static void wd_resize(ui_wdecor_t *wdecor, void *arg,
870 ui_wdecor_rsztype_t rsztype, gfx_coord2_t *pos)
871{
872 ui_window_t *window = (ui_window_t *) arg;
873
874 if (window->dwindow != NULL)
875 (void) display_window_resize_req(window->dwindow, rsztype, pos);
876}
877
878/** Get display stock cursor from UI stock cursor.
879 *
880 * @param cursor UI stock cursor
881 * @return Display stock cursor
882 */
883display_stock_cursor_t wnd_dcursor_from_cursor(ui_stock_cursor_t cursor)
884{
885 display_stock_cursor_t dcursor;
886
887 dcursor = dcurs_arrow;
888
889 switch (cursor) {
890 case ui_curs_arrow:
891 dcursor = dcurs_arrow;
892 break;
893 case ui_curs_size_ud:
894 dcursor = dcurs_size_ud;
895 break;
896 case ui_curs_size_lr:
897 dcursor = dcurs_size_lr;
898 break;
899 case ui_curs_size_uldr:
900 dcursor = dcurs_size_uldr;
901 break;
902 case ui_curs_size_urdl:
903 dcursor = dcurs_size_urdl;
904 break;
905 case ui_curs_ibeam:
906 dcursor = dcurs_ibeam;
907 break;
908 }
909
910 return dcursor;
911}
912
913/** Window decoration requested changing cursor.
914 *
915 * @param wdecor Window decoration
916 * @param arg Argument (window)
917 * @param cursor Cursor to set
918 */
919static void wd_set_cursor(ui_wdecor_t *wdecor, void *arg,
920 ui_stock_cursor_t cursor)
921{
922 ui_window_t *window = (ui_window_t *) arg;
923 display_stock_cursor_t dcursor;
924
925 if (cursor == window->cursor)
926 return;
927
928 dcursor = wnd_dcursor_from_cursor(cursor);
929
930 if (window->dwindow != NULL)
931 (void) display_window_set_cursor(window->dwindow, dcursor);
932
933 window->cursor = cursor;
934}
935
936/** Send window close event.
937 *
938 * @param window Window
939 */
940void ui_window_send_close(ui_window_t *window)
941{
942 if (window->cb != NULL && window->cb->close != NULL)
943 window->cb->close(window, window->arg);
944}
945
946/** Send window focus event.
947 *
948 * @param window Window
949 */
950void ui_window_send_focus(ui_window_t *window)
951{
952 if (window->cb != NULL && window->cb->focus != NULL)
953 window->cb->focus(window, window->arg);
954}
955
956/** Send window keyboard event.
957 *
958 * @param window Window
959 */
960void ui_window_send_kbd(ui_window_t *window, kbd_event_t *kbd)
961{
962 if (window->cb != NULL && window->cb->kbd != NULL)
963 window->cb->kbd(window, window->arg, kbd);
964 else
965 ui_window_def_kbd(window, kbd);
966}
967
968/** Send window paint event.
969 *
970 * @param window Window
971 */
972errno_t ui_window_send_paint(ui_window_t *window)
973{
974 if (window->cb != NULL && window->cb->paint != NULL)
975 return window->cb->paint(window, window->arg);
976 else
977 return ui_window_def_paint(window);
978}
979
980/** Send window position event.
981 *
982 * @param window Window
983 */
984void ui_window_send_pos(ui_window_t *window, pos_event_t *pos)
985{
986 if (window->cb != NULL && window->cb->pos != NULL)
987 window->cb->pos(window, window->arg, pos);
988 else
989 ui_window_def_pos(window, pos);
990}
991
992/** Send window unfocus event.
993 *
994 * @param window Window
995 */
996void ui_window_send_unfocus(ui_window_t *window)
997{
998 if (window->cb != NULL && window->cb->unfocus != NULL)
999 window->cb->unfocus(window, window->arg);
1000 else
1001 return ui_window_def_unfocus(window);
1002}
1003
1004/** Default window keyboard event routine.
1005 *
1006 * @param window Window
1007 * @return ui_claimed iff event was claimed
1008 */
1009ui_evclaim_t ui_window_def_kbd(ui_window_t *window, kbd_event_t *kbd)
1010{
1011 if (window->control != NULL)
1012 return ui_control_kbd_event(window->control, kbd);
1013
1014 return ui_unclaimed;
1015}
1016
1017/** Default window paint routine.
1018 *
1019 * @param window Window
1020 * @return EOK on success or an error code
1021 */
1022errno_t ui_window_def_paint(ui_window_t *window)
1023{
1024 gfx_rect_t app_rect;
1025 errno_t rc;
1026
1027 rc = gfx_set_color(window->gc, window->res->wnd_face_color);
1028 if (rc != EOK)
1029 return rc;
1030
1031 ui_window_get_app_rect(window, &app_rect);
1032
1033 rc = gfx_fill_rect(window->gc, &app_rect);
1034 if (rc != EOK)
1035 return rc;
1036
1037 if (window->control != NULL)
1038 return ui_control_paint(window->control);
1039
1040 rc = gfx_update(window->res->gc);
1041 if (rc != EOK)
1042 return rc;
1043
1044 return EOK;
1045}
1046
1047/** Default window position event routine.
