1 | /*
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2 | * Copyright (c) 2005 Josef Cejka
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup softfloat
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30 | * @{
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31 | */
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32 | /** @file
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33 | */
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34 |
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35 | #include "sftypes.h"
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36 | #include "conversion.h"
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37 | #include "comparison.h"
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38 | #include "common.h"
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39 |
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40 | float64 convertFloat32ToFloat64(float32 a)
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41 | {
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42 | float64 result;
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43 | uint64_t frac;
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44 |
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45 | result.parts.sign = a.parts.sign;
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46 | result.parts.fraction = a.parts.fraction;
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47 | result.parts.fraction <<= (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE);
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48 |
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49 | if ((isFloat32Infinity(a)) || (isFloat32NaN(a))) {
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50 | result.parts.exp = 0x7FF;
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51 | /* TODO; check if its correct for SigNaNs*/
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52 | return result;
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53 | };
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54 |
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55 | result.parts.exp = a.parts.exp + ((int) FLOAT64_BIAS - FLOAT32_BIAS);
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56 | if (a.parts.exp == 0) {
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57 | /* normalize denormalized numbers */
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58 |
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59 | if (result.parts.fraction == 0ll) { /* fix zero */
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60 | result.parts.exp = 0ll;
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61 | return result;
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62 | }
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63 |
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64 | frac = result.parts.fraction;
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65 |
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66 | while (!(frac & (0x10000000000000ll))) {
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67 | frac <<= 1;
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68 | --result.parts.exp;
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69 | };
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70 |
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71 | ++result.parts.exp;
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72 | result.parts.fraction = frac;
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73 | };
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74 |
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75 | return result;
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76 |
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77 | }
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78 |
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79 | float32 convertFloat64ToFloat32(float64 a)
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80 | {
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81 | float32 result;
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82 | int32_t exp;
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83 | uint64_t frac;
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84 |
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85 | result.parts.sign = a.parts.sign;
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86 |
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87 | if (isFloat64NaN(a)) {
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88 |
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89 | result.parts.exp = 0xFF;
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90 |
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91 | if (isFloat64SigNaN(a)) {
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92 | result.parts.fraction = 0x400000; /* set first bit of fraction nonzero */
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93 | return result;
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94 | }
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95 |
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96 | result.parts.fraction = 0x1; /* fraction nonzero but its first bit is zero */
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97 | return result;
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98 | };
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99 |
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100 | if (isFloat64Infinity(a)) {
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101 | result.parts.fraction = 0;
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102 | result.parts.exp = 0xFF;
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103 | return result;
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104 | };
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105 |
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106 | exp = (int)a.parts.exp - FLOAT64_BIAS + FLOAT32_BIAS;
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107 |
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108 | if (exp >= 0xFF) {
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109 | /*FIXME: overflow*/
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110 | result.parts.fraction = 0;
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111 | result.parts.exp = 0xFF;
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112 | return result;
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113 |
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114 | } else if (exp <= 0 ) {
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115 |
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116 | /* underflow or denormalized */
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117 |
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118 | result.parts.exp = 0;
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119 |
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120 | exp *= -1;
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121 | if (exp > FLOAT32_FRACTION_SIZE ) {
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122 | /* FIXME: underflow */
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123 | result.parts.fraction = 0;
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124 | return result;
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125 | };
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126 |
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127 | /* denormalized */
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128 |
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129 | frac = a.parts.fraction;
