/* * Copyright (c) 2001-2004 Jakub Jermar * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @addtogroup genarch_drivers * @{ */ /** * @file * @brief EGA driver. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* * The EGA driver. * Simple and short. Function for displaying characters and "scrolling". */ SPINLOCK_INITIALIZE(egalock); static uint32_t ega_cursor; static uint8_t *videoram; static uint8_t *backbuf; static ioport8_t *ega_base; chardev_t ega_console; /* * This function takes care of scrolling. */ static void ega_check_cursor(void) { if (ega_cursor < SCREEN) return; memmove((void *) videoram, (void *) (videoram + ROW * 2), (SCREEN - ROW) * 2); memmove((void *) backbuf, (void *) (backbuf + ROW * 2), (SCREEN - ROW) * 2); memsetw(videoram + (SCREEN - ROW) * 2, ROW, 0x0720); memsetw(backbuf + (SCREEN - ROW) * 2, ROW, 0x0720); ega_cursor = ega_cursor - ROW; } static void ega_move_cursor(void) { pio_write_8(ega_base + EGA_INDEX_REG, 0xe); pio_write_8(ega_base + EGA_DATA_REG, (uint8_t) ((ega_cursor >> 8) & 0xff)); pio_write_8(ega_base + EGA_INDEX_REG, 0xf); pio_write_8(ega_base + EGA_DATA_REG, (uint8_t) (ega_cursor & 0xff)); } static void ega_display_char(char ch, bool silent) { backbuf[ega_cursor * 2] = ch; if (!silent) videoram[ega_cursor * 2] = ch; } static void ega_putchar(chardev_t *d __attribute__((unused)), const char ch, bool silent) { ipl_t ipl; ipl = interrupts_disable(); spinlock_lock(&egalock); switch (ch) { case '\n': ega_cursor = (ega_cursor + ROW) - ega_cursor % ROW; break; case '\t': ega_cursor = (ega_cursor + 8) - ega_cursor % 8; break; case '\b': if (ega_cursor % ROW) ega_cursor--; break; default: ega_display_char(ch, silent); ega_cursor++; break; } ega_check_cursor(); if (!silent) ega_move_cursor(); spinlock_unlock(&egalock); interrupts_restore(ipl); } static chardev_operations_t ega_ops = { .write = ega_putchar }; void ega_init(ioport8_t *base, uintptr_t videoram_phys) { /* Initialize the software structure. */ ega_base = base; backbuf = (uint8_t *) malloc(SCREEN * 2, 0); if (!backbuf) panic("Unable to allocate backbuffer."); videoram = (uint8_t *) hw_map(videoram_phys, SCREEN * 2); /* Clear the screen and set the cursor position. */ memsetw(videoram, SCREEN, 0x0720); memsetw(backbuf, SCREEN, 0x0720); ega_move_cursor(); chardev_initialize("ega_out", &ega_console, &ega_ops); stdout = &ega_console; sysinfo_set_item_val("fb", NULL, true); sysinfo_set_item_val("fb.kind", NULL, 2); sysinfo_set_item_val("fb.width", NULL, ROW); sysinfo_set_item_val("fb.height", NULL, ROWS); sysinfo_set_item_val("fb.blinking", NULL, true); sysinfo_set_item_val("fb.address.physical", NULL, videoram_phys); } void ega_redraw(void) { memcpy(videoram, backbuf, SCREEN * 2); ega_move_cursor(); } /** @} */