source: mainline/generic/src/mm/frame.c@ dfd9186

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since dfd9186 was dfd9186, checked in by Sergey Bondari <bondari@…>, 19 years ago

Memory zones console command implementation. todo: buddy allocator structures.

  • Property mode set to 100644
File size: 13.0 KB
Line 
1/*
2 * Copyright (C) 2001-2005 Jakub Jermar
3 * Copyright (C) 2005 Sergey Bondari
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 *
10 * - Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * - Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * - The name of the author may not be used to endorse or promote products
16 * derived from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30#include <typedefs.h>
31#include <arch/types.h>
32#include <mm/heap.h>
33#include <mm/frame.h>
34#include <mm/vm.h>
35#include <panic.h>
36#include <debug.h>
37#include <list.h>
38#include <synch/spinlock.h>
39#include <arch/asm.h>
40#include <arch.h>
41#include <print.h>
42#include <align.h>
43
44SPINLOCK_INITIALIZE(zone_head_lock); /**< this lock protects zone_head list */
45LIST_INITIALIZE(zone_head); /**< list of all zones in the system */
46
47/** Blacklist containing non-available areas of memory.
48 *
49 * This blacklist is used to exclude frames that cannot be allocated
50 * (e.g. kernel memory) from available memory map.
51 */
52region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53count_t zone_blacklist_count = 0;
54
55static struct buddy_system_operations zone_buddy_system_operations = {
56 .find_buddy = zone_buddy_find_buddy,
57 .bisect = zone_buddy_bisect,
58 .coalesce = zone_buddy_coalesce,
59 .set_order = zone_buddy_set_order,
60 .get_order = zone_buddy_get_order,
61 .mark_busy = zone_buddy_mark_busy,
62};
63
64/** Initialize physical memory management
65 *
66 * Initialize physical memory managemnt.
67 */
68void frame_init(void)
69{
70 if (config.cpu_active == 1) {
71 frame_region_not_free(KA2PA(config.base), config.kernel_size);
72 if (config.init_size > 0)
73 frame_region_not_free(KA2PA(config.init_addr), config.init_size);
74 }
75
76 frame_arch_init();
77}
78
79/** Allocate power-of-two frames of physical memory.
80 *
81 * @param flags Flags for host zone selection and address processing.
82 * @param order Allocate exactly 2^order frames.
83 *
84 * @return Allocated frame.
85 */
86__address frame_alloc(int flags, __u8 order)
87{
88 ipl_t ipl;
89 link_t *cur, *tmp;
90 zone_t *z;
91 zone_t *zone = NULL;
92 frame_t *frame = NULL;
93 __address v;
94
95loop:
96 ipl = interrupts_disable();
97 spinlock_lock(&zone_head_lock);
98
99 /*
100 * First, find suitable frame zone.
101 */
102 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
103 z = list_get_instance(cur, zone_t, link);
104
105 spinlock_lock(&z->lock);
106
107 /* Check if the zone has 2^order frames area available */
108 if (buddy_system_can_alloc(z->buddy_system, order)) {
109 zone = z;
110 break;
111 }
112
113 spinlock_unlock(&z->lock);
114 }
115
116 if (!zone) {
117 if (flags & FRAME_PANIC)
118 panic("Can't allocate frame.\n");
119
120 /*
121 * TODO: Sleep until frames are available again.
122 */
123 spinlock_unlock(&zone_head_lock);
124 interrupts_restore(ipl);
125
126 panic("Sleep not implemented.\n");
127 goto loop;
128 }
129
130
131 /* Allocate frames from zone buddy system */
132 tmp = buddy_system_alloc(zone->buddy_system, order);
133
134 ASSERT(tmp);
135
136 /* Update zone information. */
137 zone->free_count -= (1 << order);
138 zone->busy_count += (1 << order);
139
140 /* Frame will be actually a first frame of the block. */
141 frame = list_get_instance(tmp, frame_t, buddy_link);
142
143 /* get frame address */
144 v = FRAME2ADDR(zone, frame);
145
146 spinlock_unlock(&zone->lock);
147 spinlock_unlock(&zone_head_lock);
148 interrupts_restore(ipl);
149
150
151 if (flags & FRAME_KA)
152 v = PA2KA(v);
153
154 return v;
155}
156
157/** Free a frame.
158 *
159 * Find respective frame structrue for supplied addr.
160 * Decrement frame reference count.
161 * If it drops to zero, move the frame structure to free list.
162 *
163 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
164 */
165void frame_free(__address addr)
166{
167 ipl_t ipl;
168 link_t *cur;
169 zone_t *z;
170 zone_t *zone = NULL;
171 frame_t *frame;
172 ASSERT(addr % FRAME_SIZE == 0);
173
174 ipl = interrupts_disable();
175 spinlock_lock(&zone_head_lock);
176
177 /*
178 * First, find host frame zone for addr.
