source: mainline/generic/src/mm/frame.c@ 3fc03fd

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 3fc03fd was 5a95b25, checked in by Ondrej Palkovsky <ondrap@…>, 20 years ago

Cleanups to make it compile with -Wall. Did not catch everything yet.

  • Property mode set to 100644
File size: 11.9 KB
Line 
1/*
2 * Copyright (C) 2001-2005 Jakub Jermar
3 * Copyright (C) 2005 Sergey Bondari
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 *
10 * - Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * - Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * - The name of the author may not be used to endorse or promote products
16 * derived from this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30#include <typedefs.h>
31#include <arch/types.h>
32#include <mm/heap.h>
33#include <mm/frame.h>
34#include <mm/vm.h>
35#include <panic.h>
36#include <debug.h>
37#include <list.h>
38#include <synch/spinlock.h>
39#include <arch/asm.h>
40#include <arch.h>
41#include <print.h>
42#include <align.h>
43
44spinlock_t zone_head_lock; /**< this lock protects zone_head list */
45link_t zone_head; /**< list of all zones in the system */
46
47/** Blacklist containing non-available areas of memory.
48 *
49 * This blacklist is used to exclude frames that cannot be allocated
50 * (e.g. kernel memory) from available memory map.
51 */
52region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53count_t zone_blacklist_count = 0;
54
55static struct buddy_system_operations zone_buddy_system_operations = {
56 .find_buddy = zone_buddy_find_buddy,
57 .bisect = zone_buddy_bisect,
58 .coalesce = zone_buddy_coalesce,
59 .set_order = zone_buddy_set_order,
60 .get_order = zone_buddy_get_order,
61 .mark_busy = zone_buddy_mark_busy,
62};
63
64/** Initialize physical memory management
65 *
66 * Initialize physical memory managemnt.
67 */
68void frame_init(void)
69{
70 if (config.cpu_active == 1) {
71 zone_init();
72 frame_region_not_free(KA2PA(config.base), config.kernel_size);
73 }
74
75 frame_arch_init();
76}
77
78/** Allocate power-of-two frames of physical memory.
79 *
80 * @param flags Flags for host zone selection and address processing.
81 * @param order Allocate exactly 2^order frames.
82 *
83 * @return Allocated frame.
84 */
85__address frame_alloc(int flags, __u8 order)
86{
87 ipl_t ipl;
88 link_t *cur, *tmp;
89 zone_t *z;
90 zone_t *zone = NULL;
91 frame_t *frame = NULL;
92 __address v;
93
94loop:
95 ipl = interrupts_disable();
96 spinlock_lock(&zone_head_lock);
97
98 /*
99 * First, find suitable frame zone.
100 */
101 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
102 z = list_get_instance(cur, zone_t, link);
103
104 spinlock_lock(&z->lock);
105
106 /* Check if the zone has 2^order frames area available */
107 if (buddy_system_can_alloc(z->buddy_system, order)) {
108 zone = z;
109 break;
110 }
111
112 spinlock_unlock(&z->lock);
113 }
114
115 if (!zone) {
116 if (flags & FRAME_PANIC)
117 panic("Can't allocate frame.\n");
118
119 /*
120 * TODO: Sleep until frames are available again.
121 */
122 spinlock_unlock(&zone_head_lock);
123 interrupts_restore(ipl);
124
125 panic("Sleep not implemented.\n");
126 goto loop;
127 }
128
129
130 /* Allocate frames from zone buddy system */
131 tmp = buddy_system_alloc(zone->buddy_system, order);
132
133 ASSERT(tmp);
134
135 /* Update zone information. */
136 zone->free_count -= (1 << order);
137 zone->busy_count += (1 << order);
138
139 /* Frame will be actually a first frame of the block. */
140 frame = list_get_instance(tmp, frame_t, buddy_link);
141
142 /* get frame address */
143 v = FRAME2ADDR(zone, frame);
144
145 spinlock_unlock(&zone->lock);
146 spinlock_unlock(&zone_head_lock);
147 interrupts_restore(ipl);
148
149
150 if (flags & FRAME_KA)
151 v = PA2KA(v);
152
153 return v;
154}
155
156/** Free a frame.
157 *
158 * Find respective frame structrue for supplied addr.
159 * Decrement frame reference count.
