[97a7eff] | 1 | /*
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[df4ed85] | 2 | * Copyright (c) 2006 Jakub Jermar
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[97a7eff] | 3 | * All rights reserved.
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| 4 | *
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| 5 | * Redistribution and use in source and binary forms, with or without
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| 6 | * modification, are permitted provided that the following conditions
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| 7 | * are met:
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| 8 | *
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| 9 | * - Redistributions of source code must retain the above copyright
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| 10 | * notice, this list of conditions and the following disclaimer.
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| 11 | * - Redistributions in binary form must reproduce the above copyright
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| 12 | * notice, this list of conditions and the following disclaimer in the
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| 13 | * documentation and/or other materials provided with the distribution.
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| 14 | * - The name of the author may not be used to endorse or promote products
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| 15 | * derived from this software without specific prior written permission.
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| 16 | *
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| 17 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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| 18 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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| 19 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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| 20 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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| 21 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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| 22 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| 23 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| 24 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| 25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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| 26 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 27 | */
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| 28 |
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[cc73a8a1] | 29 | /** @addtogroup genericadt
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[b45c443] | 30 | * @{
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| 31 | */
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[9179d0a] | 32 | /**
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[7257021e] | 33 | * @file
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[da88a079] | 34 | * @brief Implementation of bitmap ADT.
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[9179d0a] | 35 | *
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| 36 | * This file implements bitmap ADT and provides functions for
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[7de18418] | 37 | * setting and clearing ranges of bits and for finding ranges
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| 38 | * of unset bits.
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| 39 | *
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| 40 | * The bitmap ADT can optionally implement a two-level hierarchy
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| 41 | * for faster range searches. The second level bitmap (of blocks)
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| 42 | * is not precise, but conservative. This means that if the block
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| 43 | * bit is set, it guarantees that all bits in the block are set.
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| 44 | * But if the block bit is unset, nothing can be said about the
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| 45 | * bits in the block.
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| 46 | *
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[9179d0a] | 47 | */
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| 48 |
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[97a7eff] | 49 | #include <adt/bitmap.h>
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[d99c1d2] | 50 | #include <typedefs.h>
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[97a7eff] | 51 | #include <align.h>
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| 52 | #include <debug.h>
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[4fd61ba] | 53 | #include <macros.h>
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[97a7eff] | 54 |
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[7de18418] | 55 | #define ALL_ONES 0xff
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| 56 | #define ALL_ZEROES 0x00
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[97a7eff] | 57 |
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[7de18418] | 58 | /** Get bitmap size
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[97a7eff] | 59 | *
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[7de18418] | 60 | * Return the size (in bytes) required for the bitmap.
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| 61 | *
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| 62 | * @param elements Number bits stored in bitmap.
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| 63 | * @param block_size Block size of the 2nd level bitmap.
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| 64 | * If set to zero, no 2nd level is used.
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| 65 | *
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| 66 | * @return Size (in bytes) required for the bitmap.
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[97a7eff] | 67 | *
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| 68 | */
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[7de18418] | 69 | size_t bitmap_size(size_t elements, size_t block_size)
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[97a7eff] | 70 | {
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[7de18418] | 71 | size_t size = elements / BITMAP_ELEMENT;
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| 72 |
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| 73 | if ((elements % BITMAP_ELEMENT) != 0)
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| 74 | size++;
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| 75 |
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| 76 | if (block_size > 0) {
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| 77 | size += elements / block_size;
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| 78 |
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| 79 | if ((elements % block_size) != 0)
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| 80 | size++;
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| 81 | }
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| 82 |
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| 83 | return size;
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[97a7eff] | 84 | }
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| 85 |
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[7de18418] | 86 | /** Initialize bitmap.
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| 87 | *
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| 88 | * No portion of the bitmap is set or cleared by this function.
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| 89 | *
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| 90 | * @param bitmap Bitmap structure.
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| 91 | * @param elements Number of bits stored in bitmap.
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| 92 | * @param block_size Block size of the 2nd level bitmap.
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| 93 | * If set to zero, no 2nd level is used.
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| 94 | * @param data Address of the memory used to hold the map.
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| 95 | * The optional 2nd level bitmap follows the 1st
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| 96 | * level bitmap.
