source: mainline/generic/src/mm/frame.c@ 4a5b2b0e

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 4a5b2b0e was bc504ef2, checked in by Ondrej Palkovsky <ondrap@…>, 19 years ago

Tested basic non-cached slab allocation.

  • Property mode set to 100644
File size: 15.4 KB
Line 
1/*
2 * Copyright (C) 2001-2005 Jakub Jermar
3 * Copyright (C) 2005 Sergey Bondari
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 *
10 * - Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * - Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * - The name of the author may not be used to endorse or promote products
16 * derived from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30#include <typedefs.h>
31#include <arch/types.h>
32#include <mm/heap.h>
33#include <mm/frame.h>
34#include <mm/as.h>
35#include <panic.h>
36#include <debug.h>
37#include <list.h>
38#include <synch/spinlock.h>
39#include <arch/asm.h>
40#include <arch.h>
41#include <print.h>
42#include <align.h>
43
44SPINLOCK_INITIALIZE(zone_head_lock); /**< this lock protects zone_head list */
45LIST_INITIALIZE(zone_head); /**< list of all zones in the system */
46
47/** Blacklist containing non-available areas of memory.
48 *
49 * This blacklist is used to exclude frames that cannot be allocated
50 * (e.g. kernel memory) from available memory map.
51 */
52region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53count_t zone_blacklist_count = 0;
54
55static struct buddy_system_operations zone_buddy_system_operations = {
56 .find_buddy = zone_buddy_find_buddy,
57 .bisect = zone_buddy_bisect,
58 .coalesce = zone_buddy_coalesce,
59 .set_order = zone_buddy_set_order,
60 .get_order = zone_buddy_get_order,
61 .mark_busy = zone_buddy_mark_busy,
62};
63
64/** Initialize physical memory management
65 *
66 * Initialize physical memory managemnt.
67 */
68void frame_init(void)
69{
70 if (config.cpu_active == 1) {
71 frame_region_not_free(KA2PA(config.base), config.kernel_size);
72 if (config.init_size > 0)
73 frame_region_not_free(KA2PA(config.init_addr), config.init_size);
74 }
75
76 frame_arch_init();
77}
78
79/**
80 * Find AND LOCK zone that can allocate order frames
81 *
82 * Assume zone_head_lock is locked.
83 */
84static zone_t * find_free_zone(__u8 order)
85{
86 link_t *cur;
87 zone_t *z;
88
89 for (cur = zone_head.next; cur != &zone_head;cur = cur->next) {
90 z = list_get_instance(cur, zone_t, link);
91
92 spinlock_lock(&z->lock);
93
94 /* Check if the zone has 2^order frames area available */
95 if (buddy_system_can_alloc(z->buddy_system, order))
96 return z;
97
98 spinlock_unlock(&z->lock);
99 }
100 return NULL;
101}
102
103/** Allocate power-of-two frames of physical memory.
104 *
105 * @param flags Flags for host zone selection and address processing.
106 * @param order Allocate exactly 2^order frames.
107 * @param pzone Pointer to preferred zone pointer, on output it changes
108 * to the zone that the frame was really allocated to
109 *
110 * @return Allocated frame.
111 */
112__address frame_alloc(int flags, __u8 order, int * status, zone_t **pzone)
113{
114 ipl_t ipl;
115 link_t *tmp;
116 zone_t *zone = NULL;
117 frame_t *frame = NULL;
118 __address v;
119
120loop:
121 ipl = interrupts_disable();
122 spinlock_lock(&zone_head_lock);
123
124 /*
125 * First, find suitable frame zone.
126 */
127 if (pzone && *pzone) {
128 spinlock_lock(&(*pzone)->lock);
129 if (!buddy_system_can_alloc((*pzone)->buddy_system, order))
130 spinlock_unlock(&(*pzone)->lock);
131 else
132 zone = *pzone;
133 }
134 if (!zone) {
135 zone = find_free_zone(order);
136 /* If no memory, reclaim some slab memory,
137 if it does not help, reclaim all */
138 if (!zone && !(flags & FRAME_NO_RECLAIM))
139 if (slab_reclaim(0) || slab_reclaim(SLAB_RECLAIM_ALL))
140 zone = find_free_zone(order);
141 }
142
143 if (!zone) {
144 if (flags & FRAME_PANIC)
145 panic("Can't allocate frame.\n");
146
147 /*
148 * TODO: Sleep until frames are available again.
