source: mainline/kernel/genarch/src/fb/fb.c@ 882d7a8

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 882d7a8 was 882d7a8, checked in by Martin Decky <martin@…>, 17 years ago

invert VGA 3:2:3 palette to reflect changes in revision 3692

  • Property mode set to 100644
File size: 10.7 KB
Line 
1/*
2 * Copyright (c) 2008 Martin Decky
3 * Copyright (c) 2006 Ondrej Palkovsky
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 *
10 * - Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * - Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * - The name of the author may not be used to endorse or promote products
16 * derived from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30/** @addtogroup genarch
31 * @{
32 */
33/** @file
34 */
35
36#include <genarch/fb/font-8x16.h>
37#include <genarch/fb/visuals.h>
38#include <genarch/fb/fb.h>
39#include <console/chardev.h>
40#include <console/console.h>
41#include <sysinfo/sysinfo.h>
42#include <mm/slab.h>
43#include <align.h>
44#include <panic.h>
45#include <memstr.h>
46#include <config.h>
47#include <bitops.h>
48#include <print.h>
49#include <ddi/ddi.h>
50#include <arch/types.h>
51
52SPINLOCK_INITIALIZE(fb_lock);
53
54/**< Physical memory area for fb. */
55static parea_t fb_parea;
56
57static uint8_t *fb_addr;
58static uint8_t *backbuf;
59static uint8_t *glyphs;
60
61static void *bgpixel;
62
63static unsigned int xres;
64static unsigned int yres;
65
66static unsigned int scanline;
67static unsigned int glyphscanline;
68
69static unsigned int pixelbytes;
70static unsigned int glyphbytes;
71
72static unsigned int cols;
73static unsigned int rows;
74static unsigned int position = 0;
75
76#define BG_COLOR 0x000080
77#define FG_COLOR 0xffff00
78
79#define CURSOR 219
80
81#define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
82#define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
83#define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1))
84
85#define COL2X(col) ((col) * FONT_WIDTH)
86#define ROW2Y(row) ((row) * FONT_SCANLINES)
87
88#define X2COL(x) ((x) / FONT_WIDTH)
89#define Y2ROW(y) ((y) / FONT_SCANLINES)
90
91#define FB_POS(x, y) ((y) * scanline + (x) * pixelbytes)
92#define BB_POS(col, row) ((row) * cols + (col))
93#define GLYPH_POS(glyph, y) ((glyph) * glyphbytes + (y) * glyphscanline)
94
95
96static void (*rgb_conv)(void *, uint32_t);
97
98
99/** ARGB 8:8:8:8 conversion
100 *
101 */
102static void rgb_0888(void *dst, uint32_t rgb)
103{
104 *((uint32_t *) dst) = rgb & 0xffffff;
105}
106
107
108/** ABGR 8:8:8:8 conversion
109 *
110 */
111static void bgr_0888(void *dst, uint32_t rgb)
112{
113 *((uint32_t *) dst)
114 = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
115}
116
117
118/** BGR 8:8:8 conversion
119 *
120 */
121static void rgb_888(void *dst, uint32_t rgb)
122{
123#if defined(FB_INVERT_ENDIAN)
124 *((uint32_t *) dst)
125 = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8)
126 | (*((uint32_t *) dst) & 0xff0000);
127#else
128 *((uint32_t *) dst)
129 = (rgb & 0xffffff) | (*((uint32_t *) dst) & 0xff0000);
130#endif
131}
132
133
134/** RGB 5:5:5 conversion
135 *
136 */
137static void rgb_555(void *dst, uint32_t rgb)
138{
139 *((uint16_t *) dst)
140 = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
141}
142
143
144/** RGB 5:6:5 conversion
145 *
146 */
147static void rgb_565(void *dst, uint32_t rgb)
148{
149 *((uint16_t *) dst)
150 = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
151}
152
153
154/** RGB 3:2:3
155 *
156 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
157 * will most likely use a color palette. The color appearance
158 * will be pretty random and depend on the default installed
159 * palette. This could be fixed by supporting custom palette
160 * and setting it to simulate the 8-bit truecolor.
161 *
162 * Currently we set the palette on the ia32, amd64 and sparc64 port.
163 *
164 * Note that the byte is being inverted by this function. The reason is
165 * that we would like to use a color palette where the white color code
166 * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
167 * use these codes for black and white and prevent to set codes
168 * 0 and 255 to other colors.