160 * If it drops to zero, move the frame structure to free list.
161 *
162 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
163 */
164void frame_free(__address addr)
165{
166 ipl_t ipl;
167 link_t *cur;
168 zone_t *z;
169 zone_t *zone = NULL;
170 frame_t *frame;
171 ASSERT(addr % FRAME_SIZE == 0);
172
173 ipl = interrupts_disable();
174 spinlock_lock(&zone_head_lock);
175
176 /*
177 * First, find host frame zone for addr.
178 */
179 for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
180 z = list_get_instance(cur, zone_t, link);
181
182 spinlock_lock(&z->lock);
183
184 if (IS_KA(addr))
185 addr = KA2PA(addr);
186
187 /*
188 * Check if addr belongs to z.
189 */
190 if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
191 zone = z;
192 break;
193 }
194 spinlock_unlock(&z->lock);
195 }
196
197 ASSERT(zone != NULL);
198
199 frame = ADDR2FRAME(zone, addr);
200
201 ASSERT(frame->refcount);
202
203 if (!--frame->refcount) {
204 buddy_system_free(zone->buddy_system, &frame->buddy_link);
205 }
206
207 /* Update zone information. */
208 zone->free_count += (1 << frame->buddy_order);
209 zone->busy_count -= (1 << frame->buddy_order);
210
211 spinlock_unlock(&zone->lock);
212 spinlock_unlock(&zone_head_lock);
213 interrupts_restore(ipl);
214}
215
216/** Mark frame region not free.
217 *
218 * Mark frame region not free.
219 *
220 * @param base Base address of non-available region.
221 * @param size Size of non-available region.
222 */
223void frame_region_not_free(__address base, size_t size)
224{
225 index_t index;
226 index = zone_blacklist_count++;
227
228 /* Force base to the nearest lower address frame boundary. */
229 base = ALIGN_DOWN(base, FRAME_SIZE);
230 /* Align size to frame boundary. */
231 size = ALIGN_UP(size, FRAME_SIZE);
232
233 ASSERT(index < ZONE_BLACKLIST_SIZE);
234 zone_blacklist[index].base = base;
235 zone_blacklist[index].size = size;
236}
237
238
239/** Initialize zonekeeping
240 *
241 * Initialize zonekeeping.
242 */
243void zone_init(void)
244{
245 spinlock_initialize(&zone_head_lock, "zone_head_lock");
246 list_initialize(&zone_head);
247}
248
249/** Create frame zones in region of available memory.
250 *
251 * Avoid any black listed areas of non-available memory.
252 * Assume that the black listed areas cannot overlap
253 * one another or cross available memory region boundaries.
254 *
255 * @param base Base address of available memory region.
256 * @param size Size of the region.
257 */
258void zone_create_in_region(__address base, size_t size) {
259 int i;
260 zone_t * z;
261 __address s;
262 size_t sz;
263
264 ASSERT(base % FRAME_SIZE == 0);
265 ASSERT(size % FRAME_SIZE == 0);
266
267 if (!size)
268 return;
269
270 for (i = 0; i < zone_blacklist_count; i++) {
271 if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
272 s = base; sz = zone_blacklist[i].base - base;
273 ASSERT(base != s || sz != size);
274 zone_create_in_region(s, sz);
275
276 s = zone_blacklist[i].base + zone_blacklist[i].size;
277 sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
278 ASSERT(base != s || sz != size);
279 zone_create_in_region(s, sz);
280 return;
281
282 }
283 }
284
285 z = zone_create(base, size, 0);
286
287 if (!z) {
288 panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
289 }
290
291 zone_attach(z);
292}
293
294
295/** Create frame zone
296 *
297 * Create new frame zone.
298 *
299 * @param start Physical address of the first frame within the zone.
300 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
301 * @param flags Zone flags.
302 *
303 * @return Initialized zone.
