1 | /*
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2 | * Copyright (c) 2021 Jiri Svoboda
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup libui
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30 | * @{
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31 | */
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32 | /**
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33 | * @file Push button
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34 | */
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35 |
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36 | #include <errno.h>
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37 | #include <gfx/color.h>
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38 | #include <gfx/context.h>
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39 | #include <gfx/render.h>
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40 | #include <gfx/text.h>
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41 | #include <io/pos_event.h>
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42 | #include <stdlib.h>
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43 | #include <str.h>
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44 | #include <ui/control.h>
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45 | #include <ui/paint.h>
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46 | #include <ui/pbutton.h>
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47 | #include "../private/pbutton.h"
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48 | #include "../private/resource.h"
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49 |
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50 | /** Caption movement when button is pressed down */
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51 | enum {
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52 | ui_pb_press_dx = 1,
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53 | ui_pb_press_dy = 1
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54 | };
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55 |
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56 | static void ui_pbutton_ctl_destroy(void *);
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57 | static errno_t ui_pbutton_ctl_paint(void *);
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58 | static ui_evclaim_t ui_pbutton_ctl_pos_event(void *, pos_event_t *);
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59 |
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60 | /** Push button control ops */
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61 | ui_control_ops_t ui_pbutton_ops = {
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62 | .destroy = ui_pbutton_ctl_destroy,
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63 | .paint = ui_pbutton_ctl_paint,
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64 | .pos_event = ui_pbutton_ctl_pos_event
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65 | };
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66 |
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67 | /** Create new push button.
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68 | *
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69 | * @param resource UI resource
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70 | * @param caption Caption
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71 | * @param rpbutton Place to store pointer to new push button
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72 | * @return EOK on success, ENOMEM if out of memory
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73 | */
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74 | errno_t ui_pbutton_create(ui_resource_t *resource, const char *caption,
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75 | ui_pbutton_t **rpbutton)
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76 | {
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77 | ui_pbutton_t *pbutton;
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78 | errno_t rc;
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79 |
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80 | pbutton = calloc(1, sizeof(ui_pbutton_t));
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81 | if (pbutton == NULL)
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82 | return ENOMEM;
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83 |
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84 | rc = ui_control_new(&ui_pbutton_ops, (void *) pbutton,
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85 | &pbutton->control);
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86 | if (rc != EOK) {
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87 | free(pbutton);
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88 | return rc;
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89 | }
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90 |
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91 | pbutton->caption = str_dup(caption);
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92 | if (pbutton->caption == NULL) {
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93 | ui_control_delete(pbutton->control);
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94 | free(pbutton);
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95 | return ENOMEM;
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96 | }
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97 |
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98 | pbutton->res = resource;
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99 | *rpbutton = pbutton;
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100 | return EOK;
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101 | }
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102 |
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103 | /** Destroy push button.
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104 | *
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105 | * @param pbutton Push button or @c NULL
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106 | */
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107 | void ui_pbutton_destroy(ui_pbutton_t *pbutton)
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108 | {
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109 | if (pbutton == NULL)
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110 | return;
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111 |
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112 | ui_control_delete(pbutton->control);
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113 | free(pbutton);
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114 | }
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115 |
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116 | /** Get base control from push button.
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117 | *
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118 | * @param pbutton Push button
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119 | * @return Control
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120 | */
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121 | ui_control_t *ui_pbutton_ctl(ui_pbutton_t *pbutton)
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122 | {
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123 | return pbutton->control;
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124 | }
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125 |
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126 | /** Set push button callbacks.
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127 | *
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128 | * @param pbutton Push button
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129 | * @param cb Push button callbacks
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130 | * @param arg Callback argument
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131 | */
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132 | void ui_pbutton_set_cb(ui_pbutton_t *pbutton, ui_pbutton_cb_t *cb, void *arg)
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133 | {
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134 | pbutton->cb = cb;
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135 | pbutton->arg = arg;
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136 | }
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137 |
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138 | /** Set button rectangle.
