| [1b4b7b6] | 1 | BDSH - The Brain Dead Shell | Design Documentation | 
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|  | 2 | -------------------------------------------------- | 
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|  | 3 |  | 
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|  | 4 | Overview: | 
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|  | 5 | ========= | 
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|  | 6 |  | 
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|  | 7 | BDSH was written as a drop in command line interface for HelenOS to permit | 
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|  | 8 | interactive access to persistent file systems in development. BDSH was | 
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|  | 9 | written from scratch with a very limited userspace standard C library in | 
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|  | 10 | mind. Much like the popular Busybox program, BDSH provides a very limited | 
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|  | 11 | shell with limited common UNIX creature comforts built in. | 
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|  | 12 |  | 
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|  | 13 | Porting Busybox (and by extension ASH) would have taken much longer to | 
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|  | 14 | complete, much less make stable due to stark differences between Linux and | 
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|  | 15 | Spartan with regards to IPC, term I/O and process creation. BDSH was written | 
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|  | 16 | and made stable within the space of less than 30 days. | 
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|  | 17 |  | 
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|  | 18 | BDSH will eventually evolve and be refined into the HelenOS equivalent | 
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|  | 19 | of Busybox. While BDSH is now very intrinsic to HelenOS, its structure and | 
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|  | 20 | use of strictly lower level functions makes it extremely easy to port. | 
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|  | 21 |  | 
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|  | 22 | Design: | 
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|  | 23 | ======= | 
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|  | 24 |  | 
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|  | 25 | BDSH is made up of three basic components: | 
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|  | 26 |  | 
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|  | 27 | 1. Main i/o, error handling and task management | 
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|  | 28 | 2. The builtin sub system | 
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|  | 29 | 3. The module sub system | 
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|  | 30 |  | 
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|  | 31 | The main part handles user input, reports errors, spawns external tasks and | 
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|  | 32 | provides a convenient entry point for built-in and modular commands. A simple | 
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|  | 33 | structure, cliuser_t keeps track of the user's vitals, such as their current | 
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|  | 34 | working directory (and eventually uid, home directory, etc if they apply). | 
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|  | 35 |  | 
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|  | 36 | This part defines and exposes all functions that are not intrinsic to a | 
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|  | 37 | certain built in or modular command. For instance: string handlers, | 
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|  | 38 | module/builtin search and launch functions, error handlers and other things | 
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|  | 39 | can be found here. | 
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|  | 40 |  | 
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|  | 41 | Builtin commands are commands that must have access to cliuser_t, which is | 
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|  | 42 | not exposed to modular commands. For instance, the 'cd' command must update | 
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|  | 43 | the current working directory, which is stored in cliuser_t. As such, the | 
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|  | 44 | entry types for builtin commands are slightly different. | 
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|  | 45 |  | 
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|  | 46 | Modular commands do not need anything more than the basic functions that are | 
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|  | 47 | exposed by default. They do not need to modify cliuser_t, they are just self | 
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|  | 48 | contained. A modular command could very easily be made into a stand alone | 
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|  | 49 | program, likewise any stand alone program could easily become a modular | 
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|  | 50 | command. | 
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|  | 51 |  | 
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|  | 52 | Both modular and builtin commands share two things in common. Both must have | 
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|  | 53 | two entry points, one to invoke the command and one to invoke a help display | 
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|  | 54 | for the command. Exec (main()) entry points are int * and are expected to | 
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|  | 55 | return a value. Help entry points are void *, no return value is expected. | 
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|  | 56 |  | 
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|  | 57 | They are typed as such (from cmds.h): | 
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|  | 58 |  | 
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|  | 59 | /* Types for module command entry and help */ | 
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| [6279151] | 60 | typedef int (* mod_entry_t)(char **); | 
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|  | 61 | typedef void (* mod_help_t)(unsigned int); | 
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| [1b4b7b6] | 62 |  | 
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|  | 63 | /* Built-in commands need to be able to modify cliuser_t */ | 