169 *
170 */
171static void rgb_323(void *dst, uint32_t rgb)
172{
173 *((uint8_t *) dst)
174 = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
175}
176
177
178/** Draw character at given position
179 *
180 */
181static void draw_glyph(uint8_t glyph, unsigned int col, unsigned int row)
182{
183 unsigned int x = COL2X(col);
184 unsigned int y = ROW2Y(row);
185 unsigned int yd;
186
187 backbuf[BB_POS(col, row)] = glyph;
188
189 for (yd = 0; yd < FONT_SCANLINES; yd++)
190 memcpy(&fb_addr[FB_POS(x, y + yd)],
191 &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
192}
193
194
195/** Scroll screen down by one row
196 *
197 *
198 */
199static void scroll_screen(void)
200{
201 unsigned int row;
202
203 for (row = 0; row < rows; row++) {
204 unsigned int y = ROW2Y(row);
205 unsigned int yd;
206
207 for (yd = 0; yd < FONT_SCANLINES; yd++) {
208 unsigned int x;
209 unsigned int col;
210
211 for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH) {
212 uint8_t glyph;
213
214 if (row < rows - 1) {
215 if (backbuf[BB_POS(col, row)] == backbuf[BB_POS(col, row + 1)])
216 continue;
217
218 glyph = backbuf[BB_POS(col, row + 1)];
219 } else
220 glyph = 0;
221
222 memcpy(&fb_addr[FB_POS(x, y + yd)],
223 &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
224 }
225 }
226 }
227
228 memcpy(backbuf, backbuf + cols, cols * (rows - 1));
229 memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
230}
231
232
233static void cursor_put(void)
234{
235 draw_glyph(CURSOR, position % cols, position / cols);
236}
237
238
239static void cursor_remove(void)
240{
241 draw_glyph(0, position % cols, position / cols);
242}
243
244
245/** Print character to screen
246 *
247 * Emulate basic terminal commands.
248 *
249 */
250static void fb_putchar(chardev_t *dev, char ch)
251{
252 spinlock_lock(&fb_lock);
253
254 switch (ch) {
255 case '\n':
256 cursor_remove();
257 position += cols;
258 position -= position % cols;
259 break;
260 case '\r':
261 cursor_remove();
262 position -= position % cols;
263 break;
264 case '\b':
265 cursor_remove();
266 if (position % cols)
267 position--;
268 break;
269 case '\t':
270 cursor_remove();
271 do {
272 draw_glyph((uint8_t) ' ', position % cols, position / cols);
273 position++;
274 } while ((position % 8) && (position < cols * rows));
275 break;
276 default:
277 draw_glyph((uint8_t) ch, position % cols, position / cols);
278 position++;
279 }
280
281 if (position >= cols * rows) {
282 position -= cols;
283 scroll_screen();
284 }
285
286 cursor_put();
287
288 spinlock_unlock(&fb_lock);
289}
290
291static chardev_t framebuffer;
292static chardev_operations_t fb_ops = {
293 .write = fb_putchar,
294};
295
296
297/** Render glyphs
298 *
299 * Convert glyphs from device independent font
300 * description to current visual representation.
