/* * Copyright (C) 2001-2004 Jakub Jermar * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * - The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include #include #include #include #include #include /* * The EGA driver. * Simple and short. Function for displaying characters and "scrolling". */ SPINLOCK_INITIALIZE(egalock); static __u32 ega_cursor; static void ega_putchar(chardev_t *d, const char ch); chardev_t ega_console; static chardev_operations_t ega_ops = { .write = ega_putchar }; void ega_move_cursor(void); void ega_init(void) { __u8 hi, lo; page_mapping_insert(PA2KA(VIDEORAM), VIDEORAM, PAGE_NOT_CACHEABLE, 0); outb(0x3d4,0xe); hi = inb(0x3d5); outb(0x3d4,0xf); lo = inb(0x3d5); ega_cursor = (hi<<8)|lo; chardev_initialize("ega_out", &ega_console, &ega_ops); stdout = &ega_console; putchar('\n'); } static void ega_display_char(char ch) { __u8 *vram = (__u8 *) PA2KA(VIDEORAM); vram[ega_cursor*2] = ch; } /* * This function takes care of scrolling. */ static void ega_check_cursor(void) { if (ega_cursor < SCREEN) return; memcpy((void *)PA2KA(VIDEORAM), (void *)(PA2KA(VIDEORAM) + ROW*2), (SCREEN - ROW)*2); memsetw(PA2KA(VIDEORAM) + (SCREEN - ROW)*2, ROW, 0x0720); ega_cursor = ega_cursor - ROW; } void ega_putchar(chardev_t *d, const char ch) { ipl_t ipl; ipl = interrupts_disable(); spinlock_lock(&egalock); switch (ch) { case '\n': ega_cursor = (ega_cursor + ROW) - ega_cursor % ROW; break; case '\t': ega_cursor = (ega_cursor + 8) - ega_cursor % 8; break; case '\b': if (ega_cursor % ROW) ega_cursor--; break; default: ega_display_char(ch); ega_cursor++; break; } ega_check_cursor(); ega_move_cursor(); spinlock_unlock(&egalock); interrupts_restore(ipl); } void ega_move_cursor(void) { outb(0x3d4,0xe); outb(0x3d5,(ega_cursor>>8)&0xff); outb(0x3d4,0xf); outb(0x3d5,ega_cursor&0xff); }