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139 | *
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140 | * @param pbutton Button
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141 | * @param rect New button rectangle
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142 | */
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143 | void ui_pbutton_set_rect(ui_pbutton_t *pbutton, gfx_rect_t *rect)
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144 | {
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145 | pbutton->rect = *rect;
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146 | }
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147 |
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148 | /** Set default flag.
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149 | *
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150 | * Default button is the one activated by Enter key, it is marked
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151 | * by thicker frame.
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152 | *
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153 | * @param pbutton Button
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154 | * @param isdefault @c true iff button is default
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155 | */
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156 | void ui_pbutton_set_default(ui_pbutton_t *pbutton, bool isdefault)
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157 | {
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158 | pbutton->isdefault = isdefault;
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159 | }
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160 |
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161 | /** Paint outer button frame.
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162 | *
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163 | * @param pbutton Push button
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164 | * @return EOK on success or an error code
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165 | */
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166 | static errno_t ui_pbutton_paint_frame(ui_pbutton_t *pbutton)
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167 | {
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168 | gfx_rect_t rect;
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169 | gfx_coord_t thickness;
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170 | errno_t rc;
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171 |
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172 | thickness = pbutton->isdefault ? 2 : 1;
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173 |
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174 | rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_frame_color);
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175 | if (rc != EOK)
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176 | goto error;
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177 |
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178 | rect.p0.x = pbutton->rect.p0.x + 1;
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179 | rect.p0.y = pbutton->rect.p0.y;
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180 | rect.p1.x = pbutton->rect.p1.x - 1;
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181 | rect.p1.y = pbutton->rect.p0.y + thickness;
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182 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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183 | if (rc != EOK)
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184 | goto error;
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185 |
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186 | rect.p0.x = pbutton->rect.p0.x + 1;
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187 | rect.p0.y = pbutton->rect.p1.y - thickness;
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188 | rect.p1.x = pbutton->rect.p1.x - 1;
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189 | rect.p1.y = pbutton->rect.p1.y;
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190 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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191 | if (rc != EOK)
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192 | goto error;
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193 |
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194 | rect.p0.x = pbutton->rect.p0.x;
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195 | rect.p0.y = pbutton->rect.p0.y + 1;
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196 | rect.p1.x = pbutton->rect.p0.x + thickness;
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197 | rect.p1.y = pbutton->rect.p1.y - 1;
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198 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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199 | if (rc != EOK)
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200 | goto error;
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201 |
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202 | rect.p0.x = pbutton->rect.p1.x - thickness;
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203 | rect.p0.y = pbutton->rect.p0.y + 1;
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204 | rect.p1.x = pbutton->rect.p1.x;
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205 | rect.p1.y = pbutton->rect.p1.y - 1;
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206 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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207 | if (rc != EOK)
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208 | goto error;
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209 |
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210 | return EOK;
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211 | error:
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212 | return rc;
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213 | }
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214 |
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215 | /** Paint outset button bevel.
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216 | *
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217 | * @param pbutton Push button
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218 | * @return EOK on success or an error code
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219 | */
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220 | static errno_t ui_pbutton_paint_outset(ui_pbutton_t *pbutton,
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221 | gfx_rect_t *rect)
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222 | {
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223 | return ui_paint_bevel(pbutton->res->gc, rect,
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224 | pbutton->res->btn_highlight_color,
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225 | pbutton->res->btn_shadow_color, 2, NULL);
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226 | }
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227 |
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228 | /** Paint inset button bevel.
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229 | *
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230 | * @param pbutton Push button
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231 | * @return EOK on success or an error code
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232 | */
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233 | static errno_t ui_pbutton_paint_inset(ui_pbutton_t *pbutton,
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234 | gfx_rect_t *rect)
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235 | {
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236 | return ui_paint_bevel(pbutton->res->gc, rect,
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237 | pbutton->res->btn_shadow_color,
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238 | pbutton->res->btn_face_color, 2, NULL);
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239 | }
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240 |
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241 | /** Paint button text shadow.
