/* * Copyright (C) 2001-2005 Jakub Jermar * Copyright (C) 2005 Sergey Bondari * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include SPINLOCK_INITIALIZE(zone_head_lock); /**< this lock protects zone_head list */ LIST_INITIALIZE(zone_head); /**< list of all zones in the system */ /** Blacklist containing non-available areas of memory. * * This blacklist is used to exclude frames that cannot be allocated * (e.g. kernel memory) from available memory map. */ region_t zone_blacklist[ZONE_BLACKLIST_SIZE]; count_t zone_blacklist_count = 0; static struct buddy_system_operations zone_buddy_system_operations = { .find_buddy = zone_buddy_find_buddy, .bisect = zone_buddy_bisect, .coalesce = zone_buddy_coalesce, .set_order = zone_buddy_set_order, .get_order = zone_buddy_get_order, .mark_busy = zone_buddy_mark_busy, }; /** Initialize physical memory management * * Initialize physical memory managemnt. */ void frame_init(void) { if (config.cpu_active == 1) { frame_region_not_free(KA2PA(config.base), config.kernel_size); if (config.init_size > 0) frame_region_not_free(KA2PA(config.init_addr), config.init_size); } frame_arch_init(); } /** * Find AND LOCK zone that can allocate order frames * * Assume zone_head_lock is locked. */ static zone_t * find_free_zone(__u8 order) { link_t *cur; zone_t *z; for (cur = zone_head.next; cur != &zone_head;cur = cur->next) { z = list_get_instance(cur, zone_t, link); spinlock_lock(&z->lock); /* Check if the zone has 2^order frames area available */ if (buddy_system_can_alloc(z->buddy_system, order)) return z; spinlock_unlock(&z->lock); } return NULL; } /** Allocate power-of-two frames of physical memory. * * @param flags Flags for host zone selection and address processing. * @param order Allocate exactly 2^order frames. * @param pzone Pointer to preferred zone pointer, on output it changes * to the zone that the frame was really allocated to * * @return Allocated frame. */ __address frame_alloc_generic(__u8 order, int flags, int * status, zone_t **pzone) { ipl_t ipl; link_t *tmp; zone_t *zone = NULL; frame_t *frame = NULL; int freed; __address v; loop: ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); /* * First, find suitable frame zone. */ if (pzone && *pzone) { spinlock_lock(&(*pzone)->lock); if (!buddy_system_can_alloc((*pzone)->buddy_system, order)) spinlock_unlock(&(*pzone)->lock); else zone = *pzone; } if (!zone) { zone = find_free_zone(order); /* If no memory, reclaim some slab memory, if it does not help, reclaim all */ if (!zone && !(flags & FRAME_NO_RECLAIM)) { spinlock_unlock(&zone_head_lock); freed = slab_reclaim(0); spinlock_lock(&zone_head_lock); if (freed) zone = find_free_zone(order); if (!zone) { spinlock_unlock(&zone_head_lock); freed = slab_reclaim(SLAB_RECLAIM_ALL); spinlock_lock(&zone_head_lock); if (freed) zone = find_free_zone(order); } } } if (!zone) { if (flags & FRAME_PANIC) panic("Can't allocate frame.\n"); /* * TODO: Sleep until frames are available again. */ spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); if (flags & FRAME_ATOMIC) { ASSERT(status != NULL); *status = FRAME_NO_MEMORY; return NULL; } panic("Sleep not implemented.\n"); goto loop; } /* Allocate frames from zone buddy system */ tmp = buddy_system_alloc(zone->buddy_system, order); ASSERT(tmp); /* Update zone information. */ zone->free_count -= (1 << order); zone->busy_count += (1 << order); /* Frame will be actually a first frame of the block. */ frame = list_get_instance(tmp, frame_t, buddy_link); /* get frame address */ v = FRAME2ADDR(zone, frame); spinlock_unlock(&zone->lock); spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); ASSERT(v == ALIGN_UP(v, FRAME_SIZE << order)); if (flags & FRAME_KA) v = PA2KA(v); if (status) *status = FRAME_OK; if (pzone) *pzone = zone; return v; } /** Convert address to zone pointer * * Assume zone_head_lock is held * * @param addr Physical address * @param lock If true, lock the zone */ static zone_t * addr2zone(__address addr, int lock) { link_t *cur; zone_t *z = NULL; for (cur = zone_head.next; cur != &zone_head; cur = cur->next) { z = list_get_instance(cur, zone_t, link); spinlock_lock(&z->lock); /* * Check if addr belongs to z. */ if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) { if (!lock) spinlock_unlock(&z->lock); return z; } spinlock_unlock(&z->lock); } panic("Cannot find addr2zone: 0x%X", addr); } /** Return frame_t structure