149 */
150 spinlock_unlock(&zone_head_lock);
151 interrupts_restore(ipl);
152
153 if (flags & FRAME_ATOMIC) {
154 ASSERT(status != NULL);
155 *status = FRAME_NO_MEMORY;
156 return NULL;
157 }
158
159 panic("Sleep not implemented.\n");
160 goto loop;
161 }
162
163 /* Allocate frames from zone buddy system */
164 tmp = buddy_system_alloc(zone->buddy_system, order);
165
166 ASSERT(tmp);
167
168 /* Update zone information. */
169 zone->free_count -= (1 << order);
170 zone->busy_count += (1 << order);
171
172 /* Frame will be actually a first frame of the block. */
173 frame = list_get_instance(tmp, frame_t, buddy_link);
174
175 /* get frame address */
176 v = FRAME2ADDR(zone, frame);
177
178 spinlock_unlock(&zone->lock);
179 spinlock_unlock(&zone_head_lock);
180 interrupts_restore(ipl);
181
182 ASSERT(v == ALIGN_UP(v, FRAME_SIZE << order));
183
184 if (flags & FRAME_KA)
185 v = PA2KA(v);
186
187 if (status)
188 *status = FRAME_OK;
189
190 if (pzone)
191 *pzone = zone;
192 return v;
193}
194
195/** Convert address to zone pointer
196 *
197 * Assume zone_head_lock is held
198 *
199 * @param addr Physical address
200 * @param lock If true, lock the zone
201 */
202static zone_t * addr2zone(__address addr, int lock)
203{
204 link_t *cur;
205 zone_t *z = NULL;
206
207 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
208 z = list_get_instance(cur, zone_t, link);
209
210 spinlock_lock(&z->lock);
211
212 /*
213 * Check if addr belongs to z.
214 */
215 if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
216 if (!lock)
217 spinlock_unlock(&z->lock);
218 return z;
219 }
220
221 spinlock_unlock(&z->lock);
222 }
223
224 panic("Cannot find addr2zone: 0x%X", addr);
225}
226
227/** Return frame_t structure corresponding to address
228 *
229 *
230 */
231frame_t * frame_addr2frame(__address addr)
232{
233 ipl_t ipl;
234 frame_t *frame;
235 zone_t *zone;
236
237 if (IS_KA(addr))
238 addr = KA2PA(addr);
239
240 /* Disable interrupts to avoid deadlocks with interrupt handlers */
241 ipl = interrupts_disable();
242 spinlock_lock(&zone_head_lock);
243
244 zone = addr2zone(addr,0);
245 frame = ADDR2FRAME(zone, addr);
246
247 spinlock_unlock(&zone_head_lock);
248 interrupts_restore(ipl);
249
250 return frame;
251}
252
253
254/** Free a frame.
255 *
256 * Find respective frame structrue for supplied addr.
257 * Decrement frame reference count.
258 * If it drops to zero, move the frame structure to free list.
259 *
260 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
261 */
262void frame_free(__address addr)
263{
264 ipl_t ipl;
265 zone_t *zone;
266 frame_t *frame;
267 int order;
268
269 ASSERT(addr % FRAME_SIZE == 0);
270
271 if (IS_KA(addr))
272 addr = KA2PA(addr);
273
274 ipl = interrupts_disable();
275 spinlock_lock(&zone_head_lock);
276
277 /*
278 * First, find host frame zone for addr.
279 */
280 zone = addr2zone(addr, 1); /* This locks the zone automatically */
281
282 frame = ADDR2FRAME(zone, addr);
283
284 /* remember frame order */
285 order = frame->buddy_order;
286
287 ASSERT(frame->refcount);
288
289 if (!--frame->refcount) {
290 buddy_system_free(zone->buddy_system, &frame->buddy_link);
291 }
292
293 /* Update zone information. */
294 zone->free_count += (1 << order);
295 zone->busy_count -= (1 << order);
296
297 spinlock_unlock(&zone->lock);
298 spinlock_unlock(&zone_head_lock);
299 interrupts_restore(ipl);
300}
301
302/** Mark frame region not free.
303 *
304 * Mark frame region not free.
305 *
306 * @param base Base address of non-available region.