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242 | *
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243 | * @param pbutton Push button
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244 | * @return EOK on success or an error code
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245 | */
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246 | static errno_t ui_pbutton_paint_text_shadow(ui_pbutton_t *pbutton)
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247 | {
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248 | gfx_rect_t rect;
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249 | errno_t rc;
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250 |
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251 | rect.p0.x = pbutton->rect.p0.x + 1;
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252 | rect.p0.y = pbutton->rect.p0.y + 1;
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253 | rect.p1.x = pbutton->rect.p1.x;
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254 | rect.p1.y = pbutton->rect.p1.y;
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255 |
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256 | rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_shadow_color);
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257 | if (rc != EOK)
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258 | goto error;
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259 |
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260 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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261 | if (rc != EOK)
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262 | goto error;
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263 |
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264 | return EOK;
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265 | error:
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266 | return rc;
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267 | }
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268 |
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269 | /** Paint push button in graphic mode.
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270 | *
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271 | * @param pbutton Push button
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272 | * @return EOK on success or an error code
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273 | */
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274 | static errno_t ui_pbutton_paint_gfx(ui_pbutton_t *pbutton)
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275 | {
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276 | gfx_coord2_t pos;
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277 | gfx_text_fmt_t fmt;
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278 | gfx_rect_t rect;
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279 | gfx_coord_t thickness;
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280 | bool depressed;
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281 | errno_t rc;
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282 |
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283 | thickness = pbutton->isdefault ? 2 : 1;
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284 | depressed = pbutton->held && pbutton->inside;
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285 |
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286 | rect.p0.x = pbutton->rect.p0.x + thickness;
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287 | rect.p0.y = pbutton->rect.p0.y + thickness;
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288 | rect.p1.x = pbutton->rect.p1.x - thickness;
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289 | rect.p1.y = pbutton->rect.p1.y - thickness;
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290 |
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291 | rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_face_color);
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292 | if (rc != EOK)
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293 | goto error;
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294 |
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295 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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296 | if (rc != EOK)
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297 | goto error;
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298 |
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299 | /* Center of button rectangle */
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300 | pos.x = (rect.p0.x + rect.p1.x) / 2;
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301 | pos.y = (rect.p0.y + rect.p1.y) / 2;
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302 |
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303 | if (depressed) {
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304 | pos.x += ui_pb_press_dx;
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305 | pos.y += ui_pb_press_dy;
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306 | }
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307 |
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308 | gfx_text_fmt_init(&fmt);
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309 | fmt.color = pbutton->res->btn_text_color;
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310 | fmt.halign = gfx_halign_center;
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311 | fmt.valign = gfx_valign_center;
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312 |
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313 | rc = gfx_puttext(pbutton->res->font, &pos, &fmt, pbutton->caption);
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314 | if (rc != EOK)
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315 | goto error;
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316 |
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317 | rc = ui_pbutton_paint_frame(pbutton);
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318 | if (rc != EOK)
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319 | goto error;
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320 |
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321 | if (depressed) {
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322 | rc = ui_pbutton_paint_inset(pbutton, &rect);
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323 | if (rc != EOK)
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324 | goto error;
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325 | } else {
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326 | rc = ui_pbutton_paint_outset(pbutton, &rect);
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327 | if (rc != EOK)
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328 | goto error;
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329 | }
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330 |
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331 | rc = gfx_update(pbutton->res->gc);
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332 | if (rc != EOK)
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333 | goto error;
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334 |
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335 | return EOK;
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336 | error:
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337 | return rc;
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338 | }
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339 |
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340 | /** Paint push button in text mode.
