Index: uspace/lib/softfloat/generic/add.c
===================================================================
--- uspace/lib/softfloat/generic/add.c	(revision 750636ac4a65360c44846b7681af6ae46854dd3a)
+++ uspace/lib/softfloat/generic/add.c	(revision 4863bb52d2de7a13a21dab7be2475975a848d49f)
@@ -1,4 +1,5 @@
 /*
  * Copyright (c) 2005 Josef Cejka
+ * Copyright (c) 2011 Petr Koupy
  * All rights reserved.
  *
@@ -30,5 +31,5 @@
  * @{
  */
-/** @file
+/** @file Addition functions.
  */
 
@@ -36,11 +37,17 @@
 #include <add.h>
 #include <comparison.h>
-
-/** Add two Float32 numbers with same signs
+#include <common.h>
+
+/**
+ * Add two single-precision floats with the same signs.
+ *
+ * @param a First input operand.
+ * @param b Second input operand.
+ * @return Result of addition.
  */
 float32 addFloat32(float32 a, float32 b)
 {
 	int expdiff;
-	uint32_t exp1, exp2,frac1, frac2;
+	uint32_t exp1, exp2, frac1, frac2;
 	
 	expdiff = a.parts.exp - b.parts.exp;
@@ -49,8 +56,8 @@
 			/* TODO: fix SigNaN */
 			if (isFloat32SigNaN(b)) {
-			};
-
-			return b;
-		};
+			}
+
+			return b;
+		}
 		
 		if (b.parts.exp == FLOAT32_MAX_EXPONENT) { 
@@ -67,7 +74,7 @@
 			/* TODO: fix SigNaN */
 			if (isFloat32SigNaN(a) || isFloat32SigNaN(b)) {
-			};
-			return (isFloat32NaN(a)?a:b);
-		};
+			}
+			return (isFloat32NaN(a) ? a : b);
+		}
 		
 		if (a.parts.exp == FLOAT32_MAX_EXPONENT) { 
@@ -79,5 +86,5 @@
 		frac2 = b.parts.fraction;
 		exp2 = b.parts.exp;
-	};
+	}
 	
 	if (exp1 == 0) {
@@ -87,8 +94,8 @@
 			/* result is not denormalized */
 			a.parts.exp = 1;
-		};
+		}
 		a.parts.fraction = frac1;
 		return a;
-	};
+	}
 	
 	frac1 |= FLOAT32_HIDDEN_BIT_MASK; /* add hidden bit */
@@ -100,5 +107,5 @@
 		/* add hidden bit to second operand */
 		frac2 |= FLOAT32_HIDDEN_BIT_MASK; 
-	};
+	}
 	
 	/* create some space for rounding */
@@ -118,5 +125,5 @@
 		++exp1;
 		frac1 >>= 1;
-	};
+	}
 	
 	/* rounding - if first bit after fraction is set then round up */
@@ -127,22 +134,26 @@
 		++exp1;
 		frac1 >>= 1;
-	};
-	
+	}
 	
 	if ((exp1 == FLOAT32_MAX_EXPONENT ) || (exp2 > exp1)) {
-			/* overflow - set infinity as result */
-			a.parts.exp = FLOAT32_MAX_EXPONENT;
-			a.parts.fraction = 0;
-			return a;
-			}
+		/* overflow - set infinity as result */
+		a.parts.exp = FLOAT32_MAX_EXPONENT;
+		a.parts.fraction = 0;
+		return a;
+	}
 	
 	a.parts.exp = exp1;
 	
 	/* Clear hidden bit and shift */
-	a.parts.fraction = ((frac1 >> 6) & (~FLOAT32_HIDDEN_BIT_MASK)) ; 
+	a.parts.fraction = ((frac1 >> 6) & (~FLOAT32_HIDDEN_BIT_MASK)); 
 	return a;
 }
 
-/** Add two Float64 numbers with same signs
+/**
+ * Add two double-precision floats with the same signs.
+ *
+ * @param a First input operand.
+ * @param b Second input operand.
+ * @return Result of addition.
  */
 float64 addFloat64(float64 a, float64 b)
@@ -152,16 +163,16 @@
 	uint64_t frac1, frac2;
 	
-	expdiff = ((int )a.parts.exp) - b.parts.exp;
+	expdiff = ((int) a.parts.exp) - b.parts.exp;
 	if (expdiff < 0) {
 		if (isFloat64NaN(b)) {
 			/* TODO: fix SigNaN */
 			if (isFloat64SigNaN(b)) {
-			};
-
-			return b;
-		};
+			}
+
+			return b;
+		}
 		
