/* * Copyright (c) 2015 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup libmath * @{ */ /** @file */ #include #include #include /** Single precision multiply by power of two * * Compute x * 2^exp. * * @param x Number * @param exp Exponent * * @return x * 2^exp * */ float32_t float32_ldexp(float32_t x, int exp) { float32_u u; int e; u.val = x; e = u.data.parts.exp + exp; if (e < 0) { /* XXX Can we return denormalized numbers? */ return 0.0; } else if (e > FLOAT32_MAX_EXPONENT) { errno = ERANGE; if (e < 0) return -FLOAT32_INF; else return FLOAT32_INF; } else { /* Adjust exponent */ u.data.parts.exp = e; return u.val; } } /** Double precision multiply by power of two * * Compute x * 2^exp. * * @param x Number * @param y Exponent * * @return x * 2^exp * */ float64_t float64_ldexp(float64_t x, int exp) { float64_u u; int e; u.val = x; e = u.data.parts.exp + exp; if (e < 0) { /* XXX Can we return denormalized numbers? */ return 0.0; } else if (e > FLOAT64_MAX_EXPONENT) { errno = ERANGE; if (e < 0) return -FLOAT64_INF; else return FLOAT64_INF; } else { /* Adjust exponent */ u.data.parts.exp = e; return u.val; } } /** @} */