1 | /*
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2 | * Copyright (c) 2020 Jiri Svoboda
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup libui
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30 | * @{
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31 | */
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32 | /**
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33 | * @file Resource structure
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34 | *
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35 | */
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36 |
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37 | #ifndef _UI_PRIVATE_RESOURCE_H
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38 | #define _UI_PRIVATE_RESOURCE_H
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39 |
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40 | #include <gfx/color.h>
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41 | #include <gfx/context.h>
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42 | #include <gfx/font.h>
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43 | #include <gfx/typeface.h>
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44 | #include <stdbool.h>
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45 | #include <types/ui/resource.h>
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46 |
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47 | /** Actual structure of UI resources.
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48 | *
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49 | * Contains resources common accross the entire UI. This is private to libui.
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50 | */
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51 | struct ui_resource {
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52 | /** Graphic context */
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53 | gfx_context_t *gc;
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54 | /** Typeface */
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55 | gfx_typeface_t *tface;
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56 | /** Font */
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57 | gfx_font_t *font;
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58 | /** Text mode */
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59 | bool textmode;
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60 |
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61 | /** Button frame color */
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62 | gfx_color_t *btn_frame_color;
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63 | /** Button face color */
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64 | gfx_color_t *btn_face_color;
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65 | /** Button text color */
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66 | gfx_color_t *btn_text_color;
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67 | /** Button highlight color */
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68 | gfx_color_t *btn_highlight_color;
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69 | /** Button shadow color */
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70 | gfx_color_t *btn_shadow_color;
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71 |
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72 | /** Window face color */
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73 | gfx_color_t *wnd_face_color;
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74 | /** Window text color */
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75 | gfx_color_t *wnd_text_color;
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76 | /** Window selected text color */
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77 | gfx_color_t *wnd_sel_text_color;
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78 | /** Window selected text background color */
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79 | gfx_color_t *wnd_sel_text_bg_color;
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80 | /** Window frame hightlight color */
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81 | gfx_color_t *wnd_frame_hi_color;
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82 | /** Window frame shadow color */
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83 | gfx_color_t *wnd_frame_sh_color;
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84 | /** Window highlight color */
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85 | gfx_color_t *wnd_highlight_color;
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86 | /** Window shadow color */
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87 | gfx_color_t *wnd_shadow_color;
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88 |
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89 | /** Active titlebar background color */
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90 | gfx_color_t *tbar_act_bg_color;
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91 | /** Active titlebar text color */
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92 | gfx_color_t *tbar_act_text_color;
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93 | /** Inactive titlebar background color */
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94 | gfx_color_t *tbar_inact_bg_color;
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95 | /** Inactive titlebar text color */
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96 | gfx_color_t *tbar_inact_text_color;
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97 |
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98 | /** Entry (text entry, checkbox, radio button) foreground color */
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99 | gfx_color_t *entry_fg_color;
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100 | /** Entry (text entry, checkbox, raido button) background color */
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101 | gfx_color_t *entry_bg_color;
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102 | /** Entry (text entry, checkbox, raido button) active background color */
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103 | gfx_color_t *entry_act_bg_color;
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104 |
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105 | /** Expose callback or @c NULL */
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106 | ui_expose_cb_t expose_cb;
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107 | /** Expose callback argument */
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108 | void *expose_arg;
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109 | };
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110 |
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111 | #endif
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112 |
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113 | /** @}
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114 | */
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