1 | /*
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2 | * Copyright (c) 2008 Martin Decky
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3 | * Copyright (c) 2006 Ondrej Palkovsky
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4 | * All rights reserved.
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5 | *
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6 | * Redistribution and use in source and binary forms, with or without
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7 | * modification, are permitted provided that the following conditions
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8 | * are met:
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9 | *
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10 | * - Redistributions of source code must retain the above copyright
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11 | * notice, this list of conditions and the following disclaimer.
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12 | * - Redistributions in binary form must reproduce the above copyright
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13 | * notice, this list of conditions and the following disclaimer in the
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14 | * documentation and/or other materials provided with the distribution.
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15 | * - The name of the author may not be used to endorse or promote products
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16 | * derived from this software without specific prior written permission.
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17 | *
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18 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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19 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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20 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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21 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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22 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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23 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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24 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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25 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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26 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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27 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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28 | */
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29 |
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30 | /** @addtogroup genarch
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31 | * @{
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32 | */
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33 | /** @file
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34 | */
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35 |
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36 | #include <genarch/fb/font-8x16.h>
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37 | #include <genarch/fb/logo-196x66.h>
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38 | #include <genarch/fb/visuals.h>
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39 | #include <genarch/fb/fb.h>
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40 | #include <console/chardev.h>
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41 | #include <console/console.h>
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42 | #include <sysinfo/sysinfo.h>
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43 | #include <mm/slab.h>
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44 | #include <align.h>
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45 | #include <panic.h>
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46 | #include <memstr.h>
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47 | #include <config.h>
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48 | #include <bitops.h>
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49 | #include <print.h>
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50 | #include <ddi/ddi.h>
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51 | #include <arch/types.h>
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52 |
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53 | SPINLOCK_INITIALIZE(fb_lock);
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54 |
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55 | static uint8_t *fb_addr;
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56 | static uint8_t *backbuf;
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57 | static uint8_t *glyphs;
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58 | static uint8_t *bgscan;
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59 |
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60 | static unsigned int xres;
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61 | static unsigned int yres;
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62 |
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63 | static unsigned int ylogo;
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64 | static unsigned int ytrim;
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65 | static unsigned int rowtrim;
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66 |
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67 | static unsigned int scanline;
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68 | static unsigned int glyphscanline;
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69 |
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70 | static unsigned int pixelbytes;
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71 | static unsigned int glyphbytes;
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72 | static unsigned int bgscanbytes;
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73 |
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74 | static unsigned int cols;
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75 | static unsigned int rows;
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76 | static unsigned int position = 0;
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77 |
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78 | #define BG_COLOR 0x000080
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79 | #define FG_COLOR 0xffff00
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80 |
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81 | #define CURSOR 219
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82 |
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83 | #define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
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84 | #define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
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85 | #define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1))
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86 |
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87 | #define COL2X(col) ((col) * FONT_WIDTH)
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88 | #define ROW2Y(row) ((row) * FONT_SCANLINES)
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89 |
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90 | #define X2COL(x) ((x) / FONT_WIDTH)
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91 | #define Y2ROW(y) ((y) / FONT_SCANLINES)
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92 |
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93 | #define FB_POS(x, y) ((y) * scanline + (x) * pixelbytes)
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94 | #define BB_POS(col, row) ((row) * cols + (col))
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95 | #define GLYPH_POS(glyph, y) ((glyph) * glyphbytes + (y) * glyphscanline)
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96 |
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97 |
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98 | static void (*rgb_conv)(void *, uint32_t);
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99 |
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100 |
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101 | /** ARGB 8:8:8:8 conversion
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102 | *
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103 | */
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104 | static void rgb_0888(void *dst, uint32_t rgb)
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105 | {
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106 | *((uint32_t *) dst) = rgb & 0xffffff;
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107 | }
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108 |
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109 |
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110 | /** ABGR 8:8:8:8 conversion
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111 | *
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112 | */
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113 | static void bgr_0888(void *dst, uint32_t rgb)
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114 | {
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115 | *((uint32_t *) dst)
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116 | = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
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117 | }
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118 |
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119 |
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120 | /** RGB 8:8:8 conversion
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121 | *
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122 | */
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123 | static void rgb_888(void *dst, uint32_t rgb)
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124 | {
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125 | ((uint8_t *) dst)[0] = BLUE(rgb, 8);
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126 | ((uint8_t *) dst)[1] = GREEN(rgb, 8);
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127 | ((uint8_t *) dst)[2] = RED(rgb, 8);
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128 | }
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129 |
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130 |
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131 | /** BGR 8:8:8 conversion
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132 | *
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133 | */
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134 | static void bgr_888(void *dst, uint32_t rgb)
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135 | {
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136 | ((uint8_t *) dst)[0] = RED(rgb, 8);
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137 | ((uint8_t *) dst)[1] = GREEN(rgb, 8);
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138 | ((uint8_t *) dst)[2] = BLUE(rgb, 8);
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139 | }
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140 |
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141 |
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142 | /** RGB 5:5:5 conversion
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143 | *
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144 | */
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145 | static void rgb_555(void *dst, uint32_t rgb)
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146 | {
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147 | *((uint16_t *) dst)
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148 | = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
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149 | }
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150 |
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151 |
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152 | /** RGB 5:6:5 conversion
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153 | *
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154 | */
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155 | static void rgb_565(void *dst, uint32_t rgb)
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156 | {
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157 | *((uint16_t *) dst)
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158 | = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
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159 | }
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160 |
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161 |
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162 | /** RGB 3:2:3
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163 | *
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164 | * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
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165 | * will most likely use a color palette. The color appearance
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166 | * will be pretty random and depend on the default installed
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167 | * palette. This could be fixed by supporting custom palette
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168 | * and setting it to simulate the 8-bit truecolor.
