source: mainline/uspace/lib/ui/src/pbutton.c@ 8009dc27

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 8009dc27 was 8009dc27, checked in by Jiri Svoboda <jiri@…>, 5 years ago

Prototype control base class and fixed layout class

So far only position event delivery is handled via layout

  • Property mode set to 100644
File size: 9.6 KB
Line 
1/*
2 * Copyright (c) 2020 Jiri Svoboda
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** @addtogroup libui
30 * @{
31 */
32/**
33 * @file Push button
34 */
35
36#include <errno.h>
37#include <gfx/color.h>
38#include <gfx/context.h>
39#include <gfx/render.h>
40#include <gfx/text.h>
41#include <io/pos_event.h>
42#include <stdlib.h>
43#include <str.h>
44#include <ui/control.h>
45#include <ui/paint.h>
46#include <ui/pbutton.h>
47#include "../private/pbutton.h"
48#include "../private/resource.h"
49
50/** Caption movement when button is pressed down */
51enum {
52 ui_pb_press_dx = 1,
53 ui_pb_press_dy = 1
54};
55
56static ui_evclaim_t ui_pbutton_ctl_pos_event(void *, pos_event_t *);
57
58/** Push button control ops */
59ui_control_ops_t ui_pbutton_ops = {
60 .pos_event = ui_pbutton_ctl_pos_event
61};
62
63/** Create new push button.
64 *
65 * @param resource UI resource
66 * @param caption Caption
67 * @param rpbutton Place to store pointer to new push button
68 * @return EOK on success, ENOMEM if out of memory
69 */
70errno_t ui_pbutton_create(ui_resource_t *resource, const char *caption,
71 ui_pbutton_t **rpbutton)
72{
73 ui_pbutton_t *pbutton;
74 errno_t rc;
75
76 pbutton = calloc(1, sizeof(ui_pbutton_t));
77 if (pbutton == NULL)
78 return ENOMEM;
79
80 rc = ui_control_new(&ui_pbutton_ops, (void *) pbutton,
81 &pbutton->control);
82 if (rc != EOK) {
83 free(pbutton);
84 return rc;
85 }
86
87 pbutton->caption = str_dup(caption);
88 if (pbutton->caption == NULL) {
89 ui_control_delete(pbutton->control);
90 free(pbutton);
91 return ENOMEM;
92 }
93
94 pbutton->res = resource;
95 *rpbutton = pbutton;
96 return EOK;
97}
98
99/** Destroy push button.
100 *
101 * @param pbutton Push button or @c NULL
102 */
103void ui_pbutton_destroy(ui_pbutton_t *pbutton)
104{
105 if (pbutton == NULL)
106 return;
107
108 ui_control_delete(pbutton->control);
109 free(pbutton);
110}
111
112/** Get base control from push button.
113 *
114 * @param pbutton Push button
115 * @return Control
116 */
117ui_control_t *ui_pbutton_ctl(ui_pbutton_t *pbutton)
118{
119 return pbutton->control;
120}
121
122/** Set push button callbacks.
123 *
124 * @param pbutton Push button
125 * @param cb Push button callbacks
126 * @param arg Callback argument
127 */
128void ui_pbutton_set_cb(ui_pbutton_t *pbutton, ui_pbutton_cb_t *cb, void *arg)
129{
130 pbutton->cb = cb;
131 pbutton->arg = arg;
132}
133
134/** Set button rectangle.
135 *
136 * @param pbutton Button
137 * @param rect New button rectangle
138 */
139void ui_pbutton_set_rect(ui_pbutton_t *pbutton, gfx_rect_t *rect)
140{
141 pbutton->rect = *rect;
142}
143
144/** Set default flag.
145 *
146 * Default button is the one activated by Enter key, it is marked
147 * by thicker frame.
148 *
149 * @param pbutton Button
150 * @param isdefault @c true iff button is default
151 */
152void ui_pbutton_set_default(ui_pbutton_t *pbutton, bool isdefault)
153{
154 pbutton->isdefault = isdefault;
155}
156
157/** Paint outer button frame.