 		/* b is infinity and a not */	
-		if (b.parts.exp == FLOAT64_MAX_EXPONENT ) { 
+		if (b.parts.exp == FLOAT64_MAX_EXPONENT) { 
 			return b;
 		}
@@ -176,10 +187,10 @@
 			/* TODO: fix SigNaN */
 			if (isFloat64SigNaN(a) || isFloat64SigNaN(b)) {
-			};
+			}
 			return a;
-		};
+		}
 		
 		/* a is infinity and b not */
-		if (a.parts.exp == FLOAT64_MAX_EXPONENT ) { 
+		if (a.parts.exp == FLOAT64_MAX_EXPONENT) { 
 			return a;
 		}
@@ -189,5 +200,5 @@
 		frac2 = b.parts.fraction;
 		exp2 = b.parts.exp;
-	};
+	}
 	
 	if (exp1 == 0) {
@@ -197,8 +208,8 @@
 			/* result is not denormalized */
 			a.parts.exp = 1;
-		};
+		}
 		a.parts.fraction = frac1;
 		return a;
-	};
+	}
 	
 	/* add hidden bit - frac1 is sure not denormalized */
@@ -212,5 +223,5 @@
 		/* is not denormalized */
 		frac2 |= FLOAT64_HIDDEN_BIT_MASK;
-	};
+	}
 	
 	/* create some space for rounding */
@@ -218,5 +229,5 @@
 	frac2 <<= 6;
 	
-	if (expdiff < (FLOAT64_FRACTION_SIZE + 2) ) {
+	if (expdiff < (FLOAT64_FRACTION_SIZE + 2)) {
 		frac2 >>= expdiff;
 		frac1 += frac2;
@@ -227,8 +238,8 @@
 	}
 	
-	if (frac1 & (FLOAT64_HIDDEN_BIT_MASK << 7) ) {
+	if (frac1 & (FLOAT64_HIDDEN_BIT_MASK << 7)) {
 		++exp1;
 		frac1 >>= 1;
-	};
+	}
 	
 	/* rounding - if first bit after fraction is set then round up */
@@ -239,20 +250,170 @@
 		++exp1;
 		frac1 >>= 1;
-	};
+	}
 	
 	if ((exp1 == FLOAT64_MAX_EXPONENT ) || (exp2 > exp1)) {
-			/* overflow - set infinity as result */
-			a.parts.exp = FLOAT64_MAX_EXPONENT;
-			a.parts.fraction = 0;
-			return a;
-			}
+		/* overflow - set infinity as result */
+		a.parts.exp = FLOAT64_MAX_EXPONENT;
+		a.parts.fraction = 0;
+		return a;
+	}
 	
 	a.parts.exp = exp1;
 	/* Clear hidden bit and shift */
-	a.parts.fraction = ( (frac1 >> 6 ) & (~FLOAT64_HIDDEN_BIT_MASK));
-	
+	a.parts.fraction = ((frac1 >> 6 ) & (~FLOAT64_HIDDEN_BIT_MASK));
 	return a;
 }
 
