| 1 | /*
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| 2 | * Copyright (c) 2021 Jiri Svoboda
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| 3 | * All rights reserved.
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| 4 | *
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| 5 | * Redistribution and use in source and binary forms, with or without
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| 6 | * modification, are permitted provided that the following conditions
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| 7 | * are met:
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| 8 | *
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| 9 | * - Redistributions of source code must retain the above copyright
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| 10 | * notice, this list of conditions and the following disclaimer.
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| 11 | * - Redistributions in binary form must reproduce the above copyright
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| 12 | * notice, this list of conditions and the following disclaimer in the
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| 13 | * documentation and/or other materials provided with the distribution.
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| 14 | * - The name of the author may not be used to endorse or promote products
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| 15 | * derived from this software without specific prior written permission.
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| 16 | *
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| 17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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| 18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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| 19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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| 20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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| 21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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| 22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| 23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| 24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 27 | */
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| 28 |
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| 29 | /** @addtogroup libui
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| 30 | * @{
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| 31 | */
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| 32 | /**
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| 33 | * @file User interface
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| 34 | */
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| 35 |
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| 36 | #include <adt/list.h>
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| 37 | #include <ctype.h>
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| 38 | #include <display.h>
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| 39 | #include <errno.h>
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| 40 | #include <fibril.h>
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| 41 | #include <gfx/color.h>
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| 42 | #include <gfx/cursor.h>
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| 43 | #include <gfx/render.h>
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| 44 | #include <io/console.h>
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| 45 | #include <stdbool.h>
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| 46 | #include <stdlib.h>
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| 47 | #include <str.h>
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| 48 | #include <task.h>
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| 49 | #include <ui/ui.h>
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| 50 | #include <ui/wdecor.h>
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| 51 | #include <ui/window.h>
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| 52 | #include "../private/wdecor.h"
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| 53 | #include "../private/window.h"
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| 54 | #include "../private/ui.h"
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| 55 |
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| 56 | /** Parse output specification.
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| 57 | *
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| 58 | * Output specification has the form <proto>@<service> where proto is
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| 59 | * eiher 'disp' for display service, 'cons' for console, 'null'
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| 60 | * for dummy output. Service is a location ID service name (e.g. hid/display).
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| 61 | *
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| 62 | * @param ospec Output specification
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| 63 | * @param ws Place to store window system type (protocol)
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| 64 | * @param osvc Place to store pointer to output service name
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| 65 | */
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| 66 | static void ui_ospec_parse(const char *ospec, ui_winsys_t *ws,
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| 67 | const char **osvc)
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| 68 | {
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| 69 | const char *cp;
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| 70 |
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| 71 | cp = ospec;
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| 72 | while (isalpha(*cp))
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| 73 | ++cp;
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| 74 |
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| 75 | if (*cp == '@') {
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| 76 | if (str_lcmp(ospec, "disp@", str_length("disp@")) == 0) {
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| 77 | *ws = ui_ws_display;
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| 78 | } else if (str_lcmp(ospec, "cons@", str_length("cons@")) == 0) {
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| 79 | *ws = ui_ws_console;
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| 80 | } else if (str_lcmp(ospec, "null@", str_length("null@")) == 0) {
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| 81 | *ws = ui_ws_null;
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| 82 | } else if (str_lcmp(ospec, "@", str_length("@")) == 0) {
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| 83 | *ws = ui_ws_any;
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| 84 | } else {
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| 85 | *ws = ui_ws_unknown;
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| 86 | }
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| 87 |
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| 88 | if (cp[1] != '\0')
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| 89 | *osvc = cp + 1;
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| 90 | else
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| 91 | *osvc = NULL;
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| 92 | } else {
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| 93 | *ws = ui_ws_display;
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| 94 | *osvc = ospec;
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| 95 | }
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| 96 | }
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| 97 |
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| 98 | /** Create new user interface.
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| 99 | *
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| 100 | * @param ospec Output specification or @c UI_DISPLAY_DEFAULT to use
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| 101 | * the default display service, UI_CONSOLE_DEFAULT to use
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| 102 | * the default console service, UI_DISPLAY_NULL to use
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| 103 | * dummy output.