1048 *
1049 * @param window Window
1050 */
1051void ui_window_def_pos(ui_window_t *window, pos_event_t *pos)
1052{
1053 if (window->control != NULL)
1054 ui_control_pos_event(window->control, pos);
1055}
1056
1057/** Default window unfocus routine.
1058 *
1059 * @param window Window
1060 * @return EOK on success or an error code
1061 */
1062void ui_window_def_unfocus(ui_window_t *window)
1063{
1064 if (window->control != NULL)
1065 ui_control_unfocus(window->control);
1066}
1067
1068/** Window invalidate callback
1069 *
1070 * @param arg Argument (ui_window_t *)
1071 * @param rect Rectangle to update
1072 */
1073static void ui_window_invalidate(void *arg, gfx_rect_t *rect)
1074{
1075 ui_window_t *window = (ui_window_t *) arg;
1076 gfx_rect_t env;
1077
1078 gfx_rect_envelope(&window->dirty_rect, rect, &env);
1079 window->dirty_rect = env;
1080}
1081
1082/** Window update callback
1083 *
1084 * @param arg Argument (ui_window_t *)
1085 */
1086static void ui_window_update(void *arg)
1087{
1088 ui_window_t *window = (ui_window_t *) arg;
1089
1090 if (!gfx_rect_is_empty(&window->dirty_rect)) {
1091 (void) gfx_bitmap_render(window->bmp, &window->dirty_rect,
1092 &window->dpos);
1093 }
1094
1095 window->dirty_rect.p0.x = 0;
1096 window->dirty_rect.p0.y = 0;
1097 window->dirty_rect.p1.x = 0;
1098 window->dirty_rect.p1.y = 0;
1099}
1100
1101/** Window cursor get position callback
1102 *
1103 * @param arg Argument (ui_window_t *)
1104 * @param pos Place to store position
1105 */
1106static errno_t ui_window_cursor_get_pos(void *arg, gfx_coord2_t *pos)
1107{
1108 ui_window_t *window = (ui_window_t *) arg;
1109 gfx_coord2_t cpos;
1110 errno_t rc;
1111
1112 rc = gfx_cursor_get_pos(window->realgc, &cpos);
1113 if (rc != EOK)
1114 return rc;
1115
1116 pos->x = cpos.x - window->dpos.x;
1117 pos->y = cpos.y - window->dpos.y;
1118 return EOK;
1119}
1120
1121/** Window cursor set position callback
1122 *
1123 * @param arg Argument (ui_window_t *)
1124 * @param pos New position
1125 */
1126static errno_t ui_window_cursor_set_pos(void *arg, gfx_coord2_t *pos)
1127{
1128 ui_window_t *window = (ui_window_t *) arg;
1129 gfx_coord2_t cpos;
1130
1131 cpos.x = pos->x + window->dpos.x;
1132 cpos.y = pos->y + window->dpos.y;
1133
1134 return gfx_cursor_set_pos(window->realgc, &cpos);
1135}
1136
1137/** Window cursor set visibility callback
1138 *
1139 * @param arg Argument (ui_window_t *)
1140 * @param visible @c true iff cursor is to be made visible
1141 */
1142static errno_t ui_window_cursor_set_visible(void *arg, bool visible)
1143{
1144 ui_window_t *window = (ui_window_t *) arg;
1145
1146 return gfx_cursor_set_visible(window->realgc, visible);
1147}
1148
1149/** Application area invalidate callback
1150 *
1151 * @param arg Argument (ui_window_t *)
1152 * @param rect Rectangle to update
1153 */
1154static void ui_window_app_invalidate(void *arg, gfx_rect_t *rect)
1155{
1156 ui_window_t *window = (ui_window_t *) arg;
1157 gfx_rect_t arect;
1158
1159 ui_window_get_app_rect(window, &arect);
1160
1161 /* Render bitmap rectangle inside the application area */
1162 (void) gfx_bitmap_render(window->app_bmp, rect, &arect.p0);
1163 /*
1164 * TODO Update applications to call gfx_update(), then
1165 * we can defer update to ui_window_app_update().
1166 */
1167 (void) gfx_update(window->res->gc);
1168}
1169
1170/** Application area update callback
1171 *
1172 * @param arg Argument (ui_window_t *)
1173 */
1174static void ui_window_app_update(void *arg)
1175{
1176 ui_window_t *window = (ui_window_t *) arg;
1177
1178 /*
1179 * Not used since display is updated immediately
1180 * in ui_window_app_invalidate
1181 */
1182 (void) window;
1183}
1184
1185/** Window expose callback. */
1186static void ui_window_expose_cb(void *arg)
1187{
1188 ui_window_t *window = (ui_window_t *) arg;
1189
1190 ui_window_paint(window);
1191}
1192
1193/** @}
1194 */
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