1 | /*
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2 | * Copyright (C) 2005 Josef Cejka
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | #include<sftypes.h>
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30 | #include<add.h>
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31 | #include<comparison.h>
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32 |
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33 | /** Add two Float32 numbers with same signs
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34 | */
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35 | float32 addFloat32(float32 a, float32 b)
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36 | {
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37 | int expdiff;
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38 | __u32 exp1, exp2,frac1, frac2;
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39 |
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40 | expdiff = a.parts.exp - b.parts.exp;
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41 | if (expdiff < 0) {
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42 | if (isFloat32NaN(b)) {
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43 | /* TODO: fix SigNaN */
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44 | if (isFloat32SigNaN(b)) {
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45 | };
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46 |
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47 | return b;
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48 | };
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49 |
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50 | if (b.parts.exp == FLOAT32_MAX_EXPONENT) {
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51 | return b;
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52 | }
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53 |
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54 | frac1 = b.parts.fraction;
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55 | exp1 = b.parts.exp;
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56 | frac2 = a.parts.fraction;
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57 | exp2 = a.parts.exp;
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58 | expdiff *= -1;
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59 | } else {
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60 | if ((isFloat32NaN(a)) || (isFloat32NaN(b))) {
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61 | /* TODO: fix SigNaN */
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62 | if (isFloat32SigNaN(a) || isFloat32SigNaN(b)) {
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63 | };
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64 | return (isFloat32NaN(a)?a:b);
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65 | };
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66 |
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67 | if (a.parts.exp == FLOAT32_MAX_EXPONENT) {
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68 | return a;
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69 | }
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70 |
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71 | frac1 = a.parts.fraction;
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72 | exp1 = a.parts.exp;
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73 | frac2 = b.parts.fraction;
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74 | exp2 = b.parts.exp;
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75 | };
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76 |
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77 | if (exp1 == 0) {
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78 | /* both are denormalized */
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79 | frac1 += frac2;
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80 | if (frac1 & FLOAT32_HIDDEN_BIT_MASK ) {
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81 | /* result is not denormalized */
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82 | a.parts.exp = 1;
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83 | };
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84 | a.parts.fraction = frac1;
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85 | return a;
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86 | };
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87 |
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88 | frac1 |= FLOAT32_HIDDEN_BIT_MASK; /* add hidden bit */
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89 |
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90 | if (exp2 == 0) {
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91 | /* second operand is denormalized */
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92 | --expdiff;
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93 | } else {
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94 | /* add hidden bit to second operand */
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95 | frac2 |= FLOAT32_HIDDEN_BIT_MASK;
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96 | };
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97 |
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98 | /* create some space for rounding */
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99 | frac1 <<= 6;
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100 | frac2 <<= 6;
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101 |
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102 | if (expdiff < (FLOAT32_FRACTION_SIZE + 2) ) {
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103 | frac2 >>= expdiff;
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104 | frac1 += frac2;
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105 | } else {
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106 | a.parts.exp = exp1;
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107 | a.parts.fraction = (frac1 >> 6) & (~(FLOAT32_HIDDEN_BIT_MASK));
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108 | return a;
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109 | }
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110 |
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111 | if (frac1 & (FLOAT32_HIDDEN_BIT_MASK << 7) ) {
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112 | ++exp1;
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113 | frac1 >>= 1;
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114 | };
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115 |
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116 | /* rounding - if first bit after fraction is set then round up */
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117 | frac1 += (0x1 << 5);
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118 |
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119 | if (frac1 & (FLOAT32_HIDDEN_BIT_MASK << 7)) {
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120 | /* rounding overflow */
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121 | ++exp1;
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122 | frac1 >>= 1;
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123 | };
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124 |
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125 |
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126 | if ((exp1 == FLOAT32_MAX_EXPONENT ) || (exp2 > exp1)) {
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127 | /* overflow - set infinity as result */
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128 | a.parts.exp = FLOAT32_MAX_EXPONENT;
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129 | a.parts.fraction = 0;
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130 | return a;
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131 | }
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132 |
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133 | a.parts.exp = exp1;
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134 |
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135 | /*Clear hidden bit and shift */
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136 | a.parts.fraction = ((frac1 >> 6) & (~FLOAT32_HIDDEN_BIT_MASK)) ;
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137 | return a;
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138 | }
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139 |
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140 |
