source: mainline/arch/ia32/src/drivers/ega.c@ 4e1d008

lfn serial ticket/834-toolchain-update topic/msim-upgrade topic/simplify-dev-export
Last change on this file since 4e1d008 was f761f1eb, checked in by Jakub Jermar <jakub@…>, 20 years ago

Initial import

  • Property mode set to 100644
File size: 3.0 KB
Line 
1/*
2 * Copyright (C) 2001-2004 Jakub Jermar
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * - Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * - Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * - The name of the author may not be used to endorse or promote products
15 * derived from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#include <arch/ega.h>
30#include <putchar.h>
31#include <mm/page.h>
32#include <synch/spinlock.h>
33#include <arch/types.h>
34#include <arch/asm.h>
35
36/*
37 * The EGA driver.
38 * Simple and short. Function for displaying characters and "scrolling".
39 */
40
41static spinlock_t egalock;
42static __u32 ega_cursor;
43
44void ega_move_cursor(void);
45
46void ega_init(void)
47{
48 __u8 hi, lo;
49
50 map_page_to_frame(VIDEORAM, VIDEORAM, PAGE_NOT_CACHEABLE, 0);
51 outb(0x3d4,0xe);
52 hi = inb(0x3d5);
53 outb(0x3d4,0xf);
54 lo = inb(0x3d5);
55 ega_cursor = (hi<<8)|lo;
56 ega_putchar('\n');
57}
58
59void ega_display_char(char ch)
60{
61 __u8 *vram = (__u8 *) VIDEORAM;
62
63 vram[ega_cursor*2] = ch;
64}
65
66/*
67 * This function takes care of scrolling.
68 */
69void ega_check_cursor(void)
70{
71 if (ega_cursor < SCREEN)
72 return;
73
74 memcopy(VIDEORAM + ROW*2, VIDEORAM, (SCREEN - ROW)*2);
75 memsetw(VIDEORAM + (SCREEN - ROW)*2, ROW, 0x0720);
76 ega_cursor = ega_cursor - ROW;
77}
78
79void ega_putchar(char ch)
80{
81 pri_t pri;
82
83 pri = cpu_priority_high();
84 spinlock_lock(&egalock);
85
86 switch (ch) {
87 case '\n':
88 ega_cursor = (ega_cursor + ROW) - ega_cursor % ROW;
89 break;
90 case '\t':
91 ega_cursor = (ega_cursor + 8) - ega_cursor % 8;
92 break;
93 default:
94 ega_display_char(ch);
95 ega_cursor++;
96 break;
97 }
98 ega_check_cursor();
99 ega_move_cursor();
100
101 spinlock_unlock(&egalock);
102 cpu_priority_restore(pri);
103}
104
105void ega_move_cursor(void)
106{
107 outb(0x3d4,0xe);
108 outb(0x3d5,(ega_cursor>>8)&0xff);
109 outb(0x3d4,0xf);
110 outb(0x3d5,ega_cursor&0xff);
111}
112
113void putchar(char ch)
114{
115 ega_putchar(ch);
116}
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