1 | /*
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2 | * Copyright (c) 2008 Jiri Svoboda
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3 | * All rights reserved.
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4 | *
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5 | * Redistribution and use in source and binary forms, with or without
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6 | * modification, are permitted provided that the following conditions
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7 | * are met:
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8 | *
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9 | * - Redistributions of source code must retain the above copyright
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10 | * notice, this list of conditions and the following disclaimer.
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11 | * - Redistributions in binary form must reproduce the above copyright
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12 | * notice, this list of conditions and the following disclaimer in the
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13 | * documentation and/or other materials provided with the distribution.
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14 | * - The name of the author may not be used to endorse or promote products
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15 | * derived from this software without specific prior written permission.
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16 | *
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17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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27 | */
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28 |
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29 | /** @addtogroup generic
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30 | * @{
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31 | */
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32 |
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33 | /**
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34 | * @file
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35 | * @brief Udebug hooks and data structure management.
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36 | *
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37 | * Udebug is an interface that makes userspace debuggers possible.
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38 | */
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39 |
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40 | #include <assert.h>
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41 | #include <debug.h>
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42 | #include <synch/waitq.h>
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43 | #include <udebug/udebug.h>
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44 | #include <errno.h>
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45 | #include <print.h>
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46 | #include <arch.h>
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47 | #include <proc/task.h>
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48 | #include <proc/thread.h>
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49 |
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50 | /** Initialize udebug part of task structure.
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51 | *
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52 | * Called as part of task structure initialization.
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53 | * @param ut Pointer to the structure to initialize.
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54 | *
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55 | */
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56 | void udebug_task_init(udebug_task_t *ut)
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57 | {
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58 | mutex_initialize(&ut->lock, MUTEX_PASSIVE);
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59 | ut->dt_state = UDEBUG_TS_INACTIVE;
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60 | ut->begin_call = NULL;
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61 | ut->not_stoppable_count = 0;
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62 | ut->evmask = 0;
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63 | }
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64 |
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65 | /** Initialize udebug part of thread structure.
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66 | *
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67 | * Called as part of thread structure initialization.
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68 | *
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69 | * @param ut Pointer to the structure to initialize.
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70 | *
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71 | */
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72 | void udebug_thread_initialize(udebug_thread_t *ut)
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73 | {
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74 | mutex_initialize(&ut->lock, MUTEX_PASSIVE);
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75 | waitq_initialize(&ut->go_wq);
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76 | condvar_initialize(&ut->active_cv);
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77 |
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78 | ut->go_call = NULL;
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79 | ut->uspace_state = NULL;
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80 | ut->go = false;
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81 | ut->stoppable = true;
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82 | ut->active = false;
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83 | ut->cur_event = 0; /* None */
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84 | }
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85 |
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86 | /** Wait for a GO message.
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87 | *
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88 | * When a debugging event occurs in a thread or the thread is stopped,
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89 | * this function is called to block the thread until a GO message
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90 | * is received.
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91 | *
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92 | * @param wq The wait queue used by the thread to wait for GO messages.
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93 | *
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94 | */
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95 | static void udebug_wait_for_go(waitq_t *wq)
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96 | {
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97 | ipl_t ipl = waitq_sleep_prepare(wq);
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98 |
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99 | wq->missed_wakeups = 0; /* Enforce blocking. */
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100 | bool blocked;
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101 | (void) waitq_sleep_timeout_unsafe(wq, SYNCH_NO_TIMEOUT, SYNCH_FLAGS_NONE, &blocked);
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102 | waitq_sleep_finish(wq, blocked, ipl);
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103 | }
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104 |
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105 | /** Start of stoppable section.
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106 | *
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107 | * A stoppable section is a section of code where if the thread can
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108 | * be stoped. In other words, if a STOP operation is issued, the thread
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109 | * is guaranteed not to execute any userspace instructions until the
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110 | * thread is resumed.
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111 | *
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112 | * Having stoppable sections is better than having stopping points, since
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113 | * a thread can be stopped even when it is blocked indefinitely in a system
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114 | * call (whereas it would not reach any stopping point).