179 */
180 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
181 z = list_get_instance(cur, zone_t, link);
182
183 spinlock_lock(&z->lock);
184
185 if (IS_KA(addr))
186 addr = KA2PA(addr);
187
188 /*
189 * Check if addr belongs to z.
190 */
191 if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
192 zone = z;
193 break;
194 }
195 spinlock_unlock(&z->lock);
196 }
197
198 ASSERT(zone != NULL);
199
200 frame = ADDR2FRAME(zone, addr);
201
202 ASSERT(frame->refcount);
203
204 if (!--frame->refcount) {
205 buddy_system_free(zone->buddy_system, &frame->buddy_link);
206 }
207
208 /* Update zone information. */
209 zone->free_count += (1 << frame->buddy_order);
210 zone->busy_count -= (1 << frame->buddy_order);
211
212 spinlock_unlock(&zone->lock);
213 spinlock_unlock(&zone_head_lock);
214 interrupts_restore(ipl);
215}
216
217/** Mark frame region not free.
218 *
219 * Mark frame region not free.
220 *
221 * @param base Base address of non-available region.
222 * @param size Size of non-available region.
223 */
224void frame_region_not_free(__address base, size_t size)
225{
226 index_t index;
227 index = zone_blacklist_count++;
228
229 /* Force base to the nearest lower address frame boundary. */
230 base = ALIGN_DOWN(base, FRAME_SIZE);
231 /* Align size to frame boundary. */
232 size = ALIGN_UP(size, FRAME_SIZE);
233
234 ASSERT(index < ZONE_BLACKLIST_SIZE);
235 zone_blacklist[index].base = base;
236 zone_blacklist[index].size = size;
237}
238
239/** Create frame zones in region of available memory.
240 *
241 * Avoid any black listed areas of non-available memory.
242 * Assume that the black listed areas cannot overlap
243 * one another or cross available memory region boundaries.
244 *
245 * @param base Base address of available memory region.
246 * @param size Size of the region.
247 */
248void zone_create_in_region(__address base, size_t size) {
249 int i;
250 zone_t * z;
251 __address s;
252 size_t sz;
253
254 ASSERT(base % FRAME_SIZE == 0);
255 ASSERT(size % FRAME_SIZE == 0);
256
257 if (!size)
258 return;
259
260 for (i = 0; i < zone_blacklist_count; i++) {
261 if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
262 s = base; sz = zone_blacklist[i].base - base;
263 ASSERT(base != s || sz != size);
264 zone_create_in_region(s, sz);
265
266 s = zone_blacklist[i].base + zone_blacklist[i].size;
267 sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
268 ASSERT(base != s || sz != size);
269 zone_create_in_region(s, sz);
270 return;
271
272 }
273 }
274
275 z = zone_create(base, size, 0);
276
277 if (!z) {
278 panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
279 }
280
281 zone_attach(z);
282}
283
284
285/** Create frame zone
286 *
287 * Create new frame zone.
288 *
289 * @param start Physical address of the first frame within the zone.
290 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
291 * @param flags Zone flags.
292 *
293 * @return Initialized zone.
294 */
295zone_t * zone_create(__address start, size_t size, int flags)
296{
297 zone_t *z;
298 count_t cnt;
299 int i;
300 __u8 max_order;
301
302 ASSERT(start % FRAME_SIZE == 0);
303 ASSERT(size % FRAME_SIZE == 0);
304
305 cnt = size / FRAME_SIZE;
306
307 z = (zone_t *) early_malloc(sizeof(zone_t));
308 if (z) {
309 link_initialize(&z->link);
310 spinlock_initialize(&z->lock, "zone_lock");
311
312 z->base = start;
313 z->flags = flags;
314
315 z->free_count = cnt;
316 z->busy_count = 0;
317
318 z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
319 if (!z->frames) {
320 early_free(z);
321 return NULL;
322 }
323
324 for (i = 0; i<cnt; i++) {
325 frame_initialize(&z->frames[i], z);
326 }
327
328 /*
329 * Create buddy system for the zone
330 */
331 for (max_order = 0; cnt >> max_order; max_order++)
332 ;
333 z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
334
335 /* Stuffing frames */
336 for (i = 0; i<cnt; i++) {
337 z->frames[i].refcount = 0;
338 buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
339 }
340 }
341 return z;
342}
343
344/** Attach frame zone
345 *
346 * Attach frame zone to zone list.
347 *
348 * @param zone Zone to be attached.