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| [6279151] | 64 | typedef int (* builtin_entry_t)(char **, cliuser_t *); | 
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|  | 65 | typedef void (* builtin_help_t)(unsigned int); | 
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| [1b4b7b6] | 66 |  | 
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|  | 67 | As you can see, both modular and builtin commands expect an array of | 
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|  | 68 | arguments, however bulitins also expect to be pointed to cliuser_t. | 
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|  | 69 |  | 
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|  | 70 | Both are defined with the same simple structure: | 
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|  | 71 |  | 
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|  | 72 | /* Module structure */ | 
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|  | 73 | typedef struct { | 
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|  | 74 | char *name;         /* Name of the command */ | 
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|  | 75 | char *desc;         /* Description of the command */ | 
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|  | 76 | mod_entry_t entry;  /* Command (exec) entry function */ | 
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|  | 77 | mod_help_t help;    /* Command (help) entry function */ | 
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|  | 78 | int restricted;     /* Restricts to interactive/non-interactive only */ | 
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|  | 79 | } module_t; | 
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|  | 80 |  | 
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|  | 81 | NOTE: Builtin commands may grow in this respect, that is why they are | 
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|  | 82 | defined separately. | 
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|  | 83 |  | 
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|  | 84 | Builtins, of course, would use the builtin_entry_t type. The name of the | 
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|  | 85 | command is used to associate user input to a possible entry point. The | 
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|  | 86 | description is a short (40 - 60 chars) summary of what the command does. Both | 
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|  | 87 | entry points are then defined, and the restrict value is used to determine a | 
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|  | 88 | commands availability. | 
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|  | 89 |  | 
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|  | 90 | Restriction levels are easy, a command is either available exclusively within | 
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|  | 91 | interactive mode, exclusively within non-interactive mode or both. If you are | 
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|  | 92 | looking at a prompt, you are in interactive mode. If you issue a command like | 
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|  | 93 | this: | 
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|  | 94 |  | 
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|  | 95 | /sbin/bdsh command [arg1] [arg2] | 
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|  | 96 |  | 
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|  | 97 | ... you are in non interactive mode. This is done when you need to force the | 
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|  | 98 | parent shell to be the one who actually handles the command, or ensure that | 
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|  | 99 | /sbin/ls was used in lieu of the built in 'ls' when in non-interactive mode. | 
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|  | 100 |  | 
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|  | 101 | The values are: | 
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|  | 102 | 0 : Unrestricted | 
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|  | 103 | -1 : Interactive only | 
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|  | 104 | 1 : Non-interactive only | 
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|  | 105 |  | 
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|  | 106 | A script to generate skeletal files for a new command is included, it can be | 
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|  | 107 | found in cmds/mknewcmd. To generate a new modular command named 'foo', which | 
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|  | 108 | should also be reachable by typing 'f00', you would issue this command: | 
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|  | 109 |  | 
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|  | 110 | ./mknewcmd -n foo -a f00 -t module | 
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|  | 111 |  | 
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|  | 112 | This generates all needed files and instructs you on how to include your new | 
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|  | 113 | command in the build and make it accessible. By default, the command will be | 
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|  | 114 | unrestricted. Builtin commands can be created by changing 'module' to | 
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|  | 115 | 'builtin' | 
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|  | 116 |  | 
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|  | 117 | There are more options to mknewcmd, which allow you to specify the | 
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|  | 118 | description, entry point, help entry point, or restriction. By default, names | 
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|  | 119 | just follow the command such as cmd_foo(), help_cmd_foo(), 'The foo command', | 
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|  | 120 | etc. If you want to see the options and explanations in detail, use | 
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|  | 121 | ./mknewcmd --help. | 
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|  | 122 |  | 
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|  | 123 | When working with commands, keep in mind that only the main and help entry | 
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|  | 124 | points need to be exposed. If commands share the same functions, put them | 
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|  | 125 | where they are exposed to all commands, without the potential oops of those | 