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[97a7eff] | 97 | *
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| 98 | */
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[7de18418] | 99 | void bitmap_initialize(bitmap_t *bitmap, size_t elements, size_t block_size,
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| 100 | void *data)
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[97a7eff] | 101 | {
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[7de18418] | 102 | bitmap->elements = elements;
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| 103 | bitmap->bits = (uint8_t *) data;
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[97a7eff] | 104 |
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[7de18418] | 105 | if (block_size > 0) {
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| 106 | bitmap->block_size = block_size;
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| 107 | bitmap->blocks = bitmap->bits +
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| 108 | bitmap_size(elements, 0);
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| 109 | } else {
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| 110 | bitmap->block_size = 0;
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| 111 | bitmap->blocks = NULL;
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| 112 | }
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| 113 | }
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| 114 |
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| 115 | static void bitmap_set_range_internal(uint8_t *bits, size_t start, size_t count)
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| 116 | {
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| 117 | if (count == 0)
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| 118 | return;
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[97a7eff] | 119 |
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[7de18418] | 120 | size_t aligned_start = ALIGN_UP(start, BITMAP_ELEMENT);
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[97a7eff] | 121 |
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[7de18418] | 122 | /* Leading unaligned bits */
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| 123 | size_t lub = min(aligned_start - start, count);
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| 124 |
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| 125 | /* Aligned middle bits */
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| 126 | size_t amb = (count > lub) ? (count - lub) : 0;
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| 127 |
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| 128 | /* Trailing aligned bits */
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| 129 | size_t tab = amb % BITMAP_ELEMENT;
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| 130 |
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| 131 | if (start + count < aligned_start) {
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[10285ad] | 132 | /* Set bits in the middle of byte. */
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[7de18418] | 133 | bits[start / BITMAP_ELEMENT] |=
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| 134 | ((1 << lub) - 1) << (start & BITMAP_REMAINER);
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[10285ad] | 135 | return;
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| 136 | }
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| 137 |
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[97a7eff] | 138 | if (lub) {
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[da88a079] | 139 | /* Make sure to set any leading unaligned bits. */
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[7de18418] | 140 | bits[start / BITMAP_ELEMENT] |=
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| 141 | ~((1 << (BITMAP_ELEMENT - lub)) - 1);
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[97a7eff] | 142 | }
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[7de18418] | 143 |
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| 144 | size_t i;
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| 145 |
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| 146 | for (i = 0; i < amb / BITMAP_ELEMENT; i++) {
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[da88a079] | 147 | /* The middle bits can be set byte by byte. */
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[7de18418] | 148 | bits[aligned_start / BITMAP_ELEMENT + i] = ALL_ONES;
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[97a7eff] | 149 | }
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[7de18418] | 150 |
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[4fd61ba] | 151 | if (tab) {
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[da88a079] | 152 | /* Make sure to set any trailing aligned bits. */
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[7de18418] | 153 | bits[aligned_start / BITMAP_ELEMENT + i] |= (1 << tab) - 1;
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[97a7eff] | 154 | }
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| 155 | }
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| 156 |
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[7de18418] | 157 | /** Set range of bits.
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| 158 | *
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| 159 | * @param bitmap Bitmap structure.
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| 160 | * @param start Starting bit.
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| 161 | * @param count Number of bits to set.