158 *
159 * @param pbutton Push button
160 * @return EOK on success or an error code
161 */
162static errno_t ui_pbutton_paint_frame(ui_pbutton_t *pbutton)
163{
164 gfx_rect_t rect;
165 gfx_coord_t thickness;
166 errno_t rc;
167
168 thickness = pbutton->isdefault ? 2 : 1;
169
170 rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_frame_color);
171 if (rc != EOK)
172 goto error;
173
174 rect.p0.x = pbutton->rect.p0.x + 1;
175 rect.p0.y = pbutton->rect.p0.y;
176 rect.p1.x = pbutton->rect.p1.x - 1;
177 rect.p1.y = pbutton->rect.p0.y + thickness;
178 rc = gfx_fill_rect(pbutton->res->gc, &rect);
179 if (rc != EOK)
180 goto error;
181
182 rect.p0.x = pbutton->rect.p0.x + 1;
183 rect.p0.y = pbutton->rect.p1.y - thickness;
184 rect.p1.x = pbutton->rect.p1.x - 1;
185 rect.p1.y = pbutton->rect.p1.y;
186 rc = gfx_fill_rect(pbutton->res->gc, &rect);
187 if (rc != EOK)
188 goto error;
189
190 rect.p0.x = pbutton->rect.p0.x;
191 rect.p0.y = pbutton->rect.p0.y + 1;
192 rect.p1.x = pbutton->rect.p0.x + thickness;
193 rect.p1.y = pbutton->rect.p1.y - 1;
194 rc = gfx_fill_rect(pbutton->res->gc, &rect);
195 if (rc != EOK)
196 goto error;
197
198 rect.p0.x = pbutton->rect.p1.x - thickness;
199 rect.p0.y = pbutton->rect.p0.y + 1;
200 rect.p1.x = pbutton->rect.p1.x;
201 rect.p1.y = pbutton->rect.p1.y - 1;
202 rc = gfx_fill_rect(pbutton->res->gc, &rect);
203 if (rc != EOK)
204 goto error;
205
206 return EOK;
207error:
208 return rc;
209}
210
211/** Paint outset button bevel.
212 *
213 * @param pbutton Push button
214 * @return EOK on success or an error code
215 */
216static errno_t ui_pbutton_paint_outset(ui_pbutton_t *pbutton,
217 gfx_rect_t *rect)
218{
219 return ui_paint_bevel(pbutton->res->gc, rect,
220 pbutton->res->btn_highlight_color,
221 pbutton->res->btn_shadow_color, 2, NULL);
222}
223
224/** Paint inset button bevel.
225 *
226 * @param pbutton Push button
227 * @return EOK on success or an error code
228 */
229static errno_t ui_pbutton_paint_inset(ui_pbutton_t *pbutton,
230 gfx_rect_t *rect)
231{
232 return ui_paint_bevel(pbutton->res->gc, rect,
233 pbutton->res->btn_shadow_color,
234 pbutton->res->btn_face_color, 2, NULL);
235}
236
237/** Paint push button.
238 *
239 * @param pbutton Push button
240 * @return EOK on success or an error code
241 */
242errno_t ui_pbutton_paint(ui_pbutton_t *pbutton)
243{
244 gfx_coord2_t pos;
245 gfx_text_fmt_t fmt;
246 gfx_rect_t rect;
247 gfx_coord_t thickness;
248 bool depressed;
249 errno_t rc;
250
251 thickness = pbutton->isdefault ? 2 : 1;
252 depressed = pbutton->held && pbutton->inside;
253
254 rect.p0.x = pbutton->rect.p0.x + thickness;
255 rect.p0.y = pbutton->rect.p0.y + thickness;
256 rect.p1.x = pbutton->rect.p1.x - thickness;
257 rect.p1.y = pbutton->rect.p1.y - thickness;
258
259 rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_face_color);
260 if (rc != EOK)
261 goto error;
262
263 rc = gfx_fill_rect(pbutton->res->gc, &rect);
264 if (rc != EOK)
265 goto error;
266
267 rc = gfx_set_color(pbutton->res->gc, pbutton->res->btn_text_color);
268 if (rc != EOK)
269 goto error;
270
271 /* Center of button rectangle */
272 pos.x = (rect.p0.x + rect.p1.x) / 2;
273 pos.y = (rect.p0.y + rect.p1.y) / 2;
274
275 if (depressed) {
276 pos.x += ui_pb_press_dx;
277 pos.y += ui_pb_press_dy;
278 }
279
280 gfx_text_fmt_init(&fmt);
281 fmt.halign = gfx_halign_center;
282 fmt.valign = gfx_valign_center;
283
284 rc = gfx_puttext(pbutton->res->font, &pos, &fmt, pbutton->caption);
285 if (rc != EOK)
286 goto error;
287
288 rc = ui_pbutton_paint_frame(pbutton);
289 if (rc != EOK)
290 goto error;
291
292 if (depressed) {
293 rc = ui_pbutton_paint_inset(pbutton, &rect);
294 if (rc != EOK)
295 goto error;
296 } else {
297 rc = ui_pbutton_paint_outset(pbutton, &rect);
298 if (rc != EOK)
299 goto error;
300 }
301
302 return EOK;
303error:
304 return rc;
305}
306
307/** Press down button.