corresponding to address * * */ frame_t * frame_addr2frame(__address addr) { ipl_t ipl; frame_t *frame; zone_t *zone; if (IS_KA(addr)) addr = KA2PA(addr); /* Disable interrupts to avoid deadlocks with interrupt handlers */ ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); zone = addr2zone(addr,0); frame = ADDR2FRAME(zone, addr); spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); return frame; } /** Free a frame. * * Find respective frame structrue for supplied addr. * Decrement frame reference count. * If it drops to zero, move the frame structure to free list. * * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE. */ void frame_free(__address addr) { ipl_t ipl; zone_t *zone; frame_t *frame; int order; ASSERT(addr % FRAME_SIZE == 0); if (IS_KA(addr)) addr = KA2PA(addr); ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); /* * First, find host frame zone for addr. */ zone = addr2zone(addr, 1); /* This locks the zone automatically */ frame = ADDR2FRAME(zone, addr); /* remember frame order */ order = frame->buddy_order; ASSERT(frame->refcount); if (!--frame->refcount) { buddy_system_free(zone->buddy_system, &frame->buddy_link); } /* Update zone information. */ zone->free_count += (1 << order); zone->busy_count -= (1 << order); spinlock_unlock(&zone->lock); spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); } /** Mark frame region not free. * * Mark frame region not free. * * @param base Base address of non-available region. * @param size Size of non-available region. */ void frame_region_not_free(__address base, size_t size) { index_t index; index = zone_blacklist_count++; /* Force base to the nearest lower address frame boundary. */ base = ALIGN_DOWN(base, FRAME_SIZE); /* Align size to frame boundary. */ size = ALIGN_UP(size, FRAME_SIZE); ASSERT(index < ZONE_BLACKLIST_SIZE); zone_blacklist[index].base = base; zone_blacklist[index].size = size; } /** Create frame zones in region of available memory. * * Avoid any black listed areas of non-available memory. * Assume that the black listed areas cannot overlap * one another or cross available memory region boundaries. * * @param base Base address of available memory region. * @param size Size of the region. */ void zone_create_in_region(__address base, size_t size) { int i; zone_t * z; __address s; size_t sz; ASSERT(base % FRAME_SIZE == 0); ASSERT(size % FRAME_SIZE == 0); if (!size) return; for (i = 0; i < zone_blacklist_count; i++) { if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) { s = base; sz = zone_blacklist[i].base - base; ASSERT(base != s || sz != size); zone_create_in_region(s, sz); s = zone_blacklist[i].base + zone_blacklist[i].size; sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size); ASSERT(base != s || sz != size); zone_create_in_region(s, sz); return; } } z = zone_create(base, size, 0); if (!z) { panic("Cannot allocate zone (base=%P, size=%d).\n", base, size); } zone_attach(z); } /** Create frame zone * * Create new frame zone. * * @param start Physical address of the first frame within the zone. * @param size Size of the zone. Must be a multiple of FRAME_SIZE. * @param flags Zone flags. * * @return Initialized zone. */ zone_t * zone_create(__address start, size_t size, int flags) { zone_t *z; count_t cnt; int i; __u8 max_order; ASSERT(start % FRAME_SIZE == 0); ASSERT(size % FRAME_SIZE == 0); cnt = size / FRAME_SIZE; z = (zone_t *) early_malloc(sizeof(zone_t)); if (z) { link_initialize(&z->link); spinlock_initialize(&z->lock, "zone_lock"); z->base = start; z->base_index = start / FRAME_SIZE; z->flags = flags; z->free_count = cnt; z->busy_count = 0; z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t)); if (!z->frames) { early_free(z); return NULL; } for (i = 0; iframes[i], z); } /* * Create buddy system for the zone */ for (max_order = 0; cnt >> max_order; max_order++) ; z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z); /* Stuffing frames */ for (i = 0; iframes[i].refcount = 0; buddy_system_free(z->buddy_system, &z->frames[i].buddy_link); } } return z; } /** Attach frame zone * * Attach frame zone to zone list. * * @param zone Zone to be attached. */ void zone_attach(zone_t *zone) { ipl_t ipl; ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); list_append(&zone->link, &zone_head); spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); } /** Initialize frame structure * * Initialize frame structure. * * @param