/* * Copyright (c) 2008 Jiri Svoboda * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup generic * @{ */ /** * @file * @brief Udebug operations. * * Udebug operations on tasks and threads are implemented here. The * functions defined here are called from the udebug_ipc module * when servicing udebug IPC messages. */ #include #include #include #include #include #include #include #include #include #include /** * Prepare a thread for a debugging operation. * * Simply put, return thread t with t->udebug.lock held, * but only if it verifies all conditions. * * Specifically, verifies that thread t exists, is a userspace thread, * and belongs to the current task (TASK). Verifies, that the thread * is (or is not) go according to being_go (typically false). * It also locks t->udebug.lock, making sure that t->udebug.active * is true - that the thread is in a valid debugging session. * * With this verified and the t->udebug.lock mutex held, it is ensured * that the thread cannot leave the debugging session, let alone cease * to exist. * * In this function, holding the TASK->udebug.lock mutex prevents the * thread from leaving the debugging session, while relaxing from * the t->lock spinlock to the t->udebug.lock mutex. * * @param t Pointer, need not at all be valid. * @param being_go Required thread state. * * Returns EOK if all went well, or an error code otherwise. */ static int _thread_op_begin(thread_t *t, bool being_go) { task_id_t taskid; ipl_t ipl; taskid = TASK->taskid; mutex_lock(&TASK->udebug.lock); /* thread_exists() must be called with threads_lock held */ ipl = interrupts_disable(); spinlock_lock(&threads_lock); if (!thread_exists(t)) { spinlock_unlock(&threads_lock); interrupts_restore(ipl); mutex_unlock(&TASK->udebug.lock); return ENOENT; } /* t->lock is enough to ensure the thread's existence */ spinlock_lock(&t->lock); spinlock_unlock(&threads_lock); /* Verify that 't' is a userspace thread. */ if ((t->flags & THREAD_FLAG_USPACE) == 0) { /* It's not, deny its existence */ spinlock_unlock(&t->lock); interrupts_restore(ipl); mutex_unlock(&TASK->udebug.lock); return ENOENT; } /* Verify debugging state. */ if (t->udebug.active != true) { /* Not in debugging session or undesired GO state */ spinlock_unlock(&t->lock); interrupts_restore(ipl); mutex_unlock(&TASK->udebug.lock); return ENOENT; } /* * Since the thread has active == true, TASK->udebug.lock * is enough to ensure its existence and that active remains * true. */ spinlock_unlock(&t->lock); interrupts_restore(ipl); /* Only mutex TASK->udebug.lock left. */ /* Now verify that the thread belongs to the current task. */ if (t->task != TASK) { /* No such thread belonging this task*/ mutex_unlock(&TASK->udebug.lock); return ENOENT; } /* * Now we need to grab the thread's debug lock for synchronization * of the threads stoppability/stop state. */ mutex_lock(&t->udebug.lock); /* The big task mutex is no longer needed. */ mutex_unlock(&TASK->udebug.lock); if (t->udebug.go != being_go) { /* Not in debugging session or undesired GO state. */ mutex_unlock(&t->udebug.lock); return EINVAL; } /* Only t->udebug.lock left. */ return EOK; /* All went well. */ } /** End debugging operation on a thread. */ static void _thread_op_end(thread_t *t) { mutex_unlock(&t->udebug.lock); } /** Begin debugging the current task. * * Initiates a debugging session for the current task (and its threads). * When the debugging session has started a reply will be sent to the * UDEBUG_BEGIN call. This may happen immediately in this function if * all the threads in this task are stoppable at the moment and in this * case the function returns 1. * * Otherwise the function returns 0 and the reply will be sent as soon as * all the threads become stoppable (i.e. they can be considered stopped). * * @param call The BEGIN call we are servicing. * @return 0 (OK, but not done yet), 1 (done) or negative error code. */ int udebug_begin(call_t *call) { int reply; thread_t *t; link_t *cur; LOG("udebug_begin()\n"); mutex_lock(&TASK->udebug.lock); LOG("debugging task %llu\n", TASK->taskid); if (TASK->udebug.dt_state != UDEBUG_TS_INACTIVE) { mutex_unlock(&TASK->udebug.lock); LOG("udebug_begin(): busy error\n"); return EBUSY; } TASK->udebug.dt_state = UDEBUG_TS_BEGINNING; TASK->udebug.begin_call = call; TASK->udebug.debugger = call->sender; if (TASK->udebug.not_stoppable_count == 0) { TASK->udebug.dt_state = UDEBUG_TS_ACTIVE; TASK->udebug.begin_call = NULL; reply = 1; /* immediate reply */ } else { reply = 0; /* no reply */ } /* Set udebug.active on all of the task's userspace threads. */ for (cur = TASK->th_head.next; cur != &TASK->th_head; cur = cur->next) { t = list_get_instance(cur, thread_t, th_link); mutex_lock(&t->udebug.lock); if ((t->flags & THREAD_FLAG_USPACE) != 0) t->udebug.active = true; mutex_unlock(&t->udebug.lock); } mutex_unlock(&TASK->udebug.lock); LOG("udebug_begin() done (%s)\n", reply ? "reply" : "stoppability wait"); return reply; } /** Finish debugging the current task. * * Closes the debugging session for the current task. * @return Zero on success or negative error code. */ int udebug_end(void) { int rc; LOG("udebug_end()\n"); mutex_lock(&TASK->udebug.lock); LOG("task %" PRIu64 "\n", TASK->taskid); rc = udebug_task_cleanup(TASK); mutex_unlock(&TASK->udebug.lock); return rc; } /** Set the event mask. * * Sets the event mask that determines which events are enabled. * * @param mask Or combination of events that should be enabled. * @return Zero on success or negative error code. */ int udebug_set_evmask(udebug_evmask_t mask) { LOG("udebug_set_mask()\n"); mutex_lock(&TASK->udebug.lock); if (TASK->udebug.dt_state != UDEBUG_TS_ACTIVE) { mutex_unlock(&TASK->udebug.lock); LOG("udebug_set_mask(): not active debuging session\n"); return EINVAL; } TASK->udebug.evmask = mask; mutex_unlock(&TASK->udebug.lock); return 0; } /** Give thread GO. * * Upon recieving a go message, the thread is given GO. Being GO * means the thread is allowed to execute userspace code (until * a debugging event or STOP occurs, at which point the thread loses GO. * * @param t The thread to operate on (unlocked and need not be valid). * @param call The GO call that we are servicing. */ int udebug_go(thread_t *t, call_t *call) { int rc; /* On success, this will lock t->udebug.lock. */ rc = _thread_op_begin(t, false); if (rc != EOK) { return rc; } t->udebug.go_call = call; t->udebug.go = true; t->udebug.cur_event = 0; /* none */ /* * Neither t's lock nor threads_lock may be held during wakeup. */ waitq_wakeup(&t->udebug.go_wq, WAKEUP_FIRST); _thread_op_end(t); return 0; } /** Stop a thread (i.e. take its GO away) * * Generates a STOP event as soon as the thread becomes stoppable (i.e. * can be considered stopped). * * @param t The thread to operate on (unlocked and need not be valid). * @param call The GO call that we are servicing. */ int udebug_stop(thread_t *t, call_t *call) { int rc; LOG("udebug_stop()\n"); /* * On success, this will lock t->udebug.lock. Note that this makes sure * the thread is not stopped. */ rc = _thread_op_begin(t, true); if (rc != EOK) { return rc; } /* Take GO away from the thread. */ t->udebug.go = false; if (t->udebug.stoppable != true) { /* Answer will be sent when the thread becomes stoppable. */ _thread_op_end(t); return 0; } /* * Answer GO call. */ LOG("udebug_stop - answering go call\n"); /* Make sure nobody takes this call away from us. */ call = t->udebug.go_call; t->udebug.go_call = NULL; IPC_SET_RETVAL(call->data, 0); IPC_SET_ARG1(call->data, UDEBUG_EVENT_STOP); LOG("udebug_stop/ipc_answer\n"); THREAD->udebug.cur_event = UDEBUG_EVENT_STOP; _thread_op_end(t); mutex_lock(&TASK->udebug.lock); ipc_answer(&TASK->answerbox, call); mutex_unlock(&TASK->udebug.lock); LOG("udebog_stop/done\n"); return 0; } /** Read the list of userspace threads in the current task. * * The list takes the form of a sequence of thread hashes (i.e. the pointers * to thread structures). A buffer of