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130 | frac |= 0x10000000000000ll; /* denormalize and set hidden bit */
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131 |
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132 | frac >>= (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE + 1);
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133 |
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134 | while (exp > 0) {
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135 | --exp;
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136 | frac >>= 1;
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137 | };
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138 | result.parts.fraction = frac;
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139 |
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140 | return result;
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141 | };
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142 |
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143 | result.parts.exp = exp;
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144 | result.parts.fraction = a.parts.fraction >> (FLOAT64_FRACTION_SIZE - FLOAT32_FRACTION_SIZE);
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145 | return result;
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146 | }
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147 |
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148 |
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149 | /** Helping procedure for converting float32 to uint32
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150 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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151 | * @return unsigned integer
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152 | */
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153 | static uint32_t _float32_to_uint32_helper(float32 a)
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154 | {
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155 | uint32_t frac;
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156 |
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157 | if (a.parts.exp < FLOAT32_BIAS) {
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158 | /*TODO: rounding*/
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159 | return 0;
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160 | }
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161 |
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162 | frac = a.parts.fraction;
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163 |
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164 | frac |= FLOAT32_HIDDEN_BIT_MASK;
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165 | /* shift fraction to left so hidden bit will be the most significant bit */
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166 | frac <<= 32 - FLOAT32_FRACTION_SIZE - 1;
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167 |
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168 | frac >>= 32 - (a.parts.exp - FLOAT32_BIAS) - 1;
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169 | if ((a.parts.sign == 1) && (frac != 0)) {
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170 | frac = ~frac;
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171 | ++frac;
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172 | }
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173 |
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174 | return frac;
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175 | }
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176 |
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177 | /* Convert float to unsigned int32
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178 | * FIXME: Im not sure what to return if overflow/underflow happens
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179 | * - now its the biggest or the smallest int
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180 | */
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181 | uint32_t float32_to_uint32(float32 a)
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182 | {
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183 | if (isFloat32NaN(a))
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184 | return UINT32_MAX;
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185 |
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186 | if (isFloat32Infinity(a) || (a.parts.exp >= (32 + FLOAT32_BIAS))) {
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187 | if (a.parts.sign)
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188 | return UINT32_MIN;
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189 |
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190 | return UINT32_MAX;
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191 | }
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192 |
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193 | return _float32_to_uint32_helper(a);
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194 | }
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195 |
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196 | /* Convert float to signed int32
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197 | * FIXME: Im not sure what to return if overflow/underflow happens
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198 | * - now its the biggest or the smallest int
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199 | */
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200 | int32_t float32_to_int32(float32 a)
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201 | {
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202 | if (isFloat32NaN(a))
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203 | return INT32_MAX;
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204 |
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205 | if (isFloat32Infinity(a) || (a.parts.exp >= (32 + FLOAT32_BIAS))) {
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206 | if (a.parts.sign)
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207 | return INT32_MIN;
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208 |
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209 | return INT32_MAX;
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210 | }
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211 |
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212 | return _float32_to_uint32_helper(a);
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213 | }
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214 |
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215 |
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216 | /** Helping procedure for converting float64 to uint64
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217 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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218 | * @return unsigned integer
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219 | */
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220 | static uint64_t _float64_to_uint64_helper(float64 a)
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221 | {
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222 | uint64_t frac;
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223 |
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224 | if (a.parts.exp < FLOAT64_BIAS) {
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225 | /*TODO: rounding*/
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226 | return 0;
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227 | }