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[97a7eff] | 162 | *
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| 163 | */
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[7de18418] | 164 | void bitmap_set_range(bitmap_t *bitmap, size_t start, size_t count)
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[97a7eff] | 165 | {
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[7de18418] | 166 | ASSERT(start + count <= bitmap->elements);
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| 167 |
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| 168 | bitmap_set_range_internal(bitmap->bits, start, count);
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| 169 |
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| 170 | if (bitmap->block_size > 0) {
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| 171 | size_t aligned_start = ALIGN_UP(start, bitmap->block_size);
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| 172 |
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| 173 | /* Leading unaligned bits */
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| 174 | size_t lub = min(aligned_start - start, count);
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| 175 |
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| 176 | /* Aligned middle bits */
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| 177 | size_t amb = (count > lub) ? (count - lub) : 0;
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| 178 |
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| 179 | size_t aligned_size = amb / bitmap->block_size;
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| 180 |
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| 181 | bitmap_set_range_internal(bitmap->blocks, aligned_start,
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| 182 | aligned_size);
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| 183 | }
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| 184 | }
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[4fd61ba] | 185 |
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[7de18418] | 186 | static void bitmap_clear_range_internal(uint8_t *bits, size_t start,
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| 187 | size_t count)
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| 188 | {
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| 189 | if (count == 0)
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[4fe18151] | 190 | return;
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[7de18418] | 191 |
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| 192 | size_t aligned_start = ALIGN_UP(start, BITMAP_ELEMENT);
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| 193 |
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| 194 | /* Leading unaligned bits */
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| 195 | size_t lub = min(aligned_start - start, count);
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| 196 |
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| 197 | /* Aligned middle bits */
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| 198 | size_t amb = (count > lub) ? (count - lub) : 0;
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| 199 |
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| 200 | /* Trailing aligned bits */
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| 201 | size_t tab = amb % BITMAP_ELEMENT;
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| 202 |
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| 203 | if (start + count < aligned_start) {
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[10285ad] | 204 | /* Set bits in the middle of byte */
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[7de18418] | 205 | bits[start / BITMAP_ELEMENT] &=
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| 206 | ~(((1 << lub) - 1) << (start & BITMAP_REMAINER));
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[10285ad] | 207 | return;
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| 208 | }
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[7de18418] | 209 |
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[97a7eff] | 210 | if (lub) {
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[da88a079] | 211 | /* Make sure to clear any leading unaligned bits. */
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[7de18418] | 212 | bits[start / BITMAP_ELEMENT] &=
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| 213 | (1 << (BITMAP_ELEMENT - lub)) - 1;
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[97a7eff] | 214 | }
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[7de18418] | 215 |
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| 216 | size_t i;
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| 217 |
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| 218 | for (i = 0; i < amb / BITMAP_ELEMENT; i++) {
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[da88a079] | 219 | /* The middle bits can be cleared byte by byte. */
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[7de18418] | 220 | bits[aligned_start / BITMAP_ELEMENT + i] = ALL_ZEROES;
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[97a7eff] | 221 | }
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[7de18418] | 222 |
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[4fd61ba] | 223 | if (tab) {
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[da88a079] | 224 | /* Make sure to clear any trailing aligned bits. */
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[7de18418] | 225 | bits[aligned_start / BITMAP_ELEMENT + i] &= ~((1 << tab) - 1);
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[97a7eff] | 226 | }
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[7de18418] | 227 | }
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[4fd61ba] | 228 |
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[7de18418] | 229 | /** Clear range of bits.
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| 230 | *
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| 231 | * @param bitmap Bitmap structure.
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| 232 | * @param start Starting bit.
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| 233 | * @param count Number of bits to clear.
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| 234 | *
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| 235 | */
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| 236 | void bitmap_clear_range(bitmap_t *bitmap, size_t start, size_t count)
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| 237 | {
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| 238 | ASSERT(start + count <= bitmap->elements);
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| 239 |
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| 240 | bitmap_clear_range_internal(bitmap->bits, start, count);
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| 241 |
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| 242 | if (bitmap->block_size > 0) {
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| 243 | size_t aligned_start = start / bitmap->block_size;
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| 244 |
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| 245 | size_t aligned_end = (start + count) / bitmap->block_size;
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| 246 |
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| 247 | if (((start + count) % bitmap->block_size) != 0)
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| 248 | aligned_end++;
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| 249 |
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| 250 | size_t aligned_size = aligned_end - aligned_start;
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| 251 |
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| 252 | bitmap_clear_range_internal(bitmap->blocks, aligned_start,
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| 253 | aligned_size);
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| 254 | }
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[97a7eff] | 255 | }
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| 256 |
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| 257 | /** Copy portion of one bitmap into another bitmap.
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| 258 | *
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[7de18418] | 259 | * @param dst Destination bitmap.
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| 260 | * @param src Source bitmap.
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| 261 | * @param count Number of bits to copy.