frame Frame structure to be initialized. * @param zone Host frame zone. */ void frame_initialize(frame_t *frame, zone_t *zone) { frame->refcount = 1; frame->buddy_order = 0; } /** Buddy system find_buddy implementation * * @param b Buddy system. * @param block Block for which buddy should be found * * @return Buddy for given block if found */ link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) { frame_t * frame; zone_t * zone; index_t index; bool is_left, is_right; frame = list_get_instance(block, frame_t, buddy_link); zone = (zone_t *) b->data; ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX_ABS(zone, frame), frame->buddy_order)); is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame); is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame); ASSERT(is_left ^ is_right); if (is_left) { index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order); } else { // if (is_right) index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order); } if (FRAME_INDEX_VALID(zone, index)) { if ( zone->frames[index].buddy_order == frame->buddy_order && zone->frames[index].refcount == 0) { return &zone->frames[index].buddy_link; } } return NULL; } /** Buddy system bisect implementation * * @param b Buddy system. * @param block Block to bisect * * @return right block */ link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) { frame_t * frame_l, * frame_r; frame_l = list_get_instance(block, frame_t, buddy_link); frame_r = (frame_l + (1 << (frame_l->buddy_order - 1))); return &frame_r->buddy_link; } /** Buddy system coalesce implementation * * @param b Buddy system. * @param block_1 First block * @param block_2 First block's buddy * * @return Coalesced block (actually block that represents lower address) */ link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) { frame_t * frame1, * frame2; frame1 = list_get_instance(block_1, frame_t, buddy_link); frame2 = list_get_instance(block_2, frame_t, buddy_link); return frame1 < frame2 ? block_1 : block_2; } /** Buddy system set_order implementation * * @param b Buddy system. * @param block Buddy system block * @param order Order to set */ void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) { frame_t * frame; frame = list_get_instance(block, frame_t, buddy_link); frame->buddy_order = order; } /** Buddy system get_order implementation * * @param b Buddy system. * @param block Buddy system block * * @return Order of block */ __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) { frame_t * frame; frame = list_get_instance(block, frame_t, buddy_link); return frame->buddy_order; } /** Buddy system mark_busy implementation * * @param b Buddy system * @param block Buddy system block * */ void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) { frame_t * frame; frame = list_get_instance(block, frame_t, buddy_link); frame->refcount = 1; } /** Prints list of zones * */ void zone_print_list(void) { zone_t *zone = NULL; link_t *cur; ipl_t ipl; ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); printf("Base address\tFree Frames\tBusy Frames\n"); printf("------------\t-----------\t-----------\n"); for (cur = zone_head.next; cur != &zone_head; cur = cur->next) { zone = list_get_instance(cur, zone_t, link); spinlock_lock(&zone->lock); printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count); spinlock_unlock(&zone->lock); } spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); } /** Prints zone details * * @param base Zone base address */ void zone_print_one(__address base) { zone_t *zone = NULL, *z ; link_t *cur; ipl_t ipl; ipl = interrupts_disable(); spinlock_lock(&zone_head_lock); for (cur = zone_head.next; cur != &zone_head; cur = cur->next) { z = list_get_instance(cur, zone_t, link); if (base == z->base) { zone = z; break; } } if (!zone) { spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); printf("No zone with address %X\n", base); return; } spinlock_lock(&zone->lock); printf("Memory zone information\n\n"); printf("Zone base address: %P\n", zone->base); printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10); printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10); printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10); printf("\nBuddy allocator structures:\n\n"); buddy_system_structure_print(zone->buddy_system, FRAME_SIZE); spinlock_unlock(&zone->lock); spinlock_unlock(&zone_head_lock); interrupts_restore(ipl); }