307 * @param size Size of non-available region.
308 */
309void frame_region_not_free(__address base, size_t size)
310{
311 index_t index;
312 index = zone_blacklist_count++;
313
314 /* Force base to the nearest lower address frame boundary. */
315 base = ALIGN_DOWN(base, FRAME_SIZE);
316 /* Align size to frame boundary. */
317 size = ALIGN_UP(size, FRAME_SIZE);
318
319 ASSERT(index < ZONE_BLACKLIST_SIZE);
320 zone_blacklist[index].base = base;
321 zone_blacklist[index].size = size;
322}
323
324/** Create frame zones in region of available memory.
325 *
326 * Avoid any black listed areas of non-available memory.
327 * Assume that the black listed areas cannot overlap
328 * one another or cross available memory region boundaries.
329 *
330 * @param base Base address of available memory region.
331 * @param size Size of the region.
332 */
333void zone_create_in_region(__address base, size_t size) {
334 int i;
335 zone_t * z;
336 __address s;
337 size_t sz;
338
339 ASSERT(base % FRAME_SIZE == 0);
340 ASSERT(size % FRAME_SIZE == 0);
341
342 if (!size)
343 return;
344
345 for (i = 0; i < zone_blacklist_count; i++) {
346 if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
347 s = base; sz = zone_blacklist[i].base - base;
348 ASSERT(base != s || sz != size);
349 zone_create_in_region(s, sz);
350
351 s = zone_blacklist[i].base + zone_blacklist[i].size;
352 sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
353 ASSERT(base != s || sz != size);
354 zone_create_in_region(s, sz);
355 return;
356
357 }
358 }
359
360 z = zone_create(base, size, 0);
361
362 if (!z) {
363 panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
364 }
365
366 zone_attach(z);
367}
368
369
370/** Create frame zone
371 *
372 * Create new frame zone.
373 *
374 * @param start Physical address of the first frame within the zone.
375 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
376 * @param flags Zone flags.
377 *
378 * @return Initialized zone.
379 */
380zone_t * zone_create(__address start, size_t size, int flags)
381{
382 zone_t *z;
383 count_t cnt;
384 int i;
385 __u8 max_order;
386
387 ASSERT(start % FRAME_SIZE == 0);
388 ASSERT(size % FRAME_SIZE == 0);
389
390 cnt = size / FRAME_SIZE;
391
392 z = (zone_t *) early_malloc(sizeof(zone_t));
393 if (z) {
394 link_initialize(&z->link);
395 spinlock_initialize(&z->lock, "zone_lock");
396
397 z->base = start;
398 z->base_index = start / FRAME_SIZE;
399
400 z->flags = flags;
401
402 z->free_count = cnt;
403 z->busy_count = 0;
404
405 z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
406 if (!z->frames) {
407 early_free(z);
408 return NULL;
409 }
410
411 for (i = 0; i<cnt; i++) {
412 frame_initialize(&z->frames[i], z);
413 }
414
415 /*
416 * Create buddy system for the zone
417 */
418 for (max_order = 0; cnt >> max_order; max_order++)
419 ;
420 z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
421
422 /* Stuffing frames */
423 for (i = 0; i<cnt; i++) {
424 z->frames[i].refcount = 0;
425 buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
426 }
427
428 }
429 return z;
430}
431
432/** Attach frame zone
433 *
434 * Attach frame zone to zone list.
435 *
436 * @param zone Zone to be attached.
437 */
438void zone_attach(zone_t *zone)
439{
440 ipl_t ipl;
441
442 ipl = interrupts_disable();
443 spinlock_lock(&zone_head_lock);
444
445 list_append(&zone->link, &zone_head);
446
447 spinlock_unlock(&zone_head_lock);
448 interrupts_restore(ipl);
449}
450
451/** Initialize frame structure
452 *
453 * Initialize frame structure.
454 *
455 * @param frame Frame structure to be initialized.
456 * @param zone Host frame zone.
457 */
458void frame_initialize(frame_t *frame, zone_t *zone)
459{
460 frame->refcount = 1;
461 frame->buddy_order = 0;
462}
463
464
465/** Buddy system find_buddy implementation
466 *
467 * @param b Buddy system.