304 */
305zone_t * zone_create(__address start, size_t size, int flags)
306{
307 zone_t *z;
308 count_t cnt;
309 int i;
310 __u8 max_order;
311
312 ASSERT(start % FRAME_SIZE == 0);
313 ASSERT(size % FRAME_SIZE == 0);
314
315 cnt = size / FRAME_SIZE;
316
317 z = (zone_t *) early_malloc(sizeof(zone_t));
318 if (z) {
319 link_initialize(&z->link);
320 spinlock_initialize(&z->lock, "zone_lock");
321
322 z->base = start;
323 z->flags = flags;
324
325 z->free_count = cnt;
326 z->busy_count = 0;
327
328 z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
329 if (!z->frames) {
330 early_free(z);
331 return NULL;
332 }
333
334 for (i = 0; i<cnt; i++) {
335 frame_initialize(&z->frames[i], z);
336 }
337
338 /*
339 * Create buddy system for the zone
340 */
341 for (max_order = 0; cnt >> max_order; max_order++)
342 ;
343 z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
344
345 /* Stuffing frames */
346 for (i = 0; i<cnt; i++) {
347 z->frames[i].refcount = 0;
348 buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
349 }
350 }
351 return z;
352}
353
354/** Attach frame zone
355 *
356 * Attach frame zone to zone list.
357 *
358 * @param zone Zone to be attached.
359 */
360void zone_attach(zone_t *zone)
361{
362 ipl_t ipl;
363
364 ipl = interrupts_disable();
365 spinlock_lock(&zone_head_lock);
366
367 list_append(&zone->link, &zone_head);
368
369 spinlock_unlock(&zone_head_lock);
370 interrupts_restore(ipl);
371}
372
373/** Initialize frame structure
374 *
375 * Initialize frame structure.
376 *
377 * @param frame Frame structure to be initialized.
378 * @param zone Host frame zone.
379 */
380void frame_initialize(frame_t *frame, zone_t *zone)
381{
382 frame->refcount = 1;
383 frame->buddy_order = 0;
384}
385
386
387/** Buddy system find_buddy implementation
388 *
389 * @param b Buddy system.
390 * @param block Block for which buddy should be found
391 *
392 * @return Buddy for given block if found
393 */
394link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
395 frame_t * frame;
396 zone_t * zone;
397 index_t index;
398 bool is_left, is_right;
399
400 frame = list_get_instance(block, frame_t, buddy_link);
401 zone = (zone_t *) b->data;
402
403 ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
404
405 is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
406 is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
407
408 ASSERT(is_left ^ is_right);
409
410 if (is_left) {
411 index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
412 } else { // if (is_right)
413 index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
414 }
415
416 if (FRAME_INDEX_VALID(zone, index)) {
417 if ( zone->frames[index].buddy_order == frame->buddy_order &&
418 zone->frames[index].refcount == 0) {
419 return &zone->frames[index].buddy_link;
420 }
421 }
422
423 return NULL;
424}
425
426/** Buddy system bisect implementation
427 *
428 * @param b Buddy system.
429 * @param block Block to bisect
430 *
431 * @return right block
432 */
433link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
434 frame_t * frame_l, * frame_r;
435
436 frame_l = list_get_instance(block, frame_t, buddy_link);
437 frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
438
439 return &frame_r->buddy_link;
440}
441
442/** Buddy system coalesce implementation
443 *
444 * @param b Buddy system.
445 * @param block_1 First block
446 * @param block_2 First block's buddy
447 *
448 * @return Coalesced block (actually block that represents lower address)
449 */
450link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
451 frame_t * frame1, * frame2;
452
453 frame1 = list_get_instance(block_1, frame_t, buddy_link);
454 frame2 = list_get_instance(block_2, frame_t, buddy_link);
455
456 return frame1 < frame2 ? block_1 : block_2;
457}
458
459/** Buddy system set_order implementation
460 *
461 * @param b Buddy system.
462 * @param block Buddy system block
463 * @param order Order to set
464 */
465void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
466 frame_t * frame;
467 frame = list_get_instance(block, frame_t, buddy_link);
468 frame->buddy_order = order;
469}
470
471/** Buddy system get_order implementation
472 *
473 * @param b Buddy system.
474 * @param block Buddy system block
475 *
476 * @return Order of block
477 */
478__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
479 frame_t * frame;
480 frame = list_get_instance(block, frame_t, buddy_link);
481 return frame->buddy_order;
482}
483
484/** Buddy system mark_busy implementation
485 *
486 * @param b Buddy system
487 * @param block Buddy system block
488 *
489 */
490void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
491 frame_t * frame;
492 frame = list_get_instance(block, frame_t, buddy_link);
493 frame->refcount = 1;
494}
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