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341 | *
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342 | * @param pbutton Push button
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343 | * @return EOK on success or an error code
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344 | */
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345 | static errno_t ui_pbutton_paint_text(ui_pbutton_t *pbutton)
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346 | {
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347 | gfx_coord2_t pos;
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348 | gfx_text_fmt_t fmt;
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349 | gfx_rect_t rect;
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350 | bool depressed;
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351 | errno_t rc;
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352 |
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353 | depressed = pbutton->held && pbutton->inside;
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354 |
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355 | rc = gfx_set_color(pbutton->res->gc, pbutton->res->wnd_face_color);
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356 | if (rc != EOK)
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357 | goto error;
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358 |
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359 | rc = gfx_fill_rect(pbutton->res->gc, &pbutton->rect);
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360 | if (rc != EOK)
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361 | goto error;
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362 |
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363 | rect.p0.x = pbutton->rect.p0.x + (depressed ? 1 : 0);
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364 | rect.p0.y = pbutton->rect.p0.y;
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365 | rect.p1.x = pbutton->rect.p1.x - 1 + (depressed ? 1 : 0);
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366 | rect.p1.y = pbutton->rect.p0.y + 1;
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367 |
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368 | rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_face_color);
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369 | if (rc != EOK)
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370 | goto error;
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371 |
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372 | rc = gfx_fill_rect(pbutton->res->gc, &rect);
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373 | if (rc != EOK)
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374 | goto error;
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375 |
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376 | /* Center of button rectangle */
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377 | pos.x = (rect.p0.x + rect.p1.x) / 2;
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378 | pos.y = (rect.p0.y + rect.p1.y) / 2;
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379 |
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380 | gfx_text_fmt_init(&fmt);
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381 | fmt.color = pbutton->res->btn_text_color;
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382 | fmt.halign = gfx_halign_center;
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383 | fmt.valign = gfx_valign_center;
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384 |
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385 | rc = gfx_puttext(pbutton->res->font, &pos, &fmt, pbutton->caption);
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386 | if (rc != EOK)
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387 | goto error;
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388 |
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389 | if (!depressed) {
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390 | rc = ui_pbutton_paint_text_shadow(pbutton);
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391 | if (rc != EOK)
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392 | goto error;
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393 | }
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394 |
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395 | rc = gfx_update(pbutton->res->gc);
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396 | if (rc != EOK)
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397 | goto error;
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398 |
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399 | return EOK;
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400 | error:
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401 | return rc;
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402 | }
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403 |
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404 | /** Paint push button.
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405 | *
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406 | * @param pbutton Push button
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407 | * @return EOK on success or an error code
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408 | */
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409 | errno_t ui_pbutton_paint(ui_pbutton_t *pbutton)
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410 | {
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411 | if (pbutton->res->textmode)
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412 | return ui_pbutton_paint_text(pbutton);
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413 | else
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414 | return ui_pbutton_paint_gfx(pbutton);
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415 | }
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416 |
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417 | /** Press down button.
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418 | *
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419 | * @param pbutton Push button
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420 | */
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421 | void ui_pbutton_press(ui_pbutton_t *pbutton)
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422 | {
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423 | if (pbutton->held)
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424 | return;
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425 |
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426 | pbutton->inside = true;
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427 | pbutton->held = true;
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428 | (void) ui_pbutton_paint(pbutton);
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429 | }
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430 |
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431 | /** Release button.
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432 | *
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433 | * @param pbutton Push button
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434 | */
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435 | void ui_pbutton_release(ui_pbutton_t *pbutton)
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436 | {
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437 | if (!pbutton->held)
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438 | return;
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439 |
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440 | pbutton->held = false;
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441 |
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442 | if (pbutton->inside) {
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443 | (void) ui_pbutton_paint(pbutton);
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444 | ui_pbutton_clicked(pbutton);
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445 | }
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446 | }
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447 |
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448 | /** Pointer entered button.
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449 | *
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450 | * @param pbutton Push button
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451 | */
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452 | void ui_pbutton_enter(ui_pbutton_t *pbutton)
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453 | {
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454 | if (pbutton->inside)
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455 | return;
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456 |
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457 | pbutton->inside = true;
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458 | if (pbutton->held)
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459 | (void) ui_pbutton_paint(pbutton);
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460 | }
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461 |
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462 | /** Pointer left button.