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|  | 126 | functions going away if the command is eliminated in favor of a stand alone | 
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|  | 127 | external program. | 
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|  | 128 |  | 
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|  | 129 | The util.c file is a great place to put those types of functions. | 
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|  | 130 |  | 
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|  | 131 | Also, be careful with globals, option structures, etc. The compiler will | 
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|  | 132 | generally tell you if you've made a mistake, however declaring: | 
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|  | 133 |  | 
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|  | 134 | volatile int foo | 
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|  | 135 |  | 
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|  | 136 | ... in a command will allow for anything else to pick it up. Sometimes | 
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|  | 137 | this could be desirable .. other times not. When communicating between | 
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|  | 138 | builtins and the main system, try to use cliuser_t. The one exception | 
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|  | 139 | for this is the cli_quit global, since everything may at some point | 
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|  | 140 | need to check it. Modules should only communicate their return value. | 
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|  | 141 |  | 
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|  | 142 | Symbolic constants that everything needs should go in the config.h file, | 
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|  | 143 | however this is not the place to define shared macros. | 
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|  | 144 |  | 
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|  | 145 | Making a program into a module | 
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|  | 146 | ============================== | 
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|  | 147 |  | 
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|  | 148 | If you have some neat program that would be useful as a modular command, | 
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|  | 149 | converting it is not very hard. The following steps should get you through | 
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|  | 150 | the process easily (assuming your program is named 'foo'): | 
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|  | 151 |  | 
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|  | 152 | 1: Use mknewcmd to generate the skeletal files. | 
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|  | 153 |  | 
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|  | 154 | 2: Change your "usage()" command as shown: | 
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|  | 155 | -- void usage(...) | 
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| [6279151] | 156 | ++ void help_cmd_foo(unsigned int level) | 
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| [1b4b7b6] | 157 |  | 
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|  | 158 | 'level' is either 0 or 1, indicating the level of help requested. | 
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|  | 159 | If the help / usage function currently exits based on how it is | 
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|  | 160 | called, you'll need to change it. | 
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|  | 161 |  | 
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|  | 162 | 3: Change the programs "main()" as shown: | 
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|  | 163 | -- int main(int argc, char **argv) | 
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| [6279151] | 164 | ++ int cmd_foo(char **argv) | 
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| [1b4b7b6] | 165 | -- return 1; | 
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|  | 166 | ++ return CMD_FAILURE; | 
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|  | 167 | -- return 0; | 
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|  | 168 | ++ return CMD_SUCCESS; | 
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|  | 169 |  | 
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|  | 170 | NOTE: If main is void, you'll need to change it and ensure that its | 
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|  | 171 | expecting an array of arguments, even if they'll never be read or | 
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|  | 172 | used. I.e.: | 
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|  | 173 |  | 
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|  | 174 | -- void main(void) | 
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| [6279151] | 175 | ++ int cmd_foo(char **argv) | 
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| [1b4b7b6] | 176 |  | 
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|  | 177 | 4: Don't expose more than the entry and help points: | 
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|  | 178 | -- void my_function(int n) | 
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|  | 179 | ++ static void my_function(int n) | 
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|  | 180 |  | 
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|  | 181 | 5: Copy/paste to the stub generated by mknewcmd then add your files to the | 
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|  | 182 | Makefile. Be sure to add any directories that you made to the SUBDIRS so | 
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|  | 183 | that a 'make clean' will clean them. | 
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|  | 184 |  | 
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|  | 185 | Provided that all functions that your calling are available in the | 
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|  | 186 | userspace C library, your program should compile just fine and appear | 
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|  | 187 | as a modular command. | 
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|  | 188 |  | 
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|  | 189 | Overcoming userspace libc obstacles | 
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|  | 190 | =================================== | 
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|  | 191 |  | 
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|  | 192 | A quick glance through the util.c file will reveal functions like | 