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141 | /** Add two Float64 numbers with same signs
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142 | */
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143 | float64 addFloat64(float64 a, float64 b)
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144 | {
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145 | int expdiff;
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146 | __u32 exp1, exp2;
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147 | __u64 frac1, frac2;
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148 |
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149 | expdiff = ((int )a.parts.exp) - b.parts.exp;
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150 | if (expdiff < 0) {
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151 | if (isFloat64NaN(b)) {
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152 | /* TODO: fix SigNaN */
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153 | if (isFloat64SigNaN(b)) {
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154 | };
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155 |
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156 | return b;
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157 | };
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158 |
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159 | /* b is infinity and a not */
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160 | if (b.parts.exp == FLOAT64_MAX_EXPONENT ) {
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161 | return b;
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162 | }
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163 |
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164 | frac1 = b.parts.fraction;
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165 | exp1 = b.parts.exp;
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166 | frac2 = a.parts.fraction;
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167 | exp2 = a.parts.exp;
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168 | expdiff *= -1;
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169 | } else {
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170 | if (isFloat64NaN(a)) {
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171 | /* TODO: fix SigNaN */
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172 | if (isFloat64SigNaN(a) || isFloat64SigNaN(b)) {
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173 | };
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174 | return a;
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175 | };
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176 |
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177 | /* a is infinity and b not */
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178 | if (a.parts.exp == FLOAT64_MAX_EXPONENT ) {
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179 | return a;
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180 | }
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181 |
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182 | frac1 = a.parts.fraction;
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183 | exp1 = a.parts.exp;
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184 | frac2 = b.parts.fraction;
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185 | exp2 = b.parts.exp;
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186 | };
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187 |
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188 | if (exp1 == 0) {
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189 | /* both are denormalized */
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190 | frac1 += frac2;
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191 | if (frac1 & FLOAT64_HIDDEN_BIT_MASK) {
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192 | /* result is not denormalized */
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193 | a.parts.exp = 1;
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194 | };
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195 | a.parts.fraction = frac1;
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196 | return a;
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197 | };
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198 |
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199 | /* add hidden bit - frac1 is sure not denormalized */
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200 | frac1 |= FLOAT64_HIDDEN_BIT_MASK;
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201 |
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202 | /* second operand ... */
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203 | if (exp2 == 0) {
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204 | /* ... is denormalized */
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205 | --expdiff;
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206 | } else {
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207 | /* is not denormalized */
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208 | frac2 |= FLOAT64_HIDDEN_BIT_MASK;
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209 | };
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210 |
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211 | /* create some space for rounding */
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212 | frac1 <<= 6;
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213 | frac2 <<= 6;
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214 |
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215 | if (expdiff < (FLOAT64_FRACTION_SIZE + 2) ) {
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216 | frac2 >>= expdiff;
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217 | frac1 += frac2;
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218 | } else {
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219 | a.parts.exp = exp1;
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220 | a.parts.fraction = (frac1 >> 6) & (~(FLOAT64_HIDDEN_BIT_MASK));
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221 | return a;
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222 | }
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223 |
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224 | if (frac1 & (FLOAT64_HIDDEN_BIT_MASK << 7) ) {
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225 | ++exp1;
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226 | frac1 >>= 1;
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227 | };
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228 |
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229 | /* rounding - if first bit after fraction is set then round up */
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230 | frac1 += (0x1 << 5);
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231 |
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232 | if (frac1 & (FLOAT64_HIDDEN_BIT_MASK << 7)) {
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233 | /* rounding overflow */
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234 | ++exp1;
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235 | frac1 >>= 1;
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236 | };
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237 |
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238 | if ((exp1 == FLOAT64_MAX_EXPONENT ) || (exp2 > exp1)) {
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239 | /* overflow - set infinity as result */
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240 | a.parts.exp = FLOAT64_MAX_EXPONENT;
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241 | a.parts.fraction = 0;
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242 | return a;
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243 | }
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244 |
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245 | a.parts.exp = exp1;
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246 | /*Clear hidden bit and shift */
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247 | a.parts.fraction = ( (frac1 >> 6 ) & (~FLOAT64_HIDDEN_BIT_MASK));
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248 |
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249 | return a;
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250 | }
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251 |
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252 |
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