source: mainline/uspace/lib/softrend/transform.c@ 071fefec

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 071fefec was 071fefec, checked in by Martin Decky <martin@…>, 11 years ago

full support for affine transformation with rotation
(given the trigonometric functions are properly implemented for the target platform)
transformation matrix code cleanup

  • Property mode set to 100644
File size: 5.4 KB
Line 
1/*
2 * Copyright (c) 2011 Petr Koupy
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29/** @addtogroup softrend
30 * @{
31 */
32/**
33 * @file
34 */
35
36#include <math.h>
37#include "transform.h"
38
39void transform_product(transform_t *res, const transform_t *a,
40 const transform_t *b)
41{
42 for (unsigned int i = 0; i < TRANSFORM_MATRIX_DIM; i++) {
43 for (unsigned int j = 0; j < TRANSFORM_MATRIX_DIM; j++) {
44 double comb = 0;
45
46 for (unsigned int k = 0; k < TRANSFORM_MATRIX_DIM; k++)
47 comb += a->matrix[i][k] * b->matrix[k][j];
48
49 res->matrix[i][j] = comb;
50 }
51 }
52}
53
54void transform_invert(transform_t *trans)
55{
56 double a = trans->matrix[1][1] * trans->matrix[2][2] -
57 trans->matrix[1][2] * trans->matrix[2][1];
58 double b = trans->matrix[1][2] * trans->matrix[2][0] -
59 trans->matrix[2][2] * trans->matrix[1][0];
60 double c = trans->matrix[1][0] * trans->matrix[2][1] -
61 trans->matrix[1][1] * trans->matrix[2][0];
62 double d = trans->matrix[0][2] * trans->matrix[2][1] -
63 trans->matrix[0][1] * trans->matrix[2][2];
64 double e = trans->matrix[0][0] * trans->matrix[2][2] -
65 trans->matrix[0][2] * trans->matrix[2][0];
66 double f = trans->matrix[2][0] * trans->matrix[0][1] -
67 trans->matrix[0][0] * trans->matrix[2][1];
68 double g = trans->matrix[0][1] * trans->matrix[1][2] -
69 trans->matrix[0][2] * trans->matrix[1][1];
70 double h = trans->matrix[0][2] * trans->matrix[1][0] -
71 trans->matrix[0][0] * trans->matrix[1][2];
72 double k = trans->matrix[0][0] * trans->matrix[1][1] -
73 trans->matrix[0][1] * trans->matrix[1][0];
74
75 double det = 1 / (a * trans->matrix[0][0] + b * trans->matrix[0][1] +
76 c * trans->matrix[0][2]);
77
78 trans->matrix[0][0] = a * det;
79 trans->matrix[1][0] = b * det;
80 trans->matrix[2][0] = c * det;
81
82 trans->matrix[0][1] = d * det;
83 trans->matrix[1][1] = e * det;
84 trans->matrix[2][1] = f * det;
85
86 trans->matrix[0][2] = g * det;
87 trans->matrix[1][2] = h * det;
88 trans->matrix[2][2] = k * det;
89}
90
91void transform_identity(transform_t *trans)
92{
93 trans->matrix[0][0] = 1;
94 trans->matrix[1][0] = 0;
95 trans->matrix[2][0] = 0;
96
97 trans->matrix[0][1] = 0;
98 trans->matrix[1][1] = 1;
99 trans->matrix[2][1] = 0;
100
101 trans->matrix[0][2] = 0;
102 trans->matrix[1][2] = 0;
103 trans->matrix[2][2] = 1;
104}
105
106void transform_translate(transform_t *trans, double dx, double dy)
107{
108 transform_t a;
109
110 a.matrix[0][0] = 1;
111 a.matrix[1][0] = 0;
112 a.matrix[2][0] = 0;
113
114 a.matrix[0][1] = 0;
115 a.matrix[1][1] = 1;
116 a.matrix[2][1] = 0;
117
118 a.matrix[0][2] = dx;
119 a.matrix[1][2] = dy;
120 a.matrix[2][2] = 1;
121
122 transform_t b = *trans;
123
124 transform_product(trans, &a, &b);
125}
126
127void transform_scale(transform_t *trans, double qx, double qy)
128{
129 transform_t a;
130
131 a.matrix[0][0] = qx;
132 a.matrix[1][0] = 0;
133 a.matrix[2][0] = 0;
134
135 a.matrix[0][1] = 0;
136 a.matrix[1][1] = qy;
137 a.matrix[2][1] = 0;
138
139 a.matrix[0][2] = 0;
140 a.matrix[1][2] = 0;
141 a.matrix[2][2] = 1;
142
143 transform_t b = *trans;
144
145 transform_product(trans, &a, &b);
146}
147
148void transform_rotate(transform_t *trans, double angle)
149{
150 transform_t a;
151
152 a.matrix[0][0] = cos(angle);
153 a.matrix[1][0] = sin(angle);
154 a.matrix[2][0] = 0;
155
156 a.matrix[0][1] = -sin(angle);
157 a.matrix[1][1] = cos(angle);
158 a.matrix[2][1] = 0;
159
160 a.matrix[0][2] = 0;
161 a.matrix[1][2] = 0;
162 a.matrix[2][2] = 1;
163
164 transform_t b = *trans;
165
166 transform_product(trans, &a, &b);
167}
168
169bool transform_is_fast(transform_t *trans)
170{
171 return ((trans->matrix[0][0] == 1) && (trans->matrix[0][1] == 0) &&
172 (trans->matrix[1][0] == 0) && (trans->matrix[1][1] == 1) &&
173 ((trans->matrix[0][2] - trunc(trans->matrix[0][2])) == 0.0) &&
174 ((trans->matrix[1][2] - trunc(trans->matrix[1][2])) == 0.0));
175}
176
177void transform_apply_linear(const transform_t *trans, double *x, double *y)
178{
179 double old_x = *x;
180 double old_y = *y;
181
182 *x = old_x * trans->matrix[0][0] + old_y * trans->matrix[0][1];
183 *y = old_x * trans->matrix[1][0] + old_y * trans->matrix[1][1];
184}
185
186void transform_apply_affine(const transform_t *trans, double *x, double *y)
187{
188 double old_x = *x;
189 double old_y = *y;
190
191 *x = old_x * trans->matrix[0][0] + old_y * trans->matrix[0][1] +
192 trans->matrix[0][2];
193 *y = old_x * trans->matrix[1][0] + old_y * trans->matrix[1][1] +
194 trans->matrix[1][2];
195}
196
197/** @}
198 */
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