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|  | 193 | cli_strdup(), cli_strtok(), cli_strtok_r() and more. Those are functions | 
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|  | 194 | that were missing from userspace libc when BDSH was born. Later, after | 
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|  | 195 | porting what was needed from FBSD/NBSD, the real functions appeared in | 
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|  | 196 | the userspace libc after being tested in their cli_* implementations. | 
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|  | 197 |  | 
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|  | 198 | Those functions remain because they guarantee that bdsh will work even | 
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|  | 199 | on systems that lack them. Additionally, more BDSH specific stuff can | 
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|  | 200 | go into them, such as error handling and reporting when malloc() fails. | 
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|  | 201 |  | 
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|  | 202 | You will also notice that FILE, fopen() (and all friends), ato*() and | 
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|  | 203 | other common things might be missing. The HelenOS userspace C library is | 
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|  | 204 | still very young, you are sure to run into something that you want/need | 
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|  | 205 | which is missing. | 
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|  | 206 |  | 
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|  | 207 | When that happens, you have three options: | 
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|  | 208 |  | 
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|  | 209 | 1 - Implement it internally in util.c , when its tested and stable send a | 
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|  | 210 | patch to HelenOS asking for your function to be included in libc. This is | 
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|  | 211 | the best option, as you not only improve BDSH .. but HelenOS as a whole. | 
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|  | 212 |  | 
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|  | 213 | 2 - Work around it. Not everyone can implement / port fopen() and all of | 
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|  | 214 | its friends. Make open(), read(), write() (etc) work if at all possible. | 
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|  | 215 |  | 
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|  | 216 | 3 - Send an e-mail to the HelenOS development mailing list. Explain why you | 
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|  | 217 | need the function and what its absence is holding up. | 
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|  | 218 |  | 
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|  | 219 | If what you need is part of a library that is typically a shared object, try | 
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|  | 220 | to implement a 'mini' version of it. Currently, all userspace applications | 
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|  | 221 | are statically linked. Giving up creature comforts for size while avoiding | 
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|  | 222 | temporary 'band aids' is never frowned upon. | 
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|  | 223 |  | 
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|  | 224 | Most of all, don't get discouraged .. ask for some help prior to giving up | 
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|  | 225 | if you just can't accomplish something with the limited means provided. | 
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|  | 226 |  | 
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|  | 227 | Contributing | 
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|  | 228 | ============ | 
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|  | 229 |  | 
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|  | 230 | I will take any well written patch that sanely improves or expands BDSH. Send | 
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|  | 231 | me a patch against the trunk revision, or, if you like a Mercurial repository | 
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|  | 232 | is also maintained at http://echoreply.us/hg/bdsh.hg and kept in sync with | 
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|  | 233 | the trunk. | 
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|  | 234 |  | 
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|  | 235 | Please be sure to follow the simple coding standards outlined at | 
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|  | 236 | http://www.helenos.eu/cstyle (mostly just regarding formatting), test your | 
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|  | 237 | changes and make sure your patch applies cleanly against the latest revision. | 
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|  | 238 |  | 
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|  | 239 | All patches submitted must be your original code, or a derivative work of | 
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|  | 240 | something licensed under the same 3 clause BSD license as BDSH. See LICENSE | 
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|  | 241 | for more information. | 
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|  | 242 |  | 
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|  | 243 | When sending patches, you agree that your work will be published under the | 
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|  | 244 | same 3 clause BSD license as BDSH itself. Failure to ensure that anything | 
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|  | 245 | you used is not under the same or less restrictive license could cause major | 
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|  | 246 | issues for BDSH in the future .. please be sure. Also, please don't forget | 
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|  | 247 | to add yourself in the AUTHORS file, as I am horrible about keeping such | 
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|  | 248 | things up to date. | 
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|  | 249 |  | 
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|  | 250 |  | 
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|  | 251 |  | 
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|  | 252 |  | 
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