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115 | *
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116 | */
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117 | void udebug_stoppable_begin(void)
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118 | {
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119 | assert(THREAD);
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120 | assert(TASK);
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121 |
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122 | mutex_lock(&TASK->udebug.lock);
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123 |
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124 | int nsc = --TASK->udebug.not_stoppable_count;
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125 |
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126 | /* Lock order OK, THREAD->udebug.lock is after TASK->udebug.lock */
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127 | mutex_lock(&THREAD->udebug.lock);
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128 | assert(THREAD->udebug.stoppable == false);
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129 | THREAD->udebug.stoppable = true;
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130 |
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131 | if ((TASK->udebug.dt_state == UDEBUG_TS_BEGINNING) && (nsc == 0)) {
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132 | /*
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133 | * This was the last non-stoppable thread. Reply to
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134 | * DEBUG_BEGIN call.
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135 | *
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136 | */
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137 |
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138 | call_t *db_call = TASK->udebug.begin_call;
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139 | assert(db_call);
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140 |
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141 | TASK->udebug.dt_state = UDEBUG_TS_ACTIVE;
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142 | TASK->udebug.begin_call = NULL;
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143 |
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144 | IPC_SET_RETVAL(db_call->data, 0);
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145 | ipc_answer(&TASK->answerbox, db_call);
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146 | } else if (TASK->udebug.dt_state == UDEBUG_TS_ACTIVE) {
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147 | /*
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148 | * Active debugging session
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149 | */
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150 |
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151 | if (THREAD->udebug.active == true &&
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152 | THREAD->udebug.go == false) {
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153 | /*
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154 | * Thread was requested to stop - answer go call
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155 | *
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156 | */
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157 |
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158 | /* Make sure nobody takes this call away from us */
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159 | call_t *go_call = THREAD->udebug.go_call;
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160 | THREAD->udebug.go_call = NULL;
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161 | assert(go_call);
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162 |
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163 | IPC_SET_RETVAL(go_call->data, 0);
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164 | IPC_SET_ARG1(go_call->data, UDEBUG_EVENT_STOP);
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165 |
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166 | THREAD->udebug.cur_event = UDEBUG_EVENT_STOP;
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167 | ipc_answer(&TASK->answerbox, go_call);
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168 | }
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169 | }
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170 |
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171 | mutex_unlock(&THREAD->udebug.lock);
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172 | mutex_unlock(&TASK->udebug.lock);
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173 | }
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174 |
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175 | /** End of a stoppable section.
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176 | *
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177 | * This is the point where the thread will block if it is stopped.
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178 | * (As, by definition, a stopped thread must not leave its stoppable
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179 | * section).
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180 | *
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181 | */
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182 | void udebug_stoppable_end(void)
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183 | {
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184 | restart:
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185 | mutex_lock(&TASK->udebug.lock);
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186 | mutex_lock(&THREAD->udebug.lock);
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187 |
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188 | if ((THREAD->udebug.active) && (THREAD->udebug.go == false)) {
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189 | mutex_unlock(&THREAD->udebug.lock);
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190 | mutex_unlock(&TASK->udebug.lock);
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191 |
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192 | udebug_wait_for_go(&THREAD->udebug.go_wq);
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193 |
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194 | goto restart;
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195 | /* Must try again - have to lose stoppability atomically. */
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196 | } else {
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197 | ++TASK->udebug.not_stoppable_count;
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198 | assert(THREAD->udebug.stoppable == true);
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199 | THREAD->udebug.stoppable = false;
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200 |
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201 | mutex_unlock(&THREAD->udebug.lock);
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202 | mutex_unlock(&TASK->udebug.lock);
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203 | }
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204 | }
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205 |
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206 | /** Upon being scheduled to run, check if the current thread should stop.
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207 | *
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208 | * This function is called from clock().
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209 | *
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210 | */
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211 | void udebug_before_thread_runs(void)
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212 | {
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213 | /* Check if we're supposed to stop */
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214 | udebug_stoppable_begin();
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215 | udebug_stoppable_end();
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216 | }
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217 |
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218 | /** Syscall event hook.