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169 | *
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170 | * Currently we set the palette on the ia32, amd64 and sparc64 port.
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171 | *
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172 | * Note that the byte is being inverted by this function. The reason is
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173 | * that we would like to use a color palette where the white color code
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174 | * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
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175 | * use these codes for black and white and prevent to set codes
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176 | * 0 and 255 to other colors.
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177 | *
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178 | */
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179 | static void rgb_323(void *dst, uint32_t rgb)
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180 | {
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181 | *((uint8_t *) dst)
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182 | = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
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183 | }
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184 |
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185 |
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186 | /** Hide logo and refresh screen
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187 | *
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188 | */
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189 | static void logo_hide(bool silent)
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190 | {
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191 | ylogo = 0;
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192 | ytrim = yres;
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193 | rowtrim = rows;
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194 | if (!silent)
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195 | fb_redraw();
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196 | }
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197 |
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198 |
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199 | /** Draw character at given position
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200 | *
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201 | */
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202 | static void glyph_draw(uint8_t glyph, unsigned int col, unsigned int row, bool silent)
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203 | {
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204 | unsigned int x = COL2X(col);
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205 | unsigned int y = ROW2Y(row);
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206 | unsigned int yd;
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207 |
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208 | if (y >= ytrim)
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209 | logo_hide(silent);
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210 |
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211 | backbuf[BB_POS(col, row)] = glyph;
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212 |
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213 | if (!silent) {
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214 | for (yd = 0; yd < FONT_SCANLINES; yd++)
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215 | memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
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216 | &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
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217 | }
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218 | }
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219 |
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220 |
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221 | /** Scroll screen down by one row
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222 | *
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223 | *
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224 | */
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225 | static void screen_scroll(bool silent)
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226 | {
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227 | if (ylogo > 0) {
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228 | logo_hide(silent);
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229 | return;
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230 | }
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231 |
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232 | if (!silent) {
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233 | unsigned int row;
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234 |
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235 | for (row = 0; row < rows; row++) {
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236 | unsigned int y = ROW2Y(row);
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237 | unsigned int yd;
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238 |
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239 | for (yd = 0; yd < FONT_SCANLINES; yd++) {
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240 | unsigned int x;
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241 | unsigned int col;
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242 |
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243 | for (col = 0, x = 0; col < cols; col++,
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244 | x += FONT_WIDTH) {
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245 | uint8_t glyph;
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246 |
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247 | if (row < rows - 1) {
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248 | if (backbuf[BB_POS(col, row)] ==
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249 | backbuf[BB_POS(col, row + 1)])
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250 | continue;
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251 |
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252 | glyph = backbuf[BB_POS(col, row + 1)];
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253 | } else
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254 | glyph = 0;
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255 |
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256 | memcpy(&fb_addr[FB_POS(x, y + yd)],
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257 | &glyphs[GLYPH_POS(glyph, yd)],
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258 | glyphscanline);
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259 | }
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260 | }
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261 | }
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262 | }
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263 |
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264 | memmove(backbuf, backbuf + cols, cols * (rows - 1));
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265 | memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
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266 | }
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267 |
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268 |
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269 | static void cursor_put(bool silent)
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270 | {
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271 | glyph_draw(CURSOR, position % cols, position / cols, silent);
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272 | }
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273 |
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274 |
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275 | static void cursor_remove(bool silent)
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276 | {
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277 | glyph_draw(0, position % cols, position / cols, silent);
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278 | }
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279 |
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280 |
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281 | /** Print character to screen
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282 | *
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283 | * Emulate basic terminal commands.