349 */
350void zone_attach(zone_t *zone)
351{
352 ipl_t ipl;
353
354 ipl = interrupts_disable();
355 spinlock_lock(&zone_head_lock);
356
357 list_append(&zone->link, &zone_head);
358
359 spinlock_unlock(&zone_head_lock);
360 interrupts_restore(ipl);
361}
362
363/** Initialize frame structure
364 *
365 * Initialize frame structure.
366 *
367 * @param frame Frame structure to be initialized.
368 * @param zone Host frame zone.
369 */
370void frame_initialize(frame_t *frame, zone_t *zone)
371{
372 frame->refcount = 1;
373 frame->buddy_order = 0;
374}
375
376
377/** Buddy system find_buddy implementation
378 *
379 * @param b Buddy system.
380 * @param block Block for which buddy should be found
381 *
382 * @return Buddy for given block if found
383 */
384link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
385 frame_t * frame;
386 zone_t * zone;
387 index_t index;
388 bool is_left, is_right;
389
390 frame = list_get_instance(block, frame_t, buddy_link);
391 zone = (zone_t *) b->data;
392
393 ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
394
395 is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
396 is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
397
398 ASSERT(is_left ^ is_right);
399
400 if (is_left) {
401 index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
402 } else { // if (is_right)
403 index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
404 }
405
406 if (FRAME_INDEX_VALID(zone, index)) {
407 if ( zone->frames[index].buddy_order == frame->buddy_order &&
408 zone->frames[index].refcount == 0) {
409 return &zone->frames[index].buddy_link;
410 }
411 }
412
413 return NULL;
414}
415
416/** Buddy system bisect implementation
417 *
418 * @param b Buddy system.
419 * @param block Block to bisect
420 *
421 * @return right block
422 */
423link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
424 frame_t * frame_l, * frame_r;
425
426 frame_l = list_get_instance(block, frame_t, buddy_link);
427 frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
428
429 return &frame_r->buddy_link;
430}
431
432/** Buddy system coalesce implementation
433 *
434 * @param b Buddy system.
435 * @param block_1 First block
436 * @param block_2 First block's buddy
437 *
438 * @return Coalesced block (actually block that represents lower address)
439 */
440link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
441 frame_t * frame1, * frame2;
442
443 frame1 = list_get_instance(block_1, frame_t, buddy_link);
444 frame2 = list_get_instance(block_2, frame_t, buddy_link);
445
446 return frame1 < frame2 ? block_1 : block_2;
447}
448
449/** Buddy system set_order implementation
450 *
451 * @param b Buddy system.
452 * @param block Buddy system block
453 * @param order Order to set
454 */
455void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
456 frame_t * frame;
457 frame = list_get_instance(block, frame_t, buddy_link);
458 frame->buddy_order = order;
459}
460
461/** Buddy system get_order implementation
462 *
463 * @param b Buddy system.
464 * @param block Buddy system block
465 *
466 * @return Order of block
467 */
468__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
469 frame_t * frame;
470 frame = list_get_instance(block, frame_t, buddy_link);
471 return frame->buddy_order;
472}
473
474/** Buddy system mark_busy implementation
475 *
476 * @param b Buddy system
477 * @param block Buddy system block
478 *
479 */
480void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
481 frame_t * frame;
482 frame = list_get_instance(block, frame_t, buddy_link);
483 frame->refcount = 1;
484}
485
486
487void zone_print_list(void) {
488 zone_t *zone = NULL;
489 link_t *cur;
490 index_t i = 0;
491 printf("No.\tBase address\tFree Frames\tBusy Frames\n");
492 printf("---\t------------\t-----------\t-----------\n");
493 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
494 zone = list_get_instance(cur, zone_t, link);
495 printf("%d\t%L\t%d\t\t%d\n",i++,zone->base, zone->free_count, zone->busy_count);
496 }
497
498}
499
500void zone_print_one(index_t zone_index) {
501 zone_t *zone = NULL;
502 link_t *cur;
503 index_t i = 0;
504
505 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
506 if (i == zone_index) {
507 zone = list_get_instance(cur, zone_t, link);
508 break;
509 }
510 i++;
511 }
512
513 if (!zone) {
514 printf("No zone with index %d\n", zone_index);
515 return;
516 }
517
518 printf("Memory zone %d information\n\n", zone_index);
519 printf("Zone base address: %P\n", zone->base);
520 printf("Zone size: %d frames (%d kbytes)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
521 printf("Allocated space: %d frames (%d kbytes)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
522 printf("Available space: %d (%d kbytes)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
523 printf("Buddy allocator structures: not implemented\n");
524}
525
Note: See TracBrowser for help on using the repository browser.