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219 | *
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220 | * Must be called before and after servicing a system call. This generates
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221 | * a SYSCALL_B or SYSCALL_E event, depending on the value of @a end_variant.
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222 | *
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223 | */
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224 | void udebug_syscall_event(sysarg_t a1, sysarg_t a2, sysarg_t a3,
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225 | sysarg_t a4, sysarg_t a5, sysarg_t a6, sysarg_t id, sysarg_t rc,
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226 | bool end_variant)
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227 | {
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228 | udebug_event_t etype =
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229 | end_variant ? UDEBUG_EVENT_SYSCALL_E : UDEBUG_EVENT_SYSCALL_B;
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230 |
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231 | mutex_lock(&TASK->udebug.lock);
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232 | mutex_lock(&THREAD->udebug.lock);
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233 |
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234 | /* Must only generate events when in debugging session and is go. */
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235 | if (THREAD->udebug.active != true || THREAD->udebug.go == false ||
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236 | (TASK->udebug.evmask & UDEBUG_EVMASK(etype)) == 0) {
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237 | mutex_unlock(&THREAD->udebug.lock);
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238 | mutex_unlock(&TASK->udebug.lock);
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239 | return;
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240 | }
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241 |
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242 | /* Fill in the GO response. */
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243 | call_t *call = THREAD->udebug.go_call;
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244 | THREAD->udebug.go_call = NULL;
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245 |
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246 | IPC_SET_RETVAL(call->data, 0);
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247 | IPC_SET_ARG1(call->data, etype);
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248 | IPC_SET_ARG2(call->data, id);
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249 | IPC_SET_ARG3(call->data, rc);
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250 |
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251 | THREAD->udebug.syscall_args[0] = a1;
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252 | THREAD->udebug.syscall_args[1] = a2;
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253 | THREAD->udebug.syscall_args[2] = a3;
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254 | THREAD->udebug.syscall_args[3] = a4;
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255 | THREAD->udebug.syscall_args[4] = a5;
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256 | THREAD->udebug.syscall_args[5] = a6;
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257 |
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258 | /*
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259 | * Make sure udebug.go is false when going to sleep
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260 | * in case we get woken up by DEBUG_END. (At which
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261 | * point it must be back to the initial true value).
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262 | *
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263 | */
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264 | THREAD->udebug.go = false;
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265 | THREAD->udebug.cur_event = etype;
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266 |
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267 | ipc_answer(&TASK->answerbox, call);
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268 |
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269 | mutex_unlock(&THREAD->udebug.lock);
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270 | mutex_unlock(&TASK->udebug.lock);
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271 |
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272 | udebug_wait_for_go(&THREAD->udebug.go_wq);
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273 | }
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274 |
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275 | /** Thread-creation event hook combined with attaching the thread.
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276 | *
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277 | * Must be called when a new userspace thread is created in the debugged
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278 | * task. Generates a THREAD_B event. Also attaches the thread @a t
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279 | * to the task @a ta.
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280 | *
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281 | * This is necessary to avoid a race condition where the BEGIN and THREAD_READ
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282 | * requests would be handled inbetween attaching the thread and checking it
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283 | * for being in a debugging session to send the THREAD_B event. We could then
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284 | * either miss threads or get some threads both in the thread list
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285 | * and get a THREAD_B event for them.
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286 | *
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287 | * @param thread Structure of the thread being created. Not locked, as the
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288 | * thread is not executing yet.
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289 | * @param task Task to which the thread should be attached.
