/*
 * Copyright (c) 2006 Josef Cejka
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * - The name of the author may not be used to endorse or promote products
 *   derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/** @addtogroup console
 * @{ 
 */
/** @file
 */

#ifndef __SCREENBUFFER_H__
#define __SCREENBUFFER_H__

#include <stdint.h>
#include <sys/types.h>

#define DEFAULT_FOREGROUND 0x0	/**< default console foreground color */
#define DEFAULT_BACKGROUND 0xf0f0f0	/**< default console background color */

typedef struct {
	uint8_t style;
} attr_style_t;

typedef struct {
	uint8_t fg_color;
	uint8_t bg_color;
	uint8_t flags;
} attr_idx_t;

typedef struct {
	uint32_t bg_color;      /**< background color */
	uint32_t fg_color;      /**< foreground color */
} attr_rgb_t;

typedef struct {
	enum {
		at_style,
		at_idx,
		at_rgb
	} t;
	union {
		attr_style_t s;
		attr_idx_t i;
		attr_rgb_t r;
	} a; 
} attrs_t;

/** One field on screen. It contain one character and its attributes. */
typedef struct {
	wchar_t character;		/**< Character itself */
	attrs_t attrs;			/**< Character`s attributes */
} keyfield_t;

/** Structure for buffering state of one virtual console.
 */
typedef struct {
	keyfield_t *buffer;			/**< Screen content - characters and their attributes. Used as a circular buffer. */
	unsigned int size_x, size_y;		/**< Number of columns and rows */
	unsigned int position_x, position_y;	/**< Coordinates of last printed character for determining cursor position */
	attrs_t attrs;				/**< Current attributes. */
	unsigned int top_line;			/**< Points to buffer[][] line that will be printed at screen as the first line */
	unsigned char is_cursor_visible;	/**< Cursor state - default is visible */
} screenbuffer_t;

/** Returns keyfield for position on screen. Screenbuffer->buffer is cyclic buffer so we must couted in index of the topmost line.
 * @param scr	screenbuffer
 * @param x	position on screen
 * @param y	position on screen
 * @return	keyfield structure with character and its attributes on x,y
 */
static inline keyfield_t *get_field_at(screenbuffer_t *scr, unsigned int x, unsigned int y)
{
	return scr->buffer + x + ((y + scr->top_line) % scr->size_y) * scr->size_x;
}

/** Compares two sets of attributes.
 * @param s1 first style
 * @param s2 second style
 * @return nonzero on equality
 */
static inline int attrs_same(attrs_t a1, attrs_t a2)
{
	if (a1.t != a2.t) return 0;

	switch (a1.t) {
	case at_style: return a1.a.s.style == a2.a.s.style;
	case at_idx: return a1.a.i.fg_color == a2.a.i.fg_color &&
	    a1.a.i.bg_color == a2.a.i.bg_color &&
	    a1.a.i.flags == a2.a.i.flags;
	case at_rgb: return a1.a.r.fg_color == a2.a.r.fg_color &&
	    a1.a.r.bg_color == a2.a.r.bg_color;
	}
}


void screenbuffer_putchar(screenbuffer_t *scr, wchar_t c);
screenbuffer_t *screenbuffer_init(screenbuffer_t *scr, int size_x, int size_y);

void screenbuffer_clear(screenbuffer_t *scr);
void screenbuffer_clear_line(screenbuffer_t *scr, unsigned int line);
void screenbuffer_copy_buffer(screenbuffer_t *scr, keyfield_t *dest);
void screenbuffer_goto(screenbuffer_t *scr, unsigned int x, unsigned int y);
void screenbuffer_set_style(screenbuffer_t *scr, int style);
void screenbuffer_set_color(screenbuffer_t *scr, unsigned int fg_color,
    unsigned int bg_color, unsigned int attr);
void screenbuffer_set_rgb_color(screenbuffer_t *scr, unsigned int fg_color,
    unsigned int bg_color);

#endif

 
/** @}
 */

