1 | /*
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2 | * Copyright (c) 2020 Jiri Svoboda
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup libui
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30 | * @{
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31 | */
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32 | /**
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33 | * @file Window decoration
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34 | */
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35 |
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36 | #include <errno.h>
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37 | #include <gfx/color.h>
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38 | #include <gfx/context.h>
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39 | #include <gfx/render.h>
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40 | #include <gfx/text.h>
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41 | #include <io/pos_event.h>
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42 | #include <stdlib.h>
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43 | #include <str.h>
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44 | #include <ui/paint.h>
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45 | #include <ui/wdecor.h>
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46 | #include "../private/resource.h"
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47 | #include "../private/wdecor.h"
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48 |
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49 | /** Create new window decoration.
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50 | *
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51 | * @param resource UI resource
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52 | * @param caption Window caption
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53 | * @param rwdecor Place to store pointer to new window decoration
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54 | * @return EOK on success, ENOMEM if out of memory
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55 | */
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56 | errno_t ui_wdecor_create(ui_resource_t *resource, const char *caption,
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57 | ui_wdecor_t **rwdecor)
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58 | {
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59 | ui_wdecor_t *wdecor;
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60 |
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61 | wdecor = calloc(1, sizeof(ui_wdecor_t));
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62 | if (wdecor == NULL)
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63 | return ENOMEM;
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64 |
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65 | wdecor->caption = str_dup(caption);
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66 | if (wdecor->caption == NULL) {
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67 | free(wdecor);
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68 | return ENOMEM;
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69 | }
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70 |
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71 | wdecor->res = resource;
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72 | wdecor->active = true;
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73 | *rwdecor = wdecor;
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74 | return EOK;
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75 | }
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76 |
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77 | /** Destroy window decoration.
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78 | *
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79 | * @param wdecor Window decoration or @c NULL
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80 | */
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81 | void ui_wdecor_destroy(ui_wdecor_t *wdecor)
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82 | {
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83 | if (wdecor == NULL)
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84 | return;
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85 |
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86 | free(wdecor);
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87 | }
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88 |
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89 | /** Set window decoration callbacks.
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90 | *
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91 | * @param wdecor Window decoration
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92 | * @param cb Window decoration callbacks
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93 | * @param arg Callback argument
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94 | */
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95 | void ui_wdecor_set_cb(ui_wdecor_t *wdecor, ui_wdecor_cb_t *cb, void *arg)
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96 | {
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97 | wdecor->cb = cb;
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98 | wdecor->arg = arg;
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99 | }
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100 |
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101 | /** Set window decoration rectangle.
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102 | *
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103 | * @param wdecor Window decoration
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104 | * @param rect New button rectanle
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105 | */
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106 | void ui_wdecor_set_rect(ui_wdecor_t *wdecor, gfx_rect_t *rect)
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107 | {
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108 | wdecor->rect = *rect;
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109 | }
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110 |
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111 | /** Set active flag.
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112 | *
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113 | * Active window is the one receiving keyboard events.
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114 | *
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115 | * @param wdecor Window decoration
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116 | * @param active @c true iff window is active
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117 | */
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118 | void ui_wdecor_set_active(ui_wdecor_t *wdecor, bool active)
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119 | {
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120 | wdecor->active = active;
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121 | }
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122 |
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123 | /** Paint window decoration.
