/* * Copyright (c) 2006 Jakub Jermar * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup genericadt * @{ */ /** * @file * @brief Implementation of bitmap ADT. * * This file implements bitmap ADT and provides functions for * setting and clearing ranges of bits. */ #include #include #include #include #include #include #define ALL_ONES 0xff #define ALL_ZEROES 0x00 /** Initialize bitmap. * * No portion of the bitmap is set or cleared by this function. * * @param bitmap Bitmap structure. * @param map Address of the memory used to hold the map. * @param bits Number of bits stored in bitmap. */ void bitmap_initialize(bitmap_t *bitmap, uint8_t *map, count_t bits) { bitmap->map = map; bitmap->bits = bits; } /** Set range of bits. * * @param bitmap Bitmap structure. * @param start Starting bit. * @param bits Number of bits to set. */ void bitmap_set_range(bitmap_t *bitmap, index_t start, count_t bits) { index_t i=0; index_t aligned_start; count_t lub; /* leading unaligned bits */ count_t amb; /* aligned middle bits */ count_t tab; /* trailing aligned bits */ ASSERT(start + bits <= bitmap->bits); aligned_start = ALIGN_UP(start, 8); lub = min(aligned_start - start, bits); amb = bits > lub ? bits - lub : 0; tab = amb % 8; if ( start + bits < aligned_start ) { /* * Set bits in the middle of byte */ bitmap->map[start / 8] |= ((1 << lub)-1) << (start&7); return; } if (lub) { /* * Make sure to set any leading unaligned bits. */ bitmap->map[start / 8] |= ~((1 << (8 - lub)) - 1); } for (i = 0; i < amb / 8; i++) { /* * The middle bits can be set byte by byte. */ bitmap->map[aligned_start / 8 + i] = ALL_ONES; } if (tab) { /* * Make sure to set any trailing aligned bits. */ bitmap->map[aligned_start / 8 + i] |= (1 << tab) - 1; } } /** Clear range of bits. * * @param bitmap Bitmap structure. * @param start Starting bit. * @param bits Number of bits to clear. */ void bitmap_clear_range(bitmap_t *bitmap, index_t start, count_t bits) { index_t i=0; index_t aligned_start; count_t lub; /* leading unaligned bits */ count_t amb; /* aligned middle bits */ count_t tab; /* trailing aligned bits */ ASSERT(start + bits <= bitmap->bits); aligned_start = ALIGN_UP(start, 8); lub = min(aligned_start - start, bits); amb = bits > lub ? bits - lub : 0; tab = amb % 8; if ( start + bits < aligned_start ) { /* * Set bits in the middle of byte */ bitmap->map[start / 8] &= ~(((1 << lub)-1) << (start&7)); return; } if (lub) { /* * Make sure to clear any leading unaligned bits. */ bitmap->map[start / 8] &= (1 << (8 - lub)) - 1; } for (i = 0; i < amb / 8; i++) { /* * The middle bits can be cleared byte by byte. */ bitmap->map[aligned_start / 8 + i] = ALL_ZEROES; } if (tab) { /* * Make sure to clear any trailing aligned bits. */ bitmap->map[aligned_start / 8 + i] &= ~((1 << tab) - 1); } } /** Copy portion of one bitmap into another bitmap. * * @param dst Destination bitmap. * @param src Source bitmap. * @param bits Number of bits to copy. */ void bitmap_copy(bitmap_t *dst, bitmap_t *src, count_t bits) { index_t i; ASSERT(bits <= dst->bits); ASSERT(bits <= src->bits); for (i = 0; i < bits / 8; i++) dst->map[i] = src->map[i]; if (bits % 8) { bitmap_clear_range(dst, i * 8, bits % 8); dst->map[i] |= src->map[i] & ((1 << (bits % 8)) - 1); } } /** @} */