/* * Copyright (c) 2012 Petr Koupy * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup draw * @{ */ /** * @file */ #ifndef DRAW_SOURCE_H_ #define DRAW_SOURCE_H_ #include #include #include #include #include "surface.h" typedef struct source { transform_t transform; filter_t filter; pixel_t color; surface_t *texture; pixelmap_extend_t texture_extend; pixel_t alpha; surface_t *mask; pixelmap_extend_t mask_extend; } source_t; extern void source_init(source_t *); extern void source_set_transform(source_t *, transform_t); extern void source_reset_transform(source_t *); extern void source_set_filter(source_t *, filter_t); extern void source_set_color(source_t *, pixel_t); extern void source_set_texture(source_t *, surface_t *, pixelmap_extend_t); extern void source_set_alpha(source_t *, pixel_t); extern void source_set_mask(source_t *, surface_t *, pixelmap_extend_t); extern bool source_is_fast(source_t *); extern pixel_t *source_direct_access(source_t *, double, double); extern pixel_t source_determine_pixel(source_t *, double, double); #endif /** @} */