source: mainline/uspace/lib/ui/private/resource.h

Last change on this file was ef4d684, checked in by Jiri Svoboda <jiri@…>, 19 months ago

It should be 'trough', not 'through', dummy! (thx thepinballroom)

Who said watching a guy making a pinball machine was a waste of time?

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[47728678]1/*
[3c54869]2 * Copyright (c) 2023 Jiri Svoboda
[47728678]3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** @addtogroup libui
30 * @{
31 */
32/**
33 * @file Resource structure
34 *
35 */
36
37#ifndef _UI_PRIVATE_RESOURCE_H
38#define _UI_PRIVATE_RESOURCE_H
39
[de9992c]40#include <gfx/color.h>
[47728678]41#include <gfx/context.h>
42#include <gfx/font.h>
43#include <gfx/typeface.h>
[9c7dc8e]44#include <stdbool.h>
[214aefb]45#include <types/ui/resource.h>
[47728678]46
47/** Actual structure of UI resources.
48 *
49 * Contains resources common accross the entire UI. This is private to libui.
50 */
51struct ui_resource {
52 /** Graphic context */
53 gfx_context_t *gc;
54 /** Typeface */
55 gfx_typeface_t *tface;
56 /** Font */
57 gfx_font_t *font;
[9c7dc8e]58 /** Text mode */
59 bool textmode;
[de9992c]60
[1ebcb791]61 /** UI background color */
62 gfx_color_t *ui_bg_color;
63
[de9992c]64 /** Button frame color */
65 gfx_color_t *btn_frame_color;
66 /** Button face color */
67 gfx_color_t *btn_face_color;
[3c54869]68 /** Lit button face color */
69 gfx_color_t *btn_face_lit_color;
[de9992c]70 /** Button text color */
71 gfx_color_t *btn_text_color;
72 /** Button highlight color */
73 gfx_color_t *btn_highlight_color;
74 /** Button shadow color */
75 gfx_color_t *btn_shadow_color;
[1769693]76
77 /** Window face color */
78 gfx_color_t *wnd_face_color;
79 /** Window text color */
80 gfx_color_t *wnd_text_color;
[112f70a]81 /** Disabled text color */
82 gfx_color_t *wnd_dis_text_color;
[ca2680d]83 /** Window text highlight color */
84 gfx_color_t *wnd_text_hgl_color;
[214aefb]85 /** Window selected text color */
86 gfx_color_t *wnd_sel_text_color;
[ca2680d]87 /** Window selected text highlight color */
88 gfx_color_t *wnd_sel_text_hgl_color;
[214aefb]89 /** Window selected text background color */
90 gfx_color_t *wnd_sel_text_bg_color;
[1769693]91 /** Window frame hightlight color */
92 gfx_color_t *wnd_frame_hi_color;
93 /** Window frame shadow color */
94 gfx_color_t *wnd_frame_sh_color;
95 /** Window highlight color */
96 gfx_color_t *wnd_highlight_color;
97 /** Window shadow color */
98 gfx_color_t *wnd_shadow_color;
99
100 /** Active titlebar background color */
101 gfx_color_t *tbar_act_bg_color;
102 /** Active titlebar text color */
103 gfx_color_t *tbar_act_text_color;
104 /** Inactive titlebar background color */
105 gfx_color_t *tbar_inact_bg_color;
106 /** Inactive titlebar text color */
107 gfx_color_t *tbar_inact_text_color;
[03145ee]108
109 /** Entry (text entry, checkbox, radio button) foreground color */
110 gfx_color_t *entry_fg_color;
111 /** Entry (text entry, checkbox, raido button) background color */
112 gfx_color_t *entry_bg_color;
[d70dc1c4]113 /** Entry (text entry, checkbox, raido button) active background color */
114 gfx_color_t *entry_act_bg_color;
[6df564c]115 /** Entry selected text foreground color */
116 gfx_color_t *entry_sel_text_fg_color;
117 /** Entry selected text background color */
118 gfx_color_t *entry_sel_text_bg_color;
[214aefb]119
[ef4d684]120 /** Scrollbar trough color */
121 gfx_color_t *sbar_trough_color;
122 /** Scrollbar active trough color */
123 gfx_color_t *sbar_act_trough_color;
[bd16113]124
[214aefb]125 /** Expose callback or @c NULL */
126 ui_expose_cb_t expose_cb;
127 /** Expose callback argument */
128 void *expose_arg;
[47728678]129};
130
131#endif
132
133/** @}
134 */
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