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290 | *
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291 | */
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292 | void udebug_thread_b_event_attach(struct thread *thread, struct task *task)
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293 | {
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294 | mutex_lock(&TASK->udebug.lock);
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295 | mutex_lock(&THREAD->udebug.lock);
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296 |
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297 | thread_attach(thread, task);
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298 |
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299 | LOG("Check state");
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300 |
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301 | /* Must only generate events when in debugging session */
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302 | if (THREAD->udebug.active != true) {
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303 | LOG("udebug.active: %s, udebug.go: %s",
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304 | THREAD->udebug.active ? "Yes(+)" : "No",
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305 | THREAD->udebug.go ? "Yes(-)" : "No");
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306 |
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307 | mutex_unlock(&THREAD->udebug.lock);
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308 | mutex_unlock(&TASK->udebug.lock);
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309 | return;
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310 | }
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311 |
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312 | LOG("Trigger event");
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313 |
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314 | call_t *call = THREAD->udebug.go_call;
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315 |
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316 | THREAD->udebug.go_call = NULL;
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317 | IPC_SET_RETVAL(call->data, 0);
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318 | IPC_SET_ARG1(call->data, UDEBUG_EVENT_THREAD_B);
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319 | IPC_SET_ARG2(call->data, (sysarg_t) thread);
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320 |
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321 | /*
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322 | * Make sure udebug.go is false when going to sleep
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323 | * in case we get woken up by DEBUG_END. (At which
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324 | * point it must be back to the initial true value).
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325 | *
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326 | */
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327 | THREAD->udebug.go = false;
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328 | THREAD->udebug.cur_event = UDEBUG_EVENT_THREAD_B;
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329 |
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330 | ipc_answer(&TASK->answerbox, call);
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331 |
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332 | mutex_unlock(&THREAD->udebug.lock);
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333 | mutex_unlock(&TASK->udebug.lock);
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334 |
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335 | LOG("Wait for Go");
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336 | udebug_wait_for_go(&THREAD->udebug.go_wq);
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337 | }
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338 |
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339 | /** Thread-termination event hook.
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340 | *
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341 | * Must be called when the current thread is terminating.
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342 | * Generates a THREAD_E event.
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343 | *
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344 | */
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345 | void udebug_thread_e_event(void)
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346 | {
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347 | mutex_lock(&TASK->udebug.lock);
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348 | mutex_lock(&THREAD->udebug.lock);
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349 |
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350 | LOG("Check state");
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351 |
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352 | /* Must only generate events when in debugging session. */
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353 | if (THREAD->udebug.active != true) {
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354 | LOG("udebug.active: %s, udebug.go: %s",
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355 | THREAD->udebug.active ? "Yes" : "No",
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356 | THREAD->udebug.go ? "Yes" : "No");
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357 |
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358 | mutex_unlock(&THREAD->udebug.lock);
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359 | mutex_unlock(&TASK->udebug.lock);
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360 | return;
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361 | }
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362 |
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363 | LOG("Trigger event");
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364 |
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365 | call_t *call = THREAD->udebug.go_call;
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366 |
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367 | THREAD->udebug.go_call = NULL;
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368 | IPC_SET_RETVAL(call->data, 0);
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369 | IPC_SET_ARG1(call->data, UDEBUG_EVENT_THREAD_E);
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370 |
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371 | /* Prevent any further debug activity in thread. */
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372 | THREAD->udebug.active = false;
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373 | THREAD->udebug.cur_event = 0; /* None */
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374 | THREAD->udebug.go = false; /* Set to initial value */
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375 |
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376 | ipc_answer(&TASK->answerbox, call);
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377 |
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378 | mutex_unlock(&THREAD->udebug.lock);
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379 | mutex_unlock(&TASK->udebug.lock);
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380 |
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381 | /*
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382 | * This event does not sleep - debugging has finished
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383 | * in this thread.
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384 | *
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385 | */
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386 | }
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387 |
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388 | /** Terminate task debugging session.
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389 | *
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390 | * Gracefully terminate the debugging session for a task. If the debugger
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391 | * is still waiting for events on some threads, it will receive a
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392 | * FINISHED event for each of them.
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393 | *
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394 | * @param task Task structure. task->udebug.lock must be already locked.
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395 | *
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396 | * @return Zero on success or an error code.