size @a buf_size is allocated and * a pointer to it written to @a buffer. The sequence of hashes is written * into this buffer. * * If the sequence is longer than @a buf_size bytes, only as much hashes * as can fit are copied. The number of thread hashes copied is stored * in @a n. * * The rationale for having @a buf_size is that this function is only * used for servicing the THREAD_READ message, which always specifies * a maximum size for the userspace buffer. * * @param buffer The buffer for storing thread hashes. * @param buf_size Buffer size in bytes. * @param n The actual number of hashes copied will be stored here. */ int udebug_thread_read(void **buffer, size_t buf_size, size_t *n) { thread_t *t; link_t *cur; unative_t tid; unsigned copied_ids; ipl_t ipl; unative_t *id_buffer; int flags; size_t max_ids; LOG("udebug_thread_read()\n"); /* Allocate a buffer to hold thread IDs */ id_buffer = malloc(buf_size, 0); mutex_lock(&TASK->udebug.lock); /* Verify task state */ if (TASK->udebug.dt_state != UDEBUG_TS_ACTIVE) { mutex_unlock(&TASK->udebug.lock); return EINVAL; } ipl = interrupts_disable(); spinlock_lock(&TASK->lock); /* Copy down the thread IDs */ max_ids = buf_size / sizeof(unative_t); copied_ids = 0; /* FIXME: make sure the thread isn't past debug shutdown... */ for (cur = TASK->th_head.next; cur != &TASK->th_head; cur = cur->next) { /* Do not write past end of buffer */ if (copied_ids >= max_ids) break; t = list_get_instance(cur, thread_t, th_link); spinlock_lock(&t->lock); flags = t->flags; spinlock_unlock(&t->lock); /* Not interested in kernel threads. */ if ((flags & THREAD_FLAG_USPACE) != 0) { /* Using thread struct pointer as identification hash */ tid = (unative_t) t; id_buffer[copied_ids++] = tid; } } spinlock_unlock(&TASK->lock); interrupts_restore(ipl); mutex_unlock(&TASK->udebug.lock); *buffer = id_buffer; *n = copied_ids * sizeof(unative_t); return 0; } /** Read the arguments of a system call. * * The arguments of the system call being being executed are copied * to an allocated buffer and a pointer to it is written to @a buffer. * The size of the buffer is exactly such that it can hold the maximum number * of system-call arguments. * * Unless the thread is currently blocked in a SYSCALL_B or SYSCALL_E event, * this function will fail with an EINVAL error code. * * @param buffer The buffer for storing thread hashes. */ int udebug_args_read(thread_t *t, void **buffer) { int rc; unative_t *arg_buffer; /* Prepare a buffer to hold the arguments. */ arg_buffer = malloc(6 * sizeof(unative_t), 0); /* On success, this will lock t->udebug.lock. */ rc = _thread_op_begin(t, false); if (rc != EOK) { return rc; } /* Additionally we need to verify that we are inside a syscall. */ if (t->udebug.cur_event != UDEBUG_EVENT_SYSCALL_B && t->udebug.cur_event != UDEBUG_EVENT_SYSCALL_E) { _thread_op_end(t); return EINVAL; } /* Copy to a local buffer before releasing the lock. */ memcpy(arg_buffer, t->udebug.syscall_args, 6 * sizeof(unative_t)); _thread_op_end(t); *buffer = arg_buffer; return 0; } /** Read the memory of the debugged task. * * Reads @a n bytes from the address space of the debugged task, starting * from @a uspace_addr. The bytes are copied into an allocated buffer * and a pointer to it is written into @a buffer. * * @param uspace_addr Address from where to start reading. * @param n Number of bytes to read. * @param buffer For storing a pointer to the allocated buffer. */ int udebug_mem_read(unative_t uspace_addr, size_t n, void **buffer) { void *data_buffer; int rc; /* Verify task state */ mutex_lock(&TASK->udebug.lock); if (TASK->udebug.dt_state != UDEBUG_TS_ACTIVE) { mutex_unlock(&TASK->udebug.lock); return EBUSY; } data_buffer = malloc(n, 0); /* NOTE: this is not strictly from a syscall... but that shouldn't * be a problem */ rc = copy_from_uspace(data_buffer, (void *)uspace_addr, n); mutex_unlock(&TASK->udebug.lock); if (rc != 0) return rc; *buffer = data_buffer; return 0; } /** @} */