301 *
302 */
303static void render_glyphs(void)
304{
305 unsigned int glyph;
306
307 for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
308 unsigned int y;
309
310 for (y = 0; y < FONT_SCANLINES; y++) {
311 unsigned int x;
312
313 for (x = 0; x < FONT_WIDTH; x++)
314 rgb_conv(&glyphs[GLYPH_POS(glyph, y) + x * pixelbytes],
315 (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x))) ? FG_COLOR : BG_COLOR);
316 }
317 }
318
319 rgb_conv(bgpixel, BG_COLOR);
320}
321
322
323/** Refresh the screen
324 *
325 */
326void fb_redraw(void)
327{
328 unsigned int row;
329
330 for (row = 0; row < rows; row++) {
331 unsigned int y = ROW2Y(row);
332 unsigned int yd;
333
334 for (yd = 0; yd < FONT_SCANLINES; yd++) {
335 unsigned int x;
336 unsigned int col;
337
338 for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH)
339 memcpy(&fb_addr[FB_POS(x, y + yd)],
340 &glyphs[GLYPH_POS(backbuf[BB_POS(col, row)], yd)],
341 glyphscanline);
342 }
343 }
344
345 if (COL2X(cols) < xres) {
346 unsigned int y;
347
348 for (y = 0; y < yres; y++) {
349 unsigned int x;
350
351 for (x = COL2X(cols); x < xres; x++)
352 memcpy(&fb_addr[FB_POS(x, y)], bgpixel, pixelbytes);
353 }
354 }
355
356 if (ROW2Y(rows) < yres) {
357 unsigned int y;
358
359 for (y = ROW2Y(rows); y < yres; y++) {
360 unsigned int x;
361
362 for (x = 0; x < xres; x++)
363 memcpy(&fb_addr[FB_POS(x, y)], bgpixel, pixelbytes);
364 }
365 }
366}
367
368
369/** Initialize framebuffer as a chardev output device
370 *
371 * @param addr Physical address of the framebuffer
372 * @param x Screen width in pixels
373 * @param y Screen height in pixels
374 * @param scan Bytes per one scanline
375 * @param visual Color model
376 *
377 */
378void fb_init(fb_properties_t *props)
379{
380 switch (props->visual) {
381 case VISUAL_INDIRECT_8:
382 rgb_conv = rgb_323;
383 pixelbytes = 1;
384 break;
385 case VISUAL_RGB_5_5_5:
386 rgb_conv = rgb_555;
387 pixelbytes = 2;
388 break;
389 case VISUAL_RGB_5_6_5:
390 rgb_conv = rgb_565;
391 pixelbytes = 2;
392 break;
393 case VISUAL_RGB_8_8_8:
394 rgb_conv = rgb_888;
395 pixelbytes = 3;
396 break;
397 case VISUAL_RGB_8_8_8_0:
398 rgb_conv = rgb_888;
399 pixelbytes = 4;
400 break;
401 case VISUAL_RGB_0_8_8_8:
402 rgb_conv = rgb_0888;
403 pixelbytes = 4;
404 break;
405 case VISUAL_BGR_0_8_8_8:
406 rgb_conv = bgr_0888;
407 pixelbytes = 4;
408 break;
409 default:
410 panic("Unsupported visual.\n");
411 }
412
413 xres = props->x;
414 yres = props->y;
415 scanline = props->scan;
416
417 cols = xres / FONT_WIDTH;
418 rows = yres / FONT_SCANLINES;
419
420 glyphscanline = FONT_WIDTH * pixelbytes;
421 glyphbytes = glyphscanline * FONT_SCANLINES;
422
423 unsigned int fbsize = scanline * yres;
424 unsigned int bbsize = cols * rows;
425 unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
426
427 backbuf = (uint8_t *) malloc(bbsize, 0);
428 if (!backbuf)
429 panic("Unable to allocate backbuffer.\n");
430
431 glyphs = (uint8_t *) malloc(glyphsize, 0);
432 if (!glyphs)
433 panic("Unable to allocate glyphs.\n");
434
435 bgpixel = malloc(pixelbytes, 0);
436 if (!bgpixel)
437 panic("Unable to allocate background pixel.\n");
438
439 memsetb(backbuf, bbsize, 0);
440 memsetb(glyphs, glyphsize, 0);
441 memsetb(bgpixel, pixelbytes, 0);
442
443 render_glyphs();
444
445 fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
446
447 fb_parea.pbase = (uintptr_t) props->addr + props->offset;
448 fb_parea.vbase = (uintptr_t) fb_addr;
449 fb_parea.frames = SIZE2FRAMES(fbsize);
450 fb_parea.cacheable = false;
451 ddi_parea_register(&fb_parea);
452
453 sysinfo_set_item_val("fb", NULL, true);
454 sysinfo_set_item_val("fb.kind", NULL, 1);
455 sysinfo_set_item_val("fb.width", NULL, xres);
456 sysinfo_set_item_val("fb.height", NULL, yres);
457 sysinfo_set_item_val("fb.scanline", NULL, scanline);
458 sysinfo_set_item_val("fb.visual", NULL, props->visual);
459 sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
460
461 fb_redraw();
462
463 chardev_initialize("fb", &framebuffer, &fb_ops);
464 stdout = &framebuffer;
465}
466
467/** @}
468 */
Note: See TracBrowser for help on using the repository browser.