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| 104 | * @param rui Place to store pointer to new UI
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| 105 | * @return EOK on success or an error code
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| 106 | */
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| 107 | errno_t ui_create(const char *ospec, ui_t **rui)
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| 108 | {
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| 109 | errno_t rc;
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| 110 | display_t *display;
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| 111 | console_ctrl_t *console;
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| 112 | console_gc_t *cgc;
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| 113 | ui_winsys_t ws;
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| 114 | const char *osvc;
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| 115 | sysarg_t cols;
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| 116 | sysarg_t rows;
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| 117 | ui_t *ui;
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| 118 |
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| 119 | ui_ospec_parse(ospec, &ws, &osvc);
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| 120 |
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| 121 | if (ws == ui_ws_display || ws == ui_ws_any) {
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| 122 | rc = display_open(osvc != NULL ? osvc : DISPLAY_DEFAULT,
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| 123 | &display);
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| 124 | if (rc != EOK)
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| 125 | goto disp_fail;
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| 126 |
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| 127 | rc = ui_create_disp(display, &ui);
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| 128 | if (rc != EOK) {
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| 129 | display_close(display);
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| 130 | goto disp_fail;
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| 131 | }
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| 132 |
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| 133 | ui->myoutput = true;
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| 134 | *rui = ui;
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| 135 | return EOK;
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| 136 | }
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| 137 |
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| 138 | disp_fail:
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| 139 | if (ws == ui_ws_console || ws == ui_ws_any) {
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| 140 | console = console_init(stdin, stdout);
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| 141 | if (console == NULL)
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| 142 | goto cons_fail;
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| 143 |
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| 144 | rc = console_get_size(console, &cols, &rows);
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| 145 | if (rc != EOK) {
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| 146 | console_done(console);
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| 147 | goto cons_fail;
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| 148 | }
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| 149 |
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| 150 | console_cursor_visibility(console, false);
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| 151 |
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| 152 | /* ws == ui_ws_console */
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| 153 | rc = ui_create_cons(console, &ui);
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| 154 | if (rc != EOK) {
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| 155 | console_done(console);
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| 156 | goto cons_fail;
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| 157 | }
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| 158 |
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| 159 | rc = console_gc_create(console, NULL, &cgc);
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| 160 | if (rc != EOK) {
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| 161 | ui_destroy(ui);
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| 162 | console_done(console);
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| 163 | goto cons_fail;
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| 164 | }
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| 165 |
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| 166 | ui->cgc = cgc;
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| 167 | ui->rect.p0.x = 0;
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| 168 | ui->rect.p0.y = 0;
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| 169 | ui->rect.p1.x = cols;
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| 170 | ui->rect.p1.y = rows;
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| 171 |
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| 172 | (void) ui_paint(ui);
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| 173 | ui->myoutput = true;
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| 174 | *rui = ui;
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| 175 | return EOK;
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| 176 | }
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| 177 |
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| 178 | cons_fail:
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| 179 | if (ws == ui_ws_null) {
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| 180 | rc = ui_create_disp(NULL, &ui);
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| 181 | if (rc != EOK)
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| 182 | return rc;
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| 183 |
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| 184 | ui->myoutput = true;
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| 185 | *rui = ui;
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| 186 | return EOK;
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| 187 | }
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| 188 |
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| 189 | return EINVAL;
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| 190 | }
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| 191 |
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| 192 | /** Create new user interface using console service.
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| 193 | *
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| 194 | * @param rui Place to store pointer to new UI
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| 195 | * @return EOK on success or an error code
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| 196 | */
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| 197 | errno_t ui_create_cons(console_ctrl_t *console, ui_t **rui)
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| 198 | {
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| 199 | ui_t *ui;
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| 200 |
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| 201 | ui = calloc(1, sizeof(ui_t));
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| 202 | if (ui == NULL)
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| 203 | return ENOMEM;
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| 204 |
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| 205 | ui->console = console;
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| 206 | list_initialize(&ui->windows);
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| 207 | *rui = ui;
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| 208 | return EOK;
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| 209 | }
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| 210 |
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| 211 | /** Create new user interface using display service.
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| 212 | *
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| 213 | * @param disp Display
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| 214 | * @param rui Place to store pointer to new UI
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| 215 | * @return EOK on success or an error code
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| 216 | */
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| 217 | errno_t ui_create_disp(display_t *disp, ui_t **rui)
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| 218 | {
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| 219 | ui_t *ui;
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| 220 |
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| 221 | ui = calloc(1, sizeof(ui_t));
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| 222 | if (ui == NULL)
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| 223 | return ENOMEM;
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| 224 |
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| 225 | ui->display = disp;
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| 226 | list_initialize(&ui->windows);
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| 227 | *rui = ui;
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| 228 | return EOK;
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| 229 | }
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| 230 |
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| 231 | /** Destroy user interface.