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228 |
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229 | frac = a.parts.fraction;
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230 |
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231 | frac |= FLOAT64_HIDDEN_BIT_MASK;
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232 | /* shift fraction to left so hidden bit will be the most significant bit */
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233 | frac <<= 64 - FLOAT64_FRACTION_SIZE - 1;
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234 |
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235 | frac >>= 64 - (a.parts.exp - FLOAT64_BIAS) - 1;
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236 | if ((a.parts.sign == 1) && (frac != 0)) {
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237 | frac = ~frac;
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238 | ++frac;
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239 | }
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240 |
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241 | return frac;
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242 | }
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243 |
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244 | /* Convert float to unsigned int64
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245 | * FIXME: Im not sure what to return if overflow/underflow happens
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246 | * - now its the biggest or the smallest int
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247 | */
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248 | uint64_t float64_to_uint64(float64 a)
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249 | {
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250 | if (isFloat64NaN(a))
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251 | return UINT64_MAX;
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252 |
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253 |
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254 | if (isFloat64Infinity(a) || (a.parts.exp >= (64 + FLOAT64_BIAS))) {
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255 | if (a.parts.sign)
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256 | return UINT64_MIN;
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257 |
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258 | return UINT64_MAX;
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259 | }
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260 |
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261 | return _float64_to_uint64_helper(a);
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262 | }
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263 |
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264 | /* Convert float to signed int64
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265 | * FIXME: Im not sure what to return if overflow/underflow happens
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266 | * - now its the biggest or the smallest int
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267 | */
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268 | int64_t float64_to_int64(float64 a)
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269 | {
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270 | if (isFloat64NaN(a))
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271 | return INT64_MAX;
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272 |
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273 |
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274 | if (isFloat64Infinity(a) || (a.parts.exp >= (64 + FLOAT64_BIAS))) {
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275 | if (a.parts.sign)
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276 | return INT64_MIN;
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277 |
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278 | return INT64_MAX;
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279 | }
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280 |
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281 | return _float64_to_uint64_helper(a);
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282 | }
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283 |
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284 |
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285 |
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286 |
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287 |
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288 | /** Helping procedure for converting float32 to uint64
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289 | * @param a floating point number in normalized form (no NaNs or Inf are checked )
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290 | * @return unsigned integer
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291 | */
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292 | static uint64_t _float32_to_uint64_helper(float32 a)
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293 | {
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294 | uint64_t frac;
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295 |
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296 | if (a.parts.exp < FLOAT32_BIAS) {
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297 | /*TODO: rounding*/
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298 | return 0;
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299 | }
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300 |
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301 | frac = a.parts.fraction;
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302 |
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303 | frac |= FLOAT32_HIDDEN_BIT_MASK;
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304 | /* shift fraction to left so hidden bit will be the most significant bit */
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305 | frac <<= 64 - FLOAT32_FRACTION_SIZE - 1;
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306 |
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307 | frac >>= 64 - (a.parts.exp - FLOAT32_BIAS) - 1;
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308 | if ((a.parts.sign == 1) && (frac != 0)) {
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309 | frac = ~frac;
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310 | ++frac;
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311 | }
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312 |
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313 | return frac;
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314 | }
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315 |
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316 | /* Convert float to unsigned int64
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317 | * FIXME: Im not sure what to return if overflow/underflow happens
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318 | * - now its the biggest or the smallest int
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319 | */
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320 | uint64_t float32_to_uint64(float32 a)
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321 | {
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322 | if (isFloat32NaN(a))
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323 | return UINT64_MAX;
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324 |
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325 |
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326 | if (isFloat32Infinity(a) || (a.parts.exp >= (64 + FLOAT32_BIAS))) {