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284 | *
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285 | */
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286 | static void fb_putchar(chardev_t *dev, char ch, bool silent)
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287 | {
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288 | spinlock_lock(&fb_lock);
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289 |
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290 | switch (ch) {
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291 | case '\n':
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292 | cursor_remove(silent);
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293 | position += cols;
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294 | position -= position % cols;
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295 | break;
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296 | case '\r':
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297 | cursor_remove(silent);
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298 | position -= position % cols;
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299 | break;
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300 | case '\b':
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301 | cursor_remove(silent);
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302 | if (position % cols)
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303 | position--;
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304 | break;
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305 | case '\t':
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306 | cursor_remove(silent);
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307 | do {
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308 | glyph_draw((uint8_t) ' ', position % cols,
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309 | position / cols, silent);
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310 | position++;
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311 | } while ((position % 8) && (position < cols * rows));
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312 | break;
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313 | default:
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314 | glyph_draw((uint8_t) ch, position % cols,
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315 | position / cols, silent);
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316 | position++;
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317 | }
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318 |
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319 | if (position >= cols * rows) {
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320 | position -= cols;
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321 | screen_scroll(silent);
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322 | }
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323 |
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324 | cursor_put(silent);
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325 |
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326 | spinlock_unlock(&fb_lock);
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327 | }
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328 |
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329 | static chardev_t framebuffer;
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330 | static chardev_operations_t fb_ops = {
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331 | .write = fb_putchar,
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332 | };
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333 |
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334 |
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335 | /** Render glyphs
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336 | *
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337 | * Convert glyphs from device independent font
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338 | * description to current visual representation.
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339 | *
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340 | */
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341 | static void glyphs_render(void)
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342 | {
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343 | /* Prerender glyphs */
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344 | unsigned int glyph;
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345 |
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346 | for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
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347 | unsigned int y;
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348 |
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349 | for (y = 0; y < FONT_SCANLINES; y++) {
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350 | unsigned int x;
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351 |
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352 | for (x = 0; x < FONT_WIDTH; x++) {
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353 | void *dst = &glyphs[GLYPH_POS(glyph, y) +
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354 | x * pixelbytes];
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355 | uint32_t rgb = (fb_font[ROW2Y(glyph) + y] &
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356 | (1 << (7 - x))) ? FG_COLOR : BG_COLOR;
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357 | rgb_conv(dst, rgb);
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358 | }
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359 | }
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360 | }
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361 |
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362 | /* Prerender background scanline */
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363 | unsigned int x;
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364 |
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365 | for (x = 0; x < xres; x++)
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366 | rgb_conv(&bgscan[x * pixelbytes], BG_COLOR);
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367 | }
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368 |
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369 |
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370 | /** Refresh the screen
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371 | *
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372 | */
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373 | void fb_redraw(void)
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374 | {
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375 | if (ylogo > 0) {
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376 | unsigned int y;
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377 |
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378 | for (y = 0; y < LOGO_HEIGHT; y++) {
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379 | unsigned int x;
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380 |
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381 | for (x = 0; x < xres; x++)
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382 | rgb_conv(&fb_addr[FB_POS(x, y)],
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383 | (x < LOGO_WIDTH) ?
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384 | fb_logo[y * LOGO_WIDTH + x] :
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385 | LOGO_COLOR);
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386 | }
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387 | }
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388 |
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389 | unsigned int row;
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390 |
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391 | for (row = 0; row < rowtrim; row++) {
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392 | unsigned int y = ylogo + ROW2Y(row);
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393 | unsigned int yd;
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394 |
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395 | for (yd = 0; yd < FONT_SCANLINES; yd++) {
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396 | unsigned int x;
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397 | unsigned int col;
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398 |