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124 | *
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125 | * @param wdecor Window decoration
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126 | * @return EOK on success or an error code
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127 | */
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128 | errno_t ui_wdecor_paint(ui_wdecor_t *wdecor)
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129 | {
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130 | errno_t rc;
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131 | gfx_rect_t rect;
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132 | gfx_rect_t trect;
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133 | gfx_text_fmt_t fmt;
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134 | gfx_coord2_t pos;
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135 |
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136 | rect = wdecor->rect;
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137 |
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138 | rc = ui_paint_bevel(wdecor->res->gc, &rect,
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139 | wdecor->res->wnd_frame_hi_color,
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140 | wdecor->res->wnd_frame_sh_color, 1, &rect);
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141 | if (rc != EOK)
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142 | return rc;
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143 |
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144 | rc = ui_paint_bevel(wdecor->res->gc, &rect,
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145 | wdecor->res->wnd_highlight_color,
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146 | wdecor->res->wnd_shadow_color, 1, &rect);
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147 | if (rc != EOK)
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148 | return rc;
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149 |
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150 | rc = ui_paint_bevel(wdecor->res->gc, &rect,
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151 | wdecor->res->wnd_face_color,
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152 | wdecor->res->wnd_face_color, 2, &rect);
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153 | if (rc != EOK)
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154 | return rc;
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155 |
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156 | trect.p0 = rect.p0;
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157 | trect.p1.x = rect.p1.x;
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158 | trect.p1.y = rect.p0.y + 22;
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159 |
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160 | rc = ui_paint_bevel(wdecor->res->gc, &trect,
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161 | wdecor->res->wnd_shadow_color,
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162 | wdecor->res->wnd_highlight_color, 1, &trect);
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163 | if (rc != EOK)
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164 | return rc;
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165 |
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166 | rc = gfx_set_color(wdecor->res->gc, wdecor->active ?
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167 | wdecor->res->tbar_act_bg_color :
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168 | wdecor->res->tbar_inact_bg_color);
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169 | if (rc != EOK)
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170 | return rc;
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171 |
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172 | rc = gfx_fill_rect(wdecor->res->gc, &trect);
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173 | if (rc != EOK)
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174 | return rc;
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175 |
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176 | gfx_text_fmt_init(&fmt);
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177 | fmt.halign = gfx_halign_center;
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178 | fmt.valign = gfx_valign_center;
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179 |
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180 | pos.x = (trect.p0.x + trect.p1.x) / 2;
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181 | pos.y = (trect.p0.y + trect.p1.y) / 2;
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182 |
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183 | rc = gfx_set_color(wdecor->res->gc, wdecor->active ?
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184 | wdecor->res->tbar_act_text_color :
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185 | wdecor->res->tbar_inact_text_color);
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186 | if (rc != EOK)
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187 | return rc;
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188 |
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189 | rc = gfx_puttext(wdecor->res->font, &pos, &fmt, wdecor->caption);
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190 | if (rc != EOK)
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191 | return rc;
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192 |
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193 | return EOK;
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194 | }
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195 |
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196 | /** Send decoration move event.
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197 | *
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198 | * @param wdecor Window decoration
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199 | * @param pos Position where the title bar was pressed
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200 | */
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201 | void ui_wdecor_move(ui_wdecor_t *wdecor, gfx_coord2_t *pos)
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202 | {
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203 | if (wdecor->cb != NULL && wdecor->cb->move != NULL)
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204 | wdecor->cb->move(wdecor, wdecor->arg, pos);
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205 | }
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206 |
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207 | /** Handle window decoration position event.
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208 | *
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209 | * @param wdecor Window decoration
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210 | * @param pos_event Position event
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211 | */
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212 | void ui_wdecor_pos_event(ui_wdecor_t *wdecor, pos_event_t *event)
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213 | {
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214 | gfx_rect_t trect;
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215 | gfx_coord2_t pos;
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216 |
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217 | trect.p0.x = wdecor->rect.p0.x + 3;
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218 | trect.p0.y = wdecor->rect.p0.y + 3;
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219 | trect.p1.x = wdecor->rect.p1.x - 3;
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220 | trect.p1.y = trect.p0.y + 22;
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221 |
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222 | pos.x = event->hpos;
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223 | pos.y = event->vpos;
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224 |
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225 | if (event->type == POS_PRESS && gfx_pix_inside_rect(&pos, &trect))
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226 | ui_wdecor_move(wdecor, &pos);
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227 | }
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228 |
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229 | /** @}
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230 | */
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