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327 | if (a.parts.sign)
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328 | return UINT64_MIN;
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329 |
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330 | return UINT64_MAX;
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331 | }
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332 |
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333 | return _float32_to_uint64_helper(a);
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334 | }
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335 |
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336 | /* Convert float to signed int64
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337 | * FIXME: Im not sure what to return if overflow/underflow happens
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338 | * - now its the biggest or the smallest int
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339 | */
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340 | int64_t float32_to_int64(float32 a)
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341 | {
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342 | if (isFloat32NaN(a))
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343 | return INT64_MAX;
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344 |
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345 | if (isFloat32Infinity(a) || (a.parts.exp >= (64 + FLOAT32_BIAS))) {
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346 | if (a.parts.sign)
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347 | return INT64_MIN;
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348 |
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349 | return INT64_MAX;
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350 | }
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351 |
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352 | return _float32_to_uint64_helper(a);
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353 | }
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354 |
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355 |
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356 | /* Convert float64 to unsigned int32
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357 | * FIXME: Im not sure what to return if overflow/underflow happens
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358 | * - now its the biggest or the smallest int
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359 | */
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360 | uint32_t float64_to_uint32(float64 a)
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361 | {
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362 | if (isFloat64NaN(a))
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363 | return UINT32_MAX;
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364 |
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365 |
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366 | if (isFloat64Infinity(a) || (a.parts.exp >= (32 + FLOAT64_BIAS))) {
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367 | if (a.parts.sign)
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368 | return UINT32_MIN;
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369 |
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370 | return UINT32_MAX;
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371 | }
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372 |
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373 | return (uint32_t) _float64_to_uint64_helper(a);
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374 | }
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375 |
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376 | /* Convert float64 to signed int32
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377 | * FIXME: Im not sure what to return if overflow/underflow happens
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378 | * - now its the biggest or the smallest int
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379 | */
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380 | int32_t float64_to_int32(float64 a)
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381 | {
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382 | if (isFloat64NaN(a))
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383 | return INT32_MAX;
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384 |
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385 |
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386 | if (isFloat64Infinity(a) || (a.parts.exp >= (32 + FLOAT64_BIAS))) {
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387 | if (a.parts.sign)
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388 | return INT32_MIN;
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389 |
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390 | return INT32_MAX;
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391 | }
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392 |
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393 | return (int32_t) _float64_to_uint64_helper(a);
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394 | }
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395 |
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396 | /** Convert unsigned integer to float32
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397 | *
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398 | *
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399 | */
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400 | float32 uint32_to_float32(uint32_t i)
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401 | {
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402 | int counter;
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403 | int32_t exp;
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404 | float32 result;
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405 |
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406 | result.parts.sign = 0;
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407 | result.parts.fraction = 0;
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408 |
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409 | counter = countZeroes32(i);
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410 |
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411 | exp = FLOAT32_BIAS + 32 - counter - 1;
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412 |
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413 | if (counter == 32) {
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414 | result.binary = 0;
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415 | return result;
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416 | }
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417 |
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418 | if (counter > 0) {
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419 | i <<= counter - 1;
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420 | } else {
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421 | i >>= 1;
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422 | }
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423 |
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424 | roundFloat32(&exp, &i);
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425 |
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426 | result.parts.fraction = i >> 7;
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427 | result.parts.exp = exp;