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463 | *
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464 | * @param pbutton Push button
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465 | */
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466 | void ui_pbutton_leave(ui_pbutton_t *pbutton)
|
---|
467 | {
|
---|
468 | if (!pbutton->inside)
|
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469 | return;
|
---|
470 |
|
---|
471 | pbutton->inside = false;
|
---|
472 | if (pbutton->held)
|
---|
473 | (void) ui_pbutton_paint(pbutton);
|
---|
474 | }
|
---|
475 |
|
---|
476 | /** Button was clicked.
|
---|
477 | *
|
---|
478 | * @param pbutton Push button
|
---|
479 | */
|
---|
480 | void ui_pbutton_clicked(ui_pbutton_t *pbutton)
|
---|
481 | {
|
---|
482 | if (pbutton->cb != NULL && pbutton->cb->clicked != NULL)
|
---|
483 | pbutton->cb->clicked(pbutton, pbutton->arg);
|
---|
484 | }
|
---|
485 |
|
---|
486 | /** Handle push button position event.
|
---|
487 | *
|
---|
488 | * @param pbutton Push button
|
---|
489 | * @param pos_event Position event
|
---|
490 | * @return @c ui_claimed iff the event is claimed
|
---|
491 | */
|
---|
492 | ui_evclaim_t ui_pbutton_pos_event(ui_pbutton_t *pbutton, pos_event_t *event)
|
---|
493 | {
|
---|
494 | gfx_coord2_t pos;
|
---|
495 | bool inside;
|
---|
496 |
|
---|
497 | pos.x = event->hpos;
|
---|
498 | pos.y = event->vpos;
|
---|
499 |
|
---|
500 | inside = gfx_pix_inside_rect(&pos, &pbutton->rect);
|
---|
501 |
|
---|
502 | switch (event->type) {
|
---|
503 | case POS_PRESS:
|
---|
504 | if (inside) {
|
---|
505 | ui_pbutton_press(pbutton);
|
---|
506 | return ui_claimed;
|
---|
507 | }
|
---|
508 | break;
|
---|
509 | case POS_RELEASE:
|
---|
510 | if (pbutton->held) {
|
---|
511 | ui_pbutton_release(pbutton);
|
---|
512 | return ui_claimed;
|
---|
513 | }
|
---|
514 | break;
|
---|
515 | case POS_UPDATE:
|
---|
516 | if (inside && !pbutton->inside) {
|
---|
517 | ui_pbutton_enter(pbutton);
|
---|
518 | return ui_claimed;
|
---|
519 | } else if (!inside && pbutton->inside) {
|
---|
520 | ui_pbutton_leave(pbutton);
|
---|
521 | }
|
---|
522 | break;
|
---|
523 | case POS_DCLICK:
|
---|
524 | break;
|
---|
525 | }
|
---|
526 |
|
---|
527 | return ui_unclaimed;
|
---|
528 | }
|
---|
529 |
|
---|
530 | /** Destroy push button control.
|
---|
531 | *
|
---|
532 | * @param arg Argument (ui_pbutton_t *)
|
---|
533 | */
|
---|
534 | void ui_pbutton_ctl_destroy(void *arg)
|
---|
535 | {
|
---|
536 | ui_pbutton_t *pbutton = (ui_pbutton_t *) arg;
|
---|
537 |
|
---|
538 | ui_pbutton_destroy(pbutton);
|
---|
539 | }
|
---|
540 |
|
---|
541 | /** Paint push button control.
|
---|
542 | *
|
---|
543 | * @param arg Argument (ui_pbutton_t *)
|
---|
544 | * @return EOK on success or an error code
|
---|
545 | */
|
---|
546 | errno_t ui_pbutton_ctl_paint(void *arg)
|
---|
547 | {
|
---|
548 | ui_pbutton_t *pbutton = (ui_pbutton_t *) arg;
|
---|
549 |
|
---|
550 | return ui_pbutton_paint(pbutton);
|
---|
551 | }
|
---|
552 |
|
---|
553 | /** Handle push button control position event.
|
---|
554 | *
|
---|
555 | * @param arg Argument (ui_pbutton_t *)
|
---|
556 | * @param pos_event Position event
|
---|
557 | * @return @c ui_claimed iff the event is claimed
|
---|
558 | */
|
---|
559 | ui_evclaim_t ui_pbutton_ctl_pos_event(void *arg, pos_event_t *event)
|
---|
560 | {
|
---|
561 | ui_pbutton_t *pbutton = (ui_pbutton_t *) arg;
|
---|
562 |
|
---|
563 | return ui_pbutton_pos_event(pbutton, event);
|
---|
564 | }
|
---|
565 |
|
---|
566 | /** @}
|
---|
567 | */
|
---|