1 | /*
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2 | * Copyright (c) 2014 Martin Decky
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup libmath
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30 | * @{
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31 | */
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32 | /** @file
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33 | */
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34 |
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35 | #include <mathtypes.h>
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36 | #include <trunc.h>
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37 |
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38 | /** Truncate fractional part (round towards zero)
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39 | *
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40 | * Truncate the fractional part of IEEE 754 double
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41 | * precision floating point number by zeroing fraction
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42 | * bits, effectively rounding the number towards zero
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43 | * to the nearest whole number.
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44 | *
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45 | * If the argument is infinity or NaN, an exception
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46 | * should be indicated. This is not implemented yet.
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47 | *
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48 | * @param val Floating point number.
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49 | *
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50 | * @return Number rounded towards zero.
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51 | *
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52 | */
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53 | float64 trunc_float64(float64 val)
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54 | {
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55 | int32_t exp = val.parts.exp - FLOAT64_BIAS;
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56 |
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57 | if (exp < 0) {
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58 | /* -1 < val < 1 => result is +0 or -0 */
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59 | val.parts.exp = 0;
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60 | val.parts.fraction = 0;
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61 | } else if (exp >= FLOAT64_FRACTION_SIZE) {
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62 | if (exp == 1024) {
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63 | /* val is +inf, -inf or NaN => trigger an exception */
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64 | // FIXME TODO
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65 | }
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66 |
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67 | /* All bits in val are relevant for the result */
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68 | } else {
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69 | /* Truncate irrelevant fraction bits */
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70 | val.parts.fraction &= ~(UINT64_C(0x000fffffffffffff) >> exp);
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71 | }
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72 |
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73 | return val;
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74 | }
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75 |
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76 | /** @}
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77 | */
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