308 *
309 * @param pbutton Push button
310 */
311void ui_pbutton_press(ui_pbutton_t *pbutton)
312{
313 if (pbutton->held)
314 return;
315
316 pbutton->inside = true;
317 pbutton->held = true;
318 (void) ui_pbutton_paint(pbutton);
319}
320
321/** Release button.
322 *
323 * @param pbutton Push button
324 */
325void ui_pbutton_release(ui_pbutton_t *pbutton)
326{
327 if (!pbutton->held)
328 return;
329
330 pbutton->held = false;
331
332 if (pbutton->inside) {
333 (void) ui_pbutton_paint(pbutton);
334 ui_pbutton_clicked(pbutton);
335 }
336}
337
338/** Pointer entered button.
339 *
340 * @param pbutton Push button
341 */
342void ui_pbutton_enter(ui_pbutton_t *pbutton)
343{
344 if (pbutton->inside)
345 return;
346
347 pbutton->inside = true;
348 if (pbutton->held)
349 (void) ui_pbutton_paint(pbutton);
350}
351
352/** Pointer left button.
353 *
354 * @param pbutton Push button
355 */
356void ui_pbutton_leave(ui_pbutton_t *pbutton)
357{
358 if (!pbutton->inside)
359 return;
360
361 pbutton->inside = false;
362 if (pbutton->held)
363 (void) ui_pbutton_paint(pbutton);
364}
365
366/** Button was clicked.
367 *
368 * @param pbutton Push button
369 */
370void ui_pbutton_clicked(ui_pbutton_t *pbutton)
371{
372 if (pbutton->cb != NULL && pbutton->cb->clicked != NULL)
373 pbutton->cb->clicked(pbutton, pbutton->arg);
374}
375
376/** Handle push button position event.
377 *
378 * @param pbutton Push button
379 * @param pos_event Position event
380 * @return @c ui_claimed iff the event is claimed
381 */
382ui_evclaim_t ui_pbutton_pos_event(ui_pbutton_t *pbutton, pos_event_t *event)
383{
384 gfx_coord2_t pos;
385 bool inside;
386
387 pos.x = event->hpos;
388 pos.y = event->vpos;
389
390 inside = gfx_pix_inside_rect(&pos, &pbutton->rect);
391
392 switch (event->type) {
393 case POS_PRESS:
394 if (inside) {
395 ui_pbutton_press(pbutton);
396 return ui_claimed;
397 }
398 break;
399 case POS_RELEASE:
400 if (pbutton->held) {
401 ui_pbutton_release(pbutton);
402 return ui_claimed;
403 }
404 break;
405 case POS_UPDATE:
406 if (inside && !pbutton->inside) {
407 ui_pbutton_enter(pbutton);
408 return ui_claimed;
409 } else if (!inside && pbutton->inside) {
410 ui_pbutton_leave(pbutton);
411 }
412 break;
413 }
414
415 return ui_unclaimed;
416}
417
418/** Handle push button control position event.
419 *
420 * @param arg Argument (ui_pbutton_t *)
421 * @param pos_event Position event
422 * @return @c ui_claimed iff the event is claimed
423 */
424ui_evclaim_t ui_pbutton_ctl_pos_event(void *arg, pos_event_t *event)
425{
426 ui_pbutton_t *pbutton = (ui_pbutton_t *) arg;
427
428 return ui_pbutton_pos_event(pbutton, event);
429}
430
431/** @}
432 */
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