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399 | for (col = 0, x = 0; col < cols;
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400 | col++, x += FONT_WIDTH) {
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401 | void *d = &fb_addr[FB_POS(x, y + yd)];
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402 | void *s = &glyphs[GLYPH_POS(backbuf[BB_POS(col,
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403 | row)], yd)];
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404 | memcpy(d, s, glyphscanline);
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405 | }
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406 | }
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407 | }
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408 |
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409 | if (COL2X(cols) < xres) {
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410 | unsigned int y;
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411 | unsigned int size = (xres - COL2X(cols)) * pixelbytes;
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412 |
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413 | for (y = ylogo; y < yres; y++)
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414 | memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size);
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415 | }
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416 |
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417 | if (ROW2Y(rowtrim) + ylogo < yres) {
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418 | unsigned int y;
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419 |
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420 | for (y = ROW2Y(rowtrim) + ylogo; y < yres; y++)
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421 | memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes);
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422 | }
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423 | }
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424 |
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425 |
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426 | /** Initialize framebuffer as a chardev output device
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427 | *
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428 | * @param addr Physical address of the framebuffer
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429 | * @param x Screen width in pixels
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430 | * @param y Screen height in pixels
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431 | * @param scan Bytes per one scanline
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432 | * @param visual Color model
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433 | *
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434 | */
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435 | void fb_init(fb_properties_t *props)
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436 | {
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437 | switch (props->visual) {
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438 | case VISUAL_INDIRECT_8:
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439 | rgb_conv = rgb_323;
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440 | pixelbytes = 1;
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441 | break;
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442 | case VISUAL_RGB_5_5_5:
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443 | rgb_conv = rgb_555;
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444 | pixelbytes = 2;
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445 | break;
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446 | case VISUAL_RGB_5_6_5:
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447 | rgb_conv = rgb_565;
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448 | pixelbytes = 2;
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449 | break;
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450 | case VISUAL_RGB_8_8_8:
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451 | rgb_conv = rgb_888;
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452 | pixelbytes = 3;
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453 | break;
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454 | case VISUAL_BGR_8_8_8:
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455 | rgb_conv = bgr_888;
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456 | pixelbytes = 3;
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457 | break;
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458 | case VISUAL_RGB_8_8_8_0:
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459 | rgb_conv = rgb_888;
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460 | pixelbytes = 4;
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461 | break;
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462 | case VISUAL_RGB_0_8_8_8:
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463 | rgb_conv = rgb_0888;
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464 | pixelbytes = 4;
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465 | break;
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466 | case VISUAL_BGR_0_8_8_8:
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467 | rgb_conv = bgr_0888;
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468 | pixelbytes = 4;
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469 | break;
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470 | default:
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471 | panic("Unsupported visual.");
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472 | }
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473 |
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474 | xres = props->x;
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475 | yres = props->y;
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476 | scanline = props->scan;
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477 |
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478 | cols = X2COL(xres);
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479 | rows = Y2ROW(yres);
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480 |
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481 | if (yres > ylogo) {
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482 | ylogo = LOGO_HEIGHT;
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483 | rowtrim = rows - Y2ROW(ylogo);
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484 | if (ylogo % FONT_SCANLINES > 0)
|
---|
485 | rowtrim--;
|
---|
486 | ytrim = ROW2Y(rowtrim);
|
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487 | } else {
|
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488 | ylogo = 0;
|
---|
489 | ytrim = yres;
|
---|
490 | rowtrim = rows;
|
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491 | }
|
---|
492 |
|
---|
493 | glyphscanline = FONT_WIDTH * pixelbytes;
|
---|
494 | glyphbytes = ROW2Y(glyphscanline);
|
---|
495 | bgscanbytes = xres * pixelbytes;
|
---|
496 |
|
---|
497 | unsigned int fbsize = scanline * yres;
|
---|
498 | unsigned int bbsize = cols * rows;
|
---|
499 | unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
|
---|
500 |
|
---|
501 | backbuf = (uint8_t *) malloc(bbsize, 0);
|
---|
502 | if (!backbuf)
|
---|
503 | panic("Unable to allocate backbuffer.");
|
---|
504 |
|
---|
505 | glyphs = (uint8_t *) malloc(glyphsize, 0);
|
---|
506 | if (!glyphs)
|
---|
507 | panic("Unable to allocate glyphs.");
|
---|
508 |
|
---|
509 | bgscan = malloc(bgscanbytes, 0);
|
---|
510 | if (!bgscan)
|
---|
511 | panic("Unable to allocate background pixel.");
|
---|
512 |
|
---|
513 | memsetb(backbuf, bbsize, 0);
|
---|
514 |
|
---|
515 | glyphs_render();
|
---|
516 |
|
---|
517 | fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
|
---|
518 |
|
---|
519 | sysinfo_set_item_val("fb", NULL, true);
|
---|
520 | sysinfo_set_item_val("fb.kind", NULL, 1);
|
---|
521 | sysinfo_set_item_val("fb.width", NULL, xres);
|
---|
522 | sysinfo_set_item_val("fb.height", NULL, yres);
|
---|
523 | sysinfo_set_item_val("fb.scanline", NULL, scanline);
|
---|
524 | sysinfo_set_item_val("fb.visual", NULL, props->visual);
|
---|
525 | sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
|
---|
526 |
|
---|
527 | fb_redraw();
|
---|
528 |
|
---|
529 | chardev_initialize("fb", &framebuffer, &fb_ops);
|
---|
530 | stdout = &framebuffer;
|
---|
531 | }
|
---|
532 |
|
---|
533 | /** @}
|
---|
534 | */
|
---|