source: mainline/softfloat/generic/arithmetic.c@ e649dfa

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since e649dfa was b5440cf, checked in by Josef Cejka <malyzelenyhnus@…>, 20 years ago

Some changes in file structures, small bugfix in subsf3().

  • Property mode set to 100644
File size: 2.9 KB
Line 
1/*
2 * Copyright (C) 2005 Josef Cejka
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#include<sftypes.h>
30#include<arithmetic.h>
31
32/** Add two Float32 numbers with same signs
33 */
34float32 addFloat32(float32 a, float32 b)
35{
36 int expdiff;
37 __u32 exp1,exp2,mant1,mant2;
38
39 expdiff=a.parts.exp - b.parts.exp;
40 if (expdiff<0) {
41 if (isFloat32NaN(b)) {
42 //TODO: fix SigNaN
43 if (isFloat32SigNaN(b)) {
44 };
45 return b;
46 };
47
48 if (b.parts.exp==0xFF) {
49 return b;
50 }
51
52 mant1=b.parts.mantisa;
53 exp1=b.parts.exp;
54 mant2=a.parts.mantisa;
55 exp2=a.parts.exp;
56 expdiff*=-1;
57 } else {
58 if (isFloat32NaN(a)) {
59 //TODO: fix SigNaN
60 if ((isFloat32SigNaN(a))||(isFloat32SigNaN(b))) {
61 };
62 return a;
63 };
64
65 if (a.parts.exp==0xFF) {
66 return a;
67 }
68
69 mant1=a.parts.mantisa;
70 exp1=a.parts.exp;
71 mant2=b.parts.mantisa;
72 exp2=b.parts.exp;
73 };
74
75 if (exp1==0) {
76 //both are denormalized
77 mant1+=mant2;
78 if (mant1&0xF00000) {
79 a.parts.exp=1;
80 };
81 a.parts.mantisa=mant1;
82 return a;
83 };
84
85 // create some space for rounding
86 mant1<<=6;
87 mant2<<=6;
88
89 mant1|=0x20000000; //add hidden bit
90
91
92 if (exp2==0) {
93 --expdiff;
94 } else {
95 mant2|=0x20000000; //hidden bit
96 };
97
98 if (expdiff>24) {
99 goto done;
100 };
101
102 mant2>>=expdiff;
103 mant1+=mant2;
104done:
105 if (mant1&0x40000000) {
106 ++exp1;
107 mant1>>=1;
108 };
109
110 //rounding - if first bit after mantisa is set then round up
111 mant1+=0x20;
112
113 a.parts.exp=exp1;
114 a.parts.mantisa=mant1>>6;
115 return a;
116};
117
118/** Substract two float32 numbers with same signs
119 */
120float32 subFloat32(float32 a, float32 b)
121{
122
123
124};
125
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