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| 232 | *
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| 233 | * @param ui User interface or @c NULL
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| 234 | */
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| 235 | void ui_destroy(ui_t *ui)
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| 236 | {
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| 237 | if (ui == NULL)
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| 238 | return;
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| 239 |
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| 240 | if (ui->myoutput) {
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| 241 | if (ui->cgc != NULL)
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| 242 | console_gc_delete(ui->cgc);
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| 243 | if (ui->console != NULL) {
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| 244 | console_cursor_visibility(ui->console, true);
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| 245 | console_done(ui->console);
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| 246 | }
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| 247 | if (ui->display != NULL)
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| 248 | display_close(ui->display);
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| 249 | }
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| 250 |
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| 251 | free(ui);
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| 252 | }
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| 253 |
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| 254 | static void ui_cons_event_process(ui_t *ui, cons_event_t *event)
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| 255 | {
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| 256 | ui_window_t *awnd;
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| 257 | ui_evclaim_t claim;
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| 258 | pos_event_t pos;
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| 259 |
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| 260 | awnd = ui_window_get_active(ui);
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| 261 | if (awnd == NULL)
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| 262 | return;
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| 263 |
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| 264 | switch (event->type) {
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| 265 | case CEV_KEY:
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| 266 | ui_window_send_kbd(awnd, &event->ev.key);
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| 267 | break;
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| 268 | case CEV_POS:
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| 269 | pos = event->ev.pos;
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| 270 | /* Translate event to window-relative coordinates */
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| 271 | pos.hpos -= awnd->dpos.x;
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| 272 | pos.vpos -= awnd->dpos.y;
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| 273 |
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| 274 | claim = ui_wdecor_pos_event(awnd->wdecor, &pos);
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| 275 | /* Note: If event is claimed, awnd might not be valid anymore */
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| 276 | if (claim == ui_unclaimed)
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| 277 | ui_window_send_pos(awnd, &pos);
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| 278 |
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| 279 | break;
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| 280 | }
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| 281 | }
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| 282 |
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| 283 | /** Execute user interface.
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| 284 | *
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| 285 | * Return task exit code of zero and block unitl the application starts
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| 286 | * the termination process by calling ui_quit(@a ui).
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| 287 | *
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| 288 | * @param ui User interface
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| 289 | */
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| 290 | void ui_run(ui_t *ui)
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| 291 | {
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| 292 | cons_event_t event;
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| 293 | usec_t timeout;
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| 294 | errno_t rc;
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| 295 |
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| 296 | /* Only return command prompt if we are running in a separate window */
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| 297 | if (ui->display != NULL)
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| 298 | task_retval(0);
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| 299 |
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| 300 | while (!ui->quit) {
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| 301 | if (ui->console != NULL) {
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| 302 | timeout = 100000;
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| 303 | rc = console_get_event_timeout(ui->console,
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| 304 | &event, &timeout);
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| 305 |
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| 306 | /* Do we actually have an event? */
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| 307 | if (rc == EOK) {
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| 308 | ui_cons_event_process(ui, &event);
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| 309 | } else if (rc != ETIMEOUT) {
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| 310 | /* Error, quit */
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| 311 | break;
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| 312 | }
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| 313 | } else {
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| 314 | fibril_usleep(100000);
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| 315 | }
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| 316 | }
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| 317 | }
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| 318 |
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| 319 | /** Repaint UI (only used in fullscreen mode).
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| 320 | *
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| 321 | * This is used when an area is exposed in fullscreen mode.
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| 322 | *
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| 323 | * @param ui UI
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| 324 | * @return @c EOK on success or an error code
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| 325 | */
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| 326 | errno_t ui_paint(ui_t *ui)
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| 327 | {
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| 328 | errno_t rc;
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| 329 | gfx_context_t *gc;
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| 330 | ui_window_t *awnd;
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| 331 | gfx_color_t *color = NULL;
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| 332 |
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| 333 | /* In case of null output */
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| 334 | if (ui->cgc == NULL)
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| 335 | return EOK;
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| 336 |
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| 337 | gc = console_gc_get_ctx(ui->cgc);
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| 338 |
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| 339 | rc = gfx_color_new_ega(0x11, &color);
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| 340 | if (rc != EOK)
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| 341 | return rc;
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| 342 |
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| 343 | rc = gfx_set_color(gc, color);
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| 344 | if (rc != EOK) {
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| 345 | gfx_color_delete(color);
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| 346 | return rc;
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| 347 | }
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| 348 |
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| 349 | rc = gfx_fill_rect(gc, &ui->rect);
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| 350 | if (rc != EOK) {
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| 351 | gfx_color_delete(color);
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| 352 | return rc;
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| 353 | }
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| 354 |
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| 355 | gfx_color_delete(color);
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| 356 |
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| 357 | /* XXX Should repaint all windows */
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| 358 | awnd = ui_window_get_active(ui);
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| 359 | if (awnd == NULL)
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| 360 | return EOK;
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| 361 |
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| 362 | rc = ui_wdecor_paint(awnd->wdecor);
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| 363 | if (rc != EOK)
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| 364 | return rc;
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| 365 |
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| 366 | return ui_window_paint(awnd);
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| 367 | }
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| 368 |
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| 369 | /** Free up console for other users.