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| 262 | *
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[97a7eff] | 263 | */
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[7de18418] | 264 | void bitmap_copy(bitmap_t *dst, bitmap_t *src, size_t count)
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[97a7eff] | 265 | {
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[7de18418] | 266 | ASSERT(count <= dst->elements);
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| 267 | ASSERT(count <= src->elements);
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[97a7eff] | 268 |
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[7de18418] | 269 | size_t i;
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[97a7eff] | 270 |
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[7de18418] | 271 | for (i = 0; i < count / BITMAP_ELEMENT; i++)
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| 272 | dst->bits[i] = src->bits[i];
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[97a7eff] | 273 |
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[7de18418] | 274 | if (count % BITMAP_ELEMENT) {
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| 275 | bitmap_clear_range(dst, i * BITMAP_ELEMENT,
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| 276 | count % BITMAP_ELEMENT);
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| 277 | dst->bits[i] |= src->bits[i] &
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| 278 | ((1 << (count % BITMAP_ELEMENT)) - 1);
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[97a7eff] | 279 | }
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| 280 | }
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[b45c443] | 281 |
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[86733f3] | 282 | static int constraint_satisfy(size_t index, size_t base, size_t constraint)
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| 283 | {
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| 284 | return (((base + index) & constraint) == 0);
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| 285 | }
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| 286 |
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| 287 | /** Find a continuous zero bit range
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| 288 | *
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| 289 | * Find a continuous zero bit range in the bitmap. The address
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| 290 | * computed as the sum of the index of the first zero bit and
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| 291 | * the base argument needs to be compliant with the constraint
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| 292 | * (those bits that are set in the constraint cannot be set in
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| 293 | * the address).
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| 294 | *
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| 295 | * If the index argument is non-NULL, the continuous zero range
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| 296 | * is set and the index of the first bit is stored to index.
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| 297 | * Otherwise the bitmap stays untouched.
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| 298 | *
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| 299 | * @param bitmap Bitmap structure.
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| 300 | * @param count Number of continuous zero bits to find.
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| 301 | * @param base Address of the first bit in the bitmap.
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| 302 | * @param constraint Constraint for the address of the first zero bit.
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| 303 | * @param index Place to store the index of the first zero
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| 304 | * bit. Can be NULL (in which case the bitmap
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| 305 | * is not modified).
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| 306 | *
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| 307 | * @return Non-zero if a continuous range of zero bits satisfying
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| 308 | * the constraint has been found.
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| 309 | * @return Zero otherwise.
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| 310 | *
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| 311 | */
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| 312 | int bitmap_allocate_range(bitmap_t *bitmap, size_t count, size_t base,
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| 313 | size_t constraint, size_t *index)
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| 314 | {
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| 315 | if (count == 0)
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| 316 | return false;
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| 317 |
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| 318 | /*
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| 319 | * This is a trivial implementation that should be
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| 320 | * optimized further.
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| 321 | */
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| 322 |
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| 323 | for (size_t i = 0; i < bitmap->elements; i++) {
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| 324 | if (!constraint_satisfy(i, base, constraint))
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| 325 | continue;
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| 326 |
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| 327 | if (!bitmap_get(bitmap, i)) {
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| 328 | bool continuous = true;
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| 329 |
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| 330 | for (size_t j = 1; j < count; j++) {
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| 331 | if ((i + j >= bitmap->elements) ||
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| 332 | (bitmap_get(bitmap, i + j))) {
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| 333 | continuous = false;
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| 334 | break;
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| 335 | }
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| 336 | }
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| 337 |
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| 338 | if (continuous) {
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| 339 | if (index != NULL) {
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| 340 | bitmap_set_range(bitmap, i, count);
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| 341 | *index = i;
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| 342 | }
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| 343 |
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| 344 | return true;
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| 345 | }
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| 346 | }
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| 347 |
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| 348 | }
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| 349 |
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| 350 | return false;
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| 351 | }
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| 352 |
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| 353 | /** Clear range of set bits.
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| 354 | *
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| 355 | * This is essentially bitmap_clear_range(), but it also
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| 356 | * checks whether all the cleared bits are actually set.
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| 357 | *
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| 358 | * @param bitmap Bitmap structure.
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| 359 | * @param start Starting bit.
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| 360 | * @param count Number of bits to clear.
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| 361 | *
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| 362 | */
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| 363 | void bitmap_free_range(bitmap_t *bitmap, size_t start, size_t count)
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| 364 | {
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| 365 | /*
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| 366 | * This is a trivial implementation that should be
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| 367 | * optimized further.
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| 368 | */
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| 369 |
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| 370 | for (size_t i = 0; i < count; i++) {
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| 371 | if (!bitmap_get(bitmap, start + i))
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| 372 | panic("Freeing a bitmap range that is not set");
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| 373 | }
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| 374 |
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| 375 | bitmap_clear_range(bitmap, start, count);
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| 376 | }
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| 377 |
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[cc73a8a1] | 378 | /** @}
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[b45c443] | 379 | */
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