source: mainline/uspace/lib/ui/private/window.h@ 2ab8ab3

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 2ab8ab3 was 2ab8ab3, checked in by Jiri Svoboda <jiri@…>, 4 years ago

Client-side UI rendering

It is possible to turn on and off and if turned on, one can also
enable or disable window double buffering (currently both options
are build-time).

  • Property mode set to 100644
File size: 3.0 KB
Line 
1/*
2 * Copyright (c) 2021 Jiri Svoboda
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** @addtogroup libui
30 * @{
31 */
32/**
33 * @file Window structure
34 *
35 */
36
37#ifndef _UI_PRIVATE_WINDOW_H
38#define _UI_PRIVATE_WINDOW_H
39
40#include <errno.h>
41#include <display.h>
42#include <gfx/context.h>
43#include <io/kbd_event.h>
44#include <io/pos_event.h>
45#include <memgfx/memgc.h>
46
47/** Actual structure of window.
48 *
49 * This is private to libui.
50 */
51struct ui_window {
52 /** Containing user interface */
53 struct ui *ui;
54 /** Callbacks */
55 struct ui_window_cb *cb;
56 /** Callback argument */
57 void *arg;
58 /** Display window */
59 display_window_t *dwindow;
60 /** Window GC */
61 gfx_context_t *gc;
62 /** Window bitmap (if client-side rendering) */
63 gfx_bitmap_t *bmp;
64 /** Window memory GC (if client-side rendering) */
65 mem_gc_t *mgc;
66 /** Real window GC (if client-side rendering) */
67 gfx_context_t *realgc;
68 /** Window rectangle */
69 gfx_rect_t rect;
70 /** Application area bitmap */
71 gfx_bitmap_t *app_bmp;
72 /** Application area memory GC */
73 mem_gc_t *app_mgc;
74 /** Application area GC */
75 gfx_context_t *app_gc;
76 /** Dirty rectangle */
77 gfx_rect_t dirty_rect;
78 /** UI resource. Ideally this would be in ui_t. */
79 struct ui_resource *res;
80 /** Window decoration */
81 struct ui_wdecor *wdecor;
82 /** Top-level control in the application area */
83 struct ui_control *control;
84 /** Current cursor */
85 ui_stock_cursor_t cursor;
86};
87
88extern void ui_window_send_close(ui_window_t *);
89extern void ui_window_send_focus(ui_window_t *);
90extern void ui_window_send_kbd(ui_window_t *, kbd_event_t *);
91extern errno_t ui_window_send_paint(ui_window_t *);
92extern void ui_window_send_pos(ui_window_t *, pos_event_t *);
93extern void ui_window_send_unfocus(ui_window_t *);
94
95#endif
96
97/** @}
98 */
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