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| 370 | *
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| 371 | * Release console resources for another application (that the current
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| 372 | * task is starting). After the other application finishes, resume
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| 373 | * operation with ui_resume(). No calls to UI must happen inbetween
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| 374 | * and no events must be processed (i.e. the calling function must not
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| 375 | * return control to UI.
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| 376 | *
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| 377 | * @param ui UI
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| 378 | * @return EOK on success or an error code
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| 379 | */
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| 380 | errno_t ui_suspend(ui_t *ui)
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| 381 | {
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| 382 | if (ui->cgc == NULL)
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| 383 | return EOK;
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| 384 |
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| 385 | (void) console_set_caption(ui->console, "");
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| 386 | return console_gc_suspend(ui->cgc);
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| 387 | }
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| 388 |
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| 389 | /** Resume suspended UI.
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| 390 | *
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| 391 | * Reclaim console resources (after child application has finished running)
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| 392 | * and restore UI operation previously suspended by calling ui_suspend().
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| 393 | *
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| 394 | * @param ui UI
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| 395 | * @return EOK on success or an error code
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| 396 | */
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| 397 | errno_t ui_resume(ui_t *ui)
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| 398 | {
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| 399 | errno_t rc;
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| 400 | ui_window_t *awnd;
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| 401 | sysarg_t col;
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| 402 | sysarg_t row;
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| 403 | cons_event_t ev;
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| 404 |
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| 405 | if (ui->cgc == NULL)
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| 406 | return EOK;
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| 407 |
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| 408 | rc = console_get_pos(ui->console, &col, &row);
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| 409 | if (rc != EOK)
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| 410 | return rc;
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| 411 |
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| 412 | /*
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| 413 | * Here's a little heuristic to help determine if we need
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| 414 | * to pause before returning to the UI. If we are in the
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| 415 | * top-left corner, chances are the screen is empty and
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| 416 | * there is no need to pause.
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| 417 | */
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| 418 | if (col != 0 || row != 0) {
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| 419 | printf("Press any key or button to continue...\n");
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| 420 |
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| 421 | while (true) {
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| 422 | rc = console_get_event(ui->console, &ev);
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| 423 | if (rc != EOK)
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| 424 | return EIO;
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| 425 |
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| 426 | if (ev.type == CEV_KEY && ev.ev.key.type == KEY_PRESS)
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| 427 | break;
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| 428 |
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| 429 | if (ev.type == CEV_POS && ev.ev.pos.type == POS_PRESS)
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| 430 | break;
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| 431 | }
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| 432 | }
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| 433 |
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| 434 | rc = console_gc_resume(ui->cgc);
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| 435 | if (rc != EOK)
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| 436 | return rc;
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| 437 |
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| 438 | awnd = ui_window_get_active(ui);
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| 439 | if (awnd != NULL)
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| 440 | (void) console_set_caption(ui->console, awnd->wdecor->caption);
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| 441 |
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| 442 | return gfx_cursor_set_visible(console_gc_get_ctx(ui->cgc), false);
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| 443 | }
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| 444 |
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| 445 | /** Terminate user interface.
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| 446 | *
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| 447 | * Calling this function causes the user interface to terminate
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| 448 | * (i.e. exit from ui_run()). This would be typically called from
|
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| 449 | * an event handler.
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| 450 | *
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| 451 | * @param ui User interface
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|---|
| 452 | */
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|---|
| 453 | void ui_quit(ui_t *ui)
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|---|
| 454 | {
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|---|
| 455 | ui->quit = true;
|
|---|
| 456 | }
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|---|
| 457 |
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|---|
| 458 | /** Determine if we are running in text mode.
|
|---|
| 459 | *
|
|---|
| 460 | * @param ui User interface
|
|---|
| 461 | * @return @c true iff we are running in text mode
|
|---|
| 462 | */
|
|---|
| 463 | bool ui_is_textmode(ui_t *ui)
|
|---|
| 464 | {
|
|---|
| 465 | /*
|
|---|
| 466 | * XXX Currently console is always text and display is always
|
|---|
| 467 | * graphics, but this need not always be true.
|
|---|
| 468 | */
|
|---|
| 469 | return (ui->console != NULL);
|
|---|
| 470 | }
|
|---|
| 471 |
|
|---|
| 472 | /** Determine if we are emulating windows.
|
|---|
| 473 | *
|
|---|
| 474 | * @param ui User interface
|
|---|
| 475 | * @return @c true iff we are running in text mode
|
|---|
| 476 | */
|
|---|
| 477 | bool ui_is_fullscreen(ui_t *ui)
|
|---|
| 478 | {
|
|---|
| 479 | return (ui->display == NULL);
|
|---|
| 480 | }
|
|---|
| 481 |
|
|---|
| 482 | /** @}
|
|---|
| 483 | */
|
|---|