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428 |
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429 | return result;
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430 | }
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431 |
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432 | float32 int32_to_float32(int32_t i)
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433 | {
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434 | float32 result;
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435 |
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436 | if (i < 0) {
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437 | result = uint32_to_float32((uint32_t)(-i));
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438 | } else {
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439 | result = uint32_to_float32((uint32_t)i);
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440 | }
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441 |
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442 | result.parts.sign = i < 0;
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443 |
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444 | return result;
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445 | }
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446 |
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447 |
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448 | float32 uint64_to_float32(uint64_t i)
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449 | {
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450 | int counter;
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451 | int32_t exp;
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452 | uint32_t j;
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453 | float32 result;
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454 |
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455 | result.parts.sign = 0;
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456 | result.parts.fraction = 0;
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457 |
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458 | counter = countZeroes64(i);
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459 |
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460 | exp = FLOAT32_BIAS + 64 - counter - 1;
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461 |
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462 | if (counter == 64) {
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463 | result.binary = 0;
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464 | return result;
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465 | }
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466 |
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467 | /* Shift all to the first 31 bits (31. will be hidden 1)*/
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468 | if (counter > 33) {
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469 | i <<= counter - 1 - 32;
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470 | } else {
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471 | i >>= 1 + 32 - counter;
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472 | }
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473 |
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474 | j = (uint32_t)i;
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475 | roundFloat32(&exp, &j);
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476 |
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477 | result.parts.fraction = j >> 7;
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478 | result.parts.exp = exp;
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479 | return result;
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480 | }
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481 |
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482 | float32 int64_to_float32(int64_t i)
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483 | {
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484 | float32 result;
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485 |
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486 | if (i < 0) {
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487 | result = uint64_to_float32((uint64_t)(-i));
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488 | } else {
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489 | result = uint64_to_float32((uint64_t)i);
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490 | }
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491 |
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492 | result.parts.sign = i < 0;
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493 |
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494 | return result;
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495 | }
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496 |
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497 | /** Convert unsigned integer to float64
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498 | *
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499 | *
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---|
500 | */
|
---|
501 | float64 uint32_to_float64(uint32_t i)
|
---|
502 | {
|
---|
503 | int counter;
|
---|
504 | int32_t exp;
|
---|
505 | float64 result;
|
---|
506 | uint64_t frac;
|
---|
507 |
|
---|
508 | result.parts.sign = 0;
|
---|
509 | result.parts.fraction = 0;
|
---|
510 |
|
---|
511 | counter = countZeroes32(i);
|
---|
512 |
|
---|
513 | exp = FLOAT64_BIAS + 32 - counter - 1;
|
---|
514 |
|
---|
515 | if (counter == 32) {
|
---|
516 | result.binary = 0;
|
---|
517 | return result;
|
---|
518 | }
|
---|
519 |
|
---|
520 | frac = i;
|
---|
521 | frac <<= counter + 32 - 1;
|
---|
522 |
|
---|
523 | roundFloat64(&exp, &frac);
|
---|
524 |
|
---|
525 | result.parts.fraction = frac >> 10;
|
---|
526 | result.parts.exp = exp;
|
---|
527 |
|
---|
528 | return result;
|
---|
529 | }
|
---|
530 |
|
---|
531 | float64 int32_to_float64(int32_t i)
|
---|
532 | {
|
---|
533 | float64 result;
|
---|
534 |
|
---|
535 | if (i < 0) {
|
---|
536 | result = uint32_to_float64((uint32_t)(-i));
|
---|
537 | } else {
|
---|
538 | result = uint32_to_float64((uint32_t)i);
|
---|
539 | }
|
---|
540 |
|
---|
541 | result.parts.sign = i < 0;
|
---|
542 |
|
---|
543 | return result;
|
---|
544 | }
|
---|
545 |
|
---|
546 |
|
---|
547 | float64 uint64_to_float64(uint64_t i)
|
---|
548 | {
|
---|
549 | int counter;
|
---|
550 | int32_t exp;
|
---|
551 | float64 result;
|
---|
552 |
|
---|
553 | result.parts.sign = 0;
|
---|
554 | result.parts.fraction = 0;
|
---|
555 |
|
---|
556 | counter = countZeroes64(i);
|
---|
557 |
|
---|
558 | exp = FLOAT64_BIAS + 64 - counter - 1;
|
---|
559 |
|
---|
560 | if (counter == 64) {
|
---|
561 | result.binary = 0;
|
---|
562 | return result;
|
---|
563 | }
|
---|
564 |
|
---|
565 | if (counter > 0) {
|
---|
566 | i <<= counter - 1;
|
---|
567 | } else {
|
---|
568 | i >>= 1;
|
---|
569 | }
|
---|
570 |
|
---|
571 | roundFloat64(&exp, &i);
|
---|
572 |
|
---|
573 | result.parts.fraction = i >> 10;
|
---|
574 | result.parts.exp = exp;
|
---|
575 | return result;
|
---|
576 | }
|
---|
577 |
|
---|
578 | float64 int64_to_float64(int64_t i)
|
---|
579 | {
|
---|
580 | float64 result;
|
---|
581 |
|
---|
582 | if (i < 0) {
|
---|
583 | result = uint64_to_float64((uint64_t)(-i));
|
---|
584 | } else {
|
---|
585 | result = uint64_to_float64((uint64_t)i);
|
---|
586 | }
|
---|
587 |
|
---|
588 | result.parts.sign = i < 0;
|
---|
589 |
|
---|
590 | return result;
|
---|
591 | }
|
---|
592 |
|
---|
593 | /** @}
|
---|
594 | */
|
---|