+/**
+ * Add two quadruple-precision floats with the same signs.
+ *
+ * @param a First input operand.
+ * @param b Second input operand.
+ * @return Result of addition.
+ */
+float128 addFloat128(float128 a, float128 b)
+{
+	int expdiff;
+	uint32_t exp1, exp2;
+	uint64_t frac1_hi, frac1_lo, frac2_hi, frac2_lo, tmp_hi, tmp_lo;
+
+	expdiff = ((int) a.parts.exp) - b.parts.exp;
+	if (expdiff < 0) {
+		if (isFloat128NaN(b)) {
+			/* TODO: fix SigNaN */
+			if (isFloat128SigNaN(b)) {
+			}
+
+			return b;
+		}
+
+		/* b is infinity and a not */
+		if (b.parts.exp == FLOAT128_MAX_EXPONENT) {
+			return b;
+		}
+
+		frac1_hi = b.parts.frac_hi;
+		frac1_lo = b.parts.frac_lo;
+		exp1 = b.parts.exp;
+		frac2_hi = a.parts.frac_hi;
+		frac2_lo = a.parts.frac_lo;
+		exp2 = a.parts.exp;
+		expdiff *= -1;
+	} else {
+		if (isFloat128NaN(a)) {
+			/* TODO: fix SigNaN */
+			if (isFloat128SigNaN(a) || isFloat128SigNaN(b)) {
+			}
+			return a;
+		}
+
+		/* a is infinity and b not */
+		if (a.parts.exp == FLOAT128_MAX_EXPONENT) {
+			return a;
+		}
+
+		frac1_hi = a.parts.frac_hi;
+		frac1_lo = a.parts.frac_lo;
+		exp1 = a.parts.exp;
+		frac2_hi = b.parts.frac_hi;
+		frac2_lo = b.parts.frac_lo;
+		exp2 = b.parts.exp;
+	}
+
+	if (exp1 == 0) {
+		/* both are denormalized */
+		add128(frac1_hi, frac1_lo, frac2_hi, frac2_lo, &frac1_hi, &frac1_lo);
+
+		and128(frac1_hi, frac1_lo,
+		    FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO,
+		    &tmp_hi, &tmp_lo);
+		if (lt128(0x0ll, 0x0ll, tmp_hi, tmp_lo)) {
+			/* result is not denormalized */
+			a.parts.exp = 1;
+		}
+
+		a.parts.frac_hi = frac1_hi;
+		a.parts.frac_lo = frac1_lo;
+		return a;
+	}
+
+	/* add hidden bit - frac1 is sure not denormalized */
+	or128(frac1_hi, frac1_lo,
+	    FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO,
+	    &frac1_hi, &frac1_lo);
+
+	/* second operand ... */
+	if (exp2 == 0) {
+		/* ... is denormalized */
+		--expdiff;
+	} else {
+		/* is not denormalized */
+		or128(frac2_hi, frac2_lo,
+		    FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO,
+		    &frac2_hi, &frac2_lo);
+	}
+
+	/* create some space for rounding */
+	lshift128(frac1_hi, frac1_lo, 6, &frac1_hi, &frac1_lo);
+	lshift128(frac2_hi, frac2_lo, 6, &frac2_hi, &frac2_lo);
+
+	if (expdiff < (FLOAT128_FRACTION_SIZE + 2)) {
+		rshift128(frac2_hi, frac2_lo, expdiff, &frac2_hi, &frac2_lo);
+		add128(frac1_hi, frac1_lo, frac2_hi, frac2_lo, &frac1_hi, &frac1_lo);
+	} else {
+		a.parts.exp = exp1;
+
+		rshift128(frac1_hi, frac1_lo, 6, &frac1_hi, &frac1_lo);
+		not128(FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO,
+		    &tmp_hi, &tmp_lo);
+		and128(frac1_hi, frac1_lo, tmp_hi, tmp_lo, &tmp_hi, &tmp_lo);
+
+		a.parts.frac_hi = tmp_hi;
+		a.parts.frac_lo = tmp_lo;
+		return a;
+	}
+
+	lshift128(FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO, 7,
+	    &tmp_hi, &tmp_lo);
+	and128(frac1_hi, frac1_lo, tmp_hi, tmp_lo, &tmp_hi, &tmp_lo);
+	if (lt128(0x0ll, 0x0ll, tmp_hi, tmp_lo)) {
+		++exp1;
+		rshift128(frac1_hi, frac1_lo, 1, &frac1_hi, &frac1_lo);
+	}
+
+	/* rounding - if first bit after fraction is set then round up */
+	add128(frac1_hi, frac1_lo, 0x0ll, 0x1ll << 5, &frac1_hi, &frac1_lo);
+
+	lshift128(FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO, 7,
+	   &tmp_hi, &tmp_lo);
+	and128(frac1_hi, frac1_lo, tmp_hi, tmp_lo, &tmp_hi, &tmp_lo);
+	if (lt128(0x0ll, 0x0ll, tmp_hi, tmp_lo)) {
+		/* rounding overflow */
+		++exp1;
+		rshift128(frac1_hi, frac1_lo, 1, &frac1_hi, &frac1_lo);
+	}
+
+	if ((exp1 == FLOAT128_MAX_EXPONENT ) || (exp2 > exp1)) {
+		/* overflow - set infinity as result */
+		a.parts.exp = FLOAT64_MAX_EXPONENT;
+		a.parts.frac_hi = 0;
+		a.parts.frac_lo = 0;
+		return a;
+	}
+
+	a.parts.exp = exp1;
+	
+	/* Clear hidden bit and shift */
+	rshift128(frac1_hi, frac1_lo, 6, &frac1_hi, &frac1_lo);
+	not128(FLOAT128_HIDDEN_BIT_MASK_HI, FLOAT128_HIDDEN_BIT_MASK_LO,
+	    &tmp_hi, &tmp_lo);
+	and128(frac1_hi, frac1_lo, tmp_hi, tmp_lo, &tmp_hi, &tmp_lo);
+
+	a.parts.frac_hi = tmp_hi;
+	a.parts.frac_lo = tmp_lo;
+
+	return a;
+}
+
 /** @}
  */