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397 | *
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398 | */
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399 | errno_t udebug_task_cleanup(struct task *task)
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400 | {
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401 | assert(mutex_locked(&task->udebug.lock));
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402 |
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403 | if ((task->udebug.dt_state != UDEBUG_TS_BEGINNING) &&
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404 | (task->udebug.dt_state != UDEBUG_TS_ACTIVE)) {
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405 | return EINVAL;
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406 | }
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407 |
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408 | LOG("Task %" PRIu64, task->taskid);
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409 |
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410 | /* Finish debugging of all userspace threads */
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411 | list_foreach(task->threads, th_link, thread_t, thread) {
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412 | mutex_lock(&thread->udebug.lock);
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413 |
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414 | /* Only process userspace threads. */
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415 | if (thread->uspace) {
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416 | /* Prevent any further debug activity in thread. */
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417 | thread->udebug.active = false;
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418 | thread->udebug.cur_event = 0; /* None */
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419 |
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420 | /* Is the thread still go? */
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421 | if (thread->udebug.go == true) {
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422 | /*
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423 | * Yes, so clear go. As active == false,
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424 | * this doesn't affect anything.
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425 | (
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426 | */
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427 | thread->udebug.go = false;
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428 |
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429 | /* Answer GO call */
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430 | LOG("Answer GO call with EVENT_FINISHED.");
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431 |
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432 | IPC_SET_RETVAL(thread->udebug.go_call->data, 0);
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433 | IPC_SET_ARG1(thread->udebug.go_call->data,
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434 | UDEBUG_EVENT_FINISHED);
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435 |
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436 | ipc_answer(&task->answerbox, thread->udebug.go_call);
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437 | thread->udebug.go_call = NULL;
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438 | } else {
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439 | /*
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440 | * Debug_stop is already at initial value.
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441 | * Yet this means the thread needs waking up.
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442 | *
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443 | */
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444 |
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445 | /*
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446 | * thread's lock must not be held when calling
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447 | * waitq_wakeup.
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448 | *
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449 | */
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450 | waitq_wakeup(&thread->udebug.go_wq, WAKEUP_FIRST);
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451 | }
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452 |
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453 | mutex_unlock(&thread->udebug.lock);
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454 | condvar_broadcast(&thread->udebug.active_cv);
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455 | } else
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456 | mutex_unlock(&thread->udebug.lock);
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457 | }
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458 |
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459 | task->udebug.dt_state = UDEBUG_TS_INACTIVE;
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460 | task->udebug.debugger = NULL;
|
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461 |
|
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462 | return 0;
|
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463 | }
|
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464 |
|
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465 | /** Wait for debugger to handle a fault in this thread.
|
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466 | *
|
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467 | * When a thread faults and someone is subscribed to the FAULT kernel event,
|
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468 | * this function is called to wait for a debugging session to give userspace
|
---|
469 | * a chance to examine the faulting thead/task. When the debugging session
|
---|
470 | * is over, this function returns (so that thread/task cleanup can continue).
|
---|
471 | *
|
---|
472 | */
|
---|
473 | void udebug_thread_fault(void)
|
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474 | {
|
---|
475 | udebug_stoppable_begin();
|
---|
476 |
|
---|
477 | /* Wait until a debugger attends to us. */
|
---|
478 | mutex_lock(&THREAD->udebug.lock);
|
---|
479 | while (!THREAD->udebug.active)
|
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480 | condvar_wait(&THREAD->udebug.active_cv, &THREAD->udebug.lock);
|
---|
481 | mutex_unlock(&THREAD->udebug.lock);
|
---|
482 |
|
---|
483 | /* Make sure the debugging session is over before proceeding. */
|
---|
484 | mutex_lock(&THREAD->udebug.lock);
|
---|
485 | while (THREAD->udebug.active)
|
---|
486 | condvar_wait(&THREAD->udebug.active_cv, &THREAD->udebug.lock);
|
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487 | mutex_unlock(&THREAD->udebug.lock);
|
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488 |
|
---|
489 | udebug_stoppable_end();
|
---|
490 | }
|
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491 |
|
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492 | /** @}
|
---|
493 | */
|
---|