468 * @param block Block for which buddy should be found
469 *
470 * @return Buddy for given block if found
471 */
472link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
473 frame_t * frame;
474 zone_t * zone;
475 index_t index;
476 bool is_left, is_right;
477
478 frame = list_get_instance(block, frame_t, buddy_link);
479 zone = (zone_t *) b->data;
480 ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX_ABS(zone, frame), frame->buddy_order));
481
482
483 is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
484 is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
485
486 ASSERT(is_left ^ is_right);
487
488 if (is_left) {
489 index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
490 } else { // if (is_right)
491 index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
492 }
493
494 if (FRAME_INDEX_VALID(zone, index)) {
495 if ( zone->frames[index].buddy_order == frame->buddy_order &&
496 zone->frames[index].refcount == 0) {
497 return &zone->frames[index].buddy_link;
498 }
499 }
500
501 return NULL;
502}
503
504/** Buddy system bisect implementation
505 *
506 * @param b Buddy system.
507 * @param block Block to bisect
508 *
509 * @return right block
510 */
511link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
512 frame_t * frame_l, * frame_r;
513
514 frame_l = list_get_instance(block, frame_t, buddy_link);
515 frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
516
517 return &frame_r->buddy_link;
518}
519
520/** Buddy system coalesce implementation
521 *
522 * @param b Buddy system.
523 * @param block_1 First block
524 * @param block_2 First block's buddy
525 *
526 * @return Coalesced block (actually block that represents lower address)
527 */
528link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
529 frame_t * frame1, * frame2;
530
531 frame1 = list_get_instance(block_1, frame_t, buddy_link);
532 frame2 = list_get_instance(block_2, frame_t, buddy_link);
533
534 return frame1 < frame2 ? block_1 : block_2;
535}
536
537/** Buddy system set_order implementation
538 *
539 * @param b Buddy system.
540 * @param block Buddy system block
541 * @param order Order to set
542 */
543void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
544 frame_t * frame;
545 frame = list_get_instance(block, frame_t, buddy_link);
546 frame->buddy_order = order;
547}
548
549/** Buddy system get_order implementation
550 *
551 * @param b Buddy system.
552 * @param block Buddy system block
553 *
554 * @return Order of block
555 */
556__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
557 frame_t * frame;
558 frame = list_get_instance(block, frame_t, buddy_link);
559 return frame->buddy_order;
560}
561
562/** Buddy system mark_busy implementation
563 *
564 * @param b Buddy system
565 * @param block Buddy system block
566 *
567 */
568void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
569 frame_t * frame;
570 frame = list_get_instance(block, frame_t, buddy_link);
571 frame->refcount = 1;
572}
573
574/** Prints list of zones
575 *
576 */
577void zone_print_list(void) {
578 zone_t *zone = NULL;
579 link_t *cur;
580 ipl_t ipl;
581
582 ipl = interrupts_disable();
583 spinlock_lock(&zone_head_lock);
584 printf("Base address\tFree Frames\tBusy Frames\n");
585 printf("------------\t-----------\t-----------\n");
586 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
587 zone = list_get_instance(cur, zone_t, link);
588 spinlock_lock(&zone->lock);
589 printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
590 spinlock_unlock(&zone->lock);
591 }
592 spinlock_unlock(&zone_head_lock);
593 interrupts_restore(ipl);
594}
595
596/** Prints zone details
597 *
598 * @param base Zone base address
599 */
600void zone_print_one(__address base) {
601 zone_t *zone = NULL, *z ;
602 link_t *cur;
603 ipl_t ipl;
604
605 ipl = interrupts_disable();
606 spinlock_lock(&zone_head_lock);
607
608 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
609 z = list_get_instance(cur, zone_t, link);
610 if (base == z->base) {
611 zone = z;
612 break;
613 }
614 }
615
616 if (!zone) {
617 spinlock_unlock(&zone_head_lock);
618 interrupts_restore(ipl);
619 printf("No zone with address %X\n", base);
620 return;
621 }
622
623 spinlock_lock(&zone->lock);
624 printf("Memory zone information\n\n");
625 printf("Zone base address: %P\n", zone->base);
626 printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
627 printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
628 printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
629
630 printf("\nBuddy allocator structures:\n\n");
631 buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
632
633 spinlock_unlock(&zone->lock);
634 spinlock_unlock(&zone_head_lock);
635 